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-rw-r--r--engines/sci/sci.cpp69
1 files changed, 56 insertions, 13 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index c1aadc3622..f32e0e16f9 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -38,6 +38,7 @@
#include "sci/engine/state.h"
#include "sci/engine/kernel.h"
#include "sci/engine/script.h" // for script_adjust_opcode_formats
+#include "sci/engine/script_patches.h"
#include "sci/engine/selector.h" // for SELECTOR
#include "sci/sound/audio.h"
@@ -112,6 +113,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gam
DebugMan.addDebugChannel(kDebugLevelDclInflate, "DCL", "DCL inflate debugging");
DebugMan.addDebugChannel(kDebugLevelVM, "VM", "VM debugging");
DebugMan.addDebugChannel(kDebugLevelScripts, "Scripts", "Notifies when scripts are unloaded");
+ DebugMan.addDebugChannel(kDebugLevelScriptPatcher, "ScriptPatcher", "Notifies when scripts are patched");
DebugMan.addDebugChannel(kDebugLevelGC, "GC", "Garbage Collector debugging");
DebugMan.addDebugChannel(kDebugLevelResMan, "ResMan", "Resource manager debugging");
DebugMan.addDebugChannel(kDebugLevelOnStartup, "OnStartup", "Enter debugger at start of game");
@@ -135,7 +137,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gam
SearchMan.addSubDirectoryMatching(gameDataDir, "duk"); // Duck movie files in Phantasmagoria 2
SearchMan.addSubDirectoryMatching(gameDataDir, "Robot Folder"); // Mac robot files
SearchMan.addSubDirectoryMatching(gameDataDir, "Sound Folder"); // Mac audio files
- SearchMan.addSubDirectoryMatching(gameDataDir, "Voices Folder"); // Mac audio36 files
+ SearchMan.addSubDirectoryMatching(gameDataDir, "Voices Folder", 0, 2, true); // Mac audio36 files (recursive for Torin)
SearchMan.addSubDirectoryMatching(gameDataDir, "Voices"); // Mac audio36 files
SearchMan.addSubDirectoryMatching(gameDataDir, "VMD Folder"); // Mac VMD files
@@ -183,6 +185,7 @@ SciEngine::~SciEngine() {
delete[] _opcode_formats;
+ delete _scriptPatcher;
delete _resMan; // should be deleted last
g_sci = 0;
}
@@ -216,14 +219,16 @@ Common::Error SciEngine::run() {
// Add the after market GM patches for the specified game, if they exist
_resMan->addNewGMPatch(_gameId);
_gameObjectAddress = _resMan->findGameObject();
-
- SegManager *segMan = new SegManager(_resMan);
+
+ _scriptPatcher = new ScriptPatcher();
+ SegManager *segMan = new SegManager(_resMan, _scriptPatcher);
// Initialize the game screen
_gfxScreen = new GfxScreen(_resMan);
_gfxScreen->enableUndithering(ConfMan.getBool("disable_dithering"));
_kernel = new Kernel(_resMan, segMan);
+ _kernel->init();
_features = new GameFeatures(segMan, _kernel);
// Only SCI0, SCI01 and SCI1 EGA games used a parser
@@ -881,8 +886,18 @@ void SciEngine::syncSoundSettings() {
}
}
+// used by Script Patcher. Used to find out, if Laura Bow 2/King's Quest 6 need patching for Speech+Subtitles - or not
+bool SciEngine::speechAndSubtitlesEnabled() {
+ bool subtitlesOn = ConfMan.getBool("subtitles");
+ bool speechOn = !ConfMan.getBool("speech_mute");
+
+ if (isCD() && subtitlesOn && speechOn)
+ return true;
+ return false;
+}
+
void SciEngine::syncIngameAudioOptions() {
- // Now, sync the in-game speech/subtitles settings for SCI1.1 CD games
+ // Sync the in-game speech/subtitles settings for SCI1.1 CD games
if (isCD() && getSciVersion() == SCI_VERSION_1_1) {
bool subtitlesOn = ConfMan.getBool("subtitles");
bool speechOn = !ConfMan.getBool("speech_mute");
@@ -893,16 +908,16 @@ void SciEngine::syncIngameAudioOptions() {
_gamestate->variables[VAR_GLOBAL][90] = make_reg(0, 2); // speech
} else if (subtitlesOn && speechOn) {
// Is it a game that supports simultaneous speech and subtitles?
- if (getGameId() == GID_SQ4
- || getGameId() == GID_FREDDYPHARKAS
- || getGameId() == GID_ECOQUEST
- || getGameId() == GID_LSL6
- // TODO: The following need script patches for simultaneous speech and subtitles
- //|| getGameId() == GID_KQ6
- //|| getGameId() == GID_LAURABOW2
- ) {
+ switch (_gameId) {
+ case GID_SQ4:
+ case GID_FREDDYPHARKAS:
+ case GID_ECOQUEST:
+ case GID_LSL6:
+ case GID_LAURABOW2:
+ case GID_KQ6:
_gamestate->variables[VAR_GLOBAL][90] = make_reg(0, 3); // speech + subtitles
- } else {
+ break;
+ default:
// Game does not support speech and subtitles, set it to speech
_gamestate->variables[VAR_GLOBAL][90] = make_reg(0, 2); // speech
}
@@ -910,6 +925,34 @@ void SciEngine::syncIngameAudioOptions() {
}
}
+void SciEngine::updateScummVMAudioOptions() {
+ // Update ScummVM's speech/subtitles settings for SCI1.1 CD games,
+ // depending on the in-game settings
+ if (isCD() && getSciVersion() == SCI_VERSION_1_1) {
+ uint16 ingameSetting = _gamestate->variables[VAR_GLOBAL][90].getOffset();
+
+ switch (ingameSetting) {
+ case 1:
+ // subtitles
+ ConfMan.setBool("subtitles", true);
+ ConfMan.setBool("speech_mute", true);
+ break;
+ case 2:
+ // speech
+ ConfMan.setBool("subtitles", false);
+ ConfMan.setBool("speech_mute", false);
+ break;
+ case 3:
+ // speech + subtitles
+ ConfMan.setBool("subtitles", true);
+ ConfMan.setBool("speech_mute", false);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
void SciEngine::loadMacExecutable() {
if (getPlatform() != Common::kPlatformMacintosh || getSciVersion() < SCI_VERSION_1_EARLY || getSciVersion() > SCI_VERSION_1_1)
return;