diff options
Diffstat (limited to 'engines/sci/graphics/menu.cpp')
-rw-r--r-- | engines/sci/graphics/menu.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/graphics/menu.cpp b/engines/sci/graphics/menu.cpp index 47f34cf99d..bfecc296a2 100644 --- a/engines/sci/graphics/menu.cpp +++ b/engines/sci/graphics/menu.cpp @@ -219,7 +219,7 @@ void GfxMenu::kernelAddEntry(Common::String title, Common::String content, reg_t } } itemEntry->textVmPtr = contentVmPtr; - itemEntry->textVmPtr.offset += beginPos; + itemEntry->textVmPtr.incOffset(beginPos); if (rightAlignedPos) { rightAlignedPos++; @@ -297,13 +297,13 @@ void GfxMenu::kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeI // We assume here that no script ever creates a separatorLine dynamically break; case SCI_MENU_ATTRIBUTE_KEYPRESS: - itemEntry->keyPress = tolower(value.offset); + itemEntry->keyPress = tolower(value.getOffset()); itemEntry->keyModifier = 0; // TODO: Find out how modifier is handled - debug("setAttr keypress %X %X", value.segment, value.offset); + debug("setAttr keypress %X %X", value.getSegment(), value.getOffset()); break; case SCI_MENU_ATTRIBUTE_TAG: - itemEntry->tag = value.offset; + itemEntry->tag = value.getOffset(); break; default: // Happens when loading a game in LSL3 - attribute 1A |