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-rw-r--r--engines/sci/graphics/picture.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/graphics/picture.cpp b/engines/sci/graphics/picture.cpp
index ce69ba8922..ecb54e89e8 100644
--- a/engines/sci/graphics/picture.cpp
+++ b/engines/sci/graphics/picture.cpp
@@ -357,7 +357,7 @@ void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos
curByte = *ptr++;
if ((curByte != clearColor) && (priority >= _screen->getPriority(x, y)))
_screen->putPixel(x, y, drawMask, curByte, priority, 0);
-
+
if (x == leftX) {
ptr += sourcePixelSkipPerRow;
x = rightX;
@@ -515,7 +515,7 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) {
icemanDrawFix = true;
}
if (g_sci->getGameId() == GID_KQ5) {
- // WORKAROUND: ignore the seemingly broken priority of picture 48
+ // WORKAROUND: ignore the seemingly broken priority of picture 48
// (island overview). Fixes bug #3041044.
if (_resourceId == 48)
ignoreBrokenPriority = true;
@@ -551,7 +551,7 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) {
case PIC_OP_SET_PRIORITY:
pic_priority = data[curPos++] & 0x0F;
- if (isEGA)
+ if (isEGA)
pic_priority = EGApriority[pic_priority];
if (ignoreBrokenPriority)
pic_priority = 255;