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-rw-r--r--engines/sci/sound/soundcmd.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index 3d25713ceb..ece4c1430c 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -630,7 +630,6 @@ void SoundCommandParser::cmdFadeSound(reg_t obj, int16 value) {
#ifdef USE_OLD_MUSIC_FUNCTIONS
SongHandle handle = FROBNICATE_HANDLE(obj);
if (_soundVersion != SCI_VERSION_1_LATE) {
- /*s->sound_server->command(s, SOUND_COMMAND_FADE_HANDLE, obj, 120);*/ /* Fade out in 2 secs */
/* FIXME: The next couple of lines actually STOP the handle, rather
** than fading it! */
_state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);