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-rw-r--r--engines/sci/sound/drivers/midi.cpp2
-rw-r--r--engines/sci/sound/music.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/sound/drivers/midi.cpp b/engines/sci/sound/drivers/midi.cpp
index c350d3826f..65ccaecc6f 100644
--- a/engines/sci/sound/drivers/midi.cpp
+++ b/engines/sci/sound/drivers/midi.cpp
@@ -955,7 +955,7 @@ int MidiPlayer_Midi::open(ResourceManager *resMan) {
// TODO: The MT-32 <-> GM mapping hasn't been worked on for SCI1 games. Throw
// a warning to the user
- if (getSciVersion() >= SCI_VERSION_1_EGA)
+ if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY)
warning("The automatic mapping for General MIDI hasn't been worked on for "
"SCI1 games. Music might sound wrong or broken. Please choose another "
"music driver for this game (e.g. Adlib or MT-32) if you are "
diff --git a/engines/sci/sound/music.cpp b/engines/sci/sound/music.cpp
index f0963e7d64..a08525d760 100644
--- a/engines/sci/sound/music.cpp
+++ b/engines/sci/sound/music.cpp
@@ -75,7 +75,7 @@ void SciMusic::init() {
deviceFlags |= MDT_PREFER_GM;
// Currently our CMS implementation only supports SCI1(.1)
- if (getSciVersion() >= SCI_VERSION_1_EGA && getSciVersion() <= SCI_VERSION_1_1)
+ if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY && getSciVersion() <= SCI_VERSION_1_1)
deviceFlags |= MDT_CMS;
uint32 dev = MidiDriver::detectDevice(deviceFlags);