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-rw-r--r--engines/sci/sci.cpp43
1 files changed, 30 insertions, 13 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 1f5c354d1f..c1aadc3622 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -385,7 +385,7 @@ bool SciEngine::gameHasFanMadePatch() {
{ GID_PQ3, 994, 4686, 1291, 0x78 }, // English
{ GID_PQ3, 994, 4734, 1283, 0x78 }, // German
{ GID_QFG1VGA, 994, 4388, 0, 0x00 },
- { GID_QFG3, 33, 260, 0, 0x00 },
+ { GID_QFG3, 994, 4714, 2, 0x48 },
// TODO: Disabled, as it fixes a whole lot of bugs which can't be tested till SCI2.1 support is finished
//{ GID_QFG4, 710, 11477, 0, 0x00 },
{ GID_SQ1, 994, 4740, 0, 0x00 },
@@ -455,10 +455,19 @@ static byte patchGameRestoreSaveSci21[] = {
static void patchGameSaveRestoreCode(SegManager *segMan, reg_t methodAddress, byte id) {
Script *script = segMan->getScript(methodAddress.getSegment());
byte *patchPtr = const_cast<byte *>(script->getBuf(methodAddress.getOffset()));
- if (getSciVersion() <= SCI_VERSION_1_1)
+
+ if (getSciVersion() <= SCI_VERSION_1_1) {
memcpy(patchPtr, patchGameRestoreSave, sizeof(patchGameRestoreSave));
- else // SCI2+
+ } else { // SCI2+
memcpy(patchPtr, patchGameRestoreSaveSci2, sizeof(patchGameRestoreSaveSci2));
+
+ if (g_sci->isBE()) {
+ // LE -> BE
+ patchPtr[9] = 0x00;
+ patchPtr[10] = 0x06;
+ }
+ }
+
patchPtr[8] = id;
}
@@ -466,8 +475,16 @@ static void patchGameSaveRestoreCodeSci21(SegManager *segMan, reg_t methodAddres
Script *script = segMan->getScript(methodAddress.getSegment());
byte *patchPtr = const_cast<byte *>(script->getBuf(methodAddress.getOffset()));
memcpy(patchPtr, patchGameRestoreSaveSci21, sizeof(patchGameRestoreSaveSci21));
+
if (doRestore)
patchPtr[2] = 0x78; // push1
+
+ if (g_sci->isBE()) {
+ // LE -> BE
+ patchPtr[10] = 0x00;
+ patchPtr[11] = 0x08;
+ }
+
patchPtr[9] = id;
}
@@ -627,11 +644,11 @@ void SciEngine::initGraphics() {
// SCI32 graphic objects creation
_gfxCoordAdjuster = new GfxCoordAdjuster32(_gamestate->_segMan);
_gfxCursor->init(_gfxCoordAdjuster, _eventMan);
- _gfxCompare = new GfxCompare(_gamestate->_segMan, _kernel, _gfxCache, _gfxScreen, _gfxCoordAdjuster);
- _gfxPaint32 = new GfxPaint32(_resMan, _gamestate->_segMan, _kernel, _gfxCoordAdjuster, _gfxCache, _gfxScreen, _gfxPalette);
+ _gfxCompare = new GfxCompare(_gamestate->_segMan, _gfxCache, _gfxScreen, _gfxCoordAdjuster);
+ _gfxPaint32 = new GfxPaint32(_resMan, _gfxCoordAdjuster, _gfxScreen, _gfxPalette);
_gfxPaint = _gfxPaint32;
_gfxText32 = new GfxText32(_gamestate->_segMan, _gfxCache, _gfxScreen);
- _gfxControls32 = new GfxControls32(_gamestate->_segMan, _gfxCache, _gfxScreen, _gfxText32);
+ _gfxControls32 = new GfxControls32(_gamestate->_segMan, _gfxCache, _gfxText32);
_robotDecoder = new RobotDecoder(getPlatform() == Common::kPlatformMacintosh);
_gfxFrameout = new GfxFrameout(_gamestate->_segMan, _resMan, _gfxCoordAdjuster, _gfxCache, _gfxScreen, _gfxPalette, _gfxPaint32);
} else {
@@ -640,24 +657,24 @@ void SciEngine::initGraphics() {
_gfxPorts = new GfxPorts(_gamestate->_segMan, _gfxScreen);
_gfxCoordAdjuster = new GfxCoordAdjuster16(_gfxPorts);
_gfxCursor->init(_gfxCoordAdjuster, _eventMan);
- _gfxCompare = new GfxCompare(_gamestate->_segMan, _kernel, _gfxCache, _gfxScreen, _gfxCoordAdjuster);
+ _gfxCompare = new GfxCompare(_gamestate->_segMan, _gfxCache, _gfxScreen, _gfxCoordAdjuster);
_gfxTransitions = new GfxTransitions(_gfxScreen, _gfxPalette);
- _gfxPaint16 = new GfxPaint16(_resMan, _gamestate->_segMan, _kernel, _gfxCache, _gfxPorts, _gfxCoordAdjuster, _gfxScreen, _gfxPalette, _gfxTransitions, _audio);
+ _gfxPaint16 = new GfxPaint16(_resMan, _gamestate->_segMan, _gfxCache, _gfxPorts, _gfxCoordAdjuster, _gfxScreen, _gfxPalette, _gfxTransitions, _audio);
_gfxPaint = _gfxPaint16;
_gfxAnimate = new GfxAnimate(_gamestate, _gfxCache, _gfxPorts, _gfxPaint16, _gfxScreen, _gfxPalette, _gfxCursor, _gfxTransitions);
- _gfxText16 = new GfxText16(_resMan, _gfxCache, _gfxPorts, _gfxPaint16, _gfxScreen);
+ _gfxText16 = new GfxText16(_gfxCache, _gfxPorts, _gfxPaint16, _gfxScreen);
_gfxControls16 = new GfxControls16(_gamestate->_segMan, _gfxPorts, _gfxPaint16, _gfxText16, _gfxScreen);
_gfxMenu = new GfxMenu(_eventMan, _gamestate->_segMan, _gfxPorts, _gfxPaint16, _gfxText16, _gfxScreen, _gfxCursor);
_gfxMenu->reset();
-#ifdef ENABLE_SCI32
- }
-#endif
- if (_gfxPorts) {
_gfxPorts->init(_features->usesOldGfxFunctions(), _gfxPaint16, _gfxText16);
_gfxPaint16->init(_gfxAnimate, _gfxText16);
+
+#ifdef ENABLE_SCI32
}
+#endif
+
// Set default (EGA, amiga or resource 999) palette
_gfxPalette->setDefault();
}