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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SCI_GRAPHICS_PAINT16_H
+#define SCI_GRAPHICS_PAINT16_H
+
+#include "sci/graphics/gui.h"
+
+#include "common/hashmap.h"
+
+namespace Sci {
+
+class GfxPorts;
+class Screen;
+class SciPalette;
+class Font;
+class SciGuiPicture;
+class View;
+
+class GfxPaint16 {
+public:
+ GfxPaint16(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, GfxCache *cache, GfxPorts *ports, Screen *screen, SciPalette *palette);
+ ~GfxPaint16();
+
+ void init(Text *text);
+
+ void setEGAdrawingVisualize(bool state);
+
+ void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId);
+ void drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
+ void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
+ void drawCel(View *view, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
+ void drawHiresCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledHiresHandle, uint16 scaleX = 128, uint16 scaleY = 128);
+
+ void clearScreen(byte color = 255);
+ void invertRect(const Common::Rect &rect);
+ void eraseRect(const Common::Rect &rect);
+ void paintRect(const Common::Rect &rect);
+ void fillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, byte clrBack = 0, byte bControl = 0);
+ void frameRect(const Common::Rect &rect);
+
+ void bitsShow(const Common::Rect &r);
+ void bitsShowHires(const Common::Rect &rect);
+ reg_t bitsSave(const Common::Rect &rect, byte screenFlags);
+ void bitsGetRect(reg_t memoryHandle, Common::Rect *destRect);
+ void bitsRestore(reg_t memoryHandle);
+ void bitsFree(reg_t memoryHandle);
+
+private:
+ ResourceManager *_resMan;
+ SegManager *_segMan;
+ Kernel *_kernel;
+ GfxCache *_cache;
+ GfxPorts *_ports;
+ Screen *_screen;
+ SciPalette *_palette;
+ Text *_text;
+
+ // true means make EGA picture drawing visible
+ bool _EGAdrawingVisualize;
+};
+
+} // End of namespace Sci
+
+#endif