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-rw-r--r--engines/sci/engine/kernel_tables.h6
-rw-r--r--engines/sci/engine/kgraphics.cpp18
-rw-r--r--engines/sci/engine/kstring.cpp8
-rw-r--r--engines/sci/engine/script_patches.cpp18
-rw-r--r--engines/sci/engine/workarounds.cpp2
5 files changed, 26 insertions, 26 deletions
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index 0c5d4e680d..3c5af6fab7 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -602,7 +602,7 @@ static SciKernelMapEntry s_kernelMap[] = {
};
/** Default kernel name table. */
-static const char *s_defaultKernelNames[] = {
+static const char *const s_defaultKernelNames[] = {
/*0x00*/ "Load",
/*0x01*/ "UnLoad",
/*0x02*/ "ScriptID",
@@ -751,7 +751,7 @@ static const char *s_defaultKernelNames[] = {
// NOTE: 0x72-0x79, 0x85-0x86, 0x88 are from the GK2 demo (which has debug support) and are
// just Dummy in other SCI2 games.
-static const char *sci2_default_knames[] = {
+static const char *const sci2_default_knames[] = {
/*0x00*/ "Load",
/*0x01*/ "UnLoad",
/*0x02*/ "ScriptID",
@@ -916,7 +916,7 @@ static const char *sci2_default_knames[] = {
/*0x9f*/ "MessageBox"
};
-static const char *sci21_default_knames[] = {
+static const char *const sci21_default_knames[] = {
/*0x00*/ "Load",
/*0x01*/ "UnLoad",
/*0x02*/ "ScriptID",
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index 36de767464..556e5249b6 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -49,6 +49,7 @@
#include "sci/graphics/text16.h"
#include "sci/graphics/view.h"
#ifdef ENABLE_SCI32
+#include "sci/graphics/text32.h"
#include "sci/graphics/frameout.h"
#include "sci/video/robot_decoder.h"
#endif
@@ -1380,15 +1381,19 @@ reg_t kIsOnMe(EngineState *s, int argc, reg_t *argv) {
}
reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) {
- // TODO: argument 0 is usually 0, and arguments 1 and 2 are usually 1
switch (argv[0].toUint16()) {
case 0: {
if (argc != 4) {
warning("kCreateTextBitmap(0): expected 4 arguments, got %i", argc);
return NULL_REG;
}
- //reg_t object = argv[3];
- //Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text)));
+ reg_t object = argv[3];
+ Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text)));
+ debugC(kDebugLevelStrings, "kCreateTextBitmap case 0 (%04x:%04x, %04x:%04x, %04x:%04x)",
+ PRINT_REG(argv[1]), PRINT_REG(argv[2]), PRINT_REG(argv[3]));
+ debugC(kDebugLevelStrings, "%s", text.c_str());
+ // TODO: arguments 1 and 2
+ g_sci->_gfxText32->createTextBitmap(object);
break;
}
case 1: {
@@ -1396,8 +1401,11 @@ reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) {
warning("kCreateTextBitmap(0): expected 2 arguments, got %i", argc);
return NULL_REG;
}
- //reg_t object = argv[1];
- //Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text)));
+ reg_t object = argv[1];
+ Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text)));
+ debugC(kDebugLevelStrings, "kCreateTextBitmap case 1 (%04x:%04x)", PRINT_REG(argv[1]));
+ debugC(kDebugLevelStrings, "%s", text.c_str());
+ g_sci->_gfxText32->createTextBitmap(object);
break;
}
default:
diff --git a/engines/sci/engine/kstring.cpp b/engines/sci/engine/kstring.cpp
index b383f88840..783845bb76 100644
--- a/engines/sci/engine/kstring.cpp
+++ b/engines/sci/engine/kstring.cpp
@@ -42,6 +42,14 @@ reg_t kStrCat(EngineState *s, int argc, reg_t *argv) {
Common::String s1 = s->_segMan->getString(argv[0]);
Common::String s2 = s->_segMan->getString(argv[1]);
+ // The Japanese version of PQ2 splits the two strings here
+ // (check bug #3396887).
+ if (g_sci->getGameId() == GID_PQ2 &&
+ g_sci->getLanguage() == Common::JA_JPN) {
+ s1 = g_sci->strSplit(s1.c_str(), NULL);
+ s2 = g_sci->strSplit(s2.c_str(), NULL);
+ }
+
s1 += s2;
s->_segMan->strcpy(argv[0], s1.c_str());
return argv[0];
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index a714980a35..7efcb42f4b 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -855,26 +855,8 @@ const uint16 qfg3PatchImportDialog[] = {
PATCH_END
};
-// Script 23 in QFG3 has a typo/bug which makes it loop endlessly and
-// read garbage. Fixes bug #3040722.
-const byte qfg3DialogCrash[] = {
- 5,
- 0x34, 0xe7, 0x03, // ldi 3e7 (999)
- 0x22, // lt?
- 0x33, // jmp [back] ---> BUG! Infinite loop
- 0
-};
-
-const uint16 qfg3PatchDialogCrash[] = {
- 0x34, 0xe7, 0x03, // ldi 3e7 (999)
- 0x22, // lt?
- 0x31, // bnt [back]
- PATCH_END
-};
-
// script, description, magic DWORD, adjust
const SciScriptSignature qfg3Signatures[] = {
- { 23, "dialog crash", 1, PATCH_MAGICDWORD(0xe7, 0x03, 0x22, 0x33), -1, qfg3DialogCrash, qfg3PatchDialogCrash },
{ 944, "import dialog continuous calls", 1, PATCH_MAGICDWORD(0x2a, 0x31, 0x0b, 0x7a), -1, qfg3SignatureImportDialog, qfg3PatchImportDialog },
SCI_SIGNATUREENTRY_TERMINATOR
};
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index b2cde47f4a..968afcb11c 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -209,6 +209,8 @@ const SciWorkaroundEntry kDeviceInfo_workarounds[] = {
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kDisplay_workarounds[] = {
{ GID_ISLANDBRAIN, 300, 300, 0, "geneDude", "show", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when looking at the gene explanation chart - a parameter is an object
+ { GID_PQ1, 500, 500, 0, "endInter", "changeState", 0x3e8, 0, { WORKAROUND_IGNORE, 0 } }, // restoring a game at the map scene (bug #3389579)
+ { GID_PQ1, 500, 500, 0, "endInter", "changeState", 0x46b, 0, { WORKAROUND_IGNORE, 0 } }, // restoring a game at the map scene (bug #3389579)
{ GID_PQ2, 23, 23, 0, "rm23Script", "elements", 0x4ae, 0, { WORKAROUND_IGNORE, 0 } }, // when looking at the 2nd page of pate's file - 0x75 as id
{ GID_PQ2, 23, 23, 0, "rm23Script", "elements", 0x4c1, 0, { WORKAROUND_IGNORE, 0 } }, // when looking at the 2nd page of pate's file - 0x75 as id (another pq2 version, bug #3043904)
{ GID_QFG1, 11, 11, 0, "battle", "<noname90>", -1, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: When entering battle, 0x75 as id