diff options
Diffstat (limited to 'engines/sci/graphics/picture.cpp')
-rw-r--r-- | engines/sci/graphics/picture.cpp | 51 |
1 files changed, 42 insertions, 9 deletions
diff --git a/engines/sci/graphics/picture.cpp b/engines/sci/graphics/picture.cpp index 74f651a88a..a59153f116 100644 --- a/engines/sci/graphics/picture.cpp +++ b/engines/sci/graphics/picture.cpp @@ -69,15 +69,20 @@ void GfxPicture::draw(int16 animationNr, bool mirroredFlag, bool addToFlag, int1 headerSize = READ_LE_UINT16(_resource->data); switch (headerSize) { case 0x26: // SCI 1.1 VGA picture + _resourceType = SCI_PICTURE_TYPE_SCI11; + if (_addToFlag) + _priority = 15; drawSci11Vga(); break; #ifdef ENABLE_SCI32 case 0x0e: // SCI32 VGA picture + _resourceType = SCI_PICTURE_TYPE_SCI32; drawSci32Vga(); break; #endif default: // VGA, EGA or Amiga vector data + _resourceType = SCI_PICTURE_TYPE_REGULAR; drawVectorData(_resource->data, _resource->size); } } @@ -108,9 +113,8 @@ void GfxPicture::drawSci11Vga() { _palette->set(&palette, true); // display Cel-data - if (has_cel) { - drawCelData(inbuffer, size, cel_headerPos, cel_RlePos, cel_LiteralPos, 0, 0, false); - } + if (has_cel) + drawCelData(inbuffer, size, cel_headerPos, cel_RlePos, cel_LiteralPos, 0, 0); // process vector data drawVectorData(inbuffer + vector_dataPos, vector_size); @@ -139,6 +143,7 @@ void GfxPicture::drawSci32Vga(int16 celNo) { // HACK _mirroredFlag = false; _addToFlag = false; + _resourceType = SCI_PICTURE_TYPE_SCI32; if ((celNo == -1) || (celNo == 0)) { // Create palette and set it @@ -155,14 +160,14 @@ void GfxPicture::drawSci32Vga(int16 celNo) { cel_LiteralPos = READ_LE_UINT32(inbuffer + cel_headerPos + 28); cel_relXpos = READ_LE_UINT16(inbuffer + cel_headerPos + 38); cel_relYpos = READ_LE_UINT16(inbuffer + cel_headerPos + 40); - drawCelData(inbuffer, size, cel_headerPos, cel_RlePos, cel_LiteralPos, cel_relXpos, cel_relYpos, true); + drawCelData(inbuffer, size, cel_headerPos, cel_RlePos, cel_LiteralPos, cel_relXpos, cel_relYpos); cel_headerPos += 42; celCount--; } } #endif -void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 callerX, int16 callerY, bool hasSci32Header) { +void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 callerX, int16 callerY) { byte *celBitmap = NULL; byte *ptr = NULL; byte *headerPtr = inbuffer + headerPos; @@ -179,11 +184,16 @@ void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos int pixelNr, pixelCount; #ifdef ENABLE_SCI32 - if (!hasSci32Header) { + if (_resourceType != SCI_PICTURE_TYPE_SCI32) { #endif displaceX = (signed char)headerPtr[4]; displaceY = (unsigned char)headerPtr[5]; - clearColor = headerPtr[6]; + if (_resourceType == SCI_PICTURE_TYPE_SCI11) { + // SCI1.1 uses hardcoded clearcolor for pictures, even if cel header specifies otherwise + clearColor = _screen->getColorWhite(); + } else { + clearColor = headerPtr[6]; + } #ifdef ENABLE_SCI32 } else { displaceX = READ_LE_UINT16(headerPtr + 4); // probably signed?!? @@ -518,10 +528,29 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) { } break; + // Pattern opcodes are handled in sierra sci1.1+ as actual NOPs and normally they definitely should not occur + // inside picture data for such games case PIC_OP_SET_PATTERN: + if (_resourceType >= SCI_PICTURE_TYPE_SCI11) { + if (strcmp(g_sci->getGameID(), "sq4") == 0) { + // WORKAROUND: For SQ4 / for some pictures handle this like a terminator + // This picture includes garbage data, first a set pattern w/o parameter and then short pattern + // I guess that garbage is a left over from the sq4-floppy (sci1) to sq4-cd (sci1.1) conversion + switch (_resourceId) { + case 381: + case 376: + return; + default: + break; + } + } + error("pic-operation set pattern inside sci1.1+ vector data"); + } pattern_Code = data[curPos++]; break; case PIC_OP_SHORT_PATTERNS: + if (_resourceType >= SCI_PICTURE_TYPE_SCI11) + error("pic-operation short pattern inside sci1.1+ vector data"); vectorGetPatternTexture(data, curPos, pattern_Code, pattern_Texture); vectorGetAbsCoords(data, curPos, x, y); vectorPattern(x, y, pic_color, pic_priority, pic_control, pattern_Code, pattern_Texture); @@ -532,6 +561,8 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) { } break; case PIC_OP_MEDIUM_PATTERNS: + if (_resourceType >= SCI_PICTURE_TYPE_SCI11) + error("pic-operation medium pattern inside sci1.1+ vector data"); vectorGetPatternTexture(data, curPos, pattern_Code, pattern_Texture); vectorGetAbsCoords(data, curPos, x, y); vectorPattern(x, y, pic_color, pic_priority, pic_control, pattern_Code, pattern_Texture); @@ -542,6 +573,8 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) { } break; case PIC_OP_ABSOLUTE_PATTERN: + if (_resourceType >= SCI_PICTURE_TYPE_SCI11) + error("pic-operation absolute pattern inside sci1.1+ vector data"); while (vectorIsNonOpcode(data[curPos])) { vectorGetPatternTexture(data, curPos, pattern_Code, pattern_Texture); vectorGetAbsCoords(data, curPos, x, y); @@ -585,7 +618,7 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) { vectorGetAbsCoordsNoMirror(data, curPos, x, y); size = READ_LE_UINT16(data + curPos); curPos += 2; _priority = pic_priority; // set global priority so the cel gets drawn using current priority as well - drawCelData(data, _resource->size, curPos, curPos + 8, 0, x, y, false); + drawCelData(data, _resource->size, curPos, curPos + 8, 0, x, y); curPos += size; break; case PIC_OPX_EGA_SET_PRIORITY_TABLE: @@ -627,7 +660,7 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) { _priority = pic_priority; // set global priority so the cel gets drawn using current priority as well if (pic_priority == 255) _priority = 0; // if priority not set, use priority 0 - drawCelData(data, _resource->size, curPos, curPos + 8, 0, x, y, false); + drawCelData(data, _resource->size, curPos, curPos + 8, 0, x, y); curPos += size; break; case PIC_OPX_VGA_PRIORITY_TABLE_EQDIST: |