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-rw-r--r--engines/sci/graphics/ports.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/ports.cpp b/engines/sci/graphics/ports.cpp
index a3135e7177..8ba7c57b62 100644
--- a/engines/sci/graphics/ports.cpp
+++ b/engines/sci/graphics/ports.cpp
@@ -88,7 +88,7 @@ void GfxPorts::init(bool usesOldGfxFunctions, GfxPaint16 *paint16, GfxText16 *te
// Mother Goose (SCI1) uses -Nw 0 0 159 262. The game will later use SetPort so we don't need to set the other fields.
// This actually meant not skipping the first 10 pixellines in windowMgrPort
Common::String gameId = g_sci->getGameId();
- if (gameId == "jones" || gameId == "slater" || gameId == "hoyle3" || (gameId == "mothergoose" && getSciVersion() == SCI_VERSION_1_EARLY))
+ if (gameId == "jones" || gameId == "slater" || gameId == "hoyle3" || gameId == "hoyle4" || (gameId == "mothergoose" && getSciVersion() == SCI_VERSION_1_EARLY))
offTop = 0;
openPort(_wmgrPort);