diff options
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/script.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sci/engine/script.cpp b/engines/sci/engine/script.cpp index c1da3f25e0..94c0c72914 100644 --- a/engines/sci/engine/script.cpp +++ b/engines/sci/engine/script.cpp @@ -99,8 +99,7 @@ void Script::load(int script_nr, ResourceManager *resMan, ScriptPatcher *scriptP // However, since we address the heap with a 16-bit pointer, the // combined size of the stack and the heap must be 64KB. So far this has // worked for SCI11, SCI2 and SCI21 games. SCI3 games use a different - // script format, and theoretically they can exceed the 64KB boundary - // using relocation. + // script format, and they can exceed the 64KB boundary using relocation. Resource *heap = resMan->findResource(ResourceId(kResourceTypeHeap, script_nr), false); bufSize += heap->size(); |