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Diffstat (limited to 'engines/sci/graphics/picture.cpp')
-rw-r--r--engines/sci/graphics/picture.cpp51
1 files changed, 42 insertions, 9 deletions
diff --git a/engines/sci/graphics/picture.cpp b/engines/sci/graphics/picture.cpp
index 74f651a88a..a59153f116 100644
--- a/engines/sci/graphics/picture.cpp
+++ b/engines/sci/graphics/picture.cpp
@@ -69,15 +69,20 @@ void GfxPicture::draw(int16 animationNr, bool mirroredFlag, bool addToFlag, int1
headerSize = READ_LE_UINT16(_resource->data);
switch (headerSize) {
case 0x26: // SCI 1.1 VGA picture
+ _resourceType = SCI_PICTURE_TYPE_SCI11;
+ if (_addToFlag)
+ _priority = 15;
drawSci11Vga();
break;
#ifdef ENABLE_SCI32
case 0x0e: // SCI32 VGA picture
+ _resourceType = SCI_PICTURE_TYPE_SCI32;
drawSci32Vga();
break;
#endif
default:
// VGA, EGA or Amiga vector data
+ _resourceType = SCI_PICTURE_TYPE_REGULAR;
drawVectorData(_resource->data, _resource->size);
}
}
@@ -108,9 +113,8 @@ void GfxPicture::drawSci11Vga() {
_palette->set(&palette, true);
// display Cel-data
- if (has_cel) {
- drawCelData(inbuffer, size, cel_headerPos, cel_RlePos, cel_LiteralPos, 0, 0, false);
- }
+ if (has_cel)
+ drawCelData(inbuffer, size, cel_headerPos, cel_RlePos, cel_LiteralPos, 0, 0);
// process vector data
drawVectorData(inbuffer + vector_dataPos, vector_size);
@@ -139,6 +143,7 @@ void GfxPicture::drawSci32Vga(int16 celNo) {
// HACK
_mirroredFlag = false;
_addToFlag = false;
+ _resourceType = SCI_PICTURE_TYPE_SCI32;
if ((celNo == -1) || (celNo == 0)) {
// Create palette and set it
@@ -155,14 +160,14 @@ void GfxPicture::drawSci32Vga(int16 celNo) {
cel_LiteralPos = READ_LE_UINT32(inbuffer + cel_headerPos + 28);
cel_relXpos = READ_LE_UINT16(inbuffer + cel_headerPos + 38);
cel_relYpos = READ_LE_UINT16(inbuffer + cel_headerPos + 40);
- drawCelData(inbuffer, size, cel_headerPos, cel_RlePos, cel_LiteralPos, cel_relXpos, cel_relYpos, true);
+ drawCelData(inbuffer, size, cel_headerPos, cel_RlePos, cel_LiteralPos, cel_relXpos, cel_relYpos);
cel_headerPos += 42;
celCount--;
}
}
#endif
-void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 callerX, int16 callerY, bool hasSci32Header) {
+void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 callerX, int16 callerY) {
byte *celBitmap = NULL;
byte *ptr = NULL;
byte *headerPtr = inbuffer + headerPos;
@@ -179,11 +184,16 @@ void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos
int pixelNr, pixelCount;
#ifdef ENABLE_SCI32
- if (!hasSci32Header) {
+ if (_resourceType != SCI_PICTURE_TYPE_SCI32) {
#endif
displaceX = (signed char)headerPtr[4];
displaceY = (unsigned char)headerPtr[5];
- clearColor = headerPtr[6];
+ if (_resourceType == SCI_PICTURE_TYPE_SCI11) {
+ // SCI1.1 uses hardcoded clearcolor for pictures, even if cel header specifies otherwise
+ clearColor = _screen->getColorWhite();
+ } else {
+ clearColor = headerPtr[6];
+ }
#ifdef ENABLE_SCI32
} else {
displaceX = READ_LE_UINT16(headerPtr + 4); // probably signed?!?
@@ -518,10 +528,29 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) {
}
break;
+ // Pattern opcodes are handled in sierra sci1.1+ as actual NOPs and normally they definitely should not occur
+ // inside picture data for such games
case PIC_OP_SET_PATTERN:
+ if (_resourceType >= SCI_PICTURE_TYPE_SCI11) {
+ if (strcmp(g_sci->getGameID(), "sq4") == 0) {
+ // WORKAROUND: For SQ4 / for some pictures handle this like a terminator
+ // This picture includes garbage data, first a set pattern w/o parameter and then short pattern
+ // I guess that garbage is a left over from the sq4-floppy (sci1) to sq4-cd (sci1.1) conversion
+ switch (_resourceId) {
+ case 381:
+ case 376:
+ return;
+ default:
+ break;
+ }
+ }
+ error("pic-operation set pattern inside sci1.1+ vector data");
+ }
pattern_Code = data[curPos++];
break;
case PIC_OP_SHORT_PATTERNS:
+ if (_resourceType >= SCI_PICTURE_TYPE_SCI11)
+ error("pic-operation short pattern inside sci1.1+ vector data");
vectorGetPatternTexture(data, curPos, pattern_Code, pattern_Texture);
vectorGetAbsCoords(data, curPos, x, y);
vectorPattern(x, y, pic_color, pic_priority, pic_control, pattern_Code, pattern_Texture);
@@ -532,6 +561,8 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) {
}
break;
case PIC_OP_MEDIUM_PATTERNS:
+ if (_resourceType >= SCI_PICTURE_TYPE_SCI11)
+ error("pic-operation medium pattern inside sci1.1+ vector data");
vectorGetPatternTexture(data, curPos, pattern_Code, pattern_Texture);
vectorGetAbsCoords(data, curPos, x, y);
vectorPattern(x, y, pic_color, pic_priority, pic_control, pattern_Code, pattern_Texture);
@@ -542,6 +573,8 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) {
}
break;
case PIC_OP_ABSOLUTE_PATTERN:
+ if (_resourceType >= SCI_PICTURE_TYPE_SCI11)
+ error("pic-operation absolute pattern inside sci1.1+ vector data");
while (vectorIsNonOpcode(data[curPos])) {
vectorGetPatternTexture(data, curPos, pattern_Code, pattern_Texture);
vectorGetAbsCoords(data, curPos, x, y);
@@ -585,7 +618,7 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) {
vectorGetAbsCoordsNoMirror(data, curPos, x, y);
size = READ_LE_UINT16(data + curPos); curPos += 2;
_priority = pic_priority; // set global priority so the cel gets drawn using current priority as well
- drawCelData(data, _resource->size, curPos, curPos + 8, 0, x, y, false);
+ drawCelData(data, _resource->size, curPos, curPos + 8, 0, x, y);
curPos += size;
break;
case PIC_OPX_EGA_SET_PRIORITY_TABLE:
@@ -627,7 +660,7 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) {
_priority = pic_priority; // set global priority so the cel gets drawn using current priority as well
if (pic_priority == 255)
_priority = 0; // if priority not set, use priority 0
- drawCelData(data, _resource->size, curPos, curPos + 8, 0, x, y, false);
+ drawCelData(data, _resource->size, curPos, curPos + 8, 0, x, y);
curPos += size;
break;
case PIC_OPX_VGA_PRIORITY_TABLE_EQDIST: