aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/celobj32.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci/graphics/celobj32.cpp')
-rw-r--r--engines/sci/graphics/celobj32.cpp790
1 files changed, 487 insertions, 303 deletions
diff --git a/engines/sci/graphics/celobj32.cpp b/engines/sci/graphics/celobj32.cpp
index f8bce26a2c..fe0fbf7cc4 100644
--- a/engines/sci/graphics/celobj32.cpp
+++ b/engines/sci/graphics/celobj32.cpp
@@ -21,22 +21,22 @@
*/
#include "sci/resource.h"
+#include "sci/engine/features.h"
#include "sci/engine/seg_manager.h"
#include "sci/engine/state.h"
#include "sci/graphics/celobj32.h"
#include "sci/graphics/frameout.h"
#include "sci/graphics/palette32.h"
-#include "sci/graphics/picture.h"
-#include "sci/graphics/view.h"
+#include "sci/graphics/remap32.h"
+#include "sci/graphics/text32.h"
+#include "sci/engine/workarounds.h"
namespace Sci {
#pragma mark CelScaler
+
CelScaler *CelObj::_scaler = nullptr;
void CelScaler::activateScaleTables(const Ratio &scaleX, const Ratio &scaleY) {
- const int16 screenWidth = g_sci->_gfxFrameout->getCurrentBuffer().screenWidth;
- const int16 screenHeight = g_sci->_gfxFrameout->getCurrentBuffer().screenHeight;
-
for (int i = 0; i < ARRAYSIZE(_scaleTables); ++i) {
if (_scaleTables[i].scaleX == scaleX && _scaleTables[i].scaleY == scaleY) {
_activeIndex = i;
@@ -44,19 +44,17 @@ void CelScaler::activateScaleTables(const Ratio &scaleX, const Ratio &scaleY) {
}
}
- int i = 1 - _activeIndex;
+ const int i = 1 - _activeIndex;
_activeIndex = i;
CelScalerTable &table = _scaleTables[i];
if (table.scaleX != scaleX) {
- assert(screenWidth <= ARRAYSIZE(table.valuesX));
- buildLookupTable(table.valuesX, scaleX, screenWidth);
+ buildLookupTable(table.valuesX, scaleX, kCelScalerTableSize);
table.scaleX = scaleX;
}
if (table.scaleY != scaleY) {
- assert(screenHeight <= ARRAYSIZE(table.valuesY));
- buildLookupTable(table.valuesY, scaleY, screenHeight);
+ buildLookupTable(table.valuesY, scaleY, kCelScalerTableSize);
table.scaleY = scaleY;
}
}
@@ -64,7 +62,7 @@ void CelScaler::activateScaleTables(const Ratio &scaleX, const Ratio &scaleY) {
void CelScaler::buildLookupTable(int *table, const Ratio &ratio, const int size) {
int value = 0;
int remainder = 0;
- int num = ratio.getNumerator();
+ const int num = ratio.getNumerator();
for (int i = 0; i < size; ++i) {
*table++ = value;
remainder += ratio.getDenominator();
@@ -82,12 +80,13 @@ const CelScalerTable *CelScaler::getScalerTable(const Ratio &scaleX, const Ratio
#pragma mark -
#pragma mark CelObj
+bool CelObj::_drawBlackLines = false;
void CelObj::init() {
+ CelObj::deinit();
+ _drawBlackLines = false;
_nextCacheId = 1;
- delete _scaler;
_scaler = new CelScaler();
- delete _cache;
_cache = new CelCache;
_cache->resize(100);
}
@@ -95,6 +94,11 @@ void CelObj::init() {
void CelObj::deinit() {
delete _scaler;
_scaler = nullptr;
+ if (_cache != nullptr) {
+ for (CelCache::iterator it = _cache->begin(); it != _cache->end(); ++it) {
+ delete it->celObj;
+ }
+ }
delete _cache;
_cache = nullptr;
}
@@ -102,27 +106,45 @@ void CelObj::deinit() {
#pragma mark -
#pragma mark CelObj - Scalers
-template <bool FLIP, typename READER>
+template<bool FLIP, typename READER>
struct SCALER_NoScale {
+#ifndef NDEBUG
+ const byte *_rowEdge;
+#endif
const byte *_row;
READER _reader;
const int16 _lastIndex;
+ const int16 _sourceX;
+ const int16 _sourceY;
- SCALER_NoScale(const CelObj &celObj, const int16 maxWidth) :
- _reader(celObj, maxWidth),
- _lastIndex(maxWidth - 1) {}
+ SCALER_NoScale(const CelObj &celObj, const int16 maxWidth, const Common::Point &scaledPosition) :
+ _row(nullptr),
+ _reader(celObj, FLIP ? celObj._width : maxWidth),
+ _lastIndex(celObj._width - 1),
+ _sourceX(scaledPosition.x),
+ _sourceY(scaledPosition.y) {}
- inline void setSource(const int16 x, const int16 y) {
- _row = _reader.getRow(y);
+ inline void setTarget(const int16 x, const int16 y) {
+ _row = _reader.getRow(y - _sourceY);
if (FLIP) {
- _row += _lastIndex - x;
+#ifndef NDEBUG
+ _rowEdge = _row - 1;
+#endif
+ _row += _lastIndex - (x - _sourceX);
+ assert(_row > _rowEdge);
} else {
- _row += x;
+#ifndef NDEBUG
+ _rowEdge = _row + _lastIndex + 1;
+#endif
+ _row += x - _sourceX;
+ assert(_row < _rowEdge);
}
}
inline byte read() {
+ assert(_row != _rowEdge);
+
if (FLIP) {
return *_row--;
} else {
@@ -133,69 +155,140 @@ struct SCALER_NoScale {
template<bool FLIP, typename READER>
struct SCALER_Scale {
+#ifndef NDEBUG
+ int16 _minX;
+ int16 _maxX;
+#endif
const byte *_row;
READER _reader;
- const CelScalerTable *_table;
int16 _x;
- const uint16 _lastIndex;
-
- SCALER_Scale(const CelObj &celObj, const int16 maxWidth, const Ratio scaleX, const Ratio scaleY) :
+ static int16 _valuesX[kCelScalerTableSize];
+ static int16 _valuesY[kCelScalerTableSize];
+
+ SCALER_Scale(const CelObj &celObj, const Common::Rect &targetRect, const Common::Point &scaledPosition, const Ratio scaleX, const Ratio scaleY) :
+ _row(nullptr),
+#ifndef NDEBUG
+ _minX(targetRect.left),
+ _maxX(targetRect.right - 1),
+#endif
// The maximum width of the scaled object may not be as
// wide as the source data it requires if downscaling,
// so just always make the reader decompress an entire
// line of source data when scaling
- _reader(celObj, celObj._width),
- _table(CelObj::_scaler->getScalerTable(scaleX, scaleY)),
- _lastIndex(maxWidth - 1) {}
+ _reader(celObj, celObj._width) {
+ // In order for scaling ratios to apply equally across objects that
+ // start at different positions on the screen (like the cels of a
+ // picture), the pixels that are read from the source bitmap must all
+ // use the same pattern of division. In other words, cels must follow
+ // a global scaling pattern as if they were always drawn starting at an
+ // even multiple of the scaling ratio, even if they are not.
+ //
+ // To get the correct source pixel when reading out through the scaler,
+ // the engine creates a lookup table for each axis that translates
+ // directly from target positions to the indexes of source pixels using
+ // the global cadence for the given scaling ratio.
+ //
+ // Note, however, that not all games use the global scaling mode.
+ //
+ // SQ6 definitely uses the global scaling mode (an easy visual
+ // comparison is to leave Implants N' Stuff and then look at Roger);
+ // Torin definitely does not (scaling subtitle backgrounds will cause it
+ // to attempt a read out of bounds and crash). They are both SCI
+ // "2.1mid" games, so currently the common denominator looks to be that
+ // games which use global scaling are the ones that use low-resolution
+ // script coordinates too.
+
+ const CelScalerTable *table = CelObj::_scaler->getScalerTable(scaleX, scaleY);
+
+ if (g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth == kLowResX) {
+ const int16 unscaledX = (scaledPosition.x / scaleX).toInt();
+ if (FLIP) {
+ const int lastIndex = celObj._width - 1;
+ for (int16 x = targetRect.left; x < targetRect.right; ++x) {
+ _valuesX[x] = lastIndex - (table->valuesX[x] - unscaledX);
+ }
+ } else {
+ for (int16 x = targetRect.left; x < targetRect.right; ++x) {
+ _valuesX[x] = table->valuesX[x] - unscaledX;
+ }
+ }
- inline void setSource(const int16 x, const int16 y) {
- _row = _reader.getRow(_table->valuesY[y]);
- if (FLIP) {
- _x = _lastIndex - x;
+ const int16 unscaledY = (scaledPosition.y / scaleY).toInt();
+ for (int16 y = targetRect.top; y < targetRect.bottom; ++y) {
+ _valuesY[y] = table->valuesY[y] - unscaledY;
+ }
} else {
- _x = x;
+ if (FLIP) {
+ const int lastIndex = celObj._width - 1;
+ for (int16 x = targetRect.left; x < targetRect.right; ++x) {
+ _valuesX[x] = lastIndex - table->valuesX[x - scaledPosition.x];
+ }
+ } else {
+ for (int16 x = targetRect.left; x < targetRect.right; ++x) {
+ _valuesX[x] = table->valuesX[x - scaledPosition.x];
+ }
+ }
+
+ for (int16 y = targetRect.top; y < targetRect.bottom; ++y) {
+ _valuesY[y] = table->valuesY[y - scaledPosition.y];
+ }
}
}
+ inline void setTarget(const int16 x, const int16 y) {
+ _row = _reader.getRow(_valuesY[y]);
+ _x = x;
+ assert(_x >= _minX && _x <= _maxX);
+ }
+
inline byte read() {
- if (FLIP) {
- return _row[_table->valuesX[_x--]];
- } else {
- return _row[_table->valuesX[_x++]];
- }
+ assert(_x >= _minX && _x <= _maxX);
+ return _row[_valuesX[_x++]];
}
};
+template<bool FLIP, typename READER>
+int16 SCALER_Scale<FLIP, READER>::_valuesX[kCelScalerTableSize];
+template<bool FLIP, typename READER>
+int16 SCALER_Scale<FLIP, READER>::_valuesY[kCelScalerTableSize];
+
#pragma mark -
#pragma mark CelObj - Resource readers
struct READER_Uncompressed {
private:
- byte *_pixels;
+#ifndef NDEBUG
+ const int16 _sourceHeight;
+#endif
+ const byte *_pixels;
const int16 _sourceWidth;
public:
READER_Uncompressed(const CelObj &celObj, const int16) :
+#ifndef NDEBUG
+ _sourceHeight(celObj._height),
+#endif
_sourceWidth(celObj._width) {
- byte *resource = celObj.getResPointer();
+ const byte *resource = celObj.getResPointer();
_pixels = resource + READ_SCI11ENDIAN_UINT32(resource + celObj._celHeaderOffset + 24);
}
inline const byte *getRow(const int16 y) const {
+ assert(y >= 0 && y < _sourceHeight);
return _pixels + y * _sourceWidth;
}
};
struct READER_Compressed {
private:
- byte *_resource;
- byte _buffer[1024];
+ const byte *const _resource;
+ byte _buffer[kCelScalerTableSize];
uint32 _controlOffset;
uint32 _dataOffset;
uint32 _uncompressedDataOffset;
int16 _y;
const int16 _sourceHeight;
- const uint8 _transparentColor;
+ const uint8 _skipColor;
const int16 _maxWidth;
public:
@@ -203,27 +296,28 @@ public:
_resource(celObj.getResPointer()),
_y(-1),
_sourceHeight(celObj._height),
- _transparentColor(celObj._transparentColor),
+ _skipColor(celObj._skipColor),
_maxWidth(maxWidth) {
- assert(_maxWidth <= celObj._width);
+ assert(maxWidth <= celObj._width);
- byte *celHeader = _resource + celObj._celHeaderOffset;
+ const byte *const celHeader = _resource + celObj._celHeaderOffset;
_dataOffset = READ_SCI11ENDIAN_UINT32(celHeader + 24);
_uncompressedDataOffset = READ_SCI11ENDIAN_UINT32(celHeader + 28);
_controlOffset = READ_SCI11ENDIAN_UINT32(celHeader + 32);
}
inline const byte *getRow(const int16 y) {
+ assert(y >= 0 && y < _sourceHeight);
if (y != _y) {
// compressed data segment for row
- byte *row = _resource + _dataOffset + READ_SCI11ENDIAN_UINT32(_resource + _controlOffset + y * 4);
+ const byte *row = _resource + _dataOffset + READ_SCI11ENDIAN_UINT32(_resource + _controlOffset + y * 4);
// uncompressed data segment for row
- byte *literal = _resource + _uncompressedDataOffset + READ_SCI11ENDIAN_UINT32(_resource + _controlOffset + _sourceHeight * 4 + y * 4);
+ const byte *literal = _resource + _uncompressedDataOffset + READ_SCI11ENDIAN_UINT32(_resource + _controlOffset + _sourceHeight * 4 + y * 4);
uint8 length;
- for (int i = 0; i < _maxWidth; i += length) {
- byte controlByte = *row++;
+ for (int16 i = 0; i < _maxWidth; i += length) {
+ const byte controlByte = *row++;
length = controlByte;
// Run-length encoded
@@ -233,7 +327,7 @@ public:
// Fill with skip color
if (controlByte & 0x40) {
- memset(_buffer + i, _transparentColor, length);
+ memset(_buffer + i, _skipColor, length);
// Next value is fill color
} else {
memset(_buffer + i, *literal, length);
@@ -256,6 +350,10 @@ public:
#pragma mark -
#pragma mark CelObj - Remappers
+/**
+ * Pixel mapper for a CelObj with transparent pixels and no
+ * remapping data.
+ */
struct MAPPER_NoMD {
inline void draw(byte *target, const byte pixel, const uint8 skipColor) const {
if (pixel != skipColor) {
@@ -263,162 +361,137 @@ struct MAPPER_NoMD {
}
}
};
+
+/**
+ * Pixel mapper for a CelObj with no transparent pixels and
+ * no remapping data.
+ */
struct MAPPER_NoMDNoSkip {
inline void draw(byte *target, const byte pixel, const uint8) const {
*target = pixel;
}
};
+/**
+ * Pixel mapper for a CelObj with transparent pixels,
+ * remapping data, and remapping enabled.
+ */
+struct MAPPER_Map {
+ inline void draw(byte *target, const byte pixel, const uint8 skipColor) const {
+ if (pixel != skipColor) {
+ // NOTE: For some reason, SSCI never checks if the source
+ // pixel is *above* the range of remaps.
+ if (pixel < g_sci->_gfxRemap32->getStartColor()) {
+ *target = pixel;
+ } else if (g_sci->_gfxRemap32->remapEnabled(pixel)) {
+ *target = g_sci->_gfxRemap32->remapColor(pixel, *target);
+ }
+ }
+ }
+};
+
+/**
+ * Pixel mapper for a CelObj with transparent pixels,
+ * remapping data, and remapping disabled.
+ */
+struct MAPPER_NoMap {
+ inline void draw(byte *target, const byte pixel, const uint8 skipColor) const {
+ // NOTE: For some reason, SSCI never checks if the source
+ // pixel is *above* the range of remaps.
+ if (pixel != skipColor && pixel < g_sci->_gfxRemap32->getStartColor()) {
+ *target = pixel;
+ }
+ }
+};
+
void CelObj::draw(Buffer &target, const ScreenItem &screenItem, const Common::Rect &targetRect) const {
- const Buffer &priorityMap = g_sci->_gfxFrameout->getPriorityMap();
const Common::Point &scaledPosition = screenItem._scaledPosition;
const Ratio &scaleX = screenItem._ratioX;
const Ratio &scaleY = screenItem._ratioY;
+ _drawBlackLines = screenItem._drawBlackLines;
if (_remap) {
- if (g_sci->_gfxFrameout->_hasRemappedScreenItem) {
- const uint8 priority = MAX((int16)0, MIN((int16)255, screenItem._priority));
-
- // NOTE: In the original engine code, there was a second branch for
- // _remap here that would then call the following functions if _remap was false:
- //
- // drawHzFlip(Buffer &, Buffer &, Common::Rect &, Common::Point &, uint8)
- // drawNoFlip(Buffer &, Buffer &, Common::Rect &, Common::Point &, uint8)
- // drawUncompHzFlip(Buffer &, Buffer &, Common::Rect &, Common::Point &, uint8)
- // drawUncompNoFlip(Buffer &, Buffer &, Common::Rect &, Common::Point &, uint8)
- // scaleDraw(Buffer &, Buffer &, Ratio &, Ratio &, Common::Rect &, Common::Point &, uint8)
- // scaleDrawUncomp(Buffer &, Buffer &, Ratio &, Ratio &, Common::Rect &, Common::Point &, uint8)
- //
- // However, obviously, _remap cannot be false here. This dead code branch existed in
- // at least SCI2/GK1 and SCI2.1/SQ6.
-
+ // NOTE: In the original code this check was `g_Remap_numActiveRemaps && _remap`,
+ // but since we are already in a `_remap` branch, there is no reason to check it
+ // again
+ if (g_sci->_gfxRemap32->getRemapCount()) {
if (scaleX.isOne() && scaleY.isOne()) {
if (_compressionType == kCelCompressionNone) {
if (_drawMirrored) {
- drawUncompHzFlipMap(target, priorityMap, targetRect, scaledPosition, priority);
+ drawUncompHzFlipMap(target, targetRect, scaledPosition);
} else {
- drawUncompNoFlipMap(target, priorityMap, targetRect, scaledPosition, priority);
+ drawUncompNoFlipMap(target, targetRect, scaledPosition);
}
} else {
if (_drawMirrored) {
- drawHzFlipMap(target, priorityMap, targetRect, scaledPosition, priority);
+ drawHzFlipMap(target, targetRect, scaledPosition);
} else {
- drawNoFlipMap(target, priorityMap, targetRect, scaledPosition, priority);
+ drawNoFlipMap(target, targetRect, scaledPosition);
}
}
} else {
if (_compressionType == kCelCompressionNone) {
- scaleDrawUncompMap(target, priorityMap, scaleX, scaleY, targetRect, scaledPosition, priority);
+ scaleDrawUncompMap(target, scaleX, scaleY, targetRect, scaledPosition);
} else {
- scaleDrawMap(target, priorityMap, scaleX, scaleY, targetRect, scaledPosition, priority);
+ scaleDrawMap(target, scaleX, scaleY, targetRect, scaledPosition);
}
}
} else {
- // NOTE: In the original code this check was `g_Remap_numActiveRemaps && _remap`,
- // but since we are already in a `_remap` branch, there is no reason to check it
- // again
- if (/* TODO: g_Remap_numActiveRemaps */ false) {
- if (scaleX.isOne() && scaleY.isOne()) {
- if (_compressionType == kCelCompressionNone) {
- if (_drawMirrored) {
- drawUncompHzFlipMap(target, targetRect, scaledPosition);
- } else {
- drawUncompNoFlipMap(target, targetRect, scaledPosition);
- }
+ if (scaleX.isOne() && scaleY.isOne()) {
+ if (_compressionType == kCelCompressionNone) {
+ if (_drawMirrored) {
+ drawUncompHzFlip(target, targetRect, scaledPosition);
} else {
- if (_drawMirrored) {
- drawHzFlipMap(target, targetRect, scaledPosition);
- } else {
- drawNoFlipMap(target, targetRect, scaledPosition);
- }
+ drawUncompNoFlip(target, targetRect, scaledPosition);
}
} else {
- if (_compressionType == kCelCompressionNone) {
- scaleDrawUncompMap(target, scaleX, scaleY, targetRect, scaledPosition);
+ if (_drawMirrored) {
+ drawHzFlip(target, targetRect, scaledPosition);
} else {
- scaleDrawMap(target, scaleX, scaleY, targetRect, scaledPosition);
+ drawNoFlip(target, targetRect, scaledPosition);
}
}
} else {
- if (scaleX.isOne() && scaleY.isOne()) {
- if (_compressionType == kCelCompressionNone) {
- if (_drawMirrored) {
- drawUncompHzFlip(target, targetRect, scaledPosition);
- } else {
- drawUncompNoFlip(target, targetRect, scaledPosition);
- }
- } else {
- if (_drawMirrored) {
- drawHzFlip(target, targetRect, scaledPosition);
- } else {
- drawNoFlip(target, targetRect, scaledPosition);
- }
- }
+ if (_compressionType == kCelCompressionNone) {
+ scaleDrawUncomp(target, scaleX, scaleY, targetRect, scaledPosition);
} else {
- if (_compressionType == kCelCompressionNone) {
- scaleDrawUncomp(target, scaleX, scaleY, targetRect, scaledPosition);
- } else {
- scaleDraw(target, scaleX, scaleY, targetRect, scaledPosition);
- }
+ scaleDraw(target, scaleX, scaleY, targetRect, scaledPosition);
}
}
}
} else {
- if (g_sci->_gfxFrameout->_hasRemappedScreenItem) {
- const uint8 priority = MAX((int16)0, MIN((int16)255, screenItem._priority));
- if (scaleX.isOne() && scaleY.isOne()) {
- if (_compressionType == kCelCompressionNone) {
+ if (scaleX.isOne() && scaleY.isOne()) {
+ if (_compressionType == kCelCompressionNone) {
+ if (_transparent) {
if (_drawMirrored) {
- drawUncompHzFlipNoMD(target, priorityMap, targetRect, scaledPosition, priority);
+ drawUncompHzFlipNoMD(target, targetRect, scaledPosition);
} else {
- drawUncompNoFlipNoMD(target, priorityMap, targetRect, scaledPosition, priority);
+ drawUncompNoFlipNoMD(target, targetRect, scaledPosition);
}
} else {
if (_drawMirrored) {
- drawHzFlipNoMD(target, priorityMap, targetRect, scaledPosition, priority);
+ drawUncompHzFlipNoMDNoSkip(target, targetRect, scaledPosition);
} else {
- drawNoFlipNoMD(target, priorityMap, targetRect, scaledPosition, priority);
+ drawUncompNoFlipNoMDNoSkip(target, targetRect, scaledPosition);
}
}
} else {
- if (_compressionType == kCelCompressionNone) {
- scaleDrawUncompNoMD(target, priorityMap, scaleX, scaleY, targetRect, scaledPosition, priority);
+ if (_drawMirrored) {
+ drawHzFlipNoMD(target, targetRect, scaledPosition);
} else {
- scaleDrawNoMD(target, priorityMap, scaleX, scaleY, targetRect, scaledPosition, priority);
+ drawNoFlipNoMD(target, targetRect, scaledPosition);
}
}
} else {
- if (scaleX.isOne() && scaleY.isOne()) {
- if (_compressionType == kCelCompressionNone) {
- if (_transparent) {
- if (_drawMirrored) {
- drawUncompHzFlipNoMD(target, targetRect, scaledPosition);
- } else {
- drawUncompNoFlipNoMD(target, targetRect, scaledPosition);
- }
- } else {
- if (_drawMirrored) {
- drawUncompHzFlipNoMDNoSkip(target, targetRect, scaledPosition);
- } else {
- drawUncompNoFlipNoMDNoSkip(target, targetRect, scaledPosition);
- }
- }
- } else {
- if (_drawMirrored) {
- drawHzFlipNoMD(target, targetRect, scaledPosition);
- } else {
- drawNoFlipNoMD(target, targetRect, scaledPosition);
- }
- }
+ if (_compressionType == kCelCompressionNone) {
+ scaleDrawUncompNoMD(target, scaleX, scaleY, targetRect, scaledPosition);
} else {
- if (_compressionType == kCelCompressionNone) {
- scaleDrawUncompNoMD(target, scaleX, scaleY, targetRect, scaledPosition);
- } else {
- scaleDrawNoMD(target, scaleX, scaleY, targetRect, scaledPosition);
- }
+ scaleDrawNoMD(target, scaleX, scaleY, targetRect, scaledPosition);
}
}
}
+
+ _drawBlackLines = false;
}
void CelObj::draw(Buffer &target, const ScreenItem &screenItem, const Common::Rect &targetRect, bool mirrorX) {
@@ -496,46 +569,42 @@ uint8 CelObj::readPixel(uint16 x, const uint16 y, bool mirrorX) const {
void CelObj::submitPalette() const {
if (_hunkPaletteOffset) {
- Palette palette;
-
- byte *res = getResPointer();
- // NOTE: In SCI engine this uses HunkPalette::Init.
- // TODO: Use a better size value
- g_sci->_gfxPalette32->createFromData(res + _hunkPaletteOffset, 999999, &palette);
+ const HunkPalette palette(getResPointer() + _hunkPaletteOffset);
g_sci->_gfxPalette32->submit(palette);
}
}
#pragma mark -
#pragma mark CelObj - Caching
+
int CelObj::_nextCacheId = 1;
CelCache *CelObj::_cache = nullptr;
-int CelObj::searchCache(const CelInfo32 &celInfo, int *nextInsertIndex) const {
+int CelObj::searchCache(const CelInfo32 &celInfo, int *const nextInsertIndex) const {
+ *nextInsertIndex = -1;
int oldestId = _nextCacheId + 1;
- int oldestIndex = -1;
+ int oldestIndex = 0;
for (int i = 0, len = _cache->size(); i < len; ++i) {
CelCacheEntry &entry = (*_cache)[i];
- if (entry.celObj != nullptr) {
- if (entry.celObj->_info == celInfo) {
- entry.id = ++_nextCacheId;
- return i;
+ if (entry.celObj == nullptr) {
+ if (*nextInsertIndex == -1) {
+ *nextInsertIndex = i;
}
-
- if (oldestId > entry.id) {
- oldestId = entry.id;
- oldestIndex = i;
- }
- } else if (oldestIndex == -1) {
+ } else if (entry.celObj->_info == celInfo) {
+ entry.id = ++_nextCacheId;
+ return i;
+ } else if (oldestId > entry.id) {
+ oldestId = entry.id;
oldestIndex = i;
}
}
- // NOTE: Unlike the original SCI engine code, the out-param
- // here is only updated if there was not a cache hit.
- *nextInsertIndex = oldestIndex;
+ if (*nextInsertIndex == -1) {
+ *nextInsertIndex = oldestIndex;
+ }
+
return -1;
}
@@ -557,7 +626,7 @@ void CelObj::putCopyInCache(const int cacheIndex) const {
#pragma mark -
#pragma mark CelObj - Drawing
-template <typename MAPPER, typename SCALER>
+template<typename MAPPER, typename SCALER, bool DRAW_BLACK_LINES>
struct RENDERER {
MAPPER &_mapper;
SCALER &_scaler;
@@ -569,18 +638,21 @@ struct RENDERER {
_skipColor(skipColor) {}
inline void draw(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- const int16 sourceX = targetRect.left - scaledPosition.x;
- const int16 sourceY = targetRect.top - scaledPosition.y;
-
byte *targetPixel = (byte *)target.getPixels() + target.screenWidth * targetRect.top + targetRect.left;
const int16 skipStride = target.screenWidth - targetRect.width();
const int16 targetWidth = targetRect.width();
const int16 targetHeight = targetRect.height();
- for (int y = 0; y < targetHeight; ++y) {
- _scaler.setSource(sourceX, sourceY + y);
+ for (int16 y = 0; y < targetHeight; ++y) {
+ if (DRAW_BLACK_LINES && (y % 2) == 0) {
+ memset(targetPixel, 0, targetWidth);
+ targetPixel += targetWidth + skipStride;
+ continue;
+ }
+
+ _scaler.setTarget(targetRect.left, targetRect.top + y);
- for (int x = 0; x < targetWidth; ++x) {
+ for (int16 x = 0; x < targetWidth; ++x) {
_mapper.draw(targetPixel++, _scaler.read(), _skipColor);
}
@@ -589,75 +661,91 @@ struct RENDERER {
}
};
-template <typename MAPPER, typename SCALER>
+template<typename MAPPER, typename SCALER>
void CelObj::render(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
MAPPER mapper;
- SCALER scaler(*this, targetRect.left - scaledPosition.x + targetRect.width());
- RENDERER<MAPPER, SCALER> renderer(mapper, scaler, _transparentColor);
+ SCALER scaler(*this, targetRect.left - scaledPosition.x + targetRect.width(), scaledPosition);
+ RENDERER<MAPPER, SCALER, false> renderer(mapper, scaler, _skipColor);
renderer.draw(target, targetRect, scaledPosition);
}
-template <typename MAPPER, typename SCALER>
+template<typename MAPPER, typename SCALER>
void CelObj::render(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition, const Ratio &scaleX, const Ratio &scaleY) const {
MAPPER mapper;
- SCALER scaler(*this, targetRect.left - scaledPosition.x + targetRect.width(), scaleX, scaleY);
- RENDERER<MAPPER, SCALER> renderer(mapper, scaler, _transparentColor);
- renderer.draw(target, targetRect, scaledPosition);
-}
-
-void dummyFill(Buffer &target, const Common::Rect &targetRect) {
- target.fillRect(targetRect, 250);
+ SCALER scaler(*this, targetRect, scaledPosition, scaleX, scaleY);
+ if (_drawBlackLines) {
+ RENDERER<MAPPER, SCALER, true> renderer(mapper, scaler, _skipColor);
+ renderer.draw(target, targetRect, scaledPosition);
+ } else {
+ RENDERER<MAPPER, SCALER, false> renderer(mapper, scaler, _skipColor);
+ renderer.draw(target, targetRect, scaledPosition);
+ }
}
void CelObj::drawHzFlip(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("drawHzFlip");
- dummyFill(target, targetRect);
+ render<MAPPER_NoMap, SCALER_NoScale<true, READER_Compressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::drawNoFlip(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("drawNoFlip");
- dummyFill(target, targetRect);
+ render<MAPPER_NoMap, SCALER_NoScale<false, READER_Compressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::drawUncompNoFlip(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("drawUncompNoFlip");
- dummyFill(target, targetRect);
+ render<MAPPER_NoMap, SCALER_NoScale<false, READER_Uncompressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::drawUncompHzFlip(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("drawUncompHzFlip");
- dummyFill(target, targetRect);
+ render<MAPPER_NoMap, SCALER_NoScale<true, READER_Uncompressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::scaleDraw(Buffer &target, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("scaleDraw");
- dummyFill(target, targetRect);
+ if (_drawMirrored) {
+ render<MAPPER_NoMap, SCALER_Scale<true, READER_Compressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
+ } else {
+ render<MAPPER_NoMap, SCALER_Scale<false, READER_Compressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
+ }
}
+
void CelObj::scaleDrawUncomp(Buffer &target, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("scaleDrawUncomp");
- dummyFill(target, targetRect);
+ if (_drawMirrored) {
+ render<MAPPER_NoMap, SCALER_Scale<true, READER_Uncompressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
+ } else {
+ render<MAPPER_NoMap, SCALER_Scale<false, READER_Uncompressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
+ }
}
+
void CelObj::drawHzFlipMap(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("drawHzFlipMap");
- dummyFill(target, targetRect);
+ render<MAPPER_Map, SCALER_NoScale<true, READER_Compressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::drawNoFlipMap(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("drawNoFlipMap");
- dummyFill(target, targetRect);
+ render<MAPPER_Map, SCALER_NoScale<false, READER_Compressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::drawUncompNoFlipMap(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("drawUncompNoFlipMap");
- dummyFill(target, targetRect);
+ render<MAPPER_Map, SCALER_NoScale<false, READER_Uncompressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::drawUncompHzFlipMap(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("drawUncompHzFlipMap");
- dummyFill(target, targetRect);
+ render<MAPPER_Map, SCALER_NoScale<true, READER_Uncompressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::scaleDrawMap(Buffer &target, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("scaleDrawMap");
- dummyFill(target, targetRect);
+ if (_drawMirrored) {
+ render<MAPPER_Map, SCALER_Scale<true, READER_Compressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
+ } else {
+ render<MAPPER_Map, SCALER_Scale<false, READER_Compressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
+ }
}
+
void CelObj::scaleDrawUncompMap(Buffer &target, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- debug("scaleDrawUncompMap");
- dummyFill(target, targetRect);
+ if (_drawMirrored) {
+ render<MAPPER_Map, SCALER_Scale<true, READER_Uncompressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
+ } else {
+ render<MAPPER_Map, SCALER_Scale<false, READER_Uncompressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
+ }
}
void CelObj::drawNoFlipNoMD(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
@@ -675,19 +763,20 @@ void CelObj::drawUncompNoFlipNoMD(Buffer &target, const Common::Rect &targetRect
void CelObj::drawUncompNoFlipNoMDNoSkip(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
render<MAPPER_NoMDNoSkip, SCALER_NoScale<false, READER_Uncompressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::drawUncompHzFlipNoMD(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
render<MAPPER_NoMD, SCALER_NoScale<true, READER_Uncompressed> >(target, targetRect, scaledPosition);
}
+
void CelObj::drawUncompHzFlipNoMDNoSkip(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
render<MAPPER_NoMDNoSkip, SCALER_NoScale<true, READER_Uncompressed> >(target, targetRect, scaledPosition);
}
void CelObj::scaleDrawNoMD(Buffer &target, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
- if (_drawMirrored) {
+ if (_drawMirrored)
render<MAPPER_NoMD, SCALER_Scale<true, READER_Compressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
- } else {
+ else
render<MAPPER_NoMD, SCALER_Scale<false, READER_Compressed> >(target, targetRect, scaledPosition, scaleX, scaleY);
- }
}
void CelObj::scaleDrawUncompNoMD(Buffer &target, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition) const {
@@ -698,22 +787,66 @@ void CelObj::scaleDrawUncompNoMD(Buffer &target, const Ratio &scaleX, const Rati
}
}
-// TODO: These functions may all be vestigial.
-void CelObj::drawHzFlipMap(Buffer &target, const Buffer &priorityMap, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::drawNoFlipMap(Buffer &target, const Buffer &priorityMap, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::drawUncompNoFlipMap(Buffer &target, const Buffer &priorityMap, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::drawUncompHzFlipMap(Buffer &target, const Buffer &priorityMap, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::scaleDrawMap(Buffer &target, const Buffer &priorityMap, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::scaleDrawUncompMap(Buffer &target, const Buffer &priorityMap, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::drawHzFlipNoMD(Buffer &target, const Buffer &priorityMap, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::drawNoFlipNoMD(Buffer &target, const Buffer &priorityMap, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::drawUncompNoFlipNoMD(Buffer &target, const Buffer &priorityMap, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::drawUncompHzFlipNoMD(Buffer &target, const Buffer &priorityMap, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::scaleDrawNoMD(Buffer &target, const Buffer &priorityMap, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-void CelObj::scaleDrawUncompNoMD(Buffer &target, const Buffer &priorityMap, const Ratio &scaleX, const Ratio &scaleY, const Common::Rect &targetRect, const Common::Point &scaledPosition, const uint8 priority) const {}
-
#pragma mark -
#pragma mark CelObjView
+
+int16 CelObjView::getNumLoops(const GuiResourceId viewId) {
+ const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, viewId), false);
+
+ if (!resource) {
+ return 0;
+ }
+
+ assert(resource->size >= 3);
+ return resource->data[2];
+}
+
+int16 CelObjView::getNumCels(const GuiResourceId viewId, int16 loopNo) {
+ const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, viewId), false);
+
+ if (!resource) {
+ return 0;
+ }
+
+ const byte *const data = resource->data;
+
+ const uint16 loopCount = data[2];
+
+ // Every version of SCI32 has a logic error in this function that causes
+ // random memory to be read if a script requests the cel count for one
+ // past the maximum loop index. For example, GK1 room 808 does this, and
+ // gets stuck in an infinite loop because the game script expects this
+ // method to return a non-zero value.
+ // This bug is triggered in basically every SCI32 game and appears to be
+ // universally fixable simply by always using the next lowest loop instead.
+ if (loopNo == loopCount) {
+ const SciCallOrigin origin = g_sci->getEngineState()->getCurrentCallOrigin();
+ debugC(kDebugLevelWorkarounds, "Workaround: kNumCels loop %d -> loop %d in view %u, %s", loopNo, loopNo - 1, viewId, origin.toString().c_str());
+ --loopNo;
+ }
+
+ if (loopNo > loopCount || loopNo < 0) {
+ return 0;
+ }
+
+ const uint16 viewHeaderSize = READ_SCI11ENDIAN_UINT16(data);
+ const uint8 loopHeaderSize = data[12];
+ const uint8 viewHeaderFieldSize = 2;
+
+#ifndef NDEBUG
+ const byte *const dataMax = data + resource->size;
+#endif
+ const byte *loopHeader = data + viewHeaderFieldSize + viewHeaderSize + (loopHeaderSize * loopNo);
+ assert(loopHeader + 3 <= dataMax);
+
+ if ((int8)loopHeader[0] != -1) {
+ loopHeader = data + viewHeaderFieldSize + viewHeaderSize + (loopHeaderSize * (int8)loopHeader[0]);
+ assert(loopHeader >= data && loopHeader + 3 <= dataMax);
+ }
+
+ return loopHeader[2];
+}
+
CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int16 celNo) {
_info.type = kCelTypeView;
_info.resourceId = viewId;
@@ -724,10 +857,14 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
_transparent = true;
int cacheInsertIndex;
- int cacheIndex = searchCache(_info, &cacheInsertIndex);
+ const int cacheIndex = searchCache(_info, &cacheInsertIndex);
if (cacheIndex != -1) {
CelCacheEntry &entry = (*_cache)[cacheIndex];
- *this = *dynamic_cast<CelObjView *>(entry.celObj);
+ const CelObjView *const cachedCelObj = dynamic_cast<CelObjView *>(entry.celObj);
+ if (cachedCelObj == nullptr) {
+ error("Expected a CelObjView in cache slot %d", cacheIndex);
+ }
+ *this = *cachedCelObj;
entry.id = ++_nextCacheId;
return;
}
@@ -736,34 +873,33 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
// generates view resource metadata for both SCI16 and SCI32
// implementations
- Resource *resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, viewId), false);
+ const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, viewId), false);
// NOTE: SCI2.1/SQ6 just silently returns here.
if (!resource) {
- warning("View resource %d not loaded", viewId);
- return;
+ error("View resource %d not found", viewId);
}
- byte *data = resource->data;
+ const byte *const data = resource->data;
- _scaledWidth = READ_SCI11ENDIAN_UINT16(data + 14);
- _scaledHeight = READ_SCI11ENDIAN_UINT16(data + 16);
+ _xResolution = READ_SCI11ENDIAN_UINT16(data + 14);
+ _yResolution = READ_SCI11ENDIAN_UINT16(data + 16);
- if (_scaledWidth == 0 || _scaledHeight == 0) {
+ if (_xResolution == 0 && _yResolution == 0) {
byte sizeFlag = data[5];
if (sizeFlag == 0) {
- _scaledWidth = 320;
- _scaledHeight = 200;
+ _xResolution = kLowResX;
+ _yResolution = kLowResY;
} else if (sizeFlag == 1) {
- _scaledWidth = 640;
- _scaledHeight = 480;
+ _xResolution = 640;
+ _yResolution = 480;
} else if (sizeFlag == 2) {
- _scaledWidth = 640;
- _scaledHeight = 400;
+ _xResolution = 640;
+ _yResolution = 400;
}
}
- uint16 loopCount = data[2];
+ const uint16 loopCount = data[2];
if (_info.loopNo >= loopCount) {
_info.loopNo = loopCount - 1;
}
@@ -771,14 +907,14 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
// NOTE: This is the actual check, in the actual location,
// from SCI engine.
if (loopNo < 0) {
- error("Loop is less than 0!");
+ error("Loop is less than 0");
}
const uint16 viewHeaderSize = READ_SCI11ENDIAN_UINT16(data);
const uint8 loopHeaderSize = data[12];
const uint8 viewHeaderFieldSize = 2;
- byte *loopHeader = data + viewHeaderFieldSize + viewHeaderSize + (loopHeaderSize * _info.loopNo);
+ const byte *loopHeader = data + viewHeaderFieldSize + viewHeaderSize + (loopHeaderSize * _info.loopNo);
if ((int8)loopHeader[0] != -1) {
if (loopHeader[1] == 1) {
@@ -793,16 +929,32 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
_info.celNo = celCount - 1;
}
+ // A celNo can be negative and still valid. At least PQ4CD uses this strange
+ // arrangement to load its high-resolution main menu resource. In PQ4CD, the
+ // low-resolution menu is at view 23, loop 9, cel 0, and the high-resolution
+ // menu is at view 2300, loop 0, cel 0. View 2300 is specially crafted to
+ // have 2 loops, with the second loop having 0 cels. When in high-resolution
+ // mode, the game scripts only change the view resource ID from 23 to 2300,
+ // leaving loop 9 and cel 0 the same. The code in CelObjView constructor
+ // auto-corrects loop 9 to loop 1, and then auto-corrects the cel number
+ // from 0 to -1, which effectively causes loop 0, cel 0 to be read.
+ if (_info.celNo < 0 && _info.loopNo == 0) {
+ error("Cel is less than 0 on loop 0");
+ }
+
_hunkPaletteOffset = READ_SCI11ENDIAN_UINT32(data + 8);
_celHeaderOffset = READ_SCI11ENDIAN_UINT32(loopHeader + 12) + (data[13] * _info.celNo);
- byte *celHeader = data + _celHeaderOffset;
+ const byte *const celHeader = data + _celHeaderOffset;
_width = READ_SCI11ENDIAN_UINT16(celHeader);
_height = READ_SCI11ENDIAN_UINT16(celHeader + 2);
- _displace.x = _width / 2 - (int16)READ_SCI11ENDIAN_UINT16(celHeader + 4);
- _displace.y = _height - (int16)READ_SCI11ENDIAN_UINT16(celHeader + 6) - 1;
- _transparentColor = celHeader[8];
+ _origin.x = _width / 2 - (int16)READ_SCI11ENDIAN_UINT16(celHeader + 4);
+ if (g_sci->_features->usesAlternateSelectors() && _mirrorX) {
+ _origin.x = _width - _origin.x - 1;
+ }
+ _origin.y = _height - (int16)READ_SCI11ENDIAN_UINT16(celHeader + 6) - 1;
+ _skipColor = celHeader[8];
_compressionType = (CelCompressionType)celHeader[9];
if (_compressionType != kCelCompressionNone && _compressionType != kCelCompressionRLE) {
@@ -825,10 +977,14 @@ CelObjView::CelObjView(const GuiResourceId viewId, const int16 loopNo, const int
}
bool CelObjView::analyzeUncompressedForRemap() const {
- byte *pixels = getResPointer() + READ_SCI11ENDIAN_UINT32(getResPointer() + _celHeaderOffset + 24);
+ const byte *pixels = getResPointer() + READ_SCI11ENDIAN_UINT32(getResPointer() + _celHeaderOffset + 24);
for (int i = 0; i < _width * _height; ++i) {
- uint8 pixel = pixels[i];
- if (/* TODO: pixel >= Remap::minRemapColor && pixel <= Remap::maxRemapColor */ false && pixel != _transparentColor) {
+ const byte pixel = pixels[i];
+ if (
+ pixel >= g_sci->_gfxRemap32->getStartColor() &&
+ pixel <= g_sci->_gfxRemap32->getEndColor() &&
+ pixel != _skipColor
+ ) {
return true;
}
}
@@ -836,7 +992,20 @@ bool CelObjView::analyzeUncompressedForRemap() const {
}
bool CelObjView::analyzeForRemap() const {
- // TODO: Implement decompression and analysis
+ READER_Compressed reader(*this, _width);
+ for (int y = 0; y < _height; y++) {
+ const byte *const curRow = reader.getRow(y);
+ for (int x = 0; x < _width; x++) {
+ const byte pixel = curRow[x];
+ if (
+ pixel >= g_sci->_gfxRemap32->getStartColor() &&
+ pixel <= g_sci->_gfxRemap32->getEndColor() &&
+ pixel != _skipColor
+ ) {
+ return true;
+ }
+ }
+ }
return false;
}
@@ -850,11 +1019,16 @@ CelObjView *CelObjView::duplicate() const {
}
byte *CelObjView::getResPointer() const {
- return g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, _info.resourceId), false)->data;
+ Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, _info.resourceId), false);
+ if (resource == nullptr) {
+ error("Failed to load view %d from resource manager", _info.resourceId);
+ }
+ return resource->data;
}
#pragma mark -
#pragma mark CelObjPic
+
CelObjPic::CelObjPic(const GuiResourceId picId, const int16 celNo) {
_info.type = kCelTypePic;
_info.resourceId = picId;
@@ -866,23 +1040,26 @@ CelObjPic::CelObjPic(const GuiResourceId picId, const int16 celNo) {
_remap = false;
int cacheInsertIndex;
- int cacheIndex = searchCache(_info, &cacheInsertIndex);
+ const int cacheIndex = searchCache(_info, &cacheInsertIndex);
if (cacheIndex != -1) {
CelCacheEntry &entry = (*_cache)[cacheIndex];
- *this = *dynamic_cast<CelObjPic *>(entry.celObj);
+ const CelObjPic *const cachedCelObj = dynamic_cast<CelObjPic *>(entry.celObj);
+ if (cachedCelObj == nullptr) {
+ error("Expected a CelObjPic in cache slot %d", cacheIndex);
+ }
+ *this = *cachedCelObj;
entry.id = ++_nextCacheId;
return;
}
- Resource *resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypePic, picId), false);
+ const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypePic, picId), false);
// NOTE: SCI2.1/SQ6 just silently returns here.
if (!resource) {
- warning("Pic resource %d not loaded", picId);
- return;
+ error("Pic resource %d not found", picId);
}
- byte *data = resource->data;
+ const byte *const data = resource->data;
_celCount = data[2];
@@ -893,39 +1070,39 @@ CelObjPic::CelObjPic(const GuiResourceId picId, const int16 celNo) {
_celHeaderOffset = READ_SCI11ENDIAN_UINT16(data) + (READ_SCI11ENDIAN_UINT16(data + 4) * _info.celNo);
_hunkPaletteOffset = READ_SCI11ENDIAN_UINT32(data + 6);
- byte *celHeader = data + _celHeaderOffset;
+ const byte *const celHeader = data + _celHeaderOffset;
_width = READ_SCI11ENDIAN_UINT16(celHeader);
_height = READ_SCI11ENDIAN_UINT16(celHeader + 2);
- _displace.x = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 4);
- _displace.y = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 6);
- _transparentColor = celHeader[8];
+ _origin.x = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 4);
+ _origin.y = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 6);
+ _skipColor = celHeader[8];
_compressionType = (CelCompressionType)celHeader[9];
_priority = READ_SCI11ENDIAN_UINT16(celHeader + 36);
_relativePosition.x = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 38);
_relativePosition.y = (int16)READ_SCI11ENDIAN_UINT16(celHeader + 40);
- uint16 sizeFlag1 = READ_SCI11ENDIAN_UINT16(data + 10);
- uint16 sizeFlag2 = READ_SCI11ENDIAN_UINT16(data + 12);
+ const uint16 sizeFlag1 = READ_SCI11ENDIAN_UINT16(data + 10);
+ const uint16 sizeFlag2 = READ_SCI11ENDIAN_UINT16(data + 12);
if (sizeFlag2) {
- _scaledWidth = sizeFlag1;
- _scaledHeight = sizeFlag2;
+ _xResolution = sizeFlag1;
+ _yResolution = sizeFlag2;
} else if (sizeFlag1 == 0) {
- _scaledWidth = 320;
- _scaledHeight = 200;
+ _xResolution = kLowResX;
+ _yResolution = kLowResY;
} else if (sizeFlag1 == 1) {
- _scaledWidth = 640;
- _scaledHeight = 480;
+ _xResolution = 640;
+ _yResolution = 480;
} else if (sizeFlag1 == 2) {
- _scaledWidth = 640;
- _scaledHeight = 400;
+ _xResolution = 640;
+ _yResolution = 400;
}
if (celHeader[10] & 128) {
// NOTE: This is correct according to SCI2.1/SQ6/DOS;
// the engine re-reads the byte value as a word value
- uint16 flags = READ_SCI11ENDIAN_UINT16(celHeader + 10);
+ const uint16 flags = READ_SCI11ENDIAN_UINT16(celHeader + 10);
_transparent = flags & 1 ? true : false;
_remap = flags & 2 ? true : false;
} else {
@@ -940,11 +1117,11 @@ CelObjPic::CelObjPic(const GuiResourceId picId, const int16 celNo) {
}
bool CelObjPic::analyzeUncompressedForSkip() const {
- byte *resource = getResPointer();
- byte *pixels = resource + READ_SCI11ENDIAN_UINT32(resource + _celHeaderOffset + 24);
+ const byte *const resource = getResPointer();
+ const byte *const pixels = resource + READ_SCI11ENDIAN_UINT32(resource + _celHeaderOffset + 24);
for (int i = 0; i < _width * _height; ++i) {
uint8 pixel = pixels[i];
- if (pixel == _transparentColor) {
+ if (pixel == _skipColor) {
return true;
}
}
@@ -953,7 +1130,7 @@ bool CelObjPic::analyzeUncompressedForSkip() const {
}
void CelObjPic::draw(Buffer &target, const Common::Rect &targetRect, const Common::Point &scaledPosition, const bool mirrorX) {
- Ratio square;
+ const Ratio square;
_drawMirrored = mirrorX;
drawTo(target, targetRect, scaledPosition, square, square);
}
@@ -963,33 +1140,39 @@ CelObjPic *CelObjPic::duplicate() const {
}
byte *CelObjPic::getResPointer() const {
- return g_sci->getResMan()->findResource(ResourceId(kResourceTypePic, _info.resourceId), false)->data;
+ const Resource *const resource = g_sci->getResMan()->findResource(ResourceId(kResourceTypePic, _info.resourceId), false);
+ if (resource == nullptr) {
+ error("Failed to load pic %d from resource manager", _info.resourceId);
+ }
+ return resource->data;
}
#pragma mark -
#pragma mark CelObjMem
-CelObjMem::CelObjMem(const reg_t bitmap) {
+
+CelObjMem::CelObjMem(const reg_t bitmapObject) {
_info.type = kCelTypeMem;
- _info.bitmap = bitmap;
+ _info.bitmap = bitmapObject;
_mirrorX = false;
_compressionType = kCelCompressionNone;
_celHeaderOffset = 0;
_transparent = true;
- byte *bitmapData = g_sci->getEngineState()->_segMan->getHunkPointer(bitmap);
- if (bitmapData == nullptr || READ_SCI11ENDIAN_UINT32(bitmapData + 28) != 46) {
- error("Invalid Text bitmap %04x:%04x", PRINT_REG(bitmap));
+ SciBitmap *bitmap = g_sci->getEngineState()->_segMan->lookupBitmap(bitmapObject);
+
+ // NOTE: SSCI did no error checking here at all.
+ if (!bitmap) {
+ error("Bitmap %04x:%04x not found", PRINT_REG(bitmapObject));
}
- _width = READ_SCI11ENDIAN_UINT16(bitmapData);
- _height = READ_SCI11ENDIAN_UINT16(bitmapData + 2);
- _displace.x = READ_SCI11ENDIAN_UINT16(bitmapData + 4);
- _displace.y = READ_SCI11ENDIAN_UINT16(bitmapData + 6);
- _transparentColor = bitmapData[8];
- _scaledWidth = READ_SCI11ENDIAN_UINT16(bitmapData + 36);
- _scaledHeight = READ_SCI11ENDIAN_UINT16(bitmapData + 38);
- _hunkPaletteOffset = READ_SCI11ENDIAN_UINT16(bitmapData + 20);
- _remap = (READ_SCI11ENDIAN_UINT16(bitmapData + 10) & 2) ? true : false;
+ _width = bitmap->getWidth();
+ _height = bitmap->getHeight();
+ _origin = bitmap->getOrigin();
+ _skipColor = bitmap->getSkipColor();
+ _xResolution = bitmap->getXResolution();
+ _yResolution = bitmap->getYResolution();
+ _hunkPaletteOffset = bitmap->getHunkPaletteOffset();
+ _remap = bitmap->getRemap();
}
CelObjMem *CelObjMem::duplicate() const {
@@ -997,18 +1180,19 @@ CelObjMem *CelObjMem::duplicate() const {
}
byte *CelObjMem::getResPointer() const {
- return g_sci->getEngineState()->_segMan->getHunkPointer(_info.bitmap);
+ return g_sci->getEngineState()->_segMan->lookupBitmap(_info.bitmap)->getRawData();
}
#pragma mark -
#pragma mark CelObjColor
+
CelObjColor::CelObjColor(const uint8 color, const int16 width, const int16 height) {
_info.type = kCelTypeColor;
_info.color = color;
- _displace.x = 0;
- _displace.y = 0;
- _scaledWidth = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth;
- _scaledHeight = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight;
+ _origin.x = 0;
+ _origin.y = 0;
+ _xResolution = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth;
+ _yResolution = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight;
_hunkPaletteOffset = 0;
_mirrorX = false;
_remap = false;
@@ -1036,4 +1220,4 @@ CelObjColor *CelObjColor::duplicate() const {
byte *CelObjColor::getResPointer() const {
error("Unsupported method");
}
-}
+} // End of namespace Sci