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-rw-r--r--engines/sci/graphics/celobj32.cpp305
1 files changed, 192 insertions, 113 deletions
diff --git a/engines/sci/graphics/celobj32.cpp b/engines/sci/graphics/celobj32.cpp
index f8cd5fd171..09ea05bd59 100644
--- a/engines/sci/graphics/celobj32.cpp
+++ b/engines/sci/graphics/celobj32.cpp
@@ -28,6 +28,7 @@
#include "sci/graphics/palette32.h"
#include "sci/graphics/remap32.h"
#include "sci/graphics/text32.h"
+#include "sci/engine/workarounds.h"
namespace Sci {
#pragma mark CelScaler
@@ -35,9 +36,6 @@ namespace Sci {
CelScaler *CelObj::_scaler = nullptr;
void CelScaler::activateScaleTables(const Ratio &scaleX, const Ratio &scaleY) {
- const int16 screenWidth = g_sci->_gfxFrameout->getCurrentBuffer().screenWidth;
- const int16 screenHeight = g_sci->_gfxFrameout->getCurrentBuffer().screenHeight;
-
for (int i = 0; i < ARRAYSIZE(_scaleTables); ++i) {
if (_scaleTables[i].scaleX == scaleX && _scaleTables[i].scaleY == scaleY) {
_activeIndex = i;
@@ -45,19 +43,17 @@ void CelScaler::activateScaleTables(const Ratio &scaleX, const Ratio &scaleY) {
}
}
- int i = 1 - _activeIndex;
+ const int i = 1 - _activeIndex;
_activeIndex = i;
CelScalerTable &table = _scaleTables[i];
if (table.scaleX != scaleX) {
- assert(screenWidth <= ARRAYSIZE(table.valuesX));
- buildLookupTable(table.valuesX, scaleX, screenWidth);
+ buildLookupTable(table.valuesX, scaleX, kCelScalerTableSize);
table.scaleX = scaleX;
}
if (table.scaleY != scaleY) {
- assert(screenHeight <= ARRAYSIZE(table.valuesY));
- buildLookupTable(table.valuesY, scaleY, screenHeight);
+ buildLookupTable(table.valuesY, scaleY, kCelScalerTableSize);
table.scaleY = scaleY;
}
}
@@ -65,7 +61,7 @@ void CelScaler::activateScaleTables(const Ratio &scaleX, const Ratio &scaleY) {
void CelScaler::buildLookupTable(int *table, const Ratio &ratio, const int size) {
int value = 0;
int remainder = 0;
- int num = ratio.getNumerator();
+ const int num = ratio.getNumerator();
for (int i = 0; i < size; ++i) {
*table++ = value;
remainder += ratio.getDenominator();
@@ -83,9 +79,11 @@ const CelScalerTable *CelScaler::getScalerTable(const Ratio &scaleX, const Ratio
#pragma mark -
#pragma mark CelObj
+bool CelObj::_drawBlackLines = false;
void CelObj::init() {
CelObj::deinit();
+ _drawBlackLines = false;
_nextCacheId = 1;
_scaler = new CelScaler();
_cache = new CelCache;
@@ -157,17 +155,19 @@ struct SCALER_NoScale {
template<bool FLIP, typename READER>
struct SCALER_Scale {
#ifndef NDEBUG
+ int16 _minX;
int16 _maxX;
#endif
const byte *_row;
READER _reader;
int16 _x;
- static int16 _valuesX[1024];
- static int16 _valuesY[1024];
+ static int16 _valuesX[kCelScalerTableSize];
+ static int16 _valuesY[kCelScalerTableSize];
SCALER_Scale(const CelObj &celObj, const Common::Rect &targetRect, const Common::Point &scaledPosition, const Ratio scaleX, const Ratio scaleY) :
_row(nullptr),
#ifndef NDEBUG
+ _minX(targetRect.left),
_maxX(targetRect.right - 1),
#endif
// The maximum width of the scaled object may not be as
@@ -202,7 +202,7 @@ struct SCALER_Scale {
if (g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth == kLowResX) {
const int16 unscaledX = (scaledPosition.x / scaleX).toInt();
if (FLIP) {
- int lastIndex = celObj._width - 1;
+ const int lastIndex = celObj._width - 1;
for (int16 x = targetRect.left; x < targetRect.right; ++x) {
_valuesX[x] = lastIndex - (table->valuesX[x] - unscaledX);
}
@@ -218,18 +218,18 @@ struct SCALER_Scale {
}
} else {
if (FLIP) {
- int lastIndex = celObj._width - 1;
- for (int16 x = 0; x < targetRect.width(); ++x) {
- _valuesX[targetRect.left + x] = lastIndex - table->valuesX[x];
+ const int lastIndex = celObj._width - 1;
+ for (int16 x = targetRect.left; x < targetRect.right; ++x) {
+ _valuesX[x] = lastIndex - table->valuesX[x - scaledPosition.x];
}
} else {
- for (int16 x = 0; x < targetRect.width(); ++x) {
- _valuesX[targetRect.left + x] = table->valuesX[x];
+ for (int16 x = targetRect.left; x < targetRect.right; ++x) {
+ _valuesX[x] = table->valuesX[x - scaledPosition.x];
}
}
- for (int16 y = 0; y < targetRect.height(); ++y) {
- _valuesY[targetRect.top + y] = table->valuesY[y];
+ for (int16 y = targetRect.top; y < targetRect.bottom; ++y) {
+ _valuesY[y] = table->valuesY[y - scaledPosition.y];
}
}
}
@@ -237,19 +237,19 @@ struct SCALER_Scale {
inline void setTarget(const int16 x, const int16 y) {
_row = _reader.getRow(_valuesY[y]);
_x = x;
- assert(_x >= 0 && _x <= _maxX);
+ assert(_x >= _minX && _x <= _maxX);
}
inline byte read() {
- assert(_x >= 0 && _x <= _maxX);
+ assert(_x >= _minX && _x <= _maxX);
return _row[_valuesX[_x++]];
}
};
template<bool FLIP, typename READER>
-int16 SCALER_Scale<FLIP, READER>::_valuesX[1024];
+int16 SCALER_Scale<FLIP, READER>::_valuesX[kCelScalerTableSize];
template<bool FLIP, typename READER>
-int16 SCALER_Scale<FLIP, READER>::_valuesY[1024];
+int16 SCALER_Scale<FLIP, READER>::_valuesY[kCelScalerTableSize];
#pragma mark -
#pragma mark CelObj - Resource readers
@@ -259,7 +259,7 @@ private:
#ifndef NDEBUG
const int16 _sourceHeight;
#endif
- byte *_pixels;
+ const byte *_pixels;
const int16 _sourceWidth;
public:
@@ -268,7 +268,7 @@ public:
_sourceHeight(celObj._height),
#endif
_sourceWidth(celObj._width) {
- byte *resource = celObj.getResPointer();
+ const byte *resource = celObj.getResPointer();
_pixels = resource + READ_SCI11ENDIAN_UINT32(resource + celObj._celHeaderOffset + 24);
}
@@ -280,14 +280,14 @@ public:
struct READER_Compressed {
private:
- byte *_resource;
- byte _buffer[1024];
+ const byte *const _resource;
+ byte _buffer[kCelScalerTableSize];
uint32 _controlOffset;
uint32 _dataOffset;
uint32 _uncompressedDataOffset;
int16 _y;
const int16 _sourceHeight;
- const uint8 _transparentColor;
+ const uint8 _skipColor;
const int16 _maxWidth;
public:
@@ -295,11 +295,11 @@ public:
_resource(celObj.getResPointer()),
_y(-1),
_sourceHeight(celObj._height),
- _transparentColor(celObj._transparentColor),
+ _skipColor(celObj._skipColor),
_maxWidth(maxWidth) {
assert(maxWidth <= celObj._width);
- byte *celHeader = _resource + celObj._celHeaderOffset;
+ const byte *const celHeader = _resource + celObj._celHeaderOffset;
_dataOffset = READ_SCI11ENDIAN_UINT32(celHeader + 24);
_uncompressedDataOffset = READ_SCI11ENDIAN_UINT32(celHeader + 28);
_controlOffset = READ_SCI11ENDIAN_UINT32(celHeader + 32);
@@ -309,14 +309,14 @@ public:
assert(y >= 0 && y < _sourceHeight);
if (y != _y) {
// compressed data segment for row
- byte *row = _resource + _dataOffset + READ_SCI11ENDIAN_UINT32(_resource + _controlOffset + y * 4);
+ const byte *row = _resource + _dataOffset + READ_SCI11ENDIAN_UINT32(_resource + _controlOffset + y * 4);
// uncompressed data segment for row
- byte *literal = _resource + _uncompressedDataOffset + READ_SCI11ENDIAN_UINT32(_resource + _controlOffset + _sourceHeight * 4 + y * 4);
+ const byte *literal = _resource + _uncompressedDataOffset + READ_SCI11ENDIAN_UINT32(_resource + _controlOffset + _sourceHeight * 4 + y * 4);
uint8 length;
for (int16 i = 0; i < _maxWidth; i += length) {
- byte controlByte = *row++;
+ const byte controlByte = *row++;
length = controlByte;
// Run-length encoded
@@ -326,7 +326,7 @@ public:
// Fill with skip color
if (controlByte & 0x40) {
- memset(_buffer + i, _transparentColor, length);
+ memset(_buffer + i, _skipColor, length);
// Next value is fill color
} else {
memset(_buffer + i, *literal, length);
@@ -407,6 +407,7 @@ void CelObj::draw(Buffer &target, const ScreenItem &screenItem, const Common::Re
const Common::Point &scaledPosition = screenItem._scaledPosition;
const Ratio &scaleX = screenItem._ratioX;
const Ratio &scaleY = screenItem._ratioY;
+ _drawBlackLines = screenItem._drawBlackLines;
if (_remap) {
// NOTE: In the original code this check was `g_Remap_numActiveRemaps && _remap`,
@@ -488,6 +489,8 @@ void CelObj::draw(Buffer &target, const ScreenItem &screenItem, const Common::Re
}
}
}
+
+ _drawBlackLines = false;
}
void CelObj::draw(Buffer &target, const ScreenItem &screenItem, const Common::Rect &targetRect, bool mirrorX) {
@@ -565,12 +568,7 @@ uint8 CelObj::readPixel(uint16 x, const uint16 y, bool mirrorX) const {
void CelObj::submitPalette() const {
if (_hunkPaletteOffset) {
- Palette palette;
-
- byte *res = getResPointer();
- // NOTE: In SCI engine this uses HunkPalette::Init.
- // TODO: Use a better size value
- g_sci->_gfxPalette32->createFromData(res + _hunkPaletteOffset, 999999, &palette);
+ const HunkPalette palette(getResPointer() + _hunkPaletteOffset);
g_sci->_gfxPalette32->submit(palette);
}
}
@@ -581,7 +579,7 @@ void CelObj::submitPalette() const {
int CelObj::_nextCacheId = 1;
CelCache *CelObj::_cache = nullptr;
-int CelObj::searchCache(const CelInfo32 &celInfo, int *nextInsertIndex) const {
+int CelObj::searchCache(const CelInfo32 &celInfo, int *const nextInsertIndex) const {
*nextInsertIndex = -1;
int oldestId = _nextCacheId + 1;
int oldestIndex = 0;
@@ -627,7 +625,7 @@ void CelObj::putCopyInCache(const int cacheIndex) const {
#pragma mark -
#pragma mark CelObj - Drawing
-template<typename MAPPER, typename SCALER>
+template<typename MAPPER, typename SCALER, bool DRAW_BLACK_LINES>
struct RENDERER {
MAPPER &_mapper;
SCALER &_scaler;
@@ -645,6 +643,12 @@ struct RENDERER {
const int16 targetWidth = targetRect.width();
const int16 targetHeight = targetRect.height();
for (int16 y = 0; y < targetHeight; ++y) {
+ if (DRAW_BLACK_LINES && (y % 2) == 0) {
+ memset(targetPixel, 0, targetWidth);
+ targetPixel += targetWidth + skipStride;
+ continue;
+ }
+
_scaler.setTarget(targetRect.left, targetRect.top + y);
for (int16 x = 0; x < targetWidth; ++x) {
@@ -661,7 +665,7 @@ void CelObj::render(Buffer &target, const Common::Rect &targetRect, const Common
MAPPER mapper;
SCALER scaler(*this, targetRect.left - scaledPosition.x + targetRect.width(), scaledPosition);
- RENDERER<MAPPER, SCALER> renderer(mapper, scaler, _transparentColor);
+ RENDERER<MAPPER, SCALER, false> renderer(mapper, scaler, _skipColor);
renderer.draw(target, targetRect, scaledPosition);
}
@@ -670,12 +674,13 @@ void CelObj::render(Buffer &target, const Common::Rect &targetRect, const Common
MAPPER mapper;
SCALER scaler(*this, targetRect, scaledPosition, scaleX, scaleY);
- RENDERER<MAPPER, SCALER> renderer(mapper, scaler, _transparentColor);
- renderer.draw(target, targetRect, scaledPosition);
-}
-
-void dummyFill(Buffer &target, const Common::Rect &targetRect) {
- target.fillRect(targetRect, 250);
+ if (_drawBlackLines) {
+ RENDERER<MAPPER, SCALER, true> renderer(mapper, scaler, _skipColor);
+ renderer.draw(target, targetRect, scaledPosition);
+ } else {
+ RENDERER<MAPPER, SCALER, false> renderer(mapper, scaler, _skipColor);
+ renderer.draw(target, targetRect, scaledPosition);
+ }
}
void CelObj::drawHzFlip(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
@@ -784,6 +789,63 @@ void CelObj::scaleDrawUncompNoMD(Buffer &target, const Ratio &scaleX, const Rati
#pragma mark -
#pragma mark CelObjView
+int16 CelObjView::getNumLoops(const GuiResourceId viewId) {
+ const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, viewId), false);
+
+ if (!resource) {
+ return 0;
+ }
+
+ assert(resource->size >= 3);
+ return resource->data[2];
+}
+
+int16 CelObjView::getNumCels(const GuiResourceId viewId, int16 loopNo) {
+ const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, viewId), false);
+
+ if (!resource) {
+ return 0;
+ }
+
+ const byte *const data = resource->data;
+
+ const uint16 loopCount = data[2];
+
+ // Every version of SCI32 has a logic error in this function that causes
+ // random memory to be read if a script requests the cel count for one
+ // past the maximum loop index. For example, GK1 room 808 does this, and
+ // gets stuck in an infinite loop because the game script expects this
+ // method to return a non-zero value.
+ // This bug is triggered in basically every SCI32 game and appears to be
+ // universally fixable simply by always using the next lowest loop instead.
+ if (loopNo == loopCount) {
+ const SciCallOrigin origin = g_sci->getEngineState()->getCurrentCallOrigin();
+ debugC(kDebugLevelWorkarounds, "Workaround: kNumCels loop %d -> loop %d in view %u, %s", loopNo, loopNo - 1, viewId, origin.toString().c_str());
+ --loopNo;
+ }
+
+ if (loopNo > loopCount || loopNo < 0) {
+ return 0;
+ }
+
+ const uint16 viewHeaderSize = READ_SCI11ENDIAN_UINT16(data);
+ const uint8 loopHeaderSize = data[12];
+ const uint8 viewHeaderFieldSize = 2;
+
+#ifndef NDEBUG
+ const byte *const dataMax = data + resource->size;
+#endif
+ const byte *loopHeader = data + viewHeaderFieldSize + viewHeaderSize + (loopHeaderSize * loopNo);
+ assert(loopHeader + 3 <= dataMax);
+
+ if ((int8)loopHeader[0] != -1) {
+ loopHeader = data + viewHeaderFieldSize + viewHeaderSize + (loopHeaderSize * (int8)loopHeader[0]);
+ assert(loopHeader >= data && loopHeader + 3 <= dataMax);
+ }
+
+ return loopHeader[2];
+}
+
CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int16 celNo) {
_info.type = kCelTypeView;
_info.resourceId = viewId;
@@ -794,7 +856,7 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
_transparent = true;
int cacheInsertIndex;
- int cacheIndex = searchCache(_info, &cacheInsertIndex);
+ const int cacheIndex = searchCache(_info, &cacheInsertIndex);
if (cacheIndex != -1) {
CelCacheEntry &entry = (*_cache)[cacheIndex];
const CelObjView *const cachedCelObj = dynamic_cast<CelObjView *>(entry.celObj);
@@ -810,34 +872,33 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
// generates view resource metadata for both SCI16 and SCI32
// implementations
- Resource *resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, viewId), false);
+ const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, viewId), false);
// NOTE: SCI2.1/SQ6 just silently returns here.
if (!resource) {
- warning("View resource %d not loaded", viewId);
- return;
+ error("View resource %d not found", viewId);
}
- byte *data = resource->data;
+ const byte *const data = resource->data;
- _scaledWidth = READ_SCI11ENDIAN_UINT16(data + 14);
- _scaledHeight = READ_SCI11ENDIAN_UINT16(data + 16);
+ _xResolution = READ_SCI11ENDIAN_UINT16(data + 14);
+ _yResolution = READ_SCI11ENDIAN_UINT16(data + 16);
- if (_scaledWidth == 0 || _scaledHeight == 0) {
+ if (_xResolution == 0 && _yResolution == 0) {
byte sizeFlag = data[5];
if (sizeFlag == 0) {
- _scaledWidth = kLowResX;
- _scaledHeight = kLowResY;
+ _xResolution = kLowResX;
+ _yResolution = kLowResY;
} else if (sizeFlag == 1) {
- _scaledWidth = 640;
- _scaledHeight = 480;
+ _xResolution = 640;
+ _yResolution = 480;
} else if (sizeFlag == 2) {
- _scaledWidth = 640;
- _scaledHeight = 400;
+ _xResolution = 640;
+ _yResolution = 400;
}
}
- uint16 loopCount = data[2];
+ const uint16 loopCount = data[2];
if (_info.loopNo >= loopCount) {
_info.loopNo = loopCount - 1;
}
@@ -845,14 +906,14 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
// NOTE: This is the actual check, in the actual location,
// from SCI engine.
if (loopNo < 0) {
- error("Loop is less than 0!");
+ error("Loop is less than 0");
}
const uint16 viewHeaderSize = READ_SCI11ENDIAN_UINT16(data);
const uint8 loopHeaderSize = data[12];
const uint8 viewHeaderFieldSize = 2;
- byte *loopHeader = data + viewHeaderFieldSize + viewHeaderSize + (loopHeaderSize * _info.loopNo);
+ const byte *loopHeader = data + viewHeaderFieldSize + viewHeaderSize + (loopHeaderSize * _info.loopNo);
if ((int8)loopHeader[0] != -1) {
if (loopHeader[1] == 1) {
@@ -867,16 +928,29 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
_info.celNo = celCount - 1;
}
+ // A celNo can be negative and still valid. At least PQ4CD uses this strange
+ // arrangement to load its high-resolution main menu resource. In PQ4CD, the
+ // low-resolution menu is at view 23, loop 9, cel 0, and the high-resolution
+ // menu is at view 2300, loop 0, cel 0. View 2300 is specially crafted to
+ // have 2 loops, with the second loop having 0 cels. When in high-resolution
+ // mode, the game scripts only change the view resource ID from 23 to 2300,
+ // leaving loop 9 and cel 0 the same. The code in CelObjView constructor
+ // auto-corrects loop 9 to loop 1, and then auto-corrects the cel number
+ // from 0 to -1, which effectively causes loop 0, cel 0 to be read.
+ if (_info.celNo < 0 && _info.loopNo == 0) {
+ error("Cel is less than 0 on loop 0");
+ }
+
_hunkPaletteOffset = READ_SCI11ENDIAN_UINT32(data + 8);
_celHeaderOffset = READ_SCI11ENDIAN_UINT32(loopHeader + 12) + (data[13] * _info.celNo);
- byte *celHeader = data + _celHeaderOffset;
+ const byte *const celHeader = data + _celHeaderOffset;
_width = READ_SCI11ENDIAN_UINT16(celHeader);
_height = READ_SCI11ENDIAN_UINT16(celHeader + 2);
- _displace.x = _width / 2 - (int16)READ_SCI11ENDIAN_UINT16(celHeader + 4);
- _displace.y = _height - (int16)READ_SCI11ENDIAN_UINT16(celHeader + 6) - 1;
- _transparentColor = celHeader[8];
+ _origin.x = _width / 2 - (int16)READ_SCI11ENDIAN_UINT16(celHeader + 4);
+ _origin.y = _height - (int16)READ_SCI11ENDIAN_UINT16(celHeader + 6) - 1;
+ _skipColor = celHeader[8];
_compressionType = (CelCompressionType)celHeader[9];
if (_compressionType != kCelCompressionNone && _compressionType != kCelCompressionRLE) {
@@ -899,13 +973,13 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
}
bool CelObjView::analyzeUncompressedForRemap() const {
- byte *pixels = getResPointer() + READ_SCI11ENDIAN_UINT32(getResPointer() + _celHeaderOffset + 24);
+ const byte *pixels = getResPointer() + READ_SCI11ENDIAN_UINT32(getResPointer() + _celHeaderOffset + 24);
for (int i = 0; i < _width * _height; ++i) {
const byte pixel = pixels[i];
if (
pixel >= g_sci->_gfxRemap32->getStartColor() &&
pixel <= g_sci->_gfxRemap32->getEndColor() &&
- pixel != _transparentColor
+ pixel != _skipColor
) {
return true;
}
@@ -916,13 +990,13 @@ bool CelObjView::analyzeUncompressedForRemap() const {
bool CelObjView::analyzeForRemap() const {
READER_Compressed reader(*this, _width);
for (int y = 0; y < _height; y++) {
- const byte *curRow = reader.getRow(y);
+ const byte *const curRow = reader.getRow(y);
for (int x = 0; x < _width; x++) {
const byte pixel = curRow[x];
if (
pixel >= g_sci->_gfxRemap32->getStartColor() &&
pixel <= g_sci->_gfxRemap32->getEndColor() &&
- pixel != _transparentColor
+ pixel != _skipColor
) {
return true;
}
@@ -941,7 +1015,7 @@ CelObjView *CelObjView::duplicate() const {
}
byte *CelObjView::getResPointer() const {
- const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, _info.resourceId), false);
+ Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, _info.resourceId), false);
if (resource == nullptr) {
error("Failed to load view %d from resource manager", _info.resourceId);
}
@@ -962,7 +1036,7 @@ CelObjPic::CelObjPic(const GuiResourceId picId, const int16 celNo) {
_remap = false;
int cacheInsertIndex;
- int cacheIndex = searchCache(_info, &cacheInsertIndex);
+ const int cacheIndex = searchCache(_info, &cacheInsertIndex);
if (cacheIndex != -1) {
CelCacheEntry &entry = (*_cache)[cacheIndex];
const CelObjPic *const cachedCelObj = dynamic_cast<CelObjPic *>(entry.celObj);
@@ -974,15 +1048,14 @@ CelObjPic::CelObjPic(const GuiResourceId picId, const int16 celNo) {
return;
}
- Resource *resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypePic, picId), false);
+ const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypePic, picId), false);
// NOTE: SCI2.1/SQ6 just silently returns here.
if (!resource) {
- warning("Pic resource %d not loaded", picId);
- return;
+ error("Pic resource %d not found", picId);
}
- byte *data = resource->data;
+ const byte *const data = resource->data;
_celCount = data[2];
@@ -993,39 +1066,39 @@ CelObjPic::CelObjPic(const GuiResourceId picId, const int16 celNo) {
_celHeaderOffset = READ_SCI11ENDIAN_UINT16(data) + (READ_SCI11ENDIAN_UINT16(data + 4) * _info.celNo);
_hunkPaletteOffset = READ_SCI11ENDIAN_UINT32(data + 6);
- byte *celHeader = data + _celHeaderOffset;
+ const byte *const celHeader = data + _celHeaderOffset;
_width = READ_SCI11ENDIAN_UINT16(celHeader);
_height = READ_SCI11ENDIAN_UINT16(celHeader + 2);
- _displace.x = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 4);
- _displace.y = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 6);
- _transparentColor = celHeader[8];
+ _origin.x = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 4);
+ _origin.y = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 6);
+ _skipColor = celHeader[8];
_compressionType = (CelCompressionType)celHeader[9];
_priority = READ_SCI11ENDIAN_UINT16(celHeader + 36);
_relativePosition.x = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 38);
_relativePosition.y = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 40);
- uint16 sizeFlag1 = READ_SCI11ENDIAN_UINT16(data + 10);
- uint16 sizeFlag2 = READ_SCI11ENDIAN_UINT16(data + 12);
+ const uint16 sizeFlag1 = READ_SCI11ENDIAN_UINT16(data + 10);
+ const uint16 sizeFlag2 = READ_SCI11ENDIAN_UINT16(data + 12);
if (sizeFlag2) {
- _scaledWidth = sizeFlag1;
- _scaledHeight = sizeFlag2;
+ _xResolution = sizeFlag1;
+ _yResolution = sizeFlag2;
} else if (sizeFlag1 == 0) {
- _scaledWidth = kLowResX;
- _scaledHeight = kLowResY;
+ _xResolution = kLowResX;
+ _yResolution = kLowResY;
} else if (sizeFlag1 == 1) {
- _scaledWidth = 640;
- _scaledHeight = 480;
+ _xResolution = 640;
+ _yResolution = 480;
} else if (sizeFlag1 == 2) {
- _scaledWidth = 640;
- _scaledHeight = 400;
+ _xResolution = 640;
+ _yResolution = 400;
}
if (celHeader[10] & 128) {
// NOTE: This is correct according to SCI2.1/SQ6/DOS;
// the engine re-reads the byte value as a word value
- uint16 flags = READ_SCI11ENDIAN_UINT16(celHeader + 10);
+ const uint16 flags = READ_SCI11ENDIAN_UINT16(celHeader + 10);
_transparent = flags & 1 ? true : false;
_remap = flags & 2 ? true : false;
} else {
@@ -1040,11 +1113,11 @@ CelObjPic::CelObjPic(const GuiResourceId picId, const int16 celNo) {
}
bool CelObjPic::analyzeUncompressedForSkip() const {
- byte *resource = getResPointer();
- byte *pixels = resource + READ_SCI11ENDIAN_UINT32(resource + _celHeaderOffset + 24);
+ const byte *const resource = getResPointer();
+ const byte *const pixels = resource + READ_SCI11ENDIAN_UINT32(resource + _celHeaderOffset + 24);
for (int i = 0; i < _width * _height; ++i) {
uint8 pixel = pixels[i];
- if (pixel == _transparentColor) {
+ if (pixel == _skipColor) {
return true;
}
}
@@ -1053,7 +1126,7 @@ bool CelObjPic::analyzeUncompressedForSkip() const {
}
void CelObjPic::draw(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition, const bool mirrorX) {
- Ratio square;
+ const Ratio square;
_drawMirrored = mirrorX;
drawTo(target, targetRect, scaledPosition, square, square);
}
@@ -1081,15 +1154,21 @@ CelObjMem::CelObjMem(const reg_t bitmapObject) {
_celHeaderOffset = 0;
_transparent = true;
- BitmapResource bitmap(bitmapObject);
- _width = bitmap.getWidth();
- _height = bitmap.getHeight();
- _displace = bitmap.getDisplace();
- _transparentColor = bitmap.getSkipColor();
- _scaledWidth = bitmap.getScaledWidth();
- _scaledHeight = bitmap.getScaledHeight();
- _hunkPaletteOffset = bitmap.getHunkPaletteOffset();
- _remap = bitmap.getRemap();
+ SciBitmap *bitmap = g_sci->getEngineState()->_segMan->lookupBitmap(bitmapObject);
+
+ // NOTE: SSCI did no error checking here at all.
+ if (!bitmap) {
+ error("Bitmap %04x:%04x not found", PRINT_REG(bitmapObject));
+ }
+
+ _width = bitmap->getWidth();
+ _height = bitmap->getHeight();
+ _origin = bitmap->getOrigin();
+ _skipColor = bitmap->getSkipColor();
+ _xResolution = bitmap->getXResolution();
+ _yResolution = bitmap->getYResolution();
+ _hunkPaletteOffset = bitmap->getHunkPaletteOffset();
+ _remap = bitmap->getRemap();
}
CelObjMem *CelObjMem::duplicate() const {
@@ -1097,7 +1176,7 @@ CelObjMem *CelObjMem::duplicate() const {
}
byte *CelObjMem::getResPointer() const {
- return g_sci->getEngineState()->_segMan->getHunkPointer(_info.bitmap);
+ return g_sci->getEngineState()->_segMan->lookupBitmap(_info.bitmap)->getRawData();
}
#pragma mark -
@@ -1106,10 +1185,10 @@ byte *CelObjMem::getResPointer() const {
CelObjColor::CelObjColor(const uint8 color, const int16 width, const int16 height) {
_info.type = kCelTypeColor;
_info.color = color;
- _displace.x = 0;
- _displace.y = 0;
- _scaledWidth = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth;
- _scaledHeight = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight;
+ _origin.x = 0;
+ _origin.y = 0;
+ _xResolution = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth;
+ _yResolution = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight;
_hunkPaletteOffset = 0;
_mirrorX = false;
_remap = false;