diff options
Diffstat (limited to 'engines/sci/sound')
-rw-r--r-- | engines/sci/sound/soundcmd.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index 8481f10171..05bb90332a 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -44,10 +44,7 @@ SoundCommandParser::SoundCommandParser(ResourceManager *resMan, SegManager *segM // resource number, but it's totally unrelated to the menu music). // The GK1 demo (very late SCI1.1) does the same thing // TODO: Check the QFG4 demo - - // If the prefer_digitalsfx key is missing, default to enable digital SFX - bool preferDigitalSfx = !ConfMan.hasKey("prefer_digitalsfx") || ConfMan.getBool("prefer_digitalsfx"); - _useDigitalSFX = (getSciVersion() >= SCI_VERSION_2 || g_sci->getGameId() == GID_GK1 || preferDigitalSfx); + _useDigitalSFX = (getSciVersion() >= SCI_VERSION_2 || g_sci->getGameId() == GID_GK1 || ConfMan.getBool("prefer_digitalsfx")); _music = new SciMusic(_soundVersion, _useDigitalSFX); _music->init(); |