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-rw-r--r--engines/sci/resource.cpp53
1 files changed, 41 insertions, 12 deletions
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp
index 46fb0fbf99..9809f10576 100644
--- a/engines/sci/resource.cpp
+++ b/engines/sci/resource.cpp
@@ -92,7 +92,7 @@ const char *getSciVersionDesc(SciVersion version) {
#undef SCI_REQUIRE_RESOURCE_FILES
-//#define SCI_VERBOSE_resMan 1
+//#define SCI_VERBOSE_RESMAN 1
static const char *sci_error_types[] = {
"No error",
@@ -142,7 +142,6 @@ static const ResourceType s_resTypeMapSci0[] = {
kResourceTypeTranslation // 0x14
};
-#ifdef ENABLE_SCI32
// TODO: 12 should be "Wave", but SCI seems to just store it in Audio resources
static const ResourceType s_resTypeMapSci21[] = {
kResourceTypeView, kResourceTypePic, kResourceTypeScript, kResourceTypeText, // 0x00-0x03
@@ -152,7 +151,6 @@ static const ResourceType s_resTypeMapSci21[] = {
kResourceTypeMap, kResourceTypeHeap, kResourceTypeChunk, kResourceTypeAudio36, // 0x10-0x13
kResourceTypeSync36, kResourceTypeTranslation, kResourceTypeRobot, kResourceTypeVMD // 0x14-0x17
};
-#endif
ResourceType ResourceManager::convertResType(byte type) {
type &= 0x7f;
@@ -163,7 +161,6 @@ ResourceType ResourceManager::convertResType(byte type) {
return s_resTypeMapSci0[type];
} else {
// SCI2.1+
-#ifdef ENABLE_SCI32
if (type < ARRAYSIZE(s_resTypeMapSci21)) {
// LSL6 hires doesn't have the chunk resource type, to match
// the resource types of the lowres version, thus we use the
@@ -173,9 +170,6 @@ ResourceType ResourceManager::convertResType(byte type) {
else
return s_resTypeMapSci21[type];
}
-#else
- error("SCI32 support not compiled in");
-#endif
}
return kResourceTypeInvalid;
@@ -490,8 +484,9 @@ void ResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
int error = res->decompress(resMan->getVolVersion(), fileStream);
if (error) {
- warning("Error %d occurred while reading %s from resource file: %s",
- error, res->_id.toString().c_str(), sci_error_types[error]);
+ warning("Error %d occurred while reading %s from resource file %s: %s",
+ error, res->_id.toString().c_str(), res->getResourceLocation().c_str(),
+ sci_error_types[error]);
res->unalloc();
}
@@ -852,7 +847,16 @@ void ResourceManager::init() {
debugC(1, kDebugLevelResMan, "resMan: Detected Amiga graphic resources");
break;
default:
+#ifdef ENABLE_SCI32
error("resMan: Couldn't determine view type");
+#else
+ if (getSciVersion() >= SCI_VERSION_2) {
+ // SCI support isn't built in, thus the view type won't be determined for
+ // SCI2+ games. This will be handled further up, so throw no error here
+ } else {
+ error("resMan: Couldn't determine view type");
+ }
+#endif
}
#ifdef ENABLE_SCI32
@@ -904,7 +908,7 @@ void ResourceManager::addToLRU(Resource *res) {
}
_LRU.push_front(res);
_memoryLRU += res->size;
-#if SCI_VERBOSE_resMan
+#if SCI_VERBOSE_RESMAN
debug("Adding %s.%03d (%d bytes) to lru control: %d bytes total",
getResourceTypeName(res->type), res->number, res->size,
mgr->_memoryLRU);
@@ -935,7 +939,7 @@ void ResourceManager::freeOldResources() {
Resource *goner = *_LRU.reverse_begin();
removeFromLRU(goner);
goner->unalloc();
-#ifdef SCI_VERBOSE_resMan
+#ifdef SCI_VERBOSE_RESMAN
printf("resMan-debug: LRU: Freeing %s.%03d (%d bytes)\n", getResourceTypeName(goner->type), goner->number, goner->size);
#endif
}
@@ -1945,7 +1949,18 @@ void ResourceManager::detectSciVersion() {
s_sciVersion = SCI_VERSION_0_EARLY;
bool oldDecompressors = true;
- ResourceCompression viewCompression = getViewCompression();
+ ResourceCompression viewCompression;
+#ifdef ENABLE_SCI32
+ viewCompression = getViewCompression();
+#else
+ if (_volVersion == kResVersionSci32) {
+ // SCI32 support isn't built in, thus view detection will fail
+ viewCompression = kCompUnknown;
+ } else {
+ viewCompression = getViewCompression();
+ }
+#endif
+
if (viewCompression != kCompLZW) {
// If it's a different compression type from kCompLZW, the game is probably
// SCI_VERSION_1_EGA or later. If the views are uncompressed, it is
@@ -1966,8 +1981,18 @@ void ResourceManager::detectSciVersion() {
// SCI1.1 VGA views
_viewType = kViewVga11;
} else {
+#ifdef ENABLE_SCI32
// Otherwise we detect it from a view
_viewType = detectViewType();
+#else
+ if (_volVersion == kResVersionSci32 && viewCompression == kCompUnknown) {
+ // A SCI32 game, but SCI32 support is disabled. Force the view type
+ // to kViewVga11, as we can't read from the game's resource files
+ _viewType = kViewVga11;
+ } else {
+ _viewType = detectViewType();
+ }
+#endif
}
if (_volVersion == kResVersionSci11Mac) {
@@ -2353,4 +2378,8 @@ Common::String ResourceManager::findSierraGameId() {
return sierraId;
}
+const Common::String &Resource::getResourceLocation() const {
+ return _source->getLocationName();
+}
+
} // End of namespace Sci