aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/sound/soundcmd.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci/sound/soundcmd.cpp')
-rw-r--r--engines/sci/sound/soundcmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index ee5903fda2..e7b25eb1fc 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -44,7 +44,7 @@ SoundCommandParser::SoundCommandParser(ResourceManager *resMan, SegManager *segM
// resource number, but it's totally unrelated to the menu music).
// The GK1 demo (very late SCI1.1) does the same thing
// TODO: Check the QFG4 demo
- _useDigitalSFX = (getSciVersion() >= SCI_VERSION_2 || g_sci->getGameId() == GID_GK1 || ConfMan.getBool("prefer_digitalsfx"));
+ _useDigitalSFX = (getSciVersion() >= SCI_VERSION_2 || g_sci->getGameId() == GID_GK1DEMO || ConfMan.getBool("prefer_digitalsfx"));
_music = new SciMusic(_soundVersion, _useDigitalSFX);
_music->init();