diff options
Diffstat (limited to 'engines/sci/graphics')
-rw-r--r-- | engines/sci/graphics/animate.cpp | 20 | ||||
-rw-r--r-- | engines/sci/graphics/animate.h | 6 |
2 files changed, 17 insertions, 9 deletions
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp index 339132a76c..57879b6653 100644 --- a/engines/sci/graphics/animate.cpp +++ b/engines/sci/graphics/animate.cpp @@ -185,12 +185,6 @@ void GfxAnimate::makeSortedList(List *list) { listEntry->scaleX = 128; listEntry->scaleY = 128; } - // TODO - // On scaleSignal bit 1 sierra sci does some stuff with global var 2, current Port - // and some other stuff and sets scaleX/Y accordingly. It seems this functionality is needed in at - // least sq5 right when starting the game before wilco exists the room. Currently we dont get scaling - // but sierra sci does scaling there. I dont fully understand the code yet, that's why i didnt implement - // anything. } else { listEntry->scaleSignal = 0; listEntry->scaleX = 128; @@ -236,6 +230,20 @@ void GfxAnimate::fill(byte &old_picNotValid) { writeSelectorValue(_s->_segMan, curObject, SELECTOR(cel), listEntry->celNo); } + // Process global scaling, if needed + if (listEntry->scaleSignal & kScaleSignalDoScaling) { + if (listEntry->scaleSignal & kScaleSignalGlobalScaling) { + // Global scaling uses global var 2 and some other stuff to calculate scaleX/scaleY + int16 maxScale = readSelectorValue(_s->_segMan, curObject, SELECTOR(maxScale)); + int16 maxCelHeight = (maxScale * view->getHeight(listEntry->loopNo, listEntry->celNo)) >> 7; + // TODO! + + // and set objects scale selectors + //writeSelectorValue(_s->_segMan, curObject, SELECTOR(scaleX), listEntry->scaleX); + //writeSelectorValue(_s->_segMan, curObject, SELECTOR(scaleY), listEntry->scaleY); + } + } + // Create rect according to coordinates and given cel if (listEntry->scaleSignal & kScaleSignalDoScaling) { view->getCelScaledRect(listEntry->loopNo, listEntry->celNo, listEntry->x, listEntry->y, listEntry->z, listEntry->scaleX, listEntry->scaleY, &listEntry->celRect); diff --git a/engines/sci/graphics/animate.h b/engines/sci/graphics/animate.h index 324ca0d700..a7d925c6e0 100644 --- a/engines/sci/graphics/animate.h +++ b/engines/sci/graphics/animate.h @@ -51,9 +51,9 @@ enum ViewSignals { }; enum ViewScaleSignals { - kScaleSignalDoScaling = 0x0001, // enables scaling when drawing that cel (involves scaleX and scaleY) - kScaleSignalUnknown1 = 0x0002, // seems to do something with globalvar 2, sets scaleX/scaleY - kScaleSignalUnknown2 = 0x0004 // really unknown + kScaleSignalDoScaling = 0x0001, // enables scaling when drawing that cel (involves scaleX and scaleY) + kScaleSignalGlobalScaling = 0x0002, // means that global scaling shall get applied on that cel (sets scaleX/scaleY) + kScaleSignalUnknown2 = 0x0004 // really unknown }; struct AnimateEntry { |