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Diffstat (limited to 'engines/sci/graphics/animate.cpp')
-rw-r--r--engines/sci/graphics/animate.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp
index e593484d8b..8d92cb905f 100644
--- a/engines/sci/graphics/animate.cpp
+++ b/engines/sci/graphics/animate.cpp
@@ -145,7 +145,7 @@ bool GfxAnimate::invoke(List *list, int argc, reg_t *argv) {
if (_fastCastEnabled) {
// Check if the game has a fastCast object set
// if we don't abort kAnimate processing, at least in kq5 there will be animation cels drawn into speech boxes.
- if (!_s->variables[VAR_GLOBAL][kFastCast].isNull()) {
+ if (!_s->variables[VAR_GLOBAL][kGlobalVarFastCast].isNull()) {
// This normally points to an object called "fastCast",
// but for example in Eco Quest 1 it may also point to an object called "EventHandler" (see bug #5170)
// Original SCI only checked, if this global was not 0.
@@ -338,7 +338,7 @@ void GfxAnimate::applyGlobalScaling(AnimateList::iterator entry, GfxView *view)
int16 maxScale = readSelectorValue(_s->_segMan, entry->object, SELECTOR(maxScale));
int16 celHeight = view->getHeight(entry->loopNo, entry->celNo);
int16 maxCelHeight = (maxScale * celHeight) >> 7;
- reg_t globalVar2 = _s->variables[VAR_GLOBAL][kCurrentRoom]; // current room object
+ reg_t globalVar2 = _s->variables[VAR_GLOBAL][kGlobalVarCurrentRoom]; // current room object
int16 vanishingY = readSelectorValue(_s->_segMan, globalVar2, SELECTOR(vanishingY));
int16 fixedPortY = _ports->getPort()->rect.bottom - vanishingY;