diff options
Diffstat (limited to 'engines/sci/graphics/controls.cpp')
-rw-r--r-- | engines/sci/graphics/controls.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sci/graphics/controls.cpp b/engines/sci/graphics/controls.cpp index 126b163e38..5891413be8 100644 --- a/engines/sci/graphics/controls.cpp +++ b/engines/sci/graphics/controls.cpp @@ -75,7 +75,9 @@ void GfxControls::drawListControl(Common::Rect rect, reg_t obj, int16 maxChars, // draw UP/DOWN arrows // we draw UP arrow one pixel lower than sierra did, because it looks nicer. Also the DOWN arrow has one pixel // line inbetween as well - workerRect.top++; + // They "fixed" this in SQ4 by having the arrow character start one pixel line later, we don't adjust there + if (g_sci->getGameId() != GID_SQ4) + workerRect.top++; _text16->Box(controlListUpArrow, 0, workerRect, SCI_TEXT16_ALIGNMENT_CENTER, 0); workerRect.top = workerRect.bottom - 10; _text16->Box(controlListDownArrow, 0, workerRect, SCI_TEXT16_ALIGNMENT_CENTER, 0); |