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Diffstat (limited to 'engines/sci/graphics/gui_portrait.cpp')
-rw-r--r-- | engines/sci/graphics/gui_portrait.cpp | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/engines/sci/graphics/gui_portrait.cpp b/engines/sci/graphics/gui_portrait.cpp new file mode 100644 index 0000000000..de3da9bc84 --- /dev/null +++ b/engines/sci/graphics/gui_portrait.cpp @@ -0,0 +1,66 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/util.h" +#include "common/stack.h" +#include "graphics/primitives.h" + +#include "sci/sci.h" +#include "sci/engine/state.h" +#include "sci/graphics/gui_screen.h" +#include "sci/graphics/gui_palette.h" +#include "sci/graphics/gui_portrait.h" + +namespace Sci { + +SciGuiPortrait::SciGuiPortrait(ResourceManager *resMan, SciGuiScreen *screen, SciGuiPalette *palette, Common::String resourceName) + : _resMan(resMan), _screen(screen), _palette(palette), _resourceName(resourceName) { + init(); +} + +SciGuiPortrait::~SciGuiPortrait() { +} + +void SciGuiPortrait::init() { + // .BIN files are loaded from actors directory and from .\ directory + // header: + // 3 bytes "WIN" + // 2 bytes main height (should be the same as first bitmap header height) + // 2 bytes main width (should be the same as first bitmap header width) + // 2 bytes animation count + // 2 bytes unknown + // 2 bytes unknown + // 4 bytes paletteSize (base 1) + // paletteSize bytes paletteData + // 14 bytes bitmap header + // -> 4 bytes unknown + // -> 2 bytes height + // -> 2 bytes width + // -> 6 bytes unknown + // height * width bitmap data + // another animation count times bitmap header and data +} + +} // End of namespace Sci |