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-rw-r--r--engines/sci/resource.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp
index bf669c9176..29f3017acb 100644
--- a/engines/sci/resource.cpp
+++ b/engines/sci/resource.cpp
@@ -1877,12 +1877,6 @@ int ResourceManager::readResourceMapSCI1(ResourceSource *map) {
// if we use the first entries in the resource file, half of the
// game will be English and umlauts will also be missing :P
if (resource->_source->getSourceType() == kSourceVolume) {
- // Maps are read during the scanning process (below), so
- // need to be treated as unallocated in order for the new
- // data from this volume to be picked up and used
- if (resId.getType() == kResourceTypeMap) {
- resource->_status = kResStatusNoMalloc;
- }
updateResource(resId, source, fileOffset, 0, map->getLocationName());
}
}