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-rw-r--r--engines/sci/sci.cpp19
1 files changed, 10 insertions, 9 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 4ae55cbcba..15b18ce8e6 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -191,7 +191,7 @@ extern void showScummVMDialog(const Common::String &message);
Common::Error SciEngine::run() {
// Assign default values to the config manager, in case settings are missing
- ConfMan.registerDefault("sci_originalsaveload", "false");
+ ConfMan.registerDefault("originalsaveload", "false");
ConfMan.registerDefault("native_fb01", "false");
ConfMan.registerDefault("windows_cursors", "false"); // Windows cursors for KQ6 Windows
ConfMan.registerDefault("silver_cursors", "false"); // Silver cursors for SQ4 CD
@@ -385,7 +385,7 @@ bool SciEngine::gameHasFanMadePatch() {
{ GID_PQ3, 994, 4686, 1291, 0x78 }, // English
{ GID_PQ3, 994, 4734, 1283, 0x78 }, // German
{ GID_QFG1VGA, 994, 4388, 0, 0x00 },
- { GID_QFG3, 994, 4714, 0, 0x00 },
+ { GID_QFG3, 33, 260, 0, 0x00 },
// TODO: Disabled, as it fixes a whole lot of bugs which can't be tested till SCI2.1 support is finished
//{ GID_QFG4, 710, 11477, 0, 0x00 },
{ GID_SQ1, 994, 4740, 0, 0x00 },
@@ -453,8 +453,8 @@ static byte patchGameRestoreSaveSci21[] = {
};
static void patchGameSaveRestoreCode(SegManager *segMan, reg_t methodAddress, byte id) {
- Script *script = segMan->getScript(methodAddress.segment);
- byte *patchPtr = const_cast<byte *>(script->getBuf(methodAddress.offset));
+ Script *script = segMan->getScript(methodAddress.getSegment());
+ byte *patchPtr = const_cast<byte *>(script->getBuf(methodAddress.getOffset()));
if (getSciVersion() <= SCI_VERSION_1_1)
memcpy(patchPtr, patchGameRestoreSave, sizeof(patchGameRestoreSave));
else // SCI2+
@@ -463,8 +463,8 @@ static void patchGameSaveRestoreCode(SegManager *segMan, reg_t methodAddress, by
}
static void patchGameSaveRestoreCodeSci21(SegManager *segMan, reg_t methodAddress, byte id, bool doRestore) {
- Script *script = segMan->getScript(methodAddress.segment);
- byte *patchPtr = const_cast<byte *>(script->getBuf(methodAddress.offset));
+ Script *script = segMan->getScript(methodAddress.getSegment());
+ byte *patchPtr = const_cast<byte *>(script->getBuf(methodAddress.getOffset()));
memcpy(patchPtr, patchGameRestoreSaveSci21, sizeof(patchGameRestoreSaveSci21));
if (doRestore)
patchPtr[2] = 0x78; // push1
@@ -492,7 +492,7 @@ void SciEngine::patchGameSaveRestore() {
break;
}
- if (ConfMan.getBool("sci_originalsaveload"))
+ if (ConfMan.getBool("originalsaveload"))
return;
uint16 kernelNamesSize = _kernel->getKernelNamesSize();
@@ -632,7 +632,7 @@ void SciEngine::initGraphics() {
_gfxPaint = _gfxPaint32;
_gfxText32 = new GfxText32(_gamestate->_segMan, _gfxCache, _gfxScreen);
_gfxControls32 = new GfxControls32(_gamestate->_segMan, _gfxCache, _gfxScreen, _gfxText32);
- _robotDecoder = new RobotDecoder(g_system->getMixer(), getPlatform() == Common::kPlatformMacintosh);
+ _robotDecoder = new RobotDecoder(getPlatform() == Common::kPlatformMacintosh);
_gfxFrameout = new GfxFrameout(_gamestate->_segMan, _resMan, _gfxCoordAdjuster, _gfxCache, _gfxScreen, _gfxPalette, _gfxPaint32);
} else {
#endif
@@ -740,7 +740,7 @@ GUI::Debugger *SciEngine::getDebugger() {
if (_gamestate) {
ExecStack *xs = &(_gamestate->_executionStack.back());
if (xs) {
- xs->addr.pc.offset = _debugState.old_pc_offset;
+ xs->addr.pc.setOffset(_debugState.old_pc_offset);
xs->sp = _debugState.old_sp;
}
}
@@ -876,6 +876,7 @@ void SciEngine::syncIngameAudioOptions() {
if (getGameId() == GID_SQ4
|| getGameId() == GID_FREDDYPHARKAS
|| getGameId() == GID_ECOQUEST
+ || getGameId() == GID_LSL6
// TODO: The following need script patches for simultaneous speech and subtitles
//|| getGameId() == GID_KQ6
//|| getGameId() == GID_LAURABOW2