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Diffstat (limited to 'engines/sci/graphics/cursor.cpp')
-rw-r--r--engines/sci/graphics/cursor.cpp43
1 files changed, 12 insertions, 31 deletions
diff --git a/engines/sci/graphics/cursor.cpp b/engines/sci/graphics/cursor.cpp
index f5dd473959..7cf9a574ef 100644
--- a/engines/sci/graphics/cursor.cpp
+++ b/engines/sci/graphics/cursor.cpp
@@ -80,7 +80,7 @@ GfxCursor::~GfxCursor() {
kernelClearZoomZone();
}
-void GfxCursor::init(GfxCoordAdjuster *coordAdjuster, EventManager *event) {
+void GfxCursor::init(GfxCoordAdjuster16 *coordAdjuster, EventManager *event) {
_coordAdjuster = coordAdjuster;
_event = event;
}
@@ -512,32 +512,18 @@ void GfxCursor::kernelSetMacCursor(GuiResourceId viewNum, int loopNum, int celNu
// automatically. The view resources may exist, but none of the games actually
// use them.
- if (_macCursorRemap.empty()) {
- // QFG1/Freddy/Hoyle4 use a straight viewNum->cursor ID mapping
- // KQ6 uses this mapping for its cursors
- if (g_sci->getGameId() == GID_KQ6) {
- if (viewNum == 990) // Inventory Cursors
- viewNum = loopNum * 16 + celNum + 2000;
- else if (viewNum == 998) // Regular Cursors
- viewNum = celNum + 1000;
- else // Unknown cursor, ignored
- return;
- }
- if (g_sci->hasMacIconBar())
- g_sci->_gfxMacIconBar->setInventoryIcon(viewNum);
- } else {
- // If we do have the list, we'll be using a remap based on what the
- // scripts have given us.
- for (uint32 i = 0; i < _macCursorRemap.size(); i++) {
- if (viewNum == _macCursorRemap[i]) {
- viewNum = (i + 1) * 0x100 + loopNum * 0x10 + celNum;
- break;
- }
-
- if (i == _macCursorRemap.size())
- error("Unmatched Mac cursor %d", viewNum);
- }
+ // QFG1/Freddy/Hoyle4 use a straight viewNum->cursor ID mapping
+ // KQ6 uses this mapping for its cursors
+ if (g_sci->getGameId() == GID_KQ6) {
+ if (viewNum == 990) // Inventory Cursors
+ viewNum = loopNum * 16 + celNum + 2000;
+ else if (viewNum == 998) // Regular Cursors
+ viewNum = celNum + 1000;
+ else // Unknown cursor, ignored
+ return;
}
+ if (g_sci->hasMacIconBar())
+ g_sci->_gfxMacIconBar->setInventoryIcon(viewNum);
Resource *resource = _resMan->findResource(ResourceId(kResourceTypeCursor, viewNum), false);
@@ -568,9 +554,4 @@ void GfxCursor::kernelSetMacCursor(GuiResourceId viewNum, int loopNum, int celNu
kernelShow();
}
-void GfxCursor::setMacCursorRemapList(int cursorCount, reg_t *cursors) {
- for (int i = 0; i < cursorCount; i++)
- _macCursorRemap.push_back(cursors[i].toUint16());
-}
-
} // End of namespace Sci