aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/frameout.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci/graphics/frameout.cpp')
-rw-r--r--engines/sci/graphics/frameout.cpp1866
1 files changed, 1190 insertions, 676 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index ccc362dc37..4e0aa22669 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -21,13 +21,15 @@
*/
#include "common/algorithm.h"
+#include "common/config-manager.h"
#include "common/events.h"
#include "common/keyboard.h"
-#include "common/list_intern.h"
+#include "common/list.h"
#include "common/str.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "engines/engine.h"
+#include "engines/util.h"
#include "graphics/palette.h"
#include "graphics/surface.h"
@@ -38,870 +40,1382 @@
#include "sci/engine/selector.h"
#include "sci/engine/vm.h"
#include "sci/graphics/cache.h"
-#include "sci/graphics/coordadjuster.h"
#include "sci/graphics/compare.h"
+#include "sci/graphics/cursor32.h"
#include "sci/graphics/font.h"
-#include "sci/graphics/view.h"
-#include "sci/graphics/screen.h"
+#include "sci/graphics/frameout.h"
#include "sci/graphics/paint32.h"
-#include "sci/graphics/palette.h"
-#include "sci/graphics/picture.h"
+#include "sci/graphics/palette32.h"
+#include "sci/graphics/plane32.h"
+#include "sci/graphics/remap32.h"
+#include "sci/graphics/screen.h"
+#include "sci/graphics/screen_item32.h"
#include "sci/graphics/text32.h"
#include "sci/graphics/frameout.h"
-#include "sci/video/robot_decoder.h"
+#include "sci/graphics/transitions32.h"
+#include "sci/graphics/video32.h"
namespace Sci {
-// TODO/FIXME: This is all guesswork
-
-enum SciSpeciaPlanelPictureCodes {
- kPlaneTranslucent = 0xfffe, // -2
- kPlanePlainColored = 0xffff // -1
-};
-
-GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCoordAdjuster *coordAdjuster, GfxCache *cache, GfxScreen *screen, GfxPalette *palette, GfxPaint32 *paint32)
- : _segMan(segMan), _resMan(resMan), _cache(cache), _screen(screen), _palette(palette), _paint32(paint32) {
+GfxFrameout::GfxFrameout(SegManager *segMan, GfxPalette32 *palette, GfxTransitions32 *transitions, GfxCursor32 *cursor) :
+ _isHiRes(ConfMan.getBool("enable_high_resolution_graphics")),
+ _palette(palette),
+ _cursor(cursor),
+ _segMan(segMan),
+ _transitions(transitions),
+ _benchmarkingFinished(false),
+ _throttleFrameOut(true),
+ _throttleState(0),
+ _remapOccurred(false),
+ _frameNowVisible(false),
+ _overdrawThreshold(0),
+ _palMorphIsOn(false) {
+
+ // QFG4 is the only SCI32 game that doesn't have a high-resolution version
+ if (g_sci->getGameId() == GID_QFG4) {
+ _isHiRes = false;
+ }
- _coordAdjuster = (GfxCoordAdjuster32 *)coordAdjuster;
- _curScrollText = -1;
- _showScrollText = false;
- _maxScrollTexts = 0;
+ if (g_sci->getGameId() == GID_PHANTASMAGORIA) {
+ _currentBuffer = Buffer(630, 450, nullptr);
+ } else if (_isHiRes) {
+ _currentBuffer = Buffer(640, 480, nullptr);
+ } else {
+ _currentBuffer = Buffer(320, 200, nullptr);
+ }
+ _currentBuffer.setPixels(calloc(1, _currentBuffer.screenWidth * _currentBuffer.screenHeight));
+ _screenRect = Common::Rect(_currentBuffer.screenWidth, _currentBuffer.screenHeight);
+ initGraphics(_currentBuffer.screenWidth, _currentBuffer.screenHeight, _isHiRes);
+
+ switch (g_sci->getGameId()) {
+ case GID_HOYLE5:
+ case GID_GK2:
+ case GID_LIGHTHOUSE:
+ case GID_LSL7:
+ case GID_PHANTASMAGORIA2:
+ case GID_PQSWAT:
+ case GID_TORIN:
+ case GID_RAMA:
+ _currentBuffer.scriptWidth = 640;
+ _currentBuffer.scriptHeight = 480;
+ break;
+ default:
+ // default script width for other games is 320x200
+ break;
+ }
}
GfxFrameout::~GfxFrameout() {
clear();
+ CelObj::deinit();
+ free(_currentBuffer.getPixels());
+}
+
+void GfxFrameout::run() {
+ CelObj::init();
+ Plane::init();
+ ScreenItem::init();
+
+ // NOTE: This happens in SCI::InitPlane in the actual engine,
+ // and is a background fill plane to ensure hidden planes
+ // (planes with a priority of -1) are never drawn
+ Plane *initPlane = new Plane(Common::Rect(_currentBuffer.scriptWidth, _currentBuffer.scriptHeight));
+ initPlane->_priority = 0;
+ _planes.add(initPlane);
}
+// SCI32 actually did not clear anything at all it seems on restore. The scripts actually cleared up
+// planes + screen items right before restoring. And after restoring they sync'd its internal planes list
+// as well.
void GfxFrameout::clear() {
- deletePlaneItems(NULL_REG);
_planes.clear();
- deletePlanePictures(NULL_REG);
- clearScrollTexts();
-}
-
-void GfxFrameout::clearScrollTexts() {
- _scrollTexts.clear();
- _curScrollText = -1;
-}
-
-void GfxFrameout::addScrollTextEntry(Common::String &text, reg_t kWindow, uint16 x, uint16 y, bool replace) {
- //reg_t bitmapHandle = g_sci->_gfxText32->createScrollTextBitmap(text, kWindow);
- // HACK: We set the container dimensions manually
- reg_t bitmapHandle = g_sci->_gfxText32->createScrollTextBitmap(text, kWindow, 480, 70);
- ScrollTextEntry textEntry;
- textEntry.bitmapHandle = bitmapHandle;
- textEntry.kWindow = kWindow;
- textEntry.x = x;
- textEntry.y = y;
- if (!replace || _scrollTexts.size() == 0) {
- if (_scrollTexts.size() > _maxScrollTexts) {
- _scrollTexts.remove_at(0);
- _curScrollText--;
- }
- _scrollTexts.push_back(textEntry);
- _curScrollText++;
- } else {
- _scrollTexts.pop_back();
- _scrollTexts.push_back(textEntry);
- }
+ _visiblePlanes.clear();
+ _showList.clear();
}
-void GfxFrameout::showCurrentScrollText() {
- if (!_showScrollText || _curScrollText < 0)
+// This is what Game::restore does, only needed when our ScummVM dialogs are patched in
+// It actually does one pass before actual restore deleting screen items + planes
+// And after restore it does another pass adding screen items + planes.
+// Attention: at least Space Quest 6's option plane seems to stay in memory right from the start and is not re-created.
+void GfxFrameout::syncWithScripts(bool addElements) {
+ EngineState *engineState = g_sci->getEngineState();
+ SegManager *segMan = engineState->_segMan;
+
+ // In case original save/restore dialogs are active, don't do anything
+ if (ConfMan.getBool("originalsaveload"))
return;
- uint16 size = (uint16)_scrollTexts.size();
- if (size > 0) {
- assert(_curScrollText < size);
- ScrollTextEntry textEntry = _scrollTexts[_curScrollText];
- g_sci->_gfxText32->drawScrollTextBitmap(textEntry.kWindow, textEntry.bitmapHandle, textEntry.x, textEntry.y);
- }
-}
-
-extern void showScummVMDialog(const Common::String &message);
-
-void GfxFrameout::kernelAddPlane(reg_t object) {
- PlaneEntry newPlane;
-
- if (_planes.empty()) {
- // There has to be another way for sierra sci to do this or maybe script resolution is compiled into
- // interpreter (TODO)
- uint16 scriptWidth = readSelectorValue(_segMan, object, SELECTOR(resX));
- uint16 scriptHeight = readSelectorValue(_segMan, object, SELECTOR(resY));
-
- // Phantasmagoria 2 doesn't specify a script width/height
- if (g_sci->getGameId() == GID_PHANTASMAGORIA2) {
- scriptWidth = 640;
- scriptHeight = 480;
- }
-
- assert(scriptWidth > 0 && scriptHeight > 0);
- _coordAdjuster->setScriptsResolution(scriptWidth, scriptHeight);
- }
-
- // Import of QfG character files dialog is shown in QFG4.
- // Display additional popup information before letting user use it.
- // For the SCI0-SCI1.1 version of this, check kDrawControl().
- if (g_sci->inQfGImportRoom() && !strcmp(_segMan->getObjectName(object), "DSPlane")) {
- showScummVMDialog("Characters saved inside ScummVM are shown "
- "automatically. Character files saved in the original "
- "interpreter need to be put inside ScummVM's saved games "
- "directory and a prefix needs to be added depending on which "
- "game it was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' "
- "for Quest for Glory 2, 'qfg3-' for Quest for Glory 3. "
- "Example: 'qfg2-thief.sav'.");
- }
-
- newPlane.object = object;
- newPlane.priority = readSelectorValue(_segMan, object, SELECTOR(priority));
- newPlane.lastPriority = -1; // hidden
- newPlane.planeOffsetX = 0;
- newPlane.planeOffsetY = 0;
- newPlane.pictureId = kPlanePlainColored;
- newPlane.planePictureMirrored = false;
- newPlane.planeBack = 0;
- _planes.push_back(newPlane);
-
- kernelUpdatePlane(object);
-}
-
-void GfxFrameout::kernelUpdatePlane(reg_t object) {
- for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); ++it) {
- if (it->object == object) {
- // Read some information
- it->priority = readSelectorValue(_segMan, object, SELECTOR(priority));
- GuiResourceId lastPictureId = it->pictureId;
- it->pictureId = readSelectorValue(_segMan, object, SELECTOR(picture));
- if (lastPictureId != it->pictureId) {
- // picture got changed, load new picture
- deletePlanePictures(object);
- // Draw the plane's picture if it's not a translucent/plane colored frame
- if ((it->pictureId != kPlanePlainColored) && (it->pictureId != kPlaneTranslucent)) {
- // SQ6 gives us a bad picture number for the control menu
- if (_resMan->testResource(ResourceId(kResourceTypePic, it->pictureId)))
- addPlanePicture(object, it->pictureId, 0);
- }
- }
- it->planeRect.top = readSelectorValue(_segMan, object, SELECTOR(top));
- it->planeRect.left = readSelectorValue(_segMan, object, SELECTOR(left));
- it->planeRect.bottom = readSelectorValue(_segMan, object, SELECTOR(bottom));
- it->planeRect.right = readSelectorValue(_segMan, object, SELECTOR(right));
-
- _coordAdjuster->fromScriptToDisplay(it->planeRect.top, it->planeRect.left);
- _coordAdjuster->fromScriptToDisplay(it->planeRect.bottom, it->planeRect.right);
-
- // We get negative left in kq7 in scrolling rooms
- if (it->planeRect.left < 0) {
- it->planeOffsetX = -it->planeRect.left;
- it->planeRect.left = 0;
- } else {
- it->planeOffsetX = 0;
- }
+ // Get planes list object
+ reg_t planesListObject = engineState->variables[VAR_GLOBAL][10];
+ reg_t planesListElements = readSelector(segMan, planesListObject, SELECTOR(elements));
- if (it->planeRect.top < 0) {
- it->planeOffsetY = -it->planeRect.top;
- it->planeRect.top = 0;
- } else {
- it->planeOffsetY = 0;
- }
+ List *planesList = segMan->lookupList(planesListElements);
+ reg_t planesNodeObject = planesList->first;
- // We get bad plane-bottom in sq6
- if (it->planeRect.right > _screen->getWidth())
- it->planeRect.right = _screen->getWidth();
- if (it->planeRect.bottom > _screen->getHeight())
- it->planeRect.bottom = _screen->getHeight();
-
- it->planeClipRect = Common::Rect(it->planeRect.width(), it->planeRect.height());
- it->upscaledPlaneRect = it->planeRect;
- it->upscaledPlaneClipRect = it->planeClipRect;
- if (_screen->getUpscaledHires()) {
- _screen->adjustToUpscaledCoordinates(it->upscaledPlaneRect.top, it->upscaledPlaneRect.left);
- _screen->adjustToUpscaledCoordinates(it->upscaledPlaneRect.bottom, it->upscaledPlaneRect.right);
- _screen->adjustToUpscaledCoordinates(it->upscaledPlaneClipRect.top, it->upscaledPlaneClipRect.left);
- _screen->adjustToUpscaledCoordinates(it->upscaledPlaneClipRect.bottom, it->upscaledPlaneClipRect.right);
- }
+ // Go through all elements of planes::elements
+ while (!planesNodeObject.isNull()) {
+ Node *planesNode = segMan->lookupNode(planesNodeObject);
+ reg_t planeObject = planesNode->value;
+
+ if (addElements) {
+ // Add this plane object
+ kernelAddPlane(planeObject);
+ }
+
+ reg_t planeCastsObject = readSelector(segMan, planeObject, SELECTOR(casts));
+ reg_t setListElements = readSelector(segMan, planeCastsObject, SELECTOR(elements));
+
+ // Now go through all elements of plane::casts::elements
+ List *planeCastsList = segMan->lookupList(setListElements);
+ reg_t planeCastsNodeObject = planeCastsList->first;
+
+ while (!planeCastsNodeObject.isNull()) {
+ Node *castsNode = segMan->lookupNode(planeCastsNodeObject);
+ reg_t castsObject = castsNode->value;
+
+ reg_t castsListElements = readSelector(segMan, castsObject, SELECTOR(elements));
+
+ List *castsList = segMan->lookupList(castsListElements);
+ reg_t castNodeObject = castsList->first;
- it->planePictureMirrored = readSelectorValue(_segMan, object, SELECTOR(mirrored));
- it->planeBack = readSelectorValue(_segMan, object, SELECTOR(back));
+ while (!castNodeObject.isNull()) {
+ Node *castNode = segMan->lookupNode(castNodeObject);
+ reg_t castObject = castNode->value;
- sortPlanes();
+ // read selector "-info-" of this object
+ // TODO: Seems to have been changed for SCI3
+ // Do NOT use getInfoSelector in here. SCI3 games did not use infoToa, but an actual selector.
+ // Maybe that selector is just a straight copy, but it needs to get verified/checked.
+ uint16 castInfoSelector = readSelectorValue(segMan, castObject, SELECTOR(_info_));
- // Update the items in the plane
- for (FrameoutList::iterator listIterator = _screenItems.begin(); listIterator != _screenItems.end(); listIterator++) {
- reg_t itemPlane = readSelector(_segMan, (*listIterator)->object, SELECTOR(plane));
- if (object == itemPlane) {
- kernelUpdateScreenItem((*listIterator)->object);
+ if (castInfoSelector & kInfoFlagViewInserted) {
+ if (addElements) {
+ // Flag set, so add this screen item
+ kernelAddScreenItem(castObject);
+ } else {
+ // Flag set, so delete this screen item
+ kernelDeleteScreenItem(castObject);
+ }
}
+
+ castNodeObject = castNode->succ;
}
- return;
+ planeCastsNodeObject = castsNode->succ;
}
+
+ if (!addElements) {
+ // Delete this plane object
+ kernelDeletePlane(planeObject);
+ }
+
+ planesNodeObject = planesNode->succ;
}
- error("kUpdatePlane called on plane that wasn't added before");
}
-void GfxFrameout::kernelDeletePlane(reg_t object) {
- deletePlaneItems(object);
- deletePlanePictures(object);
+#pragma mark -
+#pragma mark Benchmarking
- for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); ++it) {
- if (it->object == object) {
- _planes.erase(it);
- Common::Rect planeRect;
- planeRect.top = readSelectorValue(_segMan, object, SELECTOR(top));
- planeRect.left = readSelectorValue(_segMan, object, SELECTOR(left));
- planeRect.bottom = readSelectorValue(_segMan, object, SELECTOR(bottom));
- planeRect.right = readSelectorValue(_segMan, object, SELECTOR(right));
+bool GfxFrameout::checkForFred(const reg_t object) {
+ const int16 viewId = readSelectorValue(_segMan, object, SELECTOR(view));
+ const SciGameId gameId = g_sci->getGameId();
- _coordAdjuster->fromScriptToDisplay(planeRect.top, planeRect.left);
- _coordAdjuster->fromScriptToDisplay(planeRect.bottom, planeRect.right);
+ if (gameId == GID_QFG4 && viewId == 9999) {
+ return true;
+ }
- // Blackout removed plane rect
- _paint32->fillRect(planeRect, 0);
- return;
- }
+ if (gameId != GID_QFG4 && viewId == -556) {
+ return true;
}
-}
-void GfxFrameout::addPlanePicture(reg_t object, GuiResourceId pictureId, uint16 startX, uint16 startY) {
- if (pictureId == kPlanePlainColored || pictureId == kPlaneTranslucent) // sanity check
- return;
+ if (Common::String(_segMan->getObjectName(object)) == "fred") {
+ return true;
+ }
- PlanePictureEntry newPicture;
- newPicture.object = object;
- newPicture.pictureId = pictureId;
- newPicture.picture = new GfxPicture(_resMan, _coordAdjuster, 0, _screen, _palette, pictureId, false);
- newPicture.startX = startX;
- newPicture.startY = startY;
- newPicture.pictureCels = 0;
- _planePictures.push_back(newPicture);
+ return false;
}
-void GfxFrameout::deletePlanePictures(reg_t object) {
- PlanePictureList::iterator it = _planePictures.begin();
+#pragma mark -
+#pragma mark Screen items
- while (it != _planePictures.end()) {
- if (it->object == object || object.isNull()) {
- delete it->pictureCels;
- delete it->picture;
- it = _planePictures.erase(it);
- } else {
- ++it;
- }
+void GfxFrameout::addScreenItem(ScreenItem &screenItem) const {
+ Plane *plane = _planes.findByObject(screenItem._plane);
+ if (plane == nullptr) {
+ error("GfxFrameout::addScreenItem: Could not find plane %04x:%04x for screen item %04x:%04x", PRINT_REG(screenItem._plane), PRINT_REG(screenItem._object));
}
+ plane->_screenItemList.add(&screenItem);
}
-// Provides the same functionality as kGraph(DrawLine)
-reg_t GfxFrameout::addPlaneLine(reg_t object, Common::Point startPoint, Common::Point endPoint, byte color, byte priority, byte control) {
- for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); ++it) {
- if (it->object == object) {
- PlaneLineEntry line;
- line.hunkId = _segMan->allocateHunkEntry("PlaneLine()", 1); // we basically use this for a unique ID
- line.startPoint = startPoint;
- line.endPoint = endPoint;
- line.color = color;
- line.priority = priority;
- line.control = control;
- it->lines.push_back(line);
- return line.hunkId;
- }
- }
+void GfxFrameout::updateScreenItem(ScreenItem &screenItem) const {
+ // TODO: In SCI3+ this will need to go through Plane
+// Plane *plane = _planes.findByObject(screenItem._plane);
+// if (plane == nullptr) {
+// error("GfxFrameout::updateScreenItem: Could not find plane %04x:%04x for screen item %04x:%04x", PRINT_REG(screenItem._plane), PRINT_REG(screenItem._object));
+// }
- return NULL_REG;
+ screenItem.update();
}
-void GfxFrameout::updatePlaneLine(reg_t object, reg_t hunkId, Common::Point startPoint, Common::Point endPoint, byte color, byte priority, byte control) {
- // Check if we're asked to update a line that was never added
- if (hunkId.isNull())
- return;
-
- for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); ++it) {
- if (it->object == object) {
- for (PlaneLineList::iterator it2 = it->lines.begin(); it2 != it->lines.end(); ++it2) {
- if (it2->hunkId == hunkId) {
- it2->startPoint = startPoint;
- it2->endPoint = endPoint;
- it2->color = color;
- it2->priority = priority;
- it2->control = control;
- return;
- }
- }
- }
+void GfxFrameout::deleteScreenItem(ScreenItem &screenItem) {
+ Plane *plane = _planes.findByObject(screenItem._plane);
+ if (plane == nullptr) {
+ error("GfxFrameout::deleteScreenItem: Could not find plane %04x:%04x for screen item %04x:%04x", PRINT_REG(screenItem._plane), PRINT_REG(screenItem._object));
+ }
+ if (plane->_screenItemList.findByObject(screenItem._object) == nullptr) {
+ error("GfxFrameout::deleteScreenItem: Screen item %04x:%04x not found in plane %04x:%04x", PRINT_REG(screenItem._object), PRINT_REG(screenItem._plane));
}
+ deleteScreenItem(screenItem, *plane);
}
-void GfxFrameout::deletePlaneLine(reg_t object, reg_t hunkId) {
- // Check if we're asked to delete a line that was never added (happens during the intro of LSL6)
- if (hunkId.isNull())
- return;
+void GfxFrameout::deleteScreenItem(ScreenItem &screenItem, Plane &plane) {
+ if (screenItem._created == 0) {
+ screenItem._created = 0;
+ screenItem._updated = 0;
+ screenItem._deleted = getScreenCount();
+ } else {
+ plane._screenItemList.erase(&screenItem);
+ plane._screenItemList.pack();
+ }
+}
- for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); ++it) {
- if (it->object == object) {
- for (PlaneLineList::iterator it2 = it->lines.begin(); it2 != it->lines.end(); ++it2) {
- if (it2->hunkId == hunkId) {
- _segMan->freeHunkEntry(hunkId);
- it2 = it->lines.erase(it2);
- return;
- }
- }
- }
+void GfxFrameout::deleteScreenItem(ScreenItem &screenItem, const reg_t planeObject) {
+ Plane *plane = _planes.findByObject(planeObject);
+ if (plane == nullptr) {
+ error("GfxFrameout::deleteScreenItem: Could not find plane %04x:%04x for screen item %04x:%04x", PRINT_REG(planeObject), PRINT_REG(screenItem._object));
}
+ deleteScreenItem(screenItem, *plane);
}
-// Adapted from GfxAnimate::applyGlobalScaling()
-void GfxFrameout::applyGlobalScaling(FrameoutEntry *itemEntry, Common::Rect planeRect, int16 celHeight) {
- // Global scaling uses global var 2 and some other stuff to calculate scaleX/scaleY
- int16 maxScale = readSelectorValue(_segMan, itemEntry->object, SELECTOR(maxScale));
- int16 maxCelHeight = (maxScale * celHeight) >> 7;
- reg_t globalVar2 = g_sci->getEngineState()->variables[VAR_GLOBAL][2]; // current room object
- int16 vanishingY = readSelectorValue(_segMan, globalVar2, SELECTOR(vanishingY));
+void GfxFrameout::kernelAddScreenItem(const reg_t object) {
+ // The "fred" object is used to test graphics performance;
+ // it is impacted by framerate throttling, so disable the
+ // throttling when this item is on the screen for the
+ // performance check to pass.
+ if (!_benchmarkingFinished && _throttleFrameOut && checkForFred(object)) {
+ _throttleFrameOut = false;
+ }
- int16 fixedPortY = planeRect.bottom - vanishingY;
- int16 fixedEntryY = itemEntry->y - vanishingY;
- if (!fixedEntryY)
- fixedEntryY = 1;
+ const reg_t planeObject = readSelector(_segMan, object, SELECTOR(plane));
- if ((celHeight == 0) || (fixedPortY == 0))
- error("global scaling panic");
+ _segMan->getObject(object)->setInfoSelectorFlag(kInfoFlagViewInserted);
- itemEntry->scaleY = (maxCelHeight * fixedEntryY) / fixedPortY;
- itemEntry->scaleY = (itemEntry->scaleY * maxScale) / celHeight;
+ Plane *plane = _planes.findByObject(planeObject);
+ if (plane == nullptr) {
+ error("kAddScreenItem: Plane %04x:%04x not found for screen item %04x:%04x", PRINT_REG(planeObject), PRINT_REG(object));
+ }
- // Make sure that the calculated value is sane
- if (itemEntry->scaleY < 1 /*|| itemEntry->scaleY > 128*/)
- itemEntry->scaleY = 128;
+ ScreenItem *screenItem = plane->_screenItemList.findByObject(object);
+ if (screenItem != nullptr) {
+ screenItem->update(object);
+ } else {
+ screenItem = new ScreenItem(object);
+ plane->_screenItemList.add(screenItem);
+ }
+}
- itemEntry->scaleX = itemEntry->scaleY;
+void GfxFrameout::kernelUpdateScreenItem(const reg_t object) {
+ const reg_t magnifierObject = readSelector(_segMan, object, SELECTOR(magnifier));
+ if (magnifierObject.isNull()) {
+ const reg_t planeObject = readSelector(_segMan, object, SELECTOR(plane));
+ Plane *plane = _planes.findByObject(planeObject);
+ if (plane == nullptr) {
+ error("kUpdateScreenItem: Plane %04x:%04x not found for screen item %04x:%04x", PRINT_REG(planeObject), PRINT_REG(object));
+ }
- // and set objects scale selectors
- //writeSelectorValue(_segMan, itemEntry->object, SELECTOR(scaleX), itemEntry->scaleX);
- //writeSelectorValue(_segMan, itemEntry->object, SELECTOR(scaleY), itemEntry->scaleY);
-}
+ ScreenItem *screenItem = plane->_screenItemList.findByObject(object);
+ if (screenItem == nullptr) {
+ error("kUpdateScreenItem: Screen item %04x:%04x not found in plane %04x:%04x", PRINT_REG(object), PRINT_REG(planeObject));
+ }
-void GfxFrameout::kernelAddScreenItem(reg_t object) {
- // Ignore invalid items
- if (!_segMan->isObject(object)) {
- warning("kernelAddScreenItem: Attempt to add an invalid object (%04x:%04x)", PRINT_REG(object));
- return;
+ screenItem->update(object);
+ } else {
+ error("Magnifier view is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
+}
- FrameoutEntry *itemEntry = new FrameoutEntry();
- memset(itemEntry, 0, sizeof(FrameoutEntry));
- itemEntry->object = object;
- itemEntry->givenOrderNr = _screenItems.size();
- itemEntry->visible = true;
- _screenItems.push_back(itemEntry);
+void GfxFrameout::kernelDeleteScreenItem(const reg_t object) {
+ // The "fred" object is used to test graphics performance;
+ // it is impacted by framerate throttling, so disable the
+ // throttling when this item is on the screen for the
+ // performance check to pass.
+ if (!_benchmarkingFinished && checkForFred(object)) {
+ _benchmarkingFinished = true;
+ _throttleFrameOut = true;
+ }
- kernelUpdateScreenItem(object);
-}
+ _segMan->getObject(object)->clearInfoSelectorFlag(kInfoFlagViewInserted);
-void GfxFrameout::kernelUpdateScreenItem(reg_t object) {
- // Ignore invalid items
- if (!_segMan->isObject(object)) {
- warning("kernelUpdateScreenItem: Attempt to update an invalid object (%04x:%04x)", PRINT_REG(object));
+ const reg_t planeObject = readSelector(_segMan, object, SELECTOR(plane));
+ Plane *plane = _planes.findByObject(planeObject);
+ if (plane == nullptr) {
return;
}
- FrameoutEntry *itemEntry = findScreenItem(object);
- if (!itemEntry) {
- warning("kernelUpdateScreenItem: invalid object %04x:%04x", PRINT_REG(object));
+ ScreenItem *screenItem = plane->_screenItemList.findByObject(object);
+ if (screenItem == nullptr) {
return;
}
- itemEntry->viewId = readSelectorValue(_segMan, object, SELECTOR(view));
- itemEntry->loopNo = readSelectorValue(_segMan, object, SELECTOR(loop));
- itemEntry->celNo = readSelectorValue(_segMan, object, SELECTOR(cel));
- itemEntry->x = readSelectorValue(_segMan, object, SELECTOR(x));
- itemEntry->y = readSelectorValue(_segMan, object, SELECTOR(y));
- itemEntry->z = readSelectorValue(_segMan, object, SELECTOR(z));
- itemEntry->priority = readSelectorValue(_segMan, object, SELECTOR(priority));
- if (readSelectorValue(_segMan, object, SELECTOR(fixPriority)) == 0)
- itemEntry->priority = itemEntry->y;
+ deleteScreenItem(*screenItem, *plane);
+}
- itemEntry->signal = readSelectorValue(_segMan, object, SELECTOR(signal));
- itemEntry->scaleSignal = readSelectorValue(_segMan, object, SELECTOR(scaleSignal));
+#pragma mark -
+#pragma mark Planes
- if (itemEntry->scaleSignal & kScaleSignalDoScaling32) {
- itemEntry->scaleX = readSelectorValue(_segMan, object, SELECTOR(scaleX));
- itemEntry->scaleY = readSelectorValue(_segMan, object, SELECTOR(scaleY));
+void GfxFrameout::kernelAddPlane(const reg_t object) {
+ Plane *plane = _planes.findByObject(object);
+ if (plane != nullptr) {
+ plane->update(object);
+ updatePlane(*plane);
} else {
- itemEntry->scaleX = 128;
- itemEntry->scaleY = 128;
+ plane = new Plane(object);
+ addPlane(*plane);
}
- itemEntry->visible = true;
-
- // Check if the entry can be hidden
- if (lookupSelector(_segMan, object, SELECTOR(visible), NULL, NULL) != kSelectorNone)
- itemEntry->visible = readSelectorValue(_segMan, object, SELECTOR(visible));
}
-void GfxFrameout::kernelDeleteScreenItem(reg_t object) {
- FrameoutEntry *itemEntry = findScreenItem(object);
- // If the item could not be found, it may already have been deleted
- if (!itemEntry)
- return;
+void GfxFrameout::kernelUpdatePlane(const reg_t object) {
+ Plane *plane = _planes.findByObject(object);
+ if (plane == nullptr) {
+ error("kUpdatePlane: Plane %04x:%04x not found", PRINT_REG(object));
+ }
- _screenItems.remove(itemEntry);
- delete itemEntry;
+ plane->update(object);
+ updatePlane(*plane);
}
-void GfxFrameout::deletePlaneItems(reg_t planeObject) {
- FrameoutList::iterator listIterator = _screenItems.begin();
-
- while (listIterator != _screenItems.end()) {
- bool objectMatches = false;
- if (!planeObject.isNull()) {
- reg_t itemPlane = readSelector(_segMan, (*listIterator)->object, SELECTOR(plane));
- objectMatches = (planeObject == itemPlane);
- } else {
- objectMatches = true;
- }
+void GfxFrameout::kernelDeletePlane(const reg_t object) {
+ Plane *plane = _planes.findByObject(object);
+ if (plane == nullptr) {
+ error("kDeletePlane: Plane %04x:%04x not found", PRINT_REG(object));
+ }
- if (objectMatches) {
- FrameoutEntry *itemEntry = *listIterator;
- listIterator = _screenItems.erase(listIterator);
- delete itemEntry;
- } else {
- ++listIterator;
- }
+ if (plane->_created) {
+ // NOTE: The original engine calls some `AbortPlane` function that
+ // just ends up doing this anyway so we skip the extra indirection
+ _planes.erase(plane);
+ } else {
+ plane->_created = 0;
+ plane->_deleted = g_sci->_gfxFrameout->getScreenCount();
}
}
-FrameoutEntry *GfxFrameout::findScreenItem(reg_t object) {
- for (FrameoutList::iterator listIterator = _screenItems.begin(); listIterator != _screenItems.end(); listIterator++) {
- FrameoutEntry *itemEntry = *listIterator;
- if (itemEntry->object == object)
- return itemEntry;
+void GfxFrameout::deletePlane(Plane &planeToFind) {
+ Plane *plane = _planes.findByObject(planeToFind._object);
+ if (plane == nullptr) {
+ error("deletePlane: Plane %04x:%04x not found", PRINT_REG(planeToFind._object));
}
- return NULL;
+ if (plane->_created) {
+ _planes.erase(plane);
+ } else {
+ plane->_created = 0;
+ plane->_moved = 0;
+ plane->_deleted = getScreenCount();
+ }
}
-int16 GfxFrameout::kernelGetHighPlanePri() {
- sortPlanes();
- return readSelectorValue(g_sci->getEngineState()->_segMan, _planes.back().object, SELECTOR(priority));
+void GfxFrameout::kernelMovePlaneItems(const reg_t object, const int16 deltaX, const int16 deltaY, const bool scrollPics) {
+ Plane *plane = _planes.findByObject(object);
+ if (plane == nullptr) {
+ error("kMovePlaneItems: Plane %04x:%04x not found", PRINT_REG(object));
+ }
+
+ plane->scrollScreenItems(deltaX, deltaY, scrollPics);
+
+ for (ScreenItemList::iterator it = plane->_screenItemList.begin(); it != plane->_screenItemList.end(); ++it) {
+ ScreenItem &screenItem = **it;
+
+ // If object is a number, the screen item from the
+ // engine, not a script, and should be ignored
+ if (screenItem._object.isNumber()) {
+ continue;
+ }
+
+ if (deltaX != 0) {
+ writeSelectorValue(_segMan, screenItem._object, SELECTOR(x), readSelectorValue(_segMan, screenItem._object, SELECTOR(x)) + deltaX);
+ }
+
+ if (deltaY != 0) {
+ writeSelectorValue(_segMan, screenItem._object, SELECTOR(y), readSelectorValue(_segMan, screenItem._object, SELECTOR(y)) + deltaY);
+ }
+ }
}
-void GfxFrameout::kernelAddPicAt(reg_t planeObj, GuiResourceId pictureId, int16 pictureX, int16 pictureY) {
- addPlanePicture(planeObj, pictureId, pictureX, pictureY);
+int16 GfxFrameout::kernelGetHighPlanePri() {
+ return _planes.getTopSciPlanePriority();
}
-bool sortHelper(const FrameoutEntry* entry1, const FrameoutEntry* entry2) {
- if (entry1->priority == entry2->priority) {
- if (entry1->y == entry2->y)
- return (entry1->givenOrderNr < entry2->givenOrderNr);
- return (entry1->y < entry2->y);
+void GfxFrameout::addPlane(Plane &plane) {
+ if (_planes.findByObject(plane._object) == nullptr) {
+ plane.clipScreenRect(_screenRect);
+ _planes.add(&plane);
+ } else {
+ plane._deleted = 0;
+ if (plane._created == 0) {
+ plane._moved = g_sci->_gfxFrameout->getScreenCount();
+ }
+ _planes.sort();
}
- return (entry1->priority < entry2->priority);
}
-bool planeSortHelper(const PlaneEntry &entry1, const PlaneEntry &entry2) {
- if (entry1.priority < 0)
- return true;
+void GfxFrameout::updatePlane(Plane &plane) {
+ // NOTE: This assertion comes from SCI engine code.
+ assert(_planes.findByObject(plane._object) == &plane);
- if (entry2.priority < 0)
- return false;
+ Plane *visiblePlane = _visiblePlanes.findByObject(plane._object);
+ plane.sync(visiblePlane, _screenRect);
+ // NOTE: updateScreenRect was originally called a second time here,
+ // but it is already called at the end of the Plane::Update call
+ // in the original engine anyway.
- return entry1.priority < entry2.priority;
+ _planes.sort();
}
-void GfxFrameout::sortPlanes() {
- // First, remove any invalid planes
- for (PlaneList::iterator it = _planes.begin(); it != _planes.end();) {
- if (!_segMan->isObject(it->object))
- it = _planes.erase(it);
- else
- it++;
- }
+#pragma mark -
+#pragma mark Pics
- // Sort the rest of them
- Common::sort(_planes.begin(), _planes.end(), planeSortHelper);
+void GfxFrameout::kernelAddPicAt(const reg_t planeObject, const GuiResourceId pictureId, const int16 x, const int16 y, const bool mirrorX, const bool deleteDuplicate) {
+ Plane *plane = _planes.findByObject(planeObject);
+ if (plane == nullptr) {
+ error("kAddPicAt: Plane %04x:%04x not found", PRINT_REG(planeObject));
+ }
+ plane->addPic(pictureId, Common::Point(x, y), mirrorX, deleteDuplicate);
}
-void GfxFrameout::showVideo() {
- bool skipVideo = false;
- RobotDecoder *videoDecoder = g_sci->_robotDecoder;
- uint16 x = videoDecoder->getPos().x;
- uint16 y = videoDecoder->getPos().y;
- uint16 screenWidth = _screen->getWidth();
- uint16 screenHeight = _screen->getHeight();
- uint16 outputWidth;
- uint16 outputHeight;
+#pragma mark -
+#pragma mark Rendering
- if (videoDecoder->hasDirtyPalette())
- g_system->getPaletteManager()->setPalette(videoDecoder->getPalette(), 0, 256);
+void GfxFrameout::frameOut(const bool shouldShowBits, const Common::Rect &eraseRect) {
+ RobotDecoder &robotPlayer = g_sci->_video32->getRobotPlayer();
+ const bool robotIsActive = robotPlayer.getStatus() != RobotDecoder::kRobotStatusUninitialized;
- while (!g_engine->shouldQuit() && !videoDecoder->endOfVideo() && !skipVideo) {
- if (videoDecoder->needsUpdate()) {
- const Graphics::Surface *frame = videoDecoder->decodeNextFrame();
- if (frame) {
- // We need to clip here
- // At least Phantasmagoria shows a 640x390 video on a 630x450 screen during the intro
- outputWidth = frame->w > screenWidth ? screenWidth : frame->w;
- outputHeight = frame->h > screenHeight ? screenHeight : frame->h;
- g_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, outputWidth, outputHeight);
+ if (robotIsActive) {
+ robotPlayer.doRobot();
+ }
- if (videoDecoder->hasDirtyPalette())
- g_system->getPaletteManager()->setPalette(videoDecoder->getPalette(), 0, 256);
+ // NOTE: The original engine allocated these as static arrays of 100
+ // pointers to ScreenItemList / RectList
+ ScreenItemListList screenItemLists;
+ EraseListList eraseLists;
- g_system->updateScreen();
- }
- }
+ screenItemLists.resize(_planes.size());
+ eraseLists.resize(_planes.size());
+
+ if (g_sci->_gfxRemap32->getRemapCount() > 0 && _remapOccurred) {
+ remapMarkRedraw();
+ }
- Common::Event event;
- while (g_system->getEventManager()->pollEvent(event)) {
- if ((event.type == Common::EVENT_KEYDOWN && event.kbd.keycode == Common::KEYCODE_ESCAPE) || event.type == Common::EVENT_LBUTTONUP)
- skipVideo = true;
+ calcLists(screenItemLists, eraseLists, eraseRect);
+
+ for (ScreenItemListList::iterator list = screenItemLists.begin(); list != screenItemLists.end(); ++list) {
+ list->sort();
+ }
+
+ for (ScreenItemListList::iterator list = screenItemLists.begin(); list != screenItemLists.end(); ++list) {
+ for (DrawList::iterator drawItem = list->begin(); drawItem != list->end(); ++drawItem) {
+ (*drawItem)->screenItem->getCelObj().submitPalette();
}
+ }
+
+ _remapOccurred = _palette->updateForFrame();
+
+ // NOTE: SCI engine set this to false on each loop through the
+ // planelist iterator below. Since that is a waste, we only set
+ // it once.
+ _frameNowVisible = false;
+
+ for (PlaneList::size_type i = 0; i < _planes.size(); ++i) {
+ drawEraseList(eraseLists[i], *_planes[i]);
+ drawScreenItemList(screenItemLists[i]);
+ }
+
+ if (robotIsActive) {
+ robotPlayer.frameAlmostVisible();
+ }
+
+ _palette->updateHardware(!shouldShowBits);
- g_system->delayMillis(10);
+ if (shouldShowBits) {
+ showBits();
+ }
+
+ _frameNowVisible = true;
+
+ if (robotIsActive) {
+ robotPlayer.frameNowVisible();
}
}
-void GfxFrameout::createPlaneItemList(reg_t planeObject, FrameoutList &itemList) {
- // Copy screen items of the current frame to the list of items to be drawn
- for (FrameoutList::iterator listIterator = _screenItems.begin(); listIterator != _screenItems.end(); listIterator++) {
- reg_t itemPlane = readSelector(_segMan, (*listIterator)->object, SELECTOR(plane));
- if (planeObject == itemPlane) {
- kernelUpdateScreenItem((*listIterator)->object); // TODO: Why is this necessary?
- itemList.push_back(*listIterator);
+void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, PlaneShowStyle *showStyle) {
+ Palette sourcePalette(_palette->getNextPalette());
+ alterVmap(sourcePalette, sourcePalette, -1, styleRanges);
+
+ int16 prevRoom = g_sci->getEngineState()->variables[VAR_GLOBAL][12].toSint16();
+
+ Common::Rect rect(_currentBuffer.screenWidth, _currentBuffer.screenHeight);
+ _showList.add(rect);
+ showBits();
+
+ // NOTE: The original engine allocated these as static arrays of 100
+ // pointers to ScreenItemList / RectList
+ ScreenItemListList screenItemLists;
+ EraseListList eraseLists;
+
+ screenItemLists.resize(_planes.size());
+ eraseLists.resize(_planes.size());
+
+ if (g_sci->_gfxRemap32->getRemapCount() > 0 && _remapOccurred) {
+ remapMarkRedraw();
+ }
+
+ calcLists(screenItemLists, eraseLists);
+ for (ScreenItemListList::iterator list = screenItemLists.begin(); list != screenItemLists.end(); ++list) {
+ list->sort();
+ }
+
+ for (ScreenItemListList::iterator list = screenItemLists.begin(); list != screenItemLists.end(); ++list) {
+ for (DrawList::iterator drawItem = list->begin(); drawItem != list->end(); ++drawItem) {
+ (*drawItem)->screenItem->getCelObj().submitPalette();
}
}
- for (PlanePictureList::iterator pictureIt = _planePictures.begin(); pictureIt != _planePictures.end(); pictureIt++) {
- if (pictureIt->object == planeObject) {
- GfxPicture *planePicture = pictureIt->picture;
- // Allocate memory for picture cels
- pictureIt->pictureCels = new FrameoutEntry[planePicture->getSci32celCount()];
+ _remapOccurred = _palette->updateForFrame();
+ _frameNowVisible = false;
- // Add following cels to the itemlist
- FrameoutEntry *picEntry = pictureIt->pictureCels;
- int planePictureCels = planePicture->getSci32celCount();
- for (int pictureCelNr = 0; pictureCelNr < planePictureCels; pictureCelNr++) {
- picEntry->celNo = pictureCelNr;
- picEntry->object = NULL_REG;
- picEntry->picture = planePicture;
- picEntry->y = planePicture->getSci32celY(pictureCelNr);
- picEntry->x = planePicture->getSci32celX(pictureCelNr);
- picEntry->picStartX = pictureIt->startX;
- picEntry->picStartY = pictureIt->startY;
- picEntry->visible = true;
+ for (PlaneList::size_type i = 0; i < _planes.size(); ++i) {
+ drawEraseList(eraseLists[i], *_planes[i]);
+ drawScreenItemList(screenItemLists[i]);
+ }
- picEntry->priority = planePicture->getSci32celPriority(pictureCelNr);
+ Palette nextPalette(_palette->getNextPalette());
- itemList.push_back(picEntry);
- picEntry++;
+ if (prevRoom < 1000) {
+ for (int i = 0; i < ARRAYSIZE(sourcePalette.colors); ++i) {
+ if (styleRanges[i] == -1 || styleRanges[i] == 0) {
+ sourcePalette.colors[i] = nextPalette.colors[i];
+ sourcePalette.colors[i].used = true;
+ }
+ }
+ } else {
+ for (int i = 0; i < ARRAYSIZE(sourcePalette.colors); ++i) {
+ if (styleRanges[i] == -1 || validZeroStyle(styleRanges[i], i)) {
+ sourcePalette.colors[i] = nextPalette.colors[i];
+ sourcePalette.colors[i].used = true;
}
}
}
- // Now sort our itemlist
- Common::sort(itemList.begin(), itemList.end(), sortHelper);
+ _palette->submit(sourcePalette);
+ _palette->updateFFrame();
+ _palette->updateHardware();
+ alterVmap(nextPalette, sourcePalette, 1, _transitions->_styleRanges);
+
+ if (showStyle && showStyle->type != kShowStyleMorph) {
+ _transitions->processEffects(*showStyle);
+ } else {
+ showBits();
+ }
+
+ _frameNowVisible = true;
+
+ for (PlaneList::iterator plane = _planes.begin(); plane != _planes.end(); ++plane) {
+ (*plane)->_redrawAllCount = getScreenCount();
+ }
+
+ if (g_sci->_gfxRemap32->getRemapCount() > 0 && _remapOccurred) {
+ remapMarkRedraw();
+ }
+
+ calcLists(screenItemLists, eraseLists);
+ for (ScreenItemListList::iterator list = screenItemLists.begin(); list != screenItemLists.end(); ++list) {
+ list->sort();
+ }
+
+ for (ScreenItemListList::iterator list = screenItemLists.begin(); list != screenItemLists.end(); ++list) {
+ for (DrawList::iterator drawItem = list->begin(); drawItem != list->end(); ++drawItem) {
+ (*drawItem)->screenItem->getCelObj().submitPalette();
+ }
+ }
+
+ _remapOccurred = _palette->updateForFrame();
+ // NOTE: During this second loop, `_frameNowVisible = false` is
+ // inside the next loop in SCI2.1mid
+ _frameNowVisible = false;
+
+ for (PlaneList::size_type i = 0; i < _planes.size(); ++i) {
+ drawEraseList(eraseLists[i], *_planes[i]);
+ drawScreenItemList(screenItemLists[i]);
+ }
+
+ _palette->submit(nextPalette);
+ _palette->updateFFrame();
+ _palette->updateHardware(false);
+ showBits();
+
+ _frameNowVisible = true;
}
-bool GfxFrameout::isPictureOutOfView(FrameoutEntry *itemEntry, Common::Rect planeRect, int16 planeOffsetX, int16 planeOffsetY) {
- // Out of view horizontally (sanity checks)
- int16 pictureCelStartX = itemEntry->picStartX + itemEntry->x;
- int16 pictureCelEndX = pictureCelStartX + itemEntry->picture->getSci32celWidth(itemEntry->celNo);
- int16 planeStartX = planeOffsetX;
- int16 planeEndX = planeStartX + planeRect.width();
- if (pictureCelEndX < planeStartX)
- return true;
- if (pictureCelStartX > planeEndX)
- return true;
+/**
+ * Determines the parts of `r` that aren't overlapped by `other`.
+ * Returns -1 if `r` and `other` have no intersection.
+ * Returns number of returned parts (in `outRects`) otherwise.
+ * (In particular, this returns 0 if `r` is contained in `other`.)
+ */
+int splitRects(Common::Rect r, const Common::Rect &other, Common::Rect(&outRects)[4]) {
+ if (!r.intersects(other)) {
+ return -1;
+ }
- // Out of view vertically (sanity checks)
- int16 pictureCelStartY = itemEntry->picStartY + itemEntry->y;
- int16 pictureCelEndY = pictureCelStartY + itemEntry->picture->getSci32celHeight(itemEntry->celNo);
- int16 planeStartY = planeOffsetY;
- int16 planeEndY = planeStartY + planeRect.height();
- if (pictureCelEndY < planeStartY)
- return true;
- if (pictureCelStartY > planeEndY)
- return true;
+ int splitCount = 0;
+ if (r.top < other.top) {
+ Common::Rect &t = outRects[splitCount++];
+ t = r;
+ t.bottom = other.top;
+ r.top = other.top;
+ }
- return false;
+ if (r.bottom > other.bottom) {
+ Common::Rect &t = outRects[splitCount++];
+ t = r;
+ t.top = other.bottom;
+ r.bottom = other.bottom;
+ }
+
+ if (r.left < other.left) {
+ Common::Rect &t = outRects[splitCount++];
+ t = r;
+ t.right = other.left;
+ r.left = other.left;
+ }
+
+ if (r.right > other.right) {
+ Common::Rect &t = outRects[splitCount++];
+ t = r;
+ t.left = other.right;
+ }
+
+ return splitCount;
}
-void GfxFrameout::drawPicture(FrameoutEntry *itemEntry, int16 planeOffsetX, int16 planeOffsetY, bool planePictureMirrored) {
- int16 pictureOffsetX = planeOffsetX;
- int16 pictureX = itemEntry->x;
- if ((planeOffsetX) || (itemEntry->picStartX)) {
- if (planeOffsetX <= itemEntry->picStartX) {
- pictureX += itemEntry->picStartX - planeOffsetX;
- pictureOffsetX = 0;
+/**
+ * Determines the parts of `middleRect` that aren't overlapped
+ * by `showRect`, optimised for contiguous memory writes.
+ * Returns -1 if `middleRect` and `showRect` have no intersection.
+ * Returns number of returned parts (in `outRects`) otherwise.
+ * (In particular, this returns 0 if `middleRect` is contained
+ * in `other`.)
+ *
+ * `middleRect` is modified directly to extend into the upper
+ * and lower rects.
+ */
+int splitRectsForRender(Common::Rect &middleRect, const Common::Rect &showRect, Common::Rect(&outRects)[2]) {
+ if (!middleRect.intersects(showRect)) {
+ return -1;
+ }
+
+ const int16 minLeft = MIN(middleRect.left, showRect.left);
+ const int16 maxRight = MAX(middleRect.right, showRect.right);
+
+ int16 upperLeft, upperTop, upperRight, upperMaxTop;
+ if (middleRect.top < showRect.top) {
+ upperLeft = middleRect.left;
+ upperTop = middleRect.top;
+ upperRight = middleRect.right;
+ upperMaxTop = showRect.top;
+ }
+ else {
+ upperLeft = showRect.left;
+ upperTop = showRect.top;
+ upperRight = showRect.right;
+ upperMaxTop = middleRect.top;
+ }
+
+ int16 lowerLeft, lowerRight, lowerBottom, lowerMinBottom;
+ if (middleRect.bottom > showRect.bottom) {
+ lowerLeft = middleRect.left;
+ lowerRight = middleRect.right;
+ lowerBottom = middleRect.bottom;
+ lowerMinBottom = showRect.bottom;
+ } else {
+ lowerLeft = showRect.left;
+ lowerRight = showRect.right;
+ lowerBottom = showRect.bottom;
+ lowerMinBottom = middleRect.bottom;
+ }
+
+ int splitCount = 0;
+ middleRect.left = minLeft;
+ middleRect.top = upperMaxTop;
+ middleRect.right = maxRight;
+ middleRect.bottom = lowerMinBottom;
+
+ if (upperTop != upperMaxTop) {
+ Common::Rect &upperRect = outRects[0];
+ upperRect.left = upperLeft;
+ upperRect.top = upperTop;
+ upperRect.right = upperRight;
+ upperRect.bottom = upperMaxTop;
+
+ // Merge upper rect into middle rect if possible
+ if (upperRect.left == middleRect.left && upperRect.right == middleRect.right) {
+ middleRect.top = upperRect.top;
} else {
- pictureOffsetX = planeOffsetX - itemEntry->picStartX;
+ ++splitCount;
}
}
- int16 pictureOffsetY = planeOffsetY;
- int16 pictureY = itemEntry->y;
- if ((planeOffsetY) || (itemEntry->picStartY)) {
- if (planeOffsetY <= itemEntry->picStartY) {
- pictureY += itemEntry->picStartY - planeOffsetY;
- pictureOffsetY = 0;
+ if (lowerBottom != lowerMinBottom) {
+ Common::Rect &lowerRect = outRects[splitCount];
+ lowerRect.left = lowerLeft;
+ lowerRect.top = lowerMinBottom;
+ lowerRect.right = lowerRight;
+ lowerRect.bottom = lowerBottom;
+
+ // Merge lower rect into middle rect if possible
+ if (lowerRect.left == middleRect.left && lowerRect.right == middleRect.right) {
+ middleRect.bottom = lowerRect.bottom;
} else {
- pictureOffsetY = planeOffsetY - itemEntry->picStartY;
+ ++splitCount;
}
}
- itemEntry->picture->drawSci32Vga(itemEntry->celNo, pictureX, itemEntry->y, pictureOffsetX, pictureOffsetY, planePictureMirrored);
- // warning("picture cel %d %d", itemEntry->celNo, itemEntry->priority);
+ assert(splitCount <= 2);
+ return splitCount;
}
-void GfxFrameout::kernelFrameout() {
- if (g_sci->_robotDecoder->isVideoLoaded()) {
- showVideo();
- return;
+// NOTE: The third rectangle parameter is only ever given a non-empty rect
+// by VMD code, via `frameOut`
+void GfxFrameout::calcLists(ScreenItemListList &drawLists, EraseListList &eraseLists, const Common::Rect &eraseRect) {
+ RectList eraseList;
+ Common::Rect outRects[4];
+ int deletedPlaneCount = 0;
+ bool addedToEraseList = false;
+ bool foundTransparentPlane = false;
+
+ if (!eraseRect.isEmpty()) {
+ addedToEraseList = true;
+ eraseList.add(eraseRect);
}
- _palette->palVaryUpdate();
-
- for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); it++) {
- reg_t planeObject = it->object;
+ PlaneList::size_type planeCount = _planes.size();
+ for (PlaneList::size_type outerPlaneIndex = 0; outerPlaneIndex < planeCount; ++outerPlaneIndex) {
+ const Plane *outerPlane = _planes[outerPlaneIndex];
+ const Plane *visiblePlane = _visiblePlanes.findByObject(outerPlane->_object);
- // Draw any plane lines, if they exist
- // These are drawn on invisible planes as well. (e.g. "invisiblePlane" in LSL6 hires)
- // FIXME: Lines aren't always drawn (e.g. when the narrator speaks in LSL6 hires).
- // Perhaps something is painted over them?
- for (PlaneLineList::iterator it2 = it->lines.begin(); it2 != it->lines.end(); ++it2) {
- Common::Point startPoint = it2->startPoint;
- Common::Point endPoint = it2->endPoint;
- _coordAdjuster->kernelLocalToGlobal(startPoint.x, startPoint.y, it->object);
- _coordAdjuster->kernelLocalToGlobal(endPoint.x, endPoint.y, it->object);
- _screen->drawLine(startPoint, endPoint, it2->color, it2->priority, it2->control);
+ // NOTE: SSCI only ever checks for kPlaneTypeTransparent here, even
+ // though kPlaneTypeTransparentPicture is also a transparent plane
+ if (outerPlane->_type == kPlaneTypeTransparent) {
+ foundTransparentPlane = true;
}
- int16 planeLastPriority = it->lastPriority;
+ if (outerPlane->_deleted) {
+ if (visiblePlane != nullptr && !visiblePlane->_screenRect.isEmpty()) {
+ eraseList.add(visiblePlane->_screenRect);
+ addedToEraseList = true;
+ }
+ ++deletedPlaneCount;
+ } else if (visiblePlane != nullptr && outerPlane->_moved) {
+ // _moved will be decremented in the final loop through the planes,
+ // at the end of this function
+
+ {
+ const int splitCount = splitRects(visiblePlane->_screenRect, outerPlane->_screenRect, outRects);
+ if (splitCount) {
+ if (splitCount == -1 && !visiblePlane->_screenRect.isEmpty()) {
+ eraseList.add(visiblePlane->_screenRect);
+ } else {
+ for (int i = 0; i < splitCount; ++i) {
+ eraseList.add(outRects[i]);
+ }
+ }
+ addedToEraseList = true;
+ }
+ }
+
+ if (!outerPlane->_redrawAllCount) {
+ const int splitCount = splitRects(outerPlane->_screenRect, visiblePlane->_screenRect, outRects);
+ if (splitCount) {
+ for (int i = 0; i < splitCount; ++i) {
+ eraseList.add(outRects[i]);
+ }
+ addedToEraseList = true;
+ }
+ }
+ }
- // Update priority here, sq6 sets it w/o UpdatePlane
- int16 planePriority = it->priority = readSelectorValue(_segMan, planeObject, SELECTOR(priority));
+ if (addedToEraseList) {
+ for (RectList::size_type rectIndex = 0; rectIndex < eraseList.size(); ++rectIndex) {
+ const Common::Rect &rect = *eraseList[rectIndex];
+ for (int innerPlaneIndex = planeCount - 1; innerPlaneIndex >= 0; --innerPlaneIndex) {
+ const Plane &innerPlane = *_planes[innerPlaneIndex];
+
+ if (
+ !innerPlane._deleted &&
+ innerPlane._type != kPlaneTypeTransparent &&
+ innerPlane._screenRect.intersects(rect)
+ ) {
+ if (!innerPlane._redrawAllCount) {
+ eraseLists[innerPlaneIndex].add(innerPlane._screenRect.findIntersectingRect(rect));
+ }
+
+ const int splitCount = splitRects(rect, innerPlane._screenRect, outRects);
+ for (int i = 0; i < splitCount; ++i) {
+ eraseList.add(outRects[i]);
+ }
+
+ eraseList.erase_at(rectIndex);
+ break;
+ }
+ }
+ }
- it->lastPriority = planePriority;
- if (planePriority < 0) { // Plane currently not meant to be shown
- // If plane was shown before, delete plane rect
- if (planePriority != planeLastPriority)
- _paint32->fillRect(it->planeRect, 0);
- continue;
+ eraseList.pack();
}
+ }
- // There is a race condition lurking in SQ6, which causes the game to hang in the intro, when teleporting to Polysorbate LX.
- // Since I first wrote the patch, the race has stopped occurring for me though.
- // I'll leave this for investigation later, when someone can reproduce.
- //if (it->pictureId == kPlanePlainColored) // FIXME: This is what SSCI does, and fixes the intro of LSL7, but breaks the dialogs in GK1 (adds black boxes)
- if (it->pictureId == kPlanePlainColored && (it->planeBack || g_sci->getGameId() != GID_GK1))
- _paint32->fillRect(it->planeRect, it->planeBack);
+ // clean up deleted planes
+ if (deletedPlaneCount) {
+ for (int planeIndex = planeCount - 1; planeIndex >= 0; --planeIndex) {
+ Plane *plane = _planes[planeIndex];
+
+ if (plane->_deleted) {
+ --plane->_deleted;
+ if (plane->_deleted <= 0) {
+ const int visiblePlaneIndex = _visiblePlanes.findIndexByObject(plane->_object);
+ if (visiblePlaneIndex != -1) {
+ _visiblePlanes.remove_at(visiblePlaneIndex);
+ }
- _coordAdjuster->pictureSetDisplayArea(it->planeRect);
- // Invoking drewPicture() with an invalid picture ID in SCI32 results in
- // invalidating the palVary palette when a palVary effect is active. This
- // is quite obvious in QFG4, where the day time palette is incorrectly
- // shown when exiting the caves, and the correct night time palette
- // flashes briefly each time that kPalVaryInit is called.
- if (it->pictureId != 0xFFFF)
- _palette->drewPicture(it->pictureId);
+ _planes.remove_at(planeIndex);
+ eraseLists.remove_at(planeIndex);
+ drawLists.remove_at(planeIndex);
+ }
- FrameoutList itemList;
+ if (--deletedPlaneCount <= 0) {
+ break;
+ }
+ }
+ }
+ }
- createPlaneItemList(planeObject, itemList);
+ // Some planes may have been deleted, so re-retrieve count
+ planeCount = _planes.size();
- for (FrameoutList::iterator listIterator = itemList.begin(); listIterator != itemList.end(); listIterator++) {
- FrameoutEntry *itemEntry = *listIterator;
+ for (PlaneList::size_type outerIndex = 0; outerIndex < planeCount; ++outerIndex) {
+ // "outer" just refers to the outer loop
+ Plane &outerPlane = *_planes[outerIndex];
+ if (outerPlane._priorityChanged) {
+ --outerPlane._priorityChanged;
- if (!itemEntry->visible)
+ const Plane *visibleOuterPlane = _visiblePlanes.findByObject(outerPlane._object);
+ if (visibleOuterPlane == nullptr) {
+ warning("calcLists could not find visible plane for %04x:%04x", PRINT_REG(outerPlane._object));
continue;
+ }
+
+ eraseList.add(outerPlane._screenRect.findIntersectingRect(visibleOuterPlane->_screenRect));
+
+ for (int innerIndex = (int)planeCount - 1; innerIndex >= 0; --innerIndex) {
+ // "inner" just refers to the inner loop
+ const Plane &innerPlane = *_planes[innerIndex];
+ const Plane *visibleInnerPlane = _visiblePlanes.findByObject(innerPlane._object);
+
+ const RectList::size_type rectCount = eraseList.size();
+ for (RectList::size_type rectIndex = 0; rectIndex < rectCount; ++rectIndex) {
+ const int splitCount = splitRects(*eraseList[rectIndex], innerPlane._screenRect, outRects);
+ if (splitCount == 0) {
+ if (visibleInnerPlane != nullptr) {
+ // same priority, or relative priority between inner/outer changed
+ if ((visibleOuterPlane->_priority - visibleInnerPlane->_priority) * (outerPlane._priority - innerPlane._priority) <= 0) {
+ if (outerPlane._priority <= innerPlane._priority) {
+ eraseLists[innerIndex].add(*eraseList[rectIndex]);
+ } else {
+ eraseLists[outerIndex].add(*eraseList[rectIndex]);
+ }
+ }
+ }
+
+ eraseList.erase_at(rectIndex);
+ } else if (splitCount != -1) {
+ for (int i = 0; i < splitCount; ++i) {
+ eraseList.add(outRects[i]);
+ }
+
+ if (visibleInnerPlane != nullptr) {
+ // same priority, or relative priority between inner/outer changed
+ if ((visibleOuterPlane->_priority - visibleInnerPlane->_priority) * (outerPlane._priority - innerPlane._priority) <= 0) {
+ *eraseList[rectIndex] = outerPlane._screenRect.findIntersectingRect(innerPlane._screenRect);
+
+ if (outerPlane._priority <= innerPlane._priority) {
+ eraseLists[innerIndex].add(*eraseList[rectIndex]);
+ } else {
+ eraseLists[outerIndex].add(*eraseList[rectIndex]);
+ }
+ }
+ }
+ eraseList.erase_at(rectIndex);
+ }
+ }
+ eraseList.pack();
+ }
+ }
+ }
- if (itemEntry->object.isNull()) {
- // Picture cel data
- _coordAdjuster->fromScriptToDisplay(itemEntry->y, itemEntry->x);
- _coordAdjuster->fromScriptToDisplay(itemEntry->picStartY, itemEntry->picStartX);
+ for (PlaneList::size_type planeIndex = 0; planeIndex < planeCount; ++planeIndex) {
+ Plane &plane = *_planes[planeIndex];
+ Plane *visiblePlane = _visiblePlanes.findByObject(plane._object);
- if (!isPictureOutOfView(itemEntry, it->planeRect, it->planeOffsetX, it->planeOffsetY))
- drawPicture(itemEntry, it->planeOffsetX, it->planeOffsetY, it->planePictureMirrored);
+ if (!plane._screenRect.isEmpty()) {
+ if (plane._redrawAllCount) {
+ plane.redrawAll(visiblePlane, _planes, drawLists[planeIndex], eraseLists[planeIndex]);
} else {
- GfxView *view = (itemEntry->viewId != 0xFFFF) ? _cache->getView(itemEntry->viewId) : NULL;
- int16 dummyX = 0;
-
- if (view && view->isSci2Hires()) {
- view->adjustToUpscaledCoordinates(itemEntry->y, itemEntry->x);
- view->adjustToUpscaledCoordinates(itemEntry->z, dummyX);
- } else if (getSciVersion() >= SCI_VERSION_2_1) {
- _coordAdjuster->fromScriptToDisplay(itemEntry->y, itemEntry->x);
- _coordAdjuster->fromScriptToDisplay(itemEntry->z, dummyX);
+ if (visiblePlane == nullptr) {
+ error("Missing visible plane for source plane %04x:%04x", PRINT_REG(plane._object));
}
- // Adjust according to current scroll position
- itemEntry->x -= it->planeOffsetX;
- itemEntry->y -= it->planeOffsetY;
-
- uint16 useInsetRect = readSelectorValue(_segMan, itemEntry->object, SELECTOR(useInsetRect));
- if (useInsetRect) {
- itemEntry->celRect.top = readSelectorValue(_segMan, itemEntry->object, SELECTOR(inTop));
- itemEntry->celRect.left = readSelectorValue(_segMan, itemEntry->object, SELECTOR(inLeft));
- itemEntry->celRect.bottom = readSelectorValue(_segMan, itemEntry->object, SELECTOR(inBottom));
- itemEntry->celRect.right = readSelectorValue(_segMan, itemEntry->object, SELECTOR(inRight));
- if (view && view->isSci2Hires()) {
- view->adjustToUpscaledCoordinates(itemEntry->celRect.top, itemEntry->celRect.left);
- view->adjustToUpscaledCoordinates(itemEntry->celRect.bottom, itemEntry->celRect.right);
- }
- itemEntry->celRect.translate(itemEntry->x, itemEntry->y);
- // TODO: maybe we should clip the cels rect with this, i'm not sure
- // the only currently known usage is game menu of gk1
- } else if (view) {
- // Process global scaling, if needed.
- // TODO: Seems like SCI32 always processes global scaling for scaled objects
- // TODO: We can only process symmetrical scaling for now (i.e. same value for scaleX/scaleY)
- if ((itemEntry->scaleSignal & kScaleSignalDoScaling32) &&
- !(itemEntry->scaleSignal & kScaleSignalDisableGlobalScaling32) &&
- (itemEntry->scaleX == itemEntry->scaleY) &&
- itemEntry->scaleX != 128)
- applyGlobalScaling(itemEntry, it->planeRect, view->getHeight(itemEntry->loopNo, itemEntry->celNo));
-
- if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
- view->getCelRect(itemEntry->loopNo, itemEntry->celNo,
- itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->celRect);
- else
- view->getCelScaledRect(itemEntry->loopNo, itemEntry->celNo,
- itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->scaleX,
- itemEntry->scaleY, itemEntry->celRect);
-
- Common::Rect nsRect = itemEntry->celRect;
- // Translate back to actual coordinate within scrollable plane
- nsRect.translate(it->planeOffsetX, it->planeOffsetY);
-
- if (g_sci->getGameId() == GID_PHANTASMAGORIA2) {
- // HACK: Some (?) objects in Phantasmagoria 2 have no NS rect. Skip them for now.
- // TODO: Remove once we figure out how Phantasmagoria 2 draws objects on screen.
- if (lookupSelector(_segMan, itemEntry->object, SELECTOR(nsLeft), NULL, NULL) != kSelectorVariable)
- continue;
- }
+ plane.calcLists(*visiblePlane, _planes, drawLists[planeIndex], eraseLists[planeIndex]);
+ }
+ } else {
+ plane.decrementScreenItemArrayCounts(visiblePlane, false);
+ }
- if (view && view->isSci2Hires()) {
- view->adjustBackUpscaledCoordinates(nsRect.top, nsRect.left);
- view->adjustBackUpscaledCoordinates(nsRect.bottom, nsRect.right);
- g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect);
- } else if (getSciVersion() >= SCI_VERSION_2_1 && _resMan->detectHires()) {
- _coordAdjuster->fromDisplayToScript(nsRect.top, nsRect.left);
- _coordAdjuster->fromDisplayToScript(nsRect.bottom, nsRect.right);
- g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect);
- }
+ if (plane._moved) {
+ // the work for handling moved/resized planes was already done
+ // earlier in the function, we are just cleaning up now
+ --plane._moved;
+ }
- // TODO: For some reason, the top left nsRect coordinates get
- // swapped in the GK1 inventory screen, investigate why.
- // This is also needed for GK1 rooms 710 and 720 (catacombs, inner and
- // outer circle), for handling the tiles and talking to Wolfgang.
- // HACK: Fix the coordinates by explicitly setting them here for GK1.
- // Also check bug #6729, for another case where this is needed.
- if (g_sci->getGameId() == GID_GK1)
- g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect);
+ if (plane._created) {
+ _visiblePlanes.add(new Plane(plane));
+ --plane._created;
+ } else if (plane._updated) {
+ *visiblePlane = plane;
+ --plane._updated;
+ }
+ }
+
+ // NOTE: SSCI only looks for kPlaneTypeTransparent, not
+ // kPlaneTypeTransparentPicture
+ if (foundTransparentPlane) {
+ for (PlaneList::size_type planeIndex = 0; planeIndex < planeCount; ++planeIndex) {
+ for (PlaneList::size_type i = planeIndex + 1; i < planeCount; ++i) {
+ if (_planes[i]->_type == kPlaneTypeTransparent) {
+ _planes[i]->filterUpEraseRects(drawLists[i], eraseLists[planeIndex]);
}
+ }
- // Don't attempt to draw sprites that are outside the visible
- // screen area. An example is the random people walking in
- // Jackson Square in GK1.
- if (itemEntry->celRect.bottom < 0 || itemEntry->celRect.top >= _screen->getDisplayHeight() ||
- itemEntry->celRect.right < 0 || itemEntry->celRect.left >= _screen->getDisplayWidth())
- continue;
-
- Common::Rect clipRect, translatedClipRect;
- clipRect = itemEntry->celRect;
-
- if (view && view->isSci2Hires()) {
- clipRect.clip(it->upscaledPlaneClipRect);
- translatedClipRect = clipRect;
- translatedClipRect.translate(it->upscaledPlaneRect.left, it->upscaledPlaneRect.top);
- } else {
- // QFG4 passes invalid rectangles when a battle is starting
- if (!clipRect.isValidRect())
- continue;
- clipRect.clip(it->planeClipRect);
- translatedClipRect = clipRect;
- translatedClipRect.translate(it->planeRect.left, it->planeRect.top);
+ if (_planes[planeIndex]->_type == kPlaneTypeTransparent) {
+ for (int i = (int)planeIndex - 1; i >= 0; --i) {
+ _planes[i]->filterDownEraseRects(drawLists[i], eraseLists[i], eraseLists[planeIndex]);
}
- if (view) {
- if (!clipRect.isEmpty()) {
- if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
- view->draw(itemEntry->celRect, clipRect, translatedClipRect,
- itemEntry->loopNo, itemEntry->celNo, 255, 0, view->isSci2Hires());
- else
- view->drawScaled(itemEntry->celRect, clipRect, translatedClipRect,
- itemEntry->loopNo, itemEntry->celNo, 255, itemEntry->scaleX, itemEntry->scaleY);
- }
+ if (eraseLists[planeIndex].size() > 0) {
+ error("Transparent plane's erase list not absorbed");
}
+ }
- // Draw text, if it exists
- if (lookupSelector(_segMan, itemEntry->object, SELECTOR(text), NULL, NULL) == kSelectorVariable) {
- g_sci->_gfxText32->drawTextBitmap(itemEntry->x, itemEntry->y, it->planeRect, itemEntry->object);
+ for (PlaneList::size_type i = planeIndex + 1; i < planeCount; ++i) {
+ if (_planes[i]->_type == kPlaneTypeTransparent) {
+ _planes[i]->filterUpDrawRects(drawLists[i], drawLists[planeIndex]);
}
}
}
+ }
+}
+
+void GfxFrameout::drawEraseList(const RectList &eraseList, const Plane &plane) {
+ if (plane._type != kPlaneTypeColored) {
+ return;
+ }
+
+ const RectList::size_type eraseListSize = eraseList.size();
+ for (RectList::size_type i = 0; i < eraseListSize; ++i) {
+ mergeToShowList(*eraseList[i], _showList, _overdrawThreshold);
+ _currentBuffer.fillRect(*eraseList[i], plane._back);
+ }
+}
+
+void GfxFrameout::drawScreenItemList(const DrawList &screenItemList) {
+ const DrawList::size_type drawListSize = screenItemList.size();
+ for (DrawList::size_type i = 0; i < drawListSize; ++i) {
+ const DrawItem &drawItem = *screenItemList[i];
+ mergeToShowList(drawItem.rect, _showList, _overdrawThreshold);
+ const ScreenItem &screenItem = *drawItem.screenItem;
+ // TODO: Remove
+// debug("Drawing item %04x:%04x to %d %d %d %d", PRINT_REG(screenItem._object), PRINT_RECT(drawItem.rect));
+ CelObj &celObj = *screenItem._celObj;
+ celObj.draw(_currentBuffer, screenItem, drawItem.rect, screenItem._mirrorX ^ celObj._mirrorX);
+ }
+}
+
+void GfxFrameout::mergeToShowList(const Common::Rect &drawRect, RectList &showList, const int overdrawThreshold) {
+ RectList mergeList;
+ Common::Rect merged;
+ mergeList.add(drawRect);
+
+ for (RectList::size_type i = 0; i < mergeList.size(); ++i) {
+ bool didMerge = false;
+ const Common::Rect &r1 = *mergeList[i];
+ if (!r1.isEmpty()) {
+ for (RectList::size_type j = 0; j < showList.size(); ++j) {
+ const Common::Rect &r2 = *showList[j];
+ if (!r2.isEmpty()) {
+ merged = r1;
+ merged.extend(r2);
+
+ int difference = merged.width() * merged.height();
+ difference -= r1.width() * r1.height();
+ difference -= r2.width() * r2.height();
+ if (r1.intersects(r2)) {
+ const Common::Rect overlap = r1.findIntersectingRect(r2);
+ difference += overlap.width() * overlap.height();
+ }
- for (PlanePictureList::iterator pictureIt = _planePictures.begin(); pictureIt != _planePictures.end(); pictureIt++) {
- if (pictureIt->object == planeObject) {
- delete[] pictureIt->pictureCels;
- pictureIt->pictureCels = 0;
+ if (difference <= overdrawThreshold) {
+ mergeList.erase_at(i);
+ showList.erase_at(j);
+ mergeList.add(merged);
+ didMerge = true;
+ break;
+ } else {
+ Common::Rect outRects[2];
+ int splitCount = splitRectsForRender(*mergeList[i], *showList[j], outRects);
+ if (splitCount != -1) {
+ mergeList.add(*mergeList[i]);
+ mergeList.erase_at(i);
+ showList.erase_at(j);
+ didMerge = true;
+ while (splitCount--) {
+ mergeList.add(outRects[splitCount]);
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ if (didMerge) {
+ showList.pack();
}
}
}
- showCurrentScrollText();
+ mergeList.pack();
+ for (RectList::size_type i = 0; i < mergeList.size(); ++i) {
+ showList.add(*mergeList[i]);
+ }
+}
+
+void GfxFrameout::showBits() {
+ if (!_showList.size()) {
+ return;
+ }
+
+ for (RectList::const_iterator rect = _showList.begin(); rect != _showList.end(); ++rect) {
+ Common::Rect rounded(**rect);
+ // NOTE: SCI engine used BR-inclusive rects so used slightly
+ // different masking here to ensure that the width of rects
+ // was always even.
+ rounded.left &= ~1;
+ rounded.right = (rounded.right + 1) & ~1;
+ _cursor->gonnaPaint(rounded);
+ }
- _screen->copyToScreen();
+ _cursor->paintStarting();
+
+ for (RectList::const_iterator rect = _showList.begin(); rect != _showList.end(); ++rect) {
+ Common::Rect rounded(**rect);
+ // NOTE: SCI engine used BR-inclusive rects so used slightly
+ // different masking here to ensure that the width of rects
+ // was always even.
+ rounded.left &= ~1;
+ rounded.right = (rounded.right + 1) & ~1;
+
+ byte *sourceBuffer = (byte *)_currentBuffer.getPixels() + rounded.top * _currentBuffer.screenWidth + rounded.left;
+
+ // TODO: Sometimes transition screen items generate zero-dimension
+ // show rectangles. Is this a bug?
+ if (rounded.width() == 0 || rounded.height() == 0) {
+ warning("Zero-dimension show rectangle ignored");
+ continue;
+ }
- g_sci->getEngineState()->_throttleTrigger = true;
+ g_system->copyRectToScreen(sourceBuffer, _currentBuffer.screenWidth, rounded.left, rounded.top, rounded.width(), rounded.height());
+ }
+
+ _cursor->donePainting();
+
+ _showList.clear();
}
-void GfxFrameout::printPlaneList(Console *con) {
- for (PlaneList::const_iterator it = _planes.begin(); it != _planes.end(); ++it) {
- PlaneEntry p = *it;
- Common::String curPlaneName = _segMan->getObjectName(p.object);
- Common::Rect r = p.upscaledPlaneRect;
- Common::Rect cr = p.upscaledPlaneClipRect;
-
- con->debugPrintf("%04x:%04x (%s): prio %d, lastprio %d, offsetX %d, offsetY %d, pic %d, mirror %d, back %d\n",
- PRINT_REG(p.object), curPlaneName.c_str(),
- (int16)p.priority, (int16)p.lastPriority,
- p.planeOffsetX, p.planeOffsetY, p.pictureId,
- p.planePictureMirrored, p.planeBack);
- con->debugPrintf(" rect: (%d, %d, %d, %d), clip rect: (%d, %d, %d, %d)\n",
- r.left, r.top, r.right, r.bottom,
- cr.left, cr.top, cr.right, cr.bottom);
-
- if (p.pictureId != 0xffff && p.pictureId != 0xfffe) {
- con->debugPrintf("Pictures:\n");
-
- for (PlanePictureList::iterator pictureIt = _planePictures.begin(); pictureIt != _planePictures.end(); pictureIt++) {
- if (pictureIt->object == p.object) {
- con->debugPrintf(" Picture %d: x %d, y %d\n", pictureIt->pictureId, pictureIt->startX, pictureIt->startY);
+void GfxFrameout::alterVmap(const Palette &palette1, const Palette &palette2, const int8 style, const int8 *const styleRanges) {
+ uint8 clut[256];
+
+ for (int paletteIndex = 0; paletteIndex < ARRAYSIZE(palette1.colors); ++paletteIndex) {
+ int outerR = palette1.colors[paletteIndex].r;
+ int outerG = palette1.colors[paletteIndex].g;
+ int outerB = palette1.colors[paletteIndex].b;
+
+ if (styleRanges[paletteIndex] == style) {
+ int minDiff = 262140;
+ int minDiffIndex = paletteIndex;
+
+ for (int i = 0; i < 236; ++i) {
+ if (styleRanges[i] != style) {
+ int r = palette1.colors[i].r;
+ int g = palette1.colors[i].g;
+ int b = palette1.colors[i].b;
+ int diffSquared = (outerR - r) * (outerR - r) + (outerG - g) * (outerG - g) + (outerB - b) * (outerB - b);
+ if (diffSquared < minDiff) {
+ minDiff = diffSquared;
+ minDiffIndex = i;
+ }
}
}
+
+ clut[paletteIndex] = minDiffIndex;
}
+
+ if (style == 1 && styleRanges[paletteIndex] == 0) {
+ int minDiff = 262140;
+ int minDiffIndex = paletteIndex;
+
+ for (int i = 0; i < 236; ++i) {
+ int r = palette2.colors[i].r;
+ int g = palette2.colors[i].g;
+ int b = palette2.colors[i].b;
+
+ int diffSquared = (outerR - r) * (outerR - r) + (outerG - g) * (outerG - g) + (outerB - b) * (outerB - b);
+ if (diffSquared < minDiff) {
+ minDiff = diffSquared;
+ minDiffIndex = i;
+ }
+ }
+
+ clut[paletteIndex] = minDiffIndex;
+ }
+ }
+
+ byte *pixels = (byte *)_currentBuffer.getPixels();
+
+ for (int pixelIndex = 0, numPixels = _currentBuffer.screenWidth * _currentBuffer.screenHeight; pixelIndex < numPixels; ++pixelIndex) {
+ byte currentValue = pixels[pixelIndex];
+ int8 styleRangeValue = styleRanges[currentValue];
+ if (styleRangeValue == -1 && styleRangeValue == style) {
+ currentValue = pixels[pixelIndex] = clut[currentValue];
+ // NOTE: In original engine this assignment happens outside of the
+ // condition, but if the branch is not followed the value is just
+ // going to be the same as it was before
+ styleRangeValue = styleRanges[currentValue];
+ }
+
+ if (
+ (styleRangeValue == 1 && styleRangeValue == style) ||
+ (styleRangeValue == 0 && style == 1)
+ ) {
+ pixels[pixelIndex] = clut[currentValue];
+ }
+ }
+}
+
+void GfxFrameout::kernelFrameOut(const bool shouldShowBits) {
+ if (_transitions->hasShowStyles()) {
+ _transitions->processShowStyles();
+ } else if (_palMorphIsOn) {
+ palMorphFrameOut(_transitions->_styleRanges, nullptr);
+ _palMorphIsOn = false;
+ } else {
+ if (_transitions->hasScrolls()) {
+ _transitions->processScrolls();
+ }
+
+ frameOut(shouldShowBits);
}
+
+ throttle();
}
-void GfxFrameout::printPlaneItemList(Console *con, reg_t planeObject) {
- for (FrameoutList::iterator listIterator = _screenItems.begin(); listIterator != _screenItems.end(); listIterator++) {
- FrameoutEntry *e = *listIterator;
- reg_t itemPlane = readSelector(_segMan, e->object, SELECTOR(plane));
+void GfxFrameout::throttle() {
+ if (_throttleFrameOut) {
+ uint8 throttleTime;
+ if (_throttleState == 2) {
+ throttleTime = 16;
+ _throttleState = 0;
+ } else {
+ throttleTime = 17;
+ ++_throttleState;
+ }
+
+ g_sci->getEngineState()->speedThrottler(throttleTime);
+ g_sci->getEngineState()->_throttleTrigger = true;
+ }
+}
+
+void GfxFrameout::showRect(const Common::Rect &rect) {
+ if (!rect.isEmpty()) {
+ _showList.clear();
+ _showList.add(rect);
+ showBits();
+ }
+}
+
+void GfxFrameout::shakeScreen(int16 numShakes, const ShakeDirection direction) {
+ if (direction & kShakeHorizontal) {
+ // Used by QFG4 room 750
+ warning("TODO: Horizontal shake not implemented");
+ return;
+ }
+
+ while (numShakes--) {
+ if (direction & kShakeVertical) {
+ g_system->setShakePos(_isHiRes ? 8 : 4);
+ }
+
+ g_system->updateScreen();
+ g_sci->getEngineState()->wait(3);
+
+ if (direction & kShakeVertical) {
+ g_system->setShakePos(0);
+ }
+
+ g_system->updateScreen();
+ g_sci->getEngineState()->wait(3);
+ }
+}
+
+#pragma mark -
+#pragma mark Mouse cursor
+
+reg_t GfxFrameout::kernelIsOnMe(const reg_t object, const Common::Point &position, bool checkPixel) const {
+ const reg_t planeObject = readSelector(_segMan, object, SELECTOR(plane));
+ Plane *plane = _visiblePlanes.findByObject(planeObject);
+ if (plane == nullptr) {
+ return make_reg(0, 0);
+ }
+
+ ScreenItem *screenItem = plane->_screenItemList.findByObject(object);
+ if (screenItem == nullptr) {
+ return make_reg(0, 0);
+ }
+
+ // NOTE: The original engine passed a copy of the ScreenItem into isOnMe
+ // as a hack around the fact that the screen items in `_visiblePlanes`
+ // did not have their `_celObj` pointers cleared when their CelInfo was
+ // updated by `Plane::decrementScreenItemArrayCounts`. We handle this
+ // this more intelligently by clearing `_celObj` in the copy assignment
+ // operator, which is only ever called by `decrementScreenItemArrayCounts`
+ // anyway.
+ return make_reg(0, isOnMe(*screenItem, *plane, position, checkPixel));
+}
+
+bool GfxFrameout::isOnMe(const ScreenItem &screenItem, const Plane &plane, const Common::Point &position, const bool checkPixel) const {
+
+ Common::Point scaledPosition(position);
+ mulru(scaledPosition, Ratio(_currentBuffer.screenWidth, _currentBuffer.scriptWidth), Ratio(_currentBuffer.screenHeight, _currentBuffer.scriptHeight));
+ scaledPosition.x += plane._planeRect.left;
+ scaledPosition.y += plane._planeRect.top;
- if (planeObject == itemPlane) {
- Common::String curItemName = _segMan->getObjectName(e->object);
- Common::Rect icr = e->celRect;
- GuiResourceId picId = e->picture ? e->picture->getResourceId() : 0;
+ if (!screenItem._screenRect.contains(scaledPosition)) {
+ return false;
+ }
+
+ if (checkPixel) {
+ CelObj &celObj = screenItem.getCelObj();
+
+ bool mirrorX = screenItem._mirrorX ^ celObj._mirrorX;
+
+ scaledPosition.x -= screenItem._scaledPosition.x;
+ scaledPosition.y -= screenItem._scaledPosition.y;
+
+ mulru(scaledPosition, Ratio(celObj._scaledWidth, _currentBuffer.screenWidth), Ratio(celObj._scaledHeight, _currentBuffer.screenHeight));
- con->debugPrintf("%d: %04x:%04x (%s), view %d, loop %d, cel %d, x %d, y %d, z %d, "
- "signal %d, scale signal %d, scaleX %d, scaleY %d, rect (%d, %d, %d, %d), "
- "pic %d, picX %d, picY %d, visible %d\n",
- e->givenOrderNr, PRINT_REG(e->object), curItemName.c_str(),
- e->viewId, e->loopNo, e->celNo, e->x, e->y, e->z,
- e->signal, e->scaleSignal, e->scaleX, e->scaleY,
- icr.left, icr.top, icr.right, icr.bottom,
- picId, e->picStartX, e->picStartY, e->visible);
+ if (screenItem._scale.signal != kScaleSignalNone && screenItem._scale.x && screenItem._scale.y) {
+ scaledPosition.x = scaledPosition.x * 128 / screenItem._scale.x;
+ scaledPosition.y = scaledPosition.y * 128 / screenItem._scale.y;
}
+
+ uint8 pixel = celObj.readPixel(scaledPosition.x, scaledPosition.y, mirrorX);
+ return pixel != celObj._transparentColor;
+ }
+
+ return true;
+}
+
+bool GfxFrameout::kernelSetNowSeen(const reg_t screenItemObject) const {
+ const reg_t planeObject = readSelector(_segMan, screenItemObject, SELECTOR(plane));
+
+ Plane *plane = _planes.findByObject(planeObject);
+ if (plane == nullptr) {
+ error("kSetNowSeen: Plane %04x:%04x not found for screen item %04x:%04x", PRINT_REG(planeObject), PRINT_REG(screenItemObject));
+ }
+
+ ScreenItem *screenItem = plane->_screenItemList.findByObject(screenItemObject);
+ if (screenItem == nullptr) {
+ return false;
}
+
+ Common::Rect result = screenItem->getNowSeenRect(*plane);
+ writeSelectorValue(_segMan, screenItemObject, SELECTOR(nsLeft), result.left);
+ writeSelectorValue(_segMan, screenItemObject, SELECTOR(nsTop), result.top);
+ writeSelectorValue(_segMan, screenItemObject, SELECTOR(nsRight), result.right - 1);
+ writeSelectorValue(_segMan, screenItemObject, SELECTOR(nsBottom), result.bottom - 1);
+ return true;
+}
+
+void GfxFrameout::remapMarkRedraw() {
+ for (PlaneList::const_iterator it = _planes.begin(); it != _planes.end(); ++it) {
+ Plane *p = *it;
+ p->remapMarkRedraw();
+ }
+}
+
+#pragma mark -
+#pragma mark Debugging
+
+void GfxFrameout::printPlaneListInternal(Console *con, const PlaneList &planeList) const {
+ for (PlaneList::const_iterator it = planeList.begin(); it != planeList.end(); ++it) {
+ Plane *p = *it;
+ p->printDebugInfo(con);
+ }
+}
+
+void GfxFrameout::printPlaneList(Console *con) const {
+ printPlaneListInternal(con, _planes);
+}
+
+void GfxFrameout::printVisiblePlaneList(Console *con) const {
+ printPlaneListInternal(con, _visiblePlanes);
+}
+
+void GfxFrameout::printPlaneItemListInternal(Console *con, const ScreenItemList &screenItemList) const {
+ ScreenItemList::size_type i = 0;
+ for (ScreenItemList::const_iterator sit = screenItemList.begin(); sit != screenItemList.end(); sit++) {
+ ScreenItem *screenItem = *sit;
+ con->debugPrintf("%2d: ", i++);
+ screenItem->printDebugInfo(con);
+ }
+}
+
+void GfxFrameout::printPlaneItemList(Console *con, const reg_t planeObject) const {
+ Plane *p = _planes.findByObject(planeObject);
+
+ if (p == nullptr) {
+ con->debugPrintf("Plane does not exist");
+ return;
+ }
+
+ printPlaneItemListInternal(con, p->_screenItemList);
+}
+
+void GfxFrameout::printVisiblePlaneItemList(Console *con, const reg_t planeObject) const {
+ Plane *p = _visiblePlanes.findByObject(planeObject);
+
+ if (p == nullptr) {
+ con->debugPrintf("Plane does not exist");
+ return;
+ }
+
+ printPlaneItemListInternal(con, p->_screenItemList);
}
} // End of namespace Sci