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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "sci/sci.h"
+#include "sci/engine/state.h"
+#include "sci/tools.h"
+#include "sci/gui/gui_screen.h"
+#include "sci/gui/gui_font.h"
+
+namespace Sci {
+
+SciGUIfont::SciGUIfont(OSystem *system, EngineState *state, SciGUIscreen *screen, sciResourceId resourceId)
+ : _system(system), _s(state), _screen(screen), _resourceId(resourceId) {
+ assert(resourceId != -1);
+ initData(resourceId);
+}
+
+SciGUIfont::~SciGUIfont() {
+}
+
+void SciGUIfont::initData(sciResourceId resourceId) {
+ Resource *fontResource = _s->resMan->findResource(ResourceId(kResourceTypeFont, resourceId), false);
+ if (!fontResource) {
+ error("font resource %d not found", resourceId);
+ }
+ _resourceData = fontResource->data;
+
+ mCharMax = READ_LE_UINT16(_resourceData + 2);
+ mFontH = READ_LE_UINT16(_resourceData + 4);
+ mChars = new charinfo[mCharMax];
+ // filling info for every char
+ for (int16 i = 0; i < mCharMax; i++) {
+ mChars[i].offset = READ_LE_UINT16(_resourceData + 6 + i * 2);
+ mChars[i].w = _resourceData[mChars[i].offset];
+ mChars[i].h = _resourceData[mChars[i].offset + 1];
+ }
+}
+
+sciResourceId SciGUIfont::getResourceId() {
+ return _resourceId;
+}
+
+byte SciGUIfont::getHeight() {
+ return mFontH;
+}
+byte SciGUIfont::getCharWidth(byte chr) {
+ return chr < mCharMax ? mChars[chr].w : 0;
+}
+byte SciGUIfont::getCharHeight(byte chr) {
+ return chr < mCharMax ? mChars[chr].h : 0;
+}
+byte *SciGUIfont::getCharData(byte chr) {
+ return chr < mCharMax ? _resourceData + mChars[chr].offset + 2 : 0;
+}
+
+void SciGUIfont::draw(int16 chr, int16 top, int16 left, byte color, byte textface) {
+ int charWidth = MIN<int>(getCharWidth(chr), _screen->_width - left);
+ int charHeight = MIN<int>(getCharHeight(chr), 200 - top);
+ byte b = 0, mask = 0xFF;
+ int pitch = _screen->_width;
+ int y = top;
+
+ byte *pIn = getCharData(chr);
+ for (int i = 0; i < charHeight; i++, y++) {
+ if (textface & 1) // "grayed" output
+ mask = top++ % 2 ? 0xAA : 0x55;
+ for (int done = 0; done < charWidth; done++) {
+ if ((done & 7) == 0) // fetching next data byte
+ b = *(pIn++) & mask;
+ if (b & 0x80) // if MSB is set - paint it
+ _screen->Put_Pixel(left + done, y, 1, color, 0, 0);
+ b = b << 1;
+ }
+ }
+
+}
+
+} // end of namespace Sci