diff options
Diffstat (limited to 'engines/sci/graphics/frameout.cpp')
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index bf1ce6da64..ca1ef357ae 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -745,7 +745,7 @@ void GfxFrameout::kernelFrameout() { // Process global scaling, if needed. // TODO: Seems like SCI32 always processes global scaling for scaled objects // TODO: We can only process symmetrical scaling for now (i.e. same value for scaleX/scaleY) - if ((itemEntry->scaleSignal & kScaleSignalDoScaling32) && + if ((itemEntry->scaleSignal & kScaleSignalDoScaling32) && !(itemEntry->scaleSignal & kScaleSignalDisableGlobalScaling32) && (itemEntry->scaleX == itemEntry->scaleY) && itemEntry->scaleX != 128) @@ -779,6 +779,14 @@ void GfxFrameout::kernelFrameout() { _coordAdjuster->fromDisplayToScript(nsRect.bottom, nsRect.right); g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect); } + + // TODO: For some reason, the top left nsRect coordinates get + // swapped in the GK1 inventory screen, investigate why. + // HACK: Fix the coordinates by explicitly setting them here. + Common::Rect objNSRect = g_sci->_gfxCompare->getNSRect(itemEntry->object); + if (objNSRect.top == nsRect.left && objNSRect.left == nsRect.top && nsRect.top != 0 && nsRect.left != 0) { + g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect); + } } // Don't attempt to draw sprites that are outside the visible |