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-rw-r--r--engines/sci/sci.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 026c423d75..9d6e4e0451 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -816,6 +816,14 @@ void SciEngine::sleep(uint32 msecs) {
for (;;) {
// let backend process events and update the screen
_eventMan->getSciEvent(SCI_EVENT_PEEK);
+#ifdef ENABLE_SCI32
+ // If a game is in a wait loop, kFrameOut is not called, but mouse
+ // movement is still occurring and the screen needs to be updated to
+ // reflect it
+ if (getSciVersion() >= SCI_VERSION_2) {
+ g_system->updateScreen();
+ }
+#endif
time = g_system->getMillis();
if (time + 10 < wakeUpTime) {
g_system->delayMillis(10);