diff options
Diffstat (limited to 'engines/sci/sound/seq/instrument-map.cpp')
-rw-r--r-- | engines/sci/sound/seq/instrument-map.cpp | 505 |
1 files changed, 505 insertions, 0 deletions
diff --git a/engines/sci/sound/seq/instrument-map.cpp b/engines/sci/sound/seq/instrument-map.cpp new file mode 100644 index 0000000000..2f1fdb2532 --- /dev/null +++ b/engines/sci/sound/seq/instrument-map.cpp @@ -0,0 +1,505 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/scummsys.h" +#include "sci/sound/softseq/mididriver.h" +#include "sci/sound/seq/instrument-map.h" + +namespace Sci { + +sfx_instrument_map_t *sfx_instrument_map_new(int velocity_maps_nr) { + sfx_instrument_map_t *map = (sfx_instrument_map_t *)malloc(sizeof(sfx_instrument_map_t)); + int i; + + map->initialisation_block_size = 0; + map->initialisation_block = NULL; + + map->velocity_maps_nr = velocity_maps_nr; + map->percussion_velocity_map_index = SFX_NO_VELOCITY_MAP; + + if (velocity_maps_nr == 0) + map->velocity_map = NULL; /* Yes, this complicates control flow needlessly, but it avoids some of the pointless + ** warnings that certain memory tools seem to find appropriate. */ + else { + map->velocity_map = (byte **)malloc(sizeof(byte *) * velocity_maps_nr); + for (i = 0; i < velocity_maps_nr; ++i) + map->velocity_map[i] = (byte *)malloc(SFX_VELOCITIES_NR); + } + for (i = 0; i < SFX_INSTRUMENTS_NR; ++i) + map->velocity_map_index[i] = SFX_NO_VELOCITY_MAP; + + map->percussion_volume_adjust = 0; + for (i = 0; i < SFX_RHYTHM_NR; ++i) + map->percussion_map[i] = i; + + + for (i = 0; i < SFX_INSTRUMENTS_NR; ++i) { + map->patch_map[i].patch = i; + map->patch_key_shift[i] = 0; + map->patch_volume_adjust[i] = 0; + } + + return map; +} + +void sfx_instrument_map_free(sfx_instrument_map_t *map) { + if (!map) + return; + + if (map->velocity_map) { + int i; + for (i = 0; i < map->velocity_maps_nr; i++) + free(map->velocity_map[i]); + free(map->velocity_map); + map->velocity_map = NULL; + } + + if (map->initialisation_block) { + free(map->initialisation_block); + map->initialisation_block = NULL; + } + + free(map); +} + +#define PATCH_MAP_OFFSET 0x0000 +#define PATCH_KEY_SHIFT_OFFSET 0x0080 +#define PATCH_VOLUME_ADJUST_OFFSET 0x0100 +#define PATCH_PERCUSSION_MAP_OFFSET 0x0180 +#define PATCH_PERCUSSION_VOLUME_ADJUST 0x0200 +#define PATCH_VELOCITY_MAP_INDEX 0x0201 +#define PATCH_VELOCITY_MAP(i) (0x0281 + (0x80 * i)) +#define PATCH_INIT_DATA_SIZE_LE 0x0481 +#define PATCH_INIT_DATA 0x0483 + +#define PATCH_INSTRUMENT_MAPS_NR 4 + +#define PATCH_MIN_SIZE PATCH_INIT_DATA + + +static int patch001_type0_length(byte *data, size_t length) { + unsigned int pos = 492 + 246 * data[491]; + + /* printf("timbres %d (post = %04x)\n",data[491], pos);*/ + + if ((length >= (pos + 386)) && (data[pos] == 0xAB) && (data[pos + 1] == 0xCD)) + pos += 386; + + /* printf("pos = %04x (%02x %02x)\n", pos, data[pos], data[pos + 1]); */ + + if ((length >= (pos + 267)) && (data[pos] == 0xDC) && (data[pos + 1] == 0xBA)) + pos += 267; + + /* printf("pos = %04x %04x (%d)\n", pos, length, pos-length); */ + + + if (pos == length) + return 1; + return 0; +} + +static int patch001_type1_length(byte *data, size_t length) { + if ((length >= 1155) && (((data[1154] << 8) + data[1153] + 1155) == (int)length)) + return 1; + return 0; +} + +int sfx_instrument_map_detect(byte *data, size_t length) { + /* length test */ + if (length < 1155) + return SFX_MAP_MT32; + if (length > 16889) + return SFX_MAP_MT32_GM; + if (patch001_type0_length(data, length) && + !patch001_type1_length(data, length)) + return SFX_MAP_MT32; + if (patch001_type1_length(data, length) && + !patch001_type0_length(data, length)) + return SFX_MAP_MT32_GM; + return SFX_MAP_UNKNOWN; +} + + +sfx_instrument_map_t *sfx_instrument_map_load_sci(byte *data, size_t size) { + sfx_instrument_map_t * map; + int i, m; + + if (data == NULL) + return NULL; + + if (size < PATCH_MIN_SIZE) { + warning("[instrument-map] Instrument map too small: %d of %d", (int) size, PATCH_MIN_SIZE); + return NULL; + } + + map = sfx_instrument_map_new(PATCH_INSTRUMENT_MAPS_NR); + + /* Set up MIDI intialisation data */ + map->initialisation_block_size = (int16)READ_LE_UINT16(data + PATCH_INIT_DATA_SIZE_LE); + if (map->initialisation_block_size) { + if (size < PATCH_MIN_SIZE + map->initialisation_block_size) { + warning("[instrument-map] Instrument map too small for initialisation block: %d of %d", (int) size, PATCH_MIN_SIZE); + return NULL; + } + + if (size > PATCH_MIN_SIZE + map->initialisation_block_size) + warning("[instrument-map] Instrument larger than required by initialisation block: %d of %d", (int) size, PATCH_MIN_SIZE); + + if (map->initialisation_block_size != 0) { + map->initialisation_block = (byte *)malloc(map->initialisation_block_size); + memcpy(map->initialisation_block, data + PATCH_INIT_DATA, map->initialisation_block_size); + } + } + + /* Set up basic instrument info */ + for (i = 0; i < SFX_INSTRUMENTS_NR; i++) { + map->patch_map[i].patch = (char)data[PATCH_MAP_OFFSET + i]; + map->patch_key_shift[i] = (char)data[PATCH_KEY_SHIFT_OFFSET + i]; + map->patch_volume_adjust[i] = (char)data[PATCH_VOLUME_ADJUST_OFFSET + i]; + map->patch_bend_range[i] = SFX_UNMAPPED; + map->velocity_map_index[i] = data[PATCH_VELOCITY_MAP_INDEX + i]; + } + + /* Set up percussion maps */ + map->percussion_volume_adjust = data[PATCH_PERCUSSION_VOLUME_ADJUST]; + for (i = 0; i < SFX_RHYTHM_NR; i++) { + map->percussion_map[i] = data[PATCH_PERCUSSION_MAP_OFFSET + i]; + map->percussion_velocity_scale[i] = SFX_MAX_VELOCITY; + } + + /* Set up velocity maps */ + for (m = 0; m < PATCH_INSTRUMENT_MAPS_NR; m++) { + byte *velocity_map = map->velocity_map[m]; + for (i = 0; i < SFX_VELOCITIES_NR; i++) + velocity_map[i] = data[PATCH_VELOCITY_MAP(m) + i]; + } + + map->percussion_velocity_map_index = 0; + + return map; +} + + +/* Output with the instrument map */ +#define MIDI_CHANNELS_NR 0x10 + +struct decorated_midi_writer_t : public midi_writer_t { + midi_writer_t *writer; + sfx_patch_map_t patches[MIDI_CHANNELS_NR]; + sfx_instrument_map_t *map; +}; + + +static void init_decorated(struct _midi_writer *self_) { + decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_; + self->writer->init(self->writer); +} + +static void set_option_decorated(struct _midi_writer *self_, char *name, char *value) { + decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_; + self->writer->set_option(self->writer, name, value); +} + +static void delay_decorated(struct _midi_writer *self_, int ticks) { + decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_; + self->writer->delay(self->writer, ticks); +} + +static void flush_decorated(struct _midi_writer *self_) { + decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_; + if (self->writer->flush) + self->writer->flush(self->writer); +} + +static void reset_timer_decorated(struct _midi_writer *self_) { + decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_; + self->writer->reset_timer(self->writer); +} + + +static void close_decorated(decorated_midi_writer_t *self) { + sfx_instrument_map_free(self->map); + self->map = NULL; + self->writer->close(self->writer); + free((void *)self->name); + self->name = NULL; + free(self); +} + +#define BOUND_127(x) (((x) < 0)? 0 : (((x) > 0x7f)? 0x7f : (x))) + +static int bound_hard_127(int i, const char *descr) { + int r = BOUND_127(i); + if (r != i) + warning("[instrument-map] Hard-clipping %02x to %02x in %s", i, r, descr); + return r; +} + +static Common::Error set_bend_range(midi_writer_t *writer, int channel, int range) { + byte buf[3] = {0xb0, 0x65, 0x00}; + + buf[0] |= channel & 0xf; + if (writer->write(writer, buf, 3) != Common::kNoError) + return Common::kUnknownError; + + buf[1] = 0x64; + if (writer->write(writer, buf, 3) != Common::kNoError) + return Common::kUnknownError; + + buf[1] = 0x06; + buf[2] = BOUND_127(range); + if (writer->write(writer, buf, 3) != Common::kNoError) + return Common::kUnknownError; + + buf[1] = 0x26; + buf[2] = 0; + if (writer->write(writer, buf, 3) != Common::kNoError) + return Common::kUnknownError; + + return Common::kNoError; +} + +static Common::Error write_decorated(decorated_midi_writer_t *self, byte *buf, int len) { + sfx_instrument_map_t *map = self->map; + int op = *buf & 0xf0; + int chan = *buf & 0x0f; + int patch = self->patches[chan].patch; + int rhythm = self->patches[chan].rhythm; + + assert(len >= 1); + + if (op == 0xC0 && chan != MIDI_RHYTHM_CHANNEL) { /* Program change */ + /*int*/ + patch = bound_hard_127(buf[1], "program change"); + int instrument = map->patch_map[patch].patch; + int bend_range = map->patch_bend_range[patch]; + + self->patches[chan] = map->patch_map[patch]; + + if (instrument == SFX_UNMAPPED || instrument == SFX_MAPPED_TO_RHYTHM) + return Common::kNoError; + + assert(len >= 2); + buf[1] = bound_hard_127(instrument, "patch lookup"); + + if (self->writer->write(self->writer, buf, len) != Common::kNoError) + return Common::kUnknownError; + + if (bend_range != SFX_UNMAPPED) + return set_bend_range(self->writer, chan, bend_range); + + return Common::kNoError; + } + + if (chan == MIDI_RHYTHM_CHANNEL || patch == SFX_MAPPED_TO_RHYTHM) { + /* Rhythm channel handling */ + switch (op) { + case 0x80: + case 0x90: { /* Note off / note on */ + int velocity, instrument, velocity_map_index, velocity_scale; + + if (patch == SFX_MAPPED_TO_RHYTHM) { + buf[0] = (buf[0] & ~0x0f) | MIDI_RHYTHM_CHANNEL; + instrument = rhythm; + velocity_scale = SFX_MAX_VELOCITY; + } else { + int instrument_index = bound_hard_127(buf[1], "rhythm instrument index"); + instrument = map->percussion_map[instrument_index]; + velocity_scale = map->percussion_velocity_scale[instrument_index]; + } + + if (instrument == SFX_UNMAPPED) + return Common::kNoError; + + assert(len >= 3); + + velocity = bound_hard_127(buf[2], "rhythm velocity"); + velocity_map_index = map->percussion_velocity_map_index; + + if (velocity_map_index != SFX_NO_VELOCITY_MAP) + velocity = BOUND_127(velocity + map->velocity_map[velocity_map_index][velocity]); + + velocity = BOUND_127(velocity * velocity_scale / SFX_MAX_VELOCITY); + + buf[1] = bound_hard_127(instrument, "rhythm instrument"); + buf[2] = velocity; + + break; + } + + case 0xB0: { /* Controller change */ + assert(len >= 3); + if (buf[1] == 0x7) /* Volume change */ + buf[2] = BOUND_127(buf[2] + map->percussion_volume_adjust); + break; + } + + default: + break; + } + + } else { + /* Instrument channel handling */ + + if (patch == SFX_UNMAPPED) + return Common::kNoError; + + switch (op) { + case 0x80: + case 0x90: { /* Note off / note on */ + int note = bound_hard_127(buf[1], "note"); + int velocity = bound_hard_127(buf[2], "velocity"); + int velocity_map_index = map->velocity_map_index[patch]; + assert(len >= 3); + + note += map->patch_key_shift[patch]; + /* Not the most efficient solutions, but the least error-prone */ + while (note < 0) + note += 12; + while (note > 0x7f) + note -= 12; + + if (velocity_map_index != SFX_NO_VELOCITY_MAP) + velocity = BOUND_127(velocity + map->velocity_map[velocity_map_index][velocity]); + + buf[1] = note; + buf[2] = velocity; + break; + } + + case 0xB0: /* Controller change */ + assert(len >= 3); + if (buf[1] == 0x7) /* Volume change */ + buf[2] = BOUND_127(buf[2] + map->patch_volume_adjust[patch]); + break; + + default: + break; + } + } + + return self->writer->write(self->writer, buf, len); +} + +#define MIDI_BYTES_PER_SECOND 3250 /* This seems to be the minimum guarantee by the standard */ +#define MAX_PER_TICK (MIDI_BYTES_PER_SECOND / 60) /* After this, we ought to issue one tick of pause */ + +static void init(midi_writer_t *writer, byte *data, size_t len) { + size_t offset = 0; + byte status = 0; + + /* Send init data as separate MIDI commands */ + while (offset < len) { + int args; + byte op = data[offset]; + byte msg[3]; + int i; + + if (op == 0xf0) { + int msg_len; + byte *find = (byte *) memchr(data + offset, 0xf7, len - offset); + + if (!find) { + warning("[instrument-map] Failed to find end of sysex message"); + return; + } + + msg_len = find - data - offset + 1; + writer->write(writer, data + offset, msg_len); + + /* Wait at least 40ms after sysex */ + writer->delay(writer, 3); + offset += msg_len; + continue; + } + + if (op < 0x80) + op = status; + else { + status = op; + offset++; + } + + msg[0] = op; + + switch (op & 0xf0) { + case 0xc0: + case 0xd0: + args = 1; + break; + default: + args = 2; + } + + if (args + offset > len) { + warning("[instrument-map] Insufficient bytes remaining for MIDI command %02x", op); + return; + } + + for (i = 0; i < args; i++) + msg[i + 1] = data[offset + i]; + + writer->write(writer, msg, args + 1); + offset += args; + + if (writer->flush) + writer->flush(writer); + } +} + +#define NAME_SUFFIX "+instruments" + +midi_writer_t *sfx_mapped_writer(midi_writer_t *writer, sfx_instrument_map_t *map) { + int i; + decorated_midi_writer_t *retval; + + if (map == NULL) + return writer; + + retval = (decorated_midi_writer_t *)malloc(sizeof(decorated_midi_writer_t)); + retval->writer = writer; + retval->name = (char *)malloc(strlen(writer->name) + strlen(NAME_SUFFIX) + 1); + strcpy(retval->name, writer->name); + strcat(retval->name, NAME_SUFFIX); + + retval->init = (Common::Error (*)(midi_writer_t *)) init_decorated; + retval->set_option = (Common::Error (*)(midi_writer_t *, char *, char *)) set_option_decorated; + retval->write = (Common::Error (*)(midi_writer_t *, byte *, int)) write_decorated; + retval->delay = (void (*)(midi_writer_t *, int)) delay_decorated; + retval->flush = (void (*)(midi_writer_t *)) flush_decorated; + retval->reset_timer = (void (*)(midi_writer_t *)) reset_timer_decorated; + retval->close = (void (*)(midi_writer_t *)) close_decorated; + + retval->map = map; + + init(writer, map->initialisation_block, map->initialisation_block_size); + + for (i = 0; i < MIDI_CHANNELS_NR; i++) + retval->patches[i].patch = SFX_UNMAPPED; + + return (midi_writer_t *) retval; +} + +} // End of namespace Sci |