diff options
Diffstat (limited to 'engines/sci/sound/soundcmd.cpp')
-rw-r--r-- | engines/sci/sound/soundcmd.cpp | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index 73e0a23a6a..47ab9bdc71 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -142,11 +142,14 @@ void SoundCommandParser::processInitSound(reg_t obj) { reg_t SoundCommandParser::kDoSoundPlay(int argc, reg_t *argv, reg_t acc) { debugC(kDebugLevelSound, "kDoSound(play): %04x:%04x", PRINT_REG(argv[0])); - processPlaySound(argv[0]); + bool playBed = false; + if (argc >= 2 && !argv[1].isNull()) + playBed = true; + processPlaySound(argv[0], playBed); return acc; } -void SoundCommandParser::processPlaySound(reg_t obj) { +void SoundCommandParser::processPlaySound(reg_t obj, bool playBed) { MusicEntry *musicSlot = _music->getSlot(obj); if (!musicSlot) { warning("kDoSound(play): Slot not found (%04x:%04x), initializing it manually", PRINT_REG(obj)); @@ -185,11 +188,12 @@ void SoundCommandParser::processPlaySound(reg_t obj) { // Reset hold when starting a new song. kDoSoundSetHold is always called after // kDoSoundPlay to set it properly, if needed. Fixes bug #3413589. musicSlot->hold = -1; + musicSlot->playBed = playBed; if (_soundVersion >= SCI_VERSION_1_EARLY) musicSlot->volume = readSelectorValue(_segMan, obj, SELECTOR(vol)); - debugC(kDebugLevelSound, "kDoSound(play): %04x:%04x number %d, loop %d, prio %d, vol %d", PRINT_REG(obj), - resourceId, musicSlot->loop, musicSlot->priority, musicSlot->volume); + debugC(kDebugLevelSound, "kDoSound(play): %04x:%04x number %d, loop %d, prio %d, vol %d, bed %d", PRINT_REG(obj), + resourceId, musicSlot->loop, musicSlot->priority, musicSlot->volume, playBed ? 1 : 0); _music->soundPlay(musicSlot); @@ -777,6 +781,8 @@ void SoundCommandParser::stopAllSounds() { } void SoundCommandParser::startNewSound(int number) { + // NB: This is only used by the debugging console. + Common::StackLock lock(_music->_mutex); // Overwrite the first sound in the playlist @@ -785,7 +791,7 @@ void SoundCommandParser::startNewSound(int number) { processDisposeSound(soundObj); writeSelectorValue(_segMan, soundObj, SELECTOR(number), number); processInitSound(soundObj); - processPlaySound(soundObj); + processPlaySound(soundObj, false); } void SoundCommandParser::setMasterVolume(int vol) { |