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Diffstat (limited to 'engines/sci/sound/iterator/test-iterator.cpp')
-rw-r--r-- | engines/sci/sound/iterator/test-iterator.cpp | 423 |
1 files changed, 423 insertions, 0 deletions
diff --git a/engines/sci/sound/iterator/test-iterator.cpp b/engines/sci/sound/iterator/test-iterator.cpp new file mode 100644 index 0000000000..0d603a89fd --- /dev/null +++ b/engines/sci/sound/iterator/test-iterator.cpp @@ -0,0 +1,423 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "iterator.h" +#include "iterator_internal.h" +#include <stdarg.h> +#include <stdio.h> + +using namespace Sci; + +#define ASSERT_S(x) if (!(x)) { error("Failed assertion in L%d: " #x, __LINE__); return; } +#define ASSERT(x) ASSERT_S(x) + +/* Tests the song iterators */ + +int errors = 0; + +void error(char *fmt, ...) { + va_list ap; + + fprintf(stderr, "[ERROR] "); + va_start(ap, fmt); + vfprintf(stderr, fmt, ap); + va_end(ap); + + ++errors; +} + + +/* The simple iterator will finish after a fixed amount of time. Before that, +** it emits (absolute) cues in ascending order. */ +struct simple_iterator : public SongIterator { + int lifetime_remaining; + char *cues; + int cue_counter; + int cue_progress; + int cues_nr; +}; + +int simple_it_next(SongIterator *_self, unsigned char *buf, int *result) { + simple_iterator *self = (simple_iterator *)_self; + + if (self->lifetime_remaining == -1) { + error("Song iterator called post mortem"); + return SI_FINISHED; + } + + if (self->lifetime_remaining) { + + if (self->cue_counter < self->cues_nr) { + int time_to_cue = self->cues[self->cue_counter]; + + if (self->cue_progress == time_to_cue) { + ++self->cue_counter; + self->cue_progress = 0; + *result = self->cue_counter; + return SI_ABSOLUTE_CUE; + } else { + int retval = time_to_cue - self->cue_progress; + self->cue_progress = time_to_cue; + + if (retval > self->lifetime_remaining) { + retval = self->lifetime_remaining; + self->lifetime_remaining = 0; + self->cue_progress = retval; + return retval; + } + + self->lifetime_remaining -= retval; + return retval; + } + } else { + int retval = self->lifetime_remaining; + self->lifetime_remaining = 0; + return retval; + } + + } else { + self->lifetime_remaining = -1; + return SI_FINISHED; + } +} + +Audio::AudioStream *simple_it_pcm_feed(SongIterator *_self) { + error("No PCM feed"); + return NULL; +} + +void simple_it_init(SongIterator *_self) { +} + +SongIterator *simple_it_handle_message(SongIterator *_self, SongIterator::Message msg) { + return NULL; +} + +void simple_it_cleanup(SongIterator *_self) { +} + +/* Initialises the simple iterator. +** Parameters: (int) delay: Number of ticks until the iterator finishes +** (int *) cues: An array of cue delays (cue values are [1,2...]) +** (int) cues_nr: Number of cues in ``cues'' +** The first cue is emitted after cues[0] ticks, and it is 1. After cues[1] additional ticks +** the next cue is emitted, and so on. */ +SongIterator *setup_simple_iterator(int delay, char *cues, int cues_nr) { + simple_iterator.lifetime_remaining = delay; + simple_iterator.cues = cues; + simple_iterator.cue_counter = 0; + simple_iterator.cues_nr = cues_nr; + simple_iterator.cue_progress = 0; + + simple_iterator.ID = 42; + simple_iterator.channel_mask = 0x004f; + simple_iterator.flags = 0; + simple_iterator.priority = 1; + + simple_iterator.death_listeners_nr = 0; + + simple_iterator.cleanup = simple_it_cleanup; + simple_iterator.init = simple_it_init; + simple_iterator.handle_message = simple_it_handle_message; + simple_iterator.get_pcm_feed = simple_it_pcm_feed; + simple_iterator.next = simple_it_next; + + return (SongIterator *) &simple_iterator; +} + +#define ASSERT_SIT ASSERT(it == simple_it) +#define ASSERT_FFIT ASSERT(it == ff_it) +#define ASSERT_NEXT(n) ASSERT(songit_next(&it, data, &result, IT_READER_MASK_ALL) == n) +#define ASSERT_RESULT(n) ASSERT(result == n) +#define ASSERT_CUE(n) ASSERT_NEXT(SI_ABSOLUTE_CUE); ASSERT_RESULT(n) + +void test_simple_it() { + SongIterator *it; + SongIterator *simple_it = (SongIterator *) & simple_iterator; + unsigned char data[4]; + int result; + puts("[TEST] simple iterator (test artifact)"); + + it = setup_simple_iterator(42, NULL, 0); + + ASSERT_SIT; + ASSERT_NEXT(42); + ASSERT_SIT; + ASSERT_NEXT(SI_FINISHED); + ASSERT_SIT; + + it = setup_simple_iterator(42, "\003\004", 2); + ASSERT_SIT; + ASSERT_NEXT(3); + ASSERT_CUE(1); + ASSERT_SIT; + ASSERT_NEXT(4); + ASSERT_CUE(2); + ASSERT_SIT; +// warning("XXX => %d", songit_next(&it, data, &result, IT_READER_MASK_ALL)); + ASSERT_NEXT(35); + ASSERT_NEXT(SI_FINISHED); + ASSERT_SIT; + + puts("[TEST] Test OK."); +} + +void test_fastforward() { + SongIterator *it; + SongIterator *simple_it = (SongIterator *) & simple_iterator; + SongIterator *ff_it; + unsigned char data[4]; + int result; + puts("[TEST] fast-forward iterator"); + + it = setup_simple_iterator(42, NULL, 0); + ff_it = it = new_fast_forward_iterator(it, 0); + ASSERT_FFIT; + ASSERT_NEXT(42); + ASSERT_SIT; /* Must have morphed back */ + ASSERT_NEXT(SI_FINISHED); + ASSERT_SIT; + + it = setup_simple_iterator(42, NULL, 0); + ff_it = it = new_fast_forward_iterator(it, 1); + ASSERT_FFIT; + ASSERT_NEXT(41); + /* May or may not have morphed back here */ + ASSERT_NEXT(SI_FINISHED); + ASSERT_SIT; + + it = setup_simple_iterator(42, NULL, 0); + ff_it = it = new_fast_forward_iterator(it, 41); + ASSERT_FFIT; + ASSERT_NEXT(1); + /* May or may not have morphed back here */ + ASSERT_NEXT(SI_FINISHED); + ASSERT_SIT; + + it = setup_simple_iterator(42, NULL, 0); + ff_it = it = new_fast_forward_iterator(it, 42); + ASSERT_NEXT(SI_FINISHED); + /* May or may not have morphed back here */ + + it = setup_simple_iterator(42, NULL, 0); + ff_it = it = new_fast_forward_iterator(it, 10000); + ASSERT_NEXT(SI_FINISHED); + /* May or may not have morphed back here */ + + it = setup_simple_iterator(42, "\003\004", 2); + ff_it = it = new_fast_forward_iterator(it, 2); + ASSERT_FFIT; + ASSERT_NEXT(1); + ASSERT_CUE(1); + ASSERT_SIT; + ASSERT_NEXT(4); + ASSERT_CUE(2); + ASSERT_SIT; + ASSERT_NEXT(35); + ASSERT_NEXT(SI_FINISHED); + ASSERT_SIT; + + it = setup_simple_iterator(42, "\003\004", 2); + ff_it = it = new_fast_forward_iterator(it, 5); + ASSERT_FFIT; + ASSERT_CUE(1); + ASSERT_FFIT; + ASSERT_NEXT(2); + ASSERT_CUE(2); + ASSERT_SIT; + ASSERT_NEXT(35); + ASSERT_NEXT(SI_FINISHED); + ASSERT_SIT; + + it = setup_simple_iterator(42, "\003\004", 2); + ff_it = it = new_fast_forward_iterator(it, 41); + ASSERT_FFIT; + ASSERT_CUE(1); + ASSERT_FFIT; + ASSERT_CUE(2); + ASSERT_FFIT; + ASSERT_NEXT(1); + ASSERT_NEXT(SI_FINISHED); + ASSERT_SIT; + + puts("[TEST] Test OK."); +} + +#define SIMPLE_SONG_SIZE 50 + +static unsigned char simple_song[SIMPLE_SONG_SIZE] = { + 0x00, /* Regular song */ + /* Only use channel 0 for all devices */ + 0x02, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + /* Song begins here */ + 42, 0x90, 60, 0x7f, /* Play C after 42 ticks */ + 02, 64, 0x42, /* Play E after 2 more ticks, using running status mode */ + 0xf8, 10, 0x80, 60, 0x02, /* Stop C after 250 ticks */ + 0, 64, 0x00, /* Stop E immediately */ + 00, 0xfc /* Stop song */ +}; + +#define ASSERT_MIDI3(cmd, arg0, arg1) \ + ASSERT(data[0] == cmd); \ + ASSERT(data[1] == arg0); \ + ASSERT(data[2] == arg1); + +void test_iterator_sci0() { + SongIterator *it = songit_new(simple_song, SIMPLE_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l); + unsigned char data[4]; + int result; + SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */ + + puts("[TEST] SCI0-style song"); + ASSERT_NEXT(42); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 60, 0x7f); + ASSERT_NEXT(2); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 64, 0x42); + ASSERT_NEXT(250); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 60, 0x02); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 64, 0x00); + ASSERT_NEXT(SI_FINISHED); + puts("[TEST] Test OK."); +} + + + +void test_iterator_sci0_loop() { + SongIterator *it = songit_new(simple_song, SIMPLE_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l); + unsigned char data[4]; + int result; + SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */ + SIMSG_SEND(it, SIMSG_SET_LOOPS(2)); /* Loop one additional time */ + + puts("[TEST] SCI0-style song with looping"); + ASSERT_NEXT(42); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 60, 0x7f); + ASSERT_NEXT(2); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 64, 0x42); + ASSERT_NEXT(250); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 60, 0x02); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 64, 0x00); + ASSERT_NEXT(SI_LOOP); + ASSERT_NEXT(42); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 60, 0x7f); + ASSERT_NEXT(2); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 64, 0x42); + ASSERT_NEXT(250); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 60, 0x02); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 64, 0x00); + ASSERT_NEXT(SI_FINISHED); + puts("[TEST] Test OK."); +} + + + +#define LOOP_SONG_SIZE 54 + +unsigned char loop_song[LOOP_SONG_SIZE] = { + 0x00, /* Regular song song */ + /* Only use channel 0 for all devices */ + 0x02, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + /* Song begins here */ + 42, 0x90, 60, 0x7f, /* Play C after 42 ticks */ + 13, 0x80, 60, 0x00, /* Stop C after 13 ticks */ + 00, 0xCF, 0x7f, /* Set loop point */ + 02, 0x90, 64, 0x42, /* Play E after 2 more ticks, using running status mode */ + 03, 0x80, 64, 0x00, /* Stop E after 3 ticks */ + 00, 0xfc /* Stop song/loop */ +}; + + +void test_iterator_sci0_mark_loop() { + SongIterator *it = songit_new(loop_song, LOOP_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l); + unsigned char data[4]; + int result; + SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */ + SIMSG_SEND(it, SIMSG_SET_LOOPS(3)); /* Loop once more */ + + puts("[TEST] SCI0-style song with loop mark, looping"); + ASSERT_NEXT(42); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 60, 0x7f); + ASSERT_NEXT(13); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 60, 0x00); + /* Loop point here: we don't observe that in the iterator interface yet, though */ + ASSERT_NEXT(2); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 64, 0x42); + ASSERT_NEXT(3); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 64, 0x00); + /* Now we loop back to the loop pont */ + ASSERT_NEXT(SI_LOOP); + ASSERT_NEXT(2); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 64, 0x42); + ASSERT_NEXT(3); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 64, 0x00); + /* ...and one final time */ + ASSERT_NEXT(SI_LOOP); + ASSERT_NEXT(2); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x90, 64, 0x42); + ASSERT_NEXT(3); + ASSERT_NEXT(0); + ASSERT_MIDI3(0x80, 64, 0x00); + + ASSERT_NEXT(SI_FINISHED); + puts("[TEST] Test OK."); +} + + + +int main(int argc, char **argv) { + test_simple_it(); + test_fastforward(); + test_iterator_sci0(); + test_iterator_sci0_loop(); + test_iterator_sci0_mark_loop(); + if (errors != 0) + warning("[ERROR] %d errors total", errors); + return (errors != 0); +} |