diff options
Diffstat (limited to 'engines/sci/graphics/frameout.cpp')
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 715 |
1 files changed, 68 insertions, 647 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index 99abb92151..6454a1eb32 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -56,8 +56,6 @@ namespace Sci { -// TODO/FIXME: This is partially guesswork - static int dissolveSequences[2][20] = { /* SCI2.1early- */ { 3, 6, 12, 20, 48, 96, 184, 272, 576, 1280, 3232, 6912, 13568, 24576, 46080 }, /* SCI2.1mid+ */ { 0, 0, 3, 6, 12, 20, 48, 96, 184, 272, 576, 1280, 3232, 6912, 13568, 24576, 46080, 73728, 132096, 466944 } @@ -82,7 +80,6 @@ GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCoordAd _showStyles(nullptr), // TODO: Stop using _gfxScreen _currentBuffer(screen->getDisplayWidth(), screen->getDisplayHeight(), nullptr), - _priorityMap(screen->getDisplayWidth(), screen->getDisplayHeight(), nullptr), _remapOccurred(false), _frameNowVisible(false), _screenRect(screen->getDisplayWidth(), screen->getDisplayHeight()), @@ -118,6 +115,22 @@ GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCoordAd _defaultUnknownC = unknownCDefaults[1]; } + switch (g_sci->getGameId()) { + case GID_GK2: + case GID_LIGHTHOUSE: + case GID_LSL7: + case GID_PHANTASMAGORIA2: + case GID_PQSWAT: + case GID_TORIN: + case GID_RAMA: + _currentBuffer.scriptWidth = 640; + _currentBuffer.scriptHeight = 480; + break; + default: + // default script width for other games is 320x200 + break; + } + // TODO: Nothing in the renderer really uses this. Currently, // the cursor renderer does, and kLocalToGlobal/kGlobalToLocal // do, but in the real engine (1) the cursor is handled in @@ -772,16 +785,6 @@ void GfxFrameout::drawEraseList(const RectList &eraseList, const Plane &plane) { } void GfxFrameout::drawScreenItemList(const DrawList &screenItemList) { - _hasRemappedScreenItem = false; - if (/* TODO: g_Remap_UnknownCounter2 */ false && !_priorityMap.isNull()) { - for (DrawList::const_iterator it = screenItemList.begin(); it != screenItemList.end(); ++it) { - if ((*it)->screenItem->getCelObj()._remap) { - _hasRemappedScreenItem = true; - break; - } - } - } - for (DrawList::const_iterator it = screenItemList.begin(); it != screenItemList.end(); ++it) { DrawItem &drawItem = **it; mergeToShowList(drawItem.rect, _showList, _overdrawThreshold); @@ -826,9 +829,7 @@ void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, const ShowStyleEntry Palette sourcePalette(*_palette->getNextPalette()); alterVmap(sourcePalette, sourcePalette, -1, styleRanges); - // TODO: unsure if this is what this variable actually - // represents, but it is the correct variable number - int16 lastRoom = g_sci->getEngineState()->variables[VAR_GLOBAL][12].toSint16(); + int16 prevRoom = g_sci->getEngineState()->variables[VAR_GLOBAL][12].toSint16(); Common::Rect rect(_screen->getDisplayWidth(), _screen->getDisplayHeight()); _showList.add(rect); @@ -869,7 +870,7 @@ void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, const ShowStyleEntry Palette nextPalette(*_palette->getNextPalette()); - if (lastRoom < 1000) { + if (prevRoom < 1000) { for (int i = 0; i < ARRAYSIZE(sourcePalette.colors); ++i) { if (styleRanges[i] == -1 || styleRanges[i] == 0) { sourcePalette.colors[i] = nextPalette.colors[i]; @@ -893,7 +894,7 @@ void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, const ShowStyleEntry if (showStyle && showStyle->type != kShowStyleUnknown) { // TODO: SCI2.1mid transition effects // processEffects(); - warning("Transition not implemented!"); + warning("Transition %d not implemented!", showStyle->type); } else { showBits(); } @@ -901,8 +902,7 @@ void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, const ShowStyleEntry _frameNowVisible = true; for (PlaneList::iterator plane = _planes.begin(); plane != _planes.end(); ++plane) { -// TODO: -// plane->updateRedrawAllCount(); + (*plane)->_redrawAllCount = getScreenCount(); } if (g_sci->_gfxRemap32->getRemapCount() > 0 && _remapOccurred) { @@ -1033,7 +1033,10 @@ void GfxFrameout::alterVmap(const Palette &palette1, const Palette &palette2, co int8 styleRangeValue = styleRanges[currentValue]; if (styleRangeValue == -1 && styleRangeValue == style) { currentValue = pixels[pixelIndex] = clut[currentValue]; - styleRangeValue = styleRanges[clut[currentValue]]; + // NOTE: In original engine this assignment happens outside of the + // condition, but if the branch is not followed the value is just + // going to be the same as it was before + styleRangeValue = styleRanges[currentValue]; } if ( @@ -1084,44 +1087,7 @@ inline ShowStyleEntry *GfxFrameout::deleteShowStyleInternal(ShowStyleEntry *cons lastEntry->next = showStyle->next; } - // NOTE: Differences from SCI2/2.1early engine: - // 1. Memory of ShowStyle-owned objects was freed before ShowStyle was - // removed from the linked list, but since this operation is position - // independent, it has been moved after removal from the list for - // consistency with SCI2.1mid+ - // 2. In SCI2, `screenItems` was a pointer to an array of pointers, so - // extra deletes were performed here; we use an owned container object - // instead, which is automatically freed when ShowStyle is freed -#if 0 - if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) { - uint8 type = showStyle->type; - - if (type >= 1 && type <= 10) { - ScreenItemList &styleItems = showStyle->screenItems; - for (ScreenItemList::iterator it = styleItems.begin(); it != styleItems.end(); ++it) { - if (active) { - // TODO: _screen->deleteScreenItem(showStyle->plane, *it->id); - _screenItems.remove(*it); - } - delete *it; - } - } else if (type == 11 || type == 12) { - if (!showStyle->bitmapMemId.isNull()) { - _segMan->freeHunkEntry(showStyle->bitmapMemId); - } - if (showStyle->bitmapScreenItem != nullptr) { - // TODO: _screen->deleteScreenItem(showStyle->plane, showStyle->bitmapScreenItem->id); - _screenItems.remove(showStyle->bitmapScreenItem); - delete showStyle->bitmapScreenItem; - } - } - } else { -#endif - delete[] showStyle->fadeColorRanges; -#if 0 - } -#endif - + delete[] showStyle->fadeColorRanges; delete showStyle; // TODO: Verify that this is the correct entry to return @@ -1133,11 +1099,20 @@ inline ShowStyleEntry *GfxFrameout::deleteShowStyleInternal(ShowStyleEntry *cons // and need to be fixed in future // TODO: SQ6 does not use 'priority' (exists since SCI2) or 'blackScreen' (exists since SCI3); // check to see if other versions use or if they are just always ignored -void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t &planeObj, const ShowStyleType type, const int16 seconds, const int16 back, const int16 priority, const int16 animate, const int16 frameOutNow, const reg_t &pFadeArray, const int16 divisions, const int16 blackScreen) { +void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t planeObj, const ShowStyleType type, const int16 seconds, const int16 back, const int16 priority, const int16 animate, const int16 frameOutNow, reg_t pFadeArray, int16 divisions, const int16 blackScreen) { bool hasDivisions = false; bool hasFadeArray = false; - if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) { + + // KQ7 2.0b uses a mismatched version of the Styler script (SCI2.1early script + // for SCI2.1mid engine), so the calls it makes to kSetShowStyle are wrong and + // put `divisions` where `pFadeArray` is supposed to be + if (getSciVersion() == SCI_VERSION_2_1_MIDDLE && g_sci->getGameId() == GID_KQ7) { + hasDivisions = argc > 7; + hasFadeArray = false; + divisions = argc > 7 ? pFadeArray.toSint16() : -1; + pFadeArray = NULL_REG; + } else if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) { hasDivisions = argc > 7; hasFadeArray = false; } else if (getSciVersion() < SCI_VERSION_3) { @@ -1167,20 +1142,12 @@ void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t &planeObj, c error("Plane %04x:%04x is not present in active planes list", PRINT_REG(planeObj)); } - // TODO: This is Plane.gameRect in SCI engine, not planeRect. Engine uses - // Plane::ConvGameRectToPlaneRect to convert from gameRect to planeRect. - // Also this never gets used by SQ6 so it is not clear what it does yet - // Common::Rect gameRect = plane.planeRect; - bool createNewEntry = true; ShowStyleEntry *entry = findShowStyleForPlane(planeObj); if (entry != nullptr) { + // TODO: SCI2.1early has different criteria for show style reuse bool useExisting = true; - if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) { - useExisting = plane->_planeRect.width() == entry->width && plane->_planeRect.height() == entry->height; - } - if (useExisting) { useExisting = entry->divisions == (hasDivisions ? divisions : _defaultDivisions[type]) && entry->unknownC == _defaultUnknownC[type]; } @@ -1209,39 +1176,28 @@ void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t &planeObj, c entry->divisions = hasDivisions ? divisions : _defaultDivisions[type]; entry->plane = planeObj; -#if 0 - if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) { - entry->bitmapMemId = NULL_REG; - entry->screenItems.empty(); - entry->width = plane->_planeRect.width(); - entry->height = plane->_planeRect.height(); - } else { -#endif - entry->fadeColorRanges = nullptr; - if (hasFadeArray) { - // NOTE: SCI2.1mid engine does no check to verify that an array is - // successfully retrieved, and SegMan will cause a fatal error - // if we try to use a memory segment that is not an array - SciArray<reg_t> *table = _segMan->lookupArray(pFadeArray); - - uint32 rangeCount = table->getSize(); - entry->fadeColorRangesCount = rangeCount; - - // NOTE: SCI engine code always allocates memory even if the range - // table has no entries, but this does not really make sense, so - // we avoid the allocation call in this case - if (rangeCount > 0) { - entry->fadeColorRanges = new uint16[rangeCount]; - for (size_t i = 0; i < rangeCount; ++i) { - entry->fadeColorRanges[i] = table->getValue(i).toUint16(); - } + entry->fadeColorRanges = nullptr; + if (hasFadeArray) { + // NOTE: SCI2.1mid engine does no check to verify that an array is + // successfully retrieved, and SegMan will cause a fatal error + // if we try to use a memory segment that is not an array + SciArray<reg_t> *table = _segMan->lookupArray(pFadeArray); + + uint32 rangeCount = table->getSize(); + entry->fadeColorRangesCount = rangeCount; + + // NOTE: SCI engine code always allocates memory even if the range + // table has no entries, but this does not really make sense, so + // we avoid the allocation call in this case + if (rangeCount > 0) { + entry->fadeColorRanges = new uint16[rangeCount]; + for (size_t i = 0; i < rangeCount; ++i) { + entry->fadeColorRanges[i] = table->getValue(i).toUint16(); } - } else { - entry->fadeColorRangesCount = 0; } -#if 0 + } else { + entry->fadeColorRangesCount = 0; } -#endif } // NOTE: The original engine had no nullptr check and would just crash @@ -1258,9 +1214,6 @@ void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t &planeObj, c entry->delay = (seconds * 60 + entry->divisions - 1) / entry->divisions; if (entry->delay == 0) { -#if 0 - if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE && entry->fadeColorRanges != nullptr) { -#endif if (entry->fadeColorRanges != nullptr) { delete[] entry->fadeColorRanges; } @@ -1274,235 +1227,13 @@ void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t &planeObj, c } if (createNewEntry) { - // TODO: Implement SCI3, which may or may not actually have - // the same transitions as SCI2/SCI2.1early, but implemented - // differently -#if 0 - if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) { - switch (entry->type) { - case kShowStyleHShutterIn: - case kShowStyleHShutterOut: - prepareShowStyleWipe(entry, priority, 2, true); - break; - - case kShowStyleVShutterIn: - case kShowStyleVShutterOut: - prepareShowStyleWipe(entry, priority, 2, false); - break; - - case kShowStyleHWipe1: - case kShowStyleHWipe2: - prepareShowStyleWipe(entry, priority, 1, true); - break; - - case kShowStyleVWipe1: - case kShowStyleVWipe2: - prepareShowStyleWipe(entry, priority, 1, false); - break; - - case kShowStyleIrisIn: - case kShowStyleIrisOut: - prepareShowStyleIris(entry, priority); - break; - - case kShowStyle11: - case kShowStyle12: - prepareShowStylePixels(entry, priority, plane->planeRect); - break; - - default: - break; - } - } -#endif - + // TODO: Implement SCI2.1early and SCI3 entry->next = _showStyles; _showStyles = entry; } } } -#if 0 -void addFrameoutEntryInternal(ShowStyleEntry *const showStyle, const int16 priority, const CelInfo32 &celInfo, const Common::Rect &rect) { - ScreenItem *screenItem = new ScreenItem; - screenItem->plane = showStyle->plane; - screenItem->celInfo = celInfo; - screenItem->celRect = rect; - screenItem->isInList = true; - screenItem->priority = priority; - screenItem->visible = true; - showStyle->screenItems.push_back(screenItem); -} - -void GfxFrameout::prepareShowStyleWipe(ShowStyleEntry *const showStyle, const int16 priority, const int16 edgeCount, const bool horizontal) { - assert(edgeCount == 1 || edgeCount == 2); - - const int numScreenItems = showStyle->divisions * edgeCount; - const int extra = edgeCount > 1 ? 1 : 0; - - showStyle->edgeCount = edgeCount; - showStyle->screenItems.reserve(numScreenItems); - - CelInfo32 celInfo; - celInfo.bitmap = NULL_REG; - celInfo.type = kCelObjTypeView; - celInfo.color = showStyle->color; - - for (int i = 0; i < numScreenItems; ++i) { - Common::Rect rect; - - if (horizontal) { - rect.top = 0; - rect.bottom = showStyle->height - 1; - rect.left = (showStyle->width * i) / (showStyle->divisions * edgeCount); - rect.right = ((i + 1) * (showStyle->width + extra)) / (showStyle->divisions * edgeCount) - 1; - } else { - rect.left = 0; - rect.right = showStyle->width - 1; - rect.top = (showStyle->height * i) / (showStyle->divisions * edgeCount); - rect.bottom = ((i + 1) * (showStyle->height + extra)) / (showStyle->divisions * edgeCount) - 1; - } - - addFrameoutEntryInternal(showStyle, priority, celInfo, rect); - - if (edgeCount == 2) { - if (horizontal) { - int temp = rect.left; - rect.left = showStyle->width - rect.right - 1; - rect.right = showStyle->width - temp - 1; - } else { - int temp = rect.top; - rect.top = showStyle->height - rect.bottom - 1; - rect.bottom = showStyle->height - temp - 1; - } - - addFrameoutEntryInternal(showStyle, priority, celInfo, rect); - } - } -} - -void GfxFrameout::prepareShowStyleIris(ShowStyleEntry *const showStyle, const int16 priority) { - const int edgeCount = 4; - const int numScreenItems = showStyle->divisions * edgeCount; - - showStyle->edgeCount = edgeCount; - showStyle->screenItems.reserve(numScreenItems); - - CelInfo32 celInfo; - celInfo.bitmap = NULL_REG; - celInfo.type = kCelObjTypeView; - celInfo.color = showStyle->color; - - for (int i = 0; i < numScreenItems; ++i) { - Common::Rect rect; - - rect.right = showStyle->width - ((showStyle->width * i) / (showStyle->divisions * 2)) - 1; - rect.left = (showStyle->width * i) / (showStyle->divisions * 2); - rect.top = (showStyle->height * i) / (showStyle->divisions * 2); - rect.bottom = ((i + 1) * (showStyle->height + 1)) / (showStyle->divisions * 2) - 1; - - addFrameoutEntryInternal(showStyle, priority, celInfo, rect); - - { - int temp = rect.top; - rect.top = showStyle->height - rect.bottom - 1; - rect.bottom = showStyle->height - temp - 1; - } - - addFrameoutEntryInternal(showStyle, priority, celInfo, rect); - - rect.top = ((i + 1) * (showStyle->height + 1)) / (showStyle->divisions * 2); - rect.right = ((i + 1) * (showStyle->width + 1)) / (showStyle->divisions * 2) - 1; - rect.bottom = ((i + 1) * (showStyle->height + 1)) / (showStyle->divisions * 2) - 1; - - addFrameoutEntryInternal(showStyle, priority, celInfo, rect); - - { - int temp = rect.left; - rect.left = showStyle->width - rect.right - 1; - rect.right = showStyle->width - temp - 1; - } - - addFrameoutEntryInternal(showStyle, priority, celInfo, rect); - } -} - -void GfxFrameout::prepareShowStylePixels(ShowStyleEntry *const showStyle, const int16 priority, const Common::Rect planeGameRect) { - const int bitmapSize = showStyle->width * showStyle->height; - - // TODO: Verify that memory type 0x200 (what GK1 engine uses) - // is Hunk type - reg_t bitmapMemId = _segMan->allocateHunkEntry("ShowStylePixels()", bitmapSize + sizeof(GfxBitmapHeader)); - showStyle->bitmapMemId = bitmapMemId; - - // TODO: SCI2 GK1 uses a Bitmap constructor function to - // do this work - byte *bitmap = _segMan->getHunkPointer(bitmapMemId); - GfxBitmapHeader *header = (GfxBitmapHeader *)bitmap; - byte *bitmapData = bitmap + sizeof(GfxBitmapHeader); - - // TODO: These are defaults from the Bitmap constructor in - // GK1, not specific values set by this function. - // TODO: This probably should not even be using a struct at - // all since this information is machine endian dependent - // and will be reversed for Mac versions or when running - // ScummVM on big-endian systems. GK1 used packed structs - // everywhere so this probably worked better there too. - header->field_18 = 36; - header->field_1c = 36; - memset(header, 0, sizeof(GfxBitmapHeader)); - - header->width = showStyle->width; - header->height = showStyle->height; - header->field_8 = 250; - header->size = bitmapSize; - - // TODO: Scaled dimensions in bitmap headers was not added - // until SCI2.1mid. It is not clear what the right thing to - // do here is. - if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) { - header->scaledWidth = _currentBuffer.scriptWidth; - header->scaledHeight = _currentBuffer.scriptHeight; - } - - Common::Rect copyRect; - // TODO: planeGameRect is supposedly in script coordinates, - // which are usually 320x200. If bitsSaveDisplayScreen is - // in native resolution then seemingly this function will - // not work properly since we will be not copy enough bits, - // or from the correct location. - copyRect.left = planeGameRect.left; - copyRect.top = planeGameRect.top; - copyRect.right = planeGameRect.left + showStyle->width; - copyRect.bottom = planeGameRect.top + showStyle->height; - _screen->bitsSaveDisplayScreen(copyRect, bitmapData); - - CelInfo32 celInfo; - celInfo.bitmap = bitmapMemId; - celInfo.type = kCelObjTypeMem; - - ScreenItem *screenItem = new ScreenItem; - - screenItem->position.x = 0; - screenItem->position.y = 0; - - showStyle->bitmapScreenItem = screenItem; - screenItem->priority = priority; - - // TODO: Have not seen/identified this particular flag yet in - // SCI2.1mid (SQ6) engine; maybe (1) a duplicate of `created`, - // or (2) does not exist any more, or (3) one of the other - // still-unidentified fields. Probably need to look at the - // GK1 source for its use in drawing algorithms to determine - // if/how this correlates to ScreenItem members in the - // SCI2.1mid engine. -// screenItem->isInList = true; - - Plane *plane = _planes.findByObject(showStyle.plane); - plane->_screenItemList.add(screenItem); -} -#endif - // NOTE: Different version of SCI engine support different show styles // SCI2 implements 0, 1/3/5/7/9, 2/4/6/8/10, 11, 12, 13, 14 // SCI2.1 implements 0, 1/2/3/4/5/6/7/8/9/10/11/12/15, 13, 14 @@ -1544,53 +1275,15 @@ void GfxFrameout::processShowStyles() { case kShowStyleWipeLeft: case kShowStyleWipeUp: case kShowStyleIrisOut: -#if 0 - if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) { -#endif - retval = processShowStyleMorph(showStyle); -#if 0 - } else { - retval = processShowStyleWipe(-1, showStyle); - } -#endif - break; case kShowStyleHShutterIn: case kShowStyleVShutterIn: case kShowStyleWipeRight: case kShowStyleWipeDown: case kShowStyleIrisIn: -#if 0 - if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) { -#endif - retval = processShowStyleMorph(showStyle); -#if 0 - } else { - retval = processShowStyleWipe(1, showStyle); - } -#endif - break; case kShowStyle11: -#if 0 - if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) { -#endif - retval = processShowStyleMorph(showStyle); -#if 0 - } else { - retval = processShowStyle11(showStyle); - } -#endif - break; case kShowStyle12: case kShowStyleUnknown: { -#if 0 - if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) { -#endif - retval = processShowStyleMorph(showStyle); -#if 0 - } else { - retval = processShowStyle12(showStyle); - } -#endif + retval = processShowStyleMorph(showStyle); break; } case kShowStyleFadeOut: { @@ -1684,285 +1377,6 @@ bool GfxFrameout::processShowStyleFade(const int direction, ShowStyleEntry *cons return false; } -// TODO: Rect sizes are wrong, rects in SCI are inclusive of bottom/right but -// in ScummVM are exclusive so extra ±1 operations here are wrong -#if 0 -bool GfxFrameout::processShowStyleWipe(const ShowStyleEntry *const style) { - const int16 divisions = style->divisions; - Common::Rect rect(divisions, divisions); - - const Plane *const plane = _visibleScreen->planeList->findByObject(style->plane); - - const int16 planeLeft = plane->field_4C.left; - const int16 planeTop = plane->field_4C.top; - const int16 planeRight = plane->field_4C.right; - const int16 planeBottom = plane->field_4C.bottom; - const int16 planeWidth = planeRight - planeLeft + 1; - const int16 planeHeight = planeBottom - planeTop + 1; - - const int16 divisionWidth = planeWidth / divisions - 1; - int16 shutterDivisionWidth = planeWidth / (2 * divisions); - if (shutterDivisionWidth >= 0) { - const int16 heightPerDivision = planeHeight / divisions; - int16 shutterMiddleX = divisions * shutterDivisionWidth; - for (int16 x = divisionWidth - shutterDivisionWidth; x <= divisionWidth; ++x) { - int16 divisionTop = 0; - for (int16 y = 0; y < heightPerDivision; ++y, divisionTop += divisions) { - rect.top = planeTop + divisionTop; - rect.bottom = rect.top + divisions - 1; - rect.left = planeLeft + shutterMiddleX; - rect.right = rect.left + divisions - 1; - // _screen->rectList.clear(); - // _screen->rectList.add(rect); - // showBits(); - } - // number of divisions does not divide evenly into plane height, - // draw the remainder - if (planeHeight % divisions) { - rect.top = planeTop + divisionTop; - rect.bottom = rect.top + planeHeight % divisions - 1; - rect.left = planeLeft + shutterMiddleX; - rect.right = rect.left + divisions - 1; - // _screen->rectList.clear(); - // _screen->rectList.add(rect); - // showBits(); - } - - divisionTop = 0; - for (int16 y = 0; y < heightPerDivision; ++y, divisionTop += divisions) { - rect.top = planeTop + divisionTop; - rect.bottom = rect.top + divisions - 1; - rect.left = planeLeft + divisions * x; - rect.right = rect.left + divisions - 1; - // _screen->rectList.clear(); - // _screen->rectList.add(rect); - // showBits(); - } - if (planeHeight % divisions) { - rect.top = planeTop + divisionTop; - rect.bottom = rect.top + planeHeight % divisions - 1; - rect.left = planeLeft + divisions * x; - rect.right = rect.left + divisions - 1; - // _screen->rectList.clear(); - // _screen->rectList.add(rect); - // showBits(); - } - - shutterMiddleX -= divisions; - --shutterDivisionWidth; - } - } - - if (planeWidth % divisions) { - const int16 roundedPlaneWidth = divisions * divisionWidth; - int16 divisionTop = 0; - for (int16 y = 0; y < planeHeight / divisions; ++y, divisionTop += divisions) { - rect.top = planeTop + divisionTop; - rect.bottom = rect.top + divisions - 1; - rect.left = planeLeft + roundedPlaneWidth; - rect.right = rect.left + planeWidth % divisions + divisions - 1; - // _screen->rectList.clear(); - // _screen->rectList.add(rect); - // showBits(); - } - if (planeHeight % divisions) { - rect.top = planeTop + divisionTop; - rect.bottom = rect.top + planeHeight % divisions - 1; - rect.left = planeLeft + roundedPlaneWidth; - rect.right = rect.left + planeWidth % divisions + divisions - 1; - // _screen->rectList.clear(); - // _screen->rectList.add(rect); - // showBits(); - } - } - - rect.right = planeRight; - rect.left = planeLeft; - rect.top = planeTop; - rect.bottom = planeBottom; - // _screen->rectList.clear(); - // _screen->rectList.add(rect); - // showBits(); -} -#endif -#if 0 -bool GfxFrameout::processShowStyleWipe(const int direction, ShowStyleEntry *const showStyle) { - if (showStyle->currentStep < showStyle->divisions) { - int index; - if (direction <= 0) { - index = showStyle->divisions - showStyle->currentStep - 1; - } else { - index = showStyle->currentStep; - } - - index *= showStyle->edgeCount; - - if (showStyle->edgeCount > 0) { - for (int i = 0; i < showStyle->edgeCount; ++i) { - if (showStyle->fadeUp) { - ScreenItem *screenItem = showStyle->screenItems[index + i]; - if (screenItem != nullptr) { - // TODO: _screen->deleteScreenItem(screenItem); - _screenItems.remove(screenItem); - - delete screenItem; - showStyle->screenItems[index + i] = nullptr; - } - } else { - ScreenItem *screenItem = showStyle->screenItems[index + i]; - // TODO: _screen->addScreenItem(screenItem); - _screenItems.push_back(screenItem); - } - } - - ++showStyle->currentStep; - showStyle->nextTick += showStyle->delay; - } - } - - if (showStyle->currentStep >= showStyle->divisions) { - if (showStyle->fadeUp) { - showStyle->processed = true; - } - - return true; - } - - return false; -} - -void fillRect(byte *data, const Common::Rect &rect, const int16 color, const int16 stride) { - -} - -bool GfxFrameout::processShowStyle11(ShowStyleEntry *const showStyle) { - int divisions = showStyle->divisions * showStyle->divisions; - - byte *bitmapData = _segMan->getHunkPointer(showStyle->bitmapMemId) + sizeof(GfxBitmapHeader); - - int ebx; - - if (showStyle->currentStep == 0) { - int ctr = 0; - int bloot = divisions; - do { - bloot >>= 1; - ++ctr; - } while (bloot != 1); - - showStyle->dissolveSeed = _dissolveSequenceSeeds[ctr]; - ebx = 800; - showStyle->unknown3A = 800; - showStyle->dissolveInitial = 800; - } else { - int ebx = showStyle->unknown3A; - do { - int eax = ebx >> 1; - if (ebx & 1) { - ebx = showStyle->dissolveSeed ^ eax; - } else { - ebx = eax; - } - } while (ebx >= divisions); - - if (ebx == showStyle->dissolveInitial) { - ebx = 0; - } - } - - Common::Rect rect; - - rect.left = (showStyle->width + showStyle->divisions - 1) / showStyle->divisions; - rect.top = (showStyle->height + showStyle->divisions - 1) / showStyle->divisions; - - if (showStyle->currentStep <= showStyle->divisions) { - int ebp = 0; - do { - int ecx = ebx % showStyle->divisions; - - Common::Rect drawRect; - drawRect.left = rect.left * ecx; - drawRect.right = drawRect.left + rect.left - 1; - drawRect.top = rect.top * ebx; - drawRect.bottom = rect.top * ebx + rect.top - 1; - - bool doit; - if (drawRect.right >= 0 && drawRect.bottom >= 0 && drawRect.left <= rect.right && drawRect.top <= rect.bottom) { - doit = true; - } else { - doit = false; - } - - if (doit) { - if (drawRect.left < 0) { - drawRect.left = 0; - } - - if (drawRect.top < 0) { - drawRect.top = 0; - } - - if (drawRect.right > rect.right) { - drawRect.right = rect.right; - } - - if (drawRect.bottom > rect.bottom) { - drawRect.bottom = rect.bottom; - } - } else { - drawRect.right = 0; - drawRect.bottom = 0; - drawRect.left = 0; - drawRect.top = 0; - } - - fillRect(bitmapData, drawRect, showStyle->color, showStyle->width); - - int eax = ebx; - do { - eax >>= 1; - if (ebx & 1) { - ebx = showStyle->dissolveSeed; - ebx ^= eax; - } else { - ebx = eax; - } - } while (ebx >= divisions); - - if (showStyle->currentStep != showStyle->divisions) { - ebp++; - } else { - drawRect.left = 0; - drawRect.top = 0; - drawRect.right = showStyle->width - 1; - drawRect.bottom = showStyle->height - 1; - fillRect(bitmapData, drawRect, showStyle->color, showStyle->width); - } - - } while (ebp <= showStyle->divisions); - - showStyle->unknown3A = ebx; - ++showStyle->currentStep; - showStyle->nextTick += showStyle->delay; - // _screen->updateScreenItem(showStyle->bitmapScreenItem); - } - - if (showStyle->currentStep >= showStyle->divisions) { - if (showStyle->fadeUp) { - showStyle->processed = true; - } - - return true; - } - - return false; -} - -bool GfxFrameout::processShowStyle12(ShowStyleEntry *const showStyle) { - return true; -} -#endif - void GfxFrameout::kernelFrameOut(const bool shouldShowBits) { if (_showStyles != nullptr) { processShowStyles(); @@ -1971,8 +1385,8 @@ void GfxFrameout::kernelFrameOut(const bool shouldShowBits) { _palMorphIsOn = false; } else { // TODO: Window scroll -// if (g_ScrollWindow) { -// doScroll(); +// if (g_PlaneScroll) { +// processScrolls(); // } frameOut(shouldShowBits); @@ -1983,7 +1397,7 @@ void GfxFrameout::kernelFrameOut(const bool shouldShowBits) { #pragma mark Mouse cursor reg_t GfxFrameout::kernelIsOnMe(const reg_t object, const Common::Point &position, bool checkPixel) const { - reg_t planeObject = readSelector(_segMan, object, SELECTOR(plane)); + const reg_t planeObject = readSelector(_segMan, object, SELECTOR(plane)); Plane *plane = _visiblePlanes.findByObject(planeObject); if (plane == nullptr) { return make_reg(0, 0); @@ -1994,6 +1408,13 @@ reg_t GfxFrameout::kernelIsOnMe(const reg_t object, const Common::Point &positio return make_reg(0, 0); } + // NOTE: The original engine passed a copy of the ScreenItem into isOnMe + // as a hack around the fact that the screen items in `_visiblePlanes` + // did not have their `_celObj` pointers cleared when their CelInfo was + // updated by `Plane::decrementScreenItemArrayCounts`. We handle this + // this more intelligently by clearing `_celObj` in the copy assignment + // operator, which is only ever called by `decrementScreenItemArrayCounts` + // anyway. return make_reg(0, isOnMe(*screenItem, *plane, position, checkPixel)); } |