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-rw-r--r--engines/sci/graphics/view.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp
index 40c96dcfed..3fdfd86d2f 100644
--- a/engines/sci/graphics/view.cpp
+++ b/engines/sci/graphics/view.cpp
@@ -82,6 +82,9 @@ void GfxView::initData(GuiResourceId resourceId) {
_EGAmapping = NULL;
// If we find a SCI1/SCI1.1 view (not amiga), we switch to that type for EGA
+ // This could get used to make view patches for EGA games, where the new views include more colors
+ // Users could manually adjust old views to make them look better (like removing dithered colors that aren't
+ // caught by our undithering or even improve the graphics overall)
if (curViewType == kViewEga) {
if (_resourceData[1] == 0x80) {
switch (READ_LE_UINT16(_resourceData + 4)) {