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+/***************************************************************************
+ sys_strings.h Copyright (C) 2002 Christoph Reichenbach
+
+
+ This program may be modified and copied freely according to the terms of
+ the GNU general public license (GPL), as long as the above copyright
+ notice and the licensing information contained herein are preserved.
+
+ Please refer to www.gnu.org for licensing details.
+
+ This work is provided AS IS, without warranty of any kind, expressed or
+ implied, including but not limited to the warranties of merchantibility,
+ noninfringement, and fitness for a specific purpose. The author will not
+ be held liable for any damage caused by this work or derivatives of it.
+
+ By using this source code, you agree to the licensing terms as stated
+ above.
+
+
+ Please contact the maintainer for bug reports or inquiries.
+
+ Current Maintainer:
+
+ Christoph Reichenbach (CR) <jameson@linuxgames.com>
+
+***************************************************************************/
+
+#ifndef _FREESCI_SYSTEM_STRINGS_H_
+#define _FREESCI_SYSTEM_STRINGS_H_
+
+#define SYS_STRINGS_MAX 4
+
+#define SYS_STRING_SAVEDIR 0
+#define SYS_STRING_PARSER_BASE 1
+
+#define MAX_PARSER_BASE 64
+
+typedef struct {
+ char *name;
+ int max_size;
+ char *value;
+} sys_string_t;
+
+typedef struct {
+ sys_string_t strings[SYS_STRINGS_MAX];
+} sys_strings_t;
+
+void
+sys_string_acquire(sys_strings_t *strings, int index, const char *name, int max_len);
+/* Reserves a new system string
+** Parameters: (sys_strings_t *) strings: The string table to reserve in
+** (int) index: Index number to reserve
+** (const char *) name: Name the entry should be tagged with
+** (int) max_len: Maximum string length in bytes
+*/
+
+int
+sys_string_set(sys_strings_t *strings, int index, const char *value);
+/* Sets the value of a system string
+** Parameters: (sys_strings_t *) strings: The string table to use
+** (int) index: Index of the string to write to
+** (const char *) value: The value to copy
+** Returns : 0 on success, 1 on error
+** Length clipping is performed.
+*/
+
+void
+sys_strings_restore(sys_strings_t *new_strings, sys_strings_t *old_strings);
+/* Cleanup system strings after a gamestate restore
+** Parameters: (sys_strings_t *) The freshly loaded system strings to clean up
+** (sys_strings_t *) The old system strings to clean up
+*/
+
+void
+sys_string_free_all(sys_strings_t *strings);
+/* Deallocates all allocated system strings
+** Parameters: (sys_strings_t *) strings: The string table to deallocate
+*/
+
+#endif /* !_FREESCI_SYSTEM_STRINGS_H_ */