diff options
Diffstat (limited to 'engines/sci/graphics/view.cpp')
-rw-r--r-- | engines/sci/graphics/view.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp index e095cde697..a77bcccc52 100644 --- a/engines/sci/graphics/view.cpp +++ b/engines/sci/graphics/view.cpp @@ -432,10 +432,11 @@ void unpackCelData(byte *inBuffer, byte *celBitmap, byte clearColor, int pixelCo // Skip the next YYYYY pixels (i.e. transparency) if (literalPos && isMacSci11ViewData) { - // KQ6/Freddy Pharkas use byte lengths, all others use uint16 + // KQ6/Freddy Pharkas/Slater use byte lengths, all others use uint16 // The SCI devs must have realized that a max of 255 pixels wide // was not very good for 320 or 640 width games. - bool hasByteLengths = (g_sci->getGameId() == GID_KQ6 || g_sci->getGameId() == GID_FREDDYPHARKAS); + bool hasByteLengths = (g_sci->getGameId() == GID_KQ6 || g_sci->getGameId() == GID_FREDDYPHARKAS + || g_sci->getGameId() == GID_SLATER); // compression for SCI1.1+ Mac while (pixelNr < pixelCount) { |