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-rw-r--r--engines/sci/graphics/text32.cpp315
1 files changed, 202 insertions, 113 deletions
diff --git a/engines/sci/graphics/text32.cpp b/engines/sci/graphics/text32.cpp
index 21372f1502..fd6637f313 100644
--- a/engines/sci/graphics/text32.cpp
+++ b/engines/sci/graphics/text32.cpp
@@ -32,169 +32,185 @@
#include "sci/engine/selector.h"
#include "sci/engine/state.h"
#include "sci/graphics/cache.h"
+#include "sci/graphics/compare.h"
#include "sci/graphics/font.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/text32.h"
namespace Sci {
+#define BITMAP_HEADER_SIZE 46
+
+#define SCI_TEXT32_ALIGNMENT_RIGHT -1
+#define SCI_TEXT32_ALIGNMENT_CENTER 1
+#define SCI_TEXT32_ALIGNMENT_LEFT 0
+
GfxText32::GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen)
: _segMan(segMan), _cache(fonts), _screen(screen) {
}
GfxText32::~GfxText32() {
- purgeCache();
}
-void GfxText32::purgeCache() {
- for (TextCache::iterator cacheIterator = _textCache.begin(); cacheIterator != _textCache.end(); cacheIterator++) {
- delete[] cacheIterator->_value->surface;
- delete cacheIterator->_value;
- cacheIterator->_value = 0;
- }
-
- _textCache.clear();
-}
+reg_t GfxText32::createTextBitmap(reg_t textObject, uint16 maxWidth, uint16 maxHeight, reg_t prevHunk) {
+ reg_t stringObject = readSelector(_segMan, textObject, SELECTOR(text));
-void GfxText32::createTextBitmap(reg_t textObject) {
- if (_textCache.size() >= MAX_CACHED_TEXTS)
- purgeCache();
+ // The object in the text selector of the item can be either a raw string
+ // or a Str object. In the latter case, we need to access the object's data
+ // selector to get the raw string.
+ if (_segMan->isHeapObject(stringObject))
+ stringObject = readSelector(_segMan, stringObject, SELECTOR(data));
- uint32 textId = (textObject.segment << 16) | textObject.offset;
+ Common::String text = _segMan->getString(stringObject);
+ // HACK: The character offsets of the up and down arrow buttons are off by one
+ // in GK1, for some unknown reason. Fix them here.
+ if (text.size() == 1 && (text[0] == 29 || text[0] == 30)) {
+ text.setChar(text[0] + 1, 0);
+ }
+ GuiResourceId fontId = readSelectorValue(_segMan, textObject, SELECTOR(font));
+ GfxFont *font = _cache->getFont(fontId);
+ bool dimmed = readSelectorValue(_segMan, textObject, SELECTOR(dimmed));
+ int16 alignment = readSelectorValue(_segMan, textObject, SELECTOR(mode));
+ uint16 foreColor = readSelectorValue(_segMan, textObject, SELECTOR(fore));
+ uint16 backColor = readSelectorValue(_segMan, textObject, SELECTOR(back));
+
+ Common::Rect nsRect = g_sci->_gfxCompare->getNSRect(textObject);
+ uint16 width = nsRect.width() + 1;
+ uint16 height = nsRect.height() + 1;
+
+ // Limit rectangle dimensions, if requested
+ if (maxWidth > 0)
+ width = maxWidth;
+ if (maxHeight > 0)
+ height = maxHeight;
+
+ // Upscale the coordinates/width if the fonts are already upscaled
+ if (_screen->fontIsUpscaled()) {
+ width = width * _screen->getDisplayWidth() / _screen->getWidth();
+ height = height * _screen->getDisplayHeight() / _screen->getHeight();
+ }
- if (_textCache.contains(textId)) {
- // Delete the old entry
- TextEntry *oldEntry = _textCache[textId];
- delete[] oldEntry->surface;
- delete oldEntry;
- _textCache.erase(textId);
+ int entrySize = width * height + BITMAP_HEADER_SIZE;
+ reg_t memoryId = NULL_REG;
+ if (prevHunk.isNull()) {
+ memoryId = _segMan->allocateHunkEntry("TextBitmap()", entrySize);
+ writeSelector(_segMan, textObject, SELECTOR(bitmap), memoryId);
+ } else {
+ memoryId = prevHunk;
}
+ byte *memoryPtr = _segMan->getHunkPointer(memoryId);
- _textCache[textId] = createTextEntry(textObject);
-}
+ if (prevHunk.isNull())
+ memset(memoryPtr, 0, BITMAP_HEADER_SIZE);
-// TODO: Finish this!
-void GfxText32::drawTextBitmap(reg_t textObject, uint16 textX, uint16 textY, uint16 w) {
- uint32 textId = (textObject.segment << 16) | textObject.offset;
+ byte *bitmap = memoryPtr + BITMAP_HEADER_SIZE;
+ memset(bitmap, backColor, width * height);
- if (!_textCache.contains(textId))
- createTextBitmap(textObject);
+ // Save totalWidth, totalHeight
+ WRITE_LE_UINT16(memoryPtr, width);
+ WRITE_LE_UINT16(memoryPtr + 2, height);
- TextEntry *entry = _textCache[textId];
+ int16 charCount = 0;
+ uint16 curX = 0, curY = 0;
+ const char *txt = text.c_str();
+ int16 textWidth, textHeight, totalHeight = 0, offsetX = 0, offsetY = 0;
+ uint16 start = 0;
- // This draws text the "SCI0-SCI11" way. In SCI2, text is prerendered in kCreateTextBitmap
- // TODO: rewrite this the "SCI2" way (i.e. implement the text buffer to draw inside kCreateTextBitmap)
- GfxFont *font = _cache->getFont(readSelectorValue(_segMan, textObject, SELECTOR(font)));
- bool dimmed = readSelectorValue(_segMan,textObject, SELECTOR(dimmed));
- uint16 foreColor = readSelectorValue(_segMan, textObject, SELECTOR(fore));
+ // Calculate total text height
+ while (*txt) {
+ charCount = GetLongest(txt, width, font);
+ if (charCount == 0)
+ break;
- const char *txt = entry->text.c_str();
- int16 charCount;
+ Width(txt, 0, (int16)strlen(txt), fontId, textWidth, textHeight, true);
+
+ totalHeight += textHeight;
+ txt += charCount;
+ while (*txt == ' ')
+ txt++; // skip over breaking spaces
+ }
+
+ txt = text.c_str();
+ // Draw text in buffer
while (*txt) {
- charCount = GetLongest(txt, w, font);
+ charCount = GetLongest(txt, width, font);
if (charCount == 0)
break;
+ Width(txt, start, charCount, fontId, textWidth, textHeight, true);
- uint16 curX = textX;
+ switch (alignment) {
+ case SCI_TEXT32_ALIGNMENT_RIGHT:
+ offsetX = width - textWidth;
+ break;
+ case SCI_TEXT32_ALIGNMENT_CENTER:
+ // Center text both horizontally and vertically
+ offsetX = (width - textWidth) / 2;
+ offsetY = (height - totalHeight) / 2;
+ break;
+ case SCI_TEXT32_ALIGNMENT_LEFT:
+ offsetX = 0;
+ break;
+
+ default:
+ warning("Invalid alignment %d used in TextBox()", alignment);
+ }
for (int i = 0; i < charCount; i++) {
unsigned char curChar = txt[i];
- font->draw(curChar, textY, curX, foreColor, dimmed);
+ font->drawToBuffer(curChar, curY + offsetY, curX + offsetX, foreColor, dimmed, bitmap, width, height);
curX += font->getCharWidth(curChar);
}
- textY += font->getHeight();
+ curX = 0;
+ curY += font->getHeight();
txt += charCount;
while (*txt == ' ')
txt++; // skip over breaking spaces
}
- // TODO: The "SCI2" way of font drawing. Currently buggy
- /*
- for (int x = textX; x < entry->width; x++) {
- for (int y = textY; y < entry->height; y++) {
- byte pixel = entry->surface[y * entry->width + x];
- if (pixel)
- _screen->putPixel(x, y, 1, pixel, 0, 0);
- }
- }
- */
+ return memoryId;
}
-TextEntry *GfxText32::getTextEntry(reg_t textObject) {
- uint32 textId = (textObject.segment << 16) | textObject.offset;
-
- if (!_textCache.contains(textId))
- createTextBitmap(textObject);
-
- return _textCache[textId];
+void GfxText32::disposeTextBitmap(reg_t hunkId) {
+ _segMan->freeHunkEntry(hunkId);
}
-// TODO: Finish this! Currently buggy.
-TextEntry *GfxText32::createTextEntry(reg_t textObject) {
- reg_t stringObject = readSelector(_segMan, textObject, SELECTOR(text));
+void GfxText32::drawTextBitmap(uint16 x, uint16 y, Common::Rect planeRect, reg_t textObject) {
+ reg_t hunkId = readSelector(_segMan, textObject, SELECTOR(bitmap));
+ // Sanity check: Check if the hunk is set. If not, either the game scripts
+ // didn't set it, or an old saved game has been loaded, where it wasn't set.
+ if (hunkId.isNull())
+ return;
- // The object in the text selector of the item can be either a raw string
- // or a Str object. In the latter case, we need to access the object's data
- // selector to get the raw string.
- if (_segMan->isHeapObject(stringObject))
- stringObject = readSelector(_segMan, stringObject, SELECTOR(data));
+ byte *memoryPtr = _segMan->getHunkPointer(hunkId);
- const char *text = _segMan->getString(stringObject).c_str();
- GfxFont *font = _cache->getFont(readSelectorValue(_segMan, textObject, SELECTOR(font)));
- bool dimmed = readSelectorValue(_segMan, textObject, SELECTOR(dimmed));
- uint16 foreColor = readSelectorValue(_segMan, textObject, SELECTOR(fore));
- uint16 x = readSelectorValue(_segMan, textObject, SELECTOR(x));
- uint16 y = readSelectorValue(_segMan, textObject, SELECTOR(y));
-
- // Now get the bounding box from the associated plane
- reg_t planeObject = readSelector(_segMan, textObject, SELECTOR(plane));
- Common::Rect planeRect;
- if (!planeObject.isNull()) {
- planeRect.top = readSelectorValue(_segMan, planeObject, SELECTOR(top));
- planeRect.left = readSelectorValue(_segMan, planeObject, SELECTOR(left));
- planeRect.bottom = readSelectorValue(_segMan, planeObject, SELECTOR(bottom)) + 1;
- planeRect.right = readSelectorValue(_segMan, planeObject, SELECTOR(right)) + 1;
- } else {
- planeRect.top = 0;
- planeRect.left = 0;
- planeRect.bottom = _screen->getHeight();
- planeRect.right = _screen->getWidth();
- }
+ if (!memoryPtr)
+ error("Attempt to draw an invalid text bitmap");
- TextEntry *newEntry = new TextEntry();
- newEntry->object = stringObject;
- newEntry->x = x;
- newEntry->y = y;
- newEntry->width = planeRect.width();
- newEntry->height = planeRect.height();
- newEntry->surface = new byte[newEntry->width * newEntry->height];
- memset(newEntry->surface, 0, newEntry->width * newEntry->height);
- newEntry->text = _segMan->getString(stringObject);
-
- int16 maxTextWidth, charCount;
- uint16 curX = 0, curY = 0;
+ byte *surface = memoryPtr + BITMAP_HEADER_SIZE;
- maxTextWidth = 0;
- while (*text) {
- charCount = GetLongest(text, planeRect.width(), font);
- if (charCount == 0)
- break;
+ int curByte = 0;
+ uint16 skipColor = readSelectorValue(_segMan, textObject, SELECTOR(skip));
+ uint16 textX = planeRect.left + x;
+ uint16 textY = planeRect.top + y;
+ // Get totalWidth, totalHeight
+ uint16 width = READ_LE_UINT16(memoryPtr);
+ uint16 height = READ_LE_UINT16(memoryPtr + 2);
- for (int i = 0; i < charCount; i++) {
- unsigned char curChar = text[i];
- font->drawToBuffer(curChar, curY, curX, foreColor, dimmed, newEntry->surface, newEntry->width, newEntry->height);
- curX += font->getCharWidth(curChar);
- }
-
- curY += font->getHeight();
- text += charCount;
- while (*text == ' ')
- text++; // skip over breaking spaces
+ // Upscale the coordinates/width if the fonts are already upscaled
+ if (_screen->fontIsUpscaled()) {
+ textX = textX * _screen->getDisplayWidth() / _screen->getWidth();
+ textY = textY * _screen->getDisplayHeight() / _screen->getHeight();
}
- return newEntry;
+ for (int curY = 0; curY < height; curY++) {
+ for (int curX = 0; curX < width; curX++) {
+ byte pixel = surface[curByte++];
+ if (pixel != skipColor)
+ _screen->putFontPixel(textY, curX + textX, curY, pixel);
+ }
+ }
}
int16 GfxText32::GetLongest(const char *text, int16 maxWidth, GfxFont *font) {
@@ -235,4 +251,77 @@ int16 GfxText32::GetLongest(const char *text, int16 maxWidth, GfxFont *font) {
return maxChars;
}
+void GfxText32::kernelTextSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight) {
+ Common::Rect rect(0, 0, 0, 0);
+ Size(rect, text, font, maxWidth);
+ *textWidth = rect.width();
+ *textHeight = rect.height();
+}
+
+void GfxText32::StringWidth(const char *str, GuiResourceId fontId, int16 &textWidth, int16 &textHeight) {
+ Width(str, 0, (int16)strlen(str), fontId, textWidth, textHeight, true);
+}
+
+void GfxText32::Width(const char *text, int16 from, int16 len, GuiResourceId fontId, int16 &textWidth, int16 &textHeight, bool restoreFont) {
+ uint16 curChar;
+ textWidth = 0; textHeight = 0;
+
+ GfxFont *font = _cache->getFont(fontId);
+
+ if (font) {
+ text += from;
+ while (len--) {
+ curChar = (*(const byte *)text++);
+ switch (curChar) {
+ case 0x0A:
+ case 0x0D:
+ case 0x9781: // this one is used by SQ4/japanese as line break as well
+ textHeight = MAX<int16> (textHeight, font->getHeight());
+ break;
+ case 0x7C:
+ warning("Code processing isn't implemented in SCI32");
+ break;
+ default:
+ textHeight = MAX<int16> (textHeight, font->getHeight());
+ textWidth += font->getCharWidth(curChar);
+ break;
+ }
+ }
+ }
+}
+
+int16 GfxText32::Size(Common::Rect &rect, const char *text, GuiResourceId fontId, int16 maxWidth) {
+ int16 charCount;
+ int16 maxTextWidth = 0, textWidth;
+ int16 totalHeight = 0, textHeight;
+
+ rect.top = rect.left = 0;
+ GfxFont *font = _cache->getFont(fontId);
+
+ if (maxWidth < 0) { // force output as single line
+ StringWidth(text, fontId, textWidth, textHeight);
+ rect.bottom = textHeight;
+ rect.right = textWidth;
+ } else {
+ // rect.right=found widest line with RTextWidth and GetLongest
+ // rect.bottom=num. lines * GetPointSize
+ rect.right = (maxWidth ? maxWidth : 192);
+ const char *curPos = text;
+ while (*curPos) {
+ charCount = GetLongest(curPos, rect.right, font);
+ if (charCount == 0)
+ break;
+ Width(curPos, 0, charCount, fontId, textWidth, textHeight, false);
+ maxTextWidth = MAX(textWidth, maxTextWidth);
+ totalHeight += textHeight;
+ curPos += charCount;
+ while (*curPos == ' ')
+ curPos++; // skip over breaking spaces
+ }
+ rect.bottom = totalHeight;
+ rect.right = maxWidth ? maxWidth : MIN(rect.right, maxTextWidth);
+ }
+ return rect.right;
+}
+
} // End of namespace Sci