aboutsummaryrefslogtreecommitdiff
path: root/engines/sci
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/graphics/frameout.cpp646
-rw-r--r--engines/sci/graphics/frameout.h61
2 files changed, 24 insertions, 683 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index b5bae4a2dd..b4cce9601f 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -880,7 +880,7 @@ void GfxFrameout::palMorphFrameOut(const int8 *styleRanges, const ShowStyleEntry
if (showStyle && showStyle->type != kShowStyleUnknown) {
// TODO: SCI2.1mid transition effects
// processEffects();
- warning("Transition not implemented!");
+ warning("Transition %d not implemented!", showStyle->type);
} else {
showBits();
}
@@ -1070,44 +1070,7 @@ inline ShowStyleEntry *GfxFrameout::deleteShowStyleInternal(ShowStyleEntry *cons
lastEntry->next = showStyle->next;
}
- // NOTE: Differences from SCI2/2.1early engine:
- // 1. Memory of ShowStyle-owned objects was freed before ShowStyle was
- // removed from the linked list, but since this operation is position
- // independent, it has been moved after removal from the list for
- // consistency with SCI2.1mid+
- // 2. In SCI2, `screenItems` was a pointer to an array of pointers, so
- // extra deletes were performed here; we use an owned container object
- // instead, which is automatically freed when ShowStyle is freed
-#if 0
- if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
- uint8 type = showStyle->type;
-
- if (type >= 1 && type <= 10) {
- ScreenItemList &styleItems = showStyle->screenItems;
- for (ScreenItemList::iterator it = styleItems.begin(); it != styleItems.end(); ++it) {
- if (active) {
- // TODO: _screen->deleteScreenItem(showStyle->plane, *it->id);
- _screenItems.remove(*it);
- }
- delete *it;
- }
- } else if (type == 11 || type == 12) {
- if (!showStyle->bitmapMemId.isNull()) {
- _segMan->freeHunkEntry(showStyle->bitmapMemId);
- }
- if (showStyle->bitmapScreenItem != nullptr) {
- // TODO: _screen->deleteScreenItem(showStyle->plane, showStyle->bitmapScreenItem->id);
- _screenItems.remove(showStyle->bitmapScreenItem);
- delete showStyle->bitmapScreenItem;
- }
- }
- } else {
-#endif
- delete[] showStyle->fadeColorRanges;
-#if 0
- }
-#endif
-
+ delete[] showStyle->fadeColorRanges;
delete showStyle;
// TODO: Verify that this is the correct entry to return
@@ -1162,20 +1125,12 @@ void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t planeObj, co
error("Plane %04x:%04x is not present in active planes list", PRINT_REG(planeObj));
}
- // TODO: This is Plane.gameRect in SCI engine, not planeRect. Engine uses
- // Plane::ConvGameRectToPlaneRect to convert from gameRect to planeRect.
- // Also this never gets used by SQ6 so it is not clear what it does yet
- // Common::Rect gameRect = plane.planeRect;
-
bool createNewEntry = true;
ShowStyleEntry *entry = findShowStyleForPlane(planeObj);
if (entry != nullptr) {
+ // TODO: SCI2.1early has different criteria for show style reuse
bool useExisting = true;
- if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
- useExisting = plane->_planeRect.width() == entry->width && plane->_planeRect.height() == entry->height;
- }
-
if (useExisting) {
useExisting = entry->divisions == (hasDivisions ? divisions : _defaultDivisions[type]) && entry->unknownC == _defaultUnknownC[type];
}
@@ -1204,39 +1159,28 @@ void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t planeObj, co
entry->divisions = hasDivisions ? divisions : _defaultDivisions[type];
entry->plane = planeObj;
-#if 0
- if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
- entry->bitmapMemId = NULL_REG;
- entry->screenItems.empty();
- entry->width = plane->_planeRect.width();
- entry->height = plane->_planeRect.height();
- } else {
-#endif
- entry->fadeColorRanges = nullptr;
- if (hasFadeArray) {
- // NOTE: SCI2.1mid engine does no check to verify that an array is
- // successfully retrieved, and SegMan will cause a fatal error
- // if we try to use a memory segment that is not an array
- SciArray<reg_t> *table = _segMan->lookupArray(pFadeArray);
-
- uint32 rangeCount = table->getSize();
- entry->fadeColorRangesCount = rangeCount;
-
- // NOTE: SCI engine code always allocates memory even if the range
- // table has no entries, but this does not really make sense, so
- // we avoid the allocation call in this case
- if (rangeCount > 0) {
- entry->fadeColorRanges = new uint16[rangeCount];
- for (size_t i = 0; i < rangeCount; ++i) {
- entry->fadeColorRanges[i] = table->getValue(i).toUint16();
- }
+ entry->fadeColorRanges = nullptr;
+ if (hasFadeArray) {
+ // NOTE: SCI2.1mid engine does no check to verify that an array is
+ // successfully retrieved, and SegMan will cause a fatal error
+ // if we try to use a memory segment that is not an array
+ SciArray<reg_t> *table = _segMan->lookupArray(pFadeArray);
+
+ uint32 rangeCount = table->getSize();
+ entry->fadeColorRangesCount = rangeCount;
+
+ // NOTE: SCI engine code always allocates memory even if the range
+ // table has no entries, but this does not really make sense, so
+ // we avoid the allocation call in this case
+ if (rangeCount > 0) {
+ entry->fadeColorRanges = new uint16[rangeCount];
+ for (size_t i = 0; i < rangeCount; ++i) {
+ entry->fadeColorRanges[i] = table->getValue(i).toUint16();
}
- } else {
- entry->fadeColorRangesCount = 0;
}
-#if 0
+ } else {
+ entry->fadeColorRangesCount = 0;
}
-#endif
}
// NOTE: The original engine had no nullptr check and would just crash
@@ -1253,9 +1197,6 @@ void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t planeObj, co
entry->delay = (seconds * 60 + entry->divisions - 1) / entry->divisions;
if (entry->delay == 0) {
-#if 0
- if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE && entry->fadeColorRanges != nullptr) {
-#endif
if (entry->fadeColorRanges != nullptr) {
delete[] entry->fadeColorRanges;
}
@@ -1269,235 +1210,13 @@ void GfxFrameout::kernelSetShowStyle(const uint16 argc, const reg_t planeObj, co
}
if (createNewEntry) {
- // TODO: Implement SCI3, which may or may not actually have
- // the same transitions as SCI2/SCI2.1early, but implemented
- // differently
-#if 0
- if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
- switch (entry->type) {
- case kShowStyleHShutterIn:
- case kShowStyleHShutterOut:
- prepareShowStyleWipe(entry, priority, 2, true);
- break;
-
- case kShowStyleVShutterIn:
- case kShowStyleVShutterOut:
- prepareShowStyleWipe(entry, priority, 2, false);
- break;
-
- case kShowStyleHWipe1:
- case kShowStyleHWipe2:
- prepareShowStyleWipe(entry, priority, 1, true);
- break;
-
- case kShowStyleVWipe1:
- case kShowStyleVWipe2:
- prepareShowStyleWipe(entry, priority, 1, false);
- break;
-
- case kShowStyleIrisIn:
- case kShowStyleIrisOut:
- prepareShowStyleIris(entry, priority);
- break;
-
- case kShowStyle11:
- case kShowStyle12:
- prepareShowStylePixels(entry, priority, plane->planeRect);
- break;
-
- default:
- break;
- }
- }
-#endif
-
+ // TODO: Implement SCI2.1early and SCI3
entry->next = _showStyles;
_showStyles = entry;
}
}
}
-#if 0
-void addFrameoutEntryInternal(ShowStyleEntry *const showStyle, const int16 priority, const CelInfo32 &celInfo, const Common::Rect &rect) {
- ScreenItem *screenItem = new ScreenItem;
- screenItem->plane = showStyle->plane;
- screenItem->celInfo = celInfo;
- screenItem->celRect = rect;
- screenItem->isInList = true;
- screenItem->priority = priority;
- screenItem->visible = true;
- showStyle->screenItems.push_back(screenItem);
-}
-
-void GfxFrameout::prepareShowStyleWipe(ShowStyleEntry *const showStyle, const int16 priority, const int16 edgeCount, const bool horizontal) {
- assert(edgeCount == 1 || edgeCount == 2);
-
- const int numScreenItems = showStyle->divisions * edgeCount;
- const int extra = edgeCount > 1 ? 1 : 0;
-
- showStyle->edgeCount = edgeCount;
- showStyle->screenItems.reserve(numScreenItems);
-
- CelInfo32 celInfo;
- celInfo.bitmap = NULL_REG;
- celInfo.type = kCelObjTypeView;
- celInfo.color = showStyle->color;
-
- for (int i = 0; i < numScreenItems; ++i) {
- Common::Rect rect;
-
- if (horizontal) {
- rect.top = 0;
- rect.bottom = showStyle->height - 1;
- rect.left = (showStyle->width * i) / (showStyle->divisions * edgeCount);
- rect.right = ((i + 1) * (showStyle->width + extra)) / (showStyle->divisions * edgeCount) - 1;
- } else {
- rect.left = 0;
- rect.right = showStyle->width - 1;
- rect.top = (showStyle->height * i) / (showStyle->divisions * edgeCount);
- rect.bottom = ((i + 1) * (showStyle->height + extra)) / (showStyle->divisions * edgeCount) - 1;
- }
-
- addFrameoutEntryInternal(showStyle, priority, celInfo, rect);
-
- if (edgeCount == 2) {
- if (horizontal) {
- int temp = rect.left;
- rect.left = showStyle->width - rect.right - 1;
- rect.right = showStyle->width - temp - 1;
- } else {
- int temp = rect.top;
- rect.top = showStyle->height - rect.bottom - 1;
- rect.bottom = showStyle->height - temp - 1;
- }
-
- addFrameoutEntryInternal(showStyle, priority, celInfo, rect);
- }
- }
-}
-
-void GfxFrameout::prepareShowStyleIris(ShowStyleEntry *const showStyle, const int16 priority) {
- const int edgeCount = 4;
- const int numScreenItems = showStyle->divisions * edgeCount;
-
- showStyle->edgeCount = edgeCount;
- showStyle->screenItems.reserve(numScreenItems);
-
- CelInfo32 celInfo;
- celInfo.bitmap = NULL_REG;
- celInfo.type = kCelObjTypeView;
- celInfo.color = showStyle->color;
-
- for (int i = 0; i < numScreenItems; ++i) {
- Common::Rect rect;
-
- rect.right = showStyle->width - ((showStyle->width * i) / (showStyle->divisions * 2)) - 1;
- rect.left = (showStyle->width * i) / (showStyle->divisions * 2);
- rect.top = (showStyle->height * i) / (showStyle->divisions * 2);
- rect.bottom = ((i + 1) * (showStyle->height + 1)) / (showStyle->divisions * 2) - 1;
-
- addFrameoutEntryInternal(showStyle, priority, celInfo, rect);
-
- {
- int temp = rect.top;
- rect.top = showStyle->height - rect.bottom - 1;
- rect.bottom = showStyle->height - temp - 1;
- }
-
- addFrameoutEntryInternal(showStyle, priority, celInfo, rect);
-
- rect.top = ((i + 1) * (showStyle->height + 1)) / (showStyle->divisions * 2);
- rect.right = ((i + 1) * (showStyle->width + 1)) / (showStyle->divisions * 2) - 1;
- rect.bottom = ((i + 1) * (showStyle->height + 1)) / (showStyle->divisions * 2) - 1;
-
- addFrameoutEntryInternal(showStyle, priority, celInfo, rect);
-
- {
- int temp = rect.left;
- rect.left = showStyle->width - rect.right - 1;
- rect.right = showStyle->width - temp - 1;
- }
-
- addFrameoutEntryInternal(showStyle, priority, celInfo, rect);
- }
-}
-
-void GfxFrameout::prepareShowStylePixels(ShowStyleEntry *const showStyle, const int16 priority, const Common::Rect planeGameRect) {
- const int bitmapSize = showStyle->width * showStyle->height;
-
- // TODO: Verify that memory type 0x200 (what GK1 engine uses)
- // is Hunk type
- reg_t bitmapMemId = _segMan->allocateHunkEntry("ShowStylePixels()", bitmapSize + sizeof(GfxBitmapHeader));
- showStyle->bitmapMemId = bitmapMemId;
-
- // TODO: SCI2 GK1 uses a Bitmap constructor function to
- // do this work
- byte *bitmap = _segMan->getHunkPointer(bitmapMemId);
- GfxBitmapHeader *header = (GfxBitmapHeader *)bitmap;
- byte *bitmapData = bitmap + sizeof(GfxBitmapHeader);
-
- // TODO: These are defaults from the Bitmap constructor in
- // GK1, not specific values set by this function.
- // TODO: This probably should not even be using a struct at
- // all since this information is machine endian dependent
- // and will be reversed for Mac versions or when running
- // ScummVM on big-endian systems. GK1 used packed structs
- // everywhere so this probably worked better there too.
- header->field_18 = 36;
- header->field_1c = 36;
- memset(header, 0, sizeof(GfxBitmapHeader));
-
- header->width = showStyle->width;
- header->height = showStyle->height;
- header->field_8 = 250;
- header->size = bitmapSize;
-
- // TODO: Scaled dimensions in bitmap headers was not added
- // until SCI2.1mid. It is not clear what the right thing to
- // do here is.
- if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) {
- header->scaledWidth = _currentBuffer.scriptWidth;
- header->scaledHeight = _currentBuffer.scriptHeight;
- }
-
- Common::Rect copyRect;
- // TODO: planeGameRect is supposedly in script coordinates,
- // which are usually 320x200. If bitsSaveDisplayScreen is
- // in native resolution then seemingly this function will
- // not work properly since we will be not copy enough bits,
- // or from the correct location.
- copyRect.left = planeGameRect.left;
- copyRect.top = planeGameRect.top;
- copyRect.right = planeGameRect.left + showStyle->width;
- copyRect.bottom = planeGameRect.top + showStyle->height;
- _screen->bitsSaveDisplayScreen(copyRect, bitmapData);
-
- CelInfo32 celInfo;
- celInfo.bitmap = bitmapMemId;
- celInfo.type = kCelObjTypeMem;
-
- ScreenItem *screenItem = new ScreenItem;
-
- screenItem->position.x = 0;
- screenItem->position.y = 0;
-
- showStyle->bitmapScreenItem = screenItem;
- screenItem->priority = priority;
-
- // TODO: Have not seen/identified this particular flag yet in
- // SCI2.1mid (SQ6) engine; maybe (1) a duplicate of `created`,
- // or (2) does not exist any more, or (3) one of the other
- // still-unidentified fields. Probably need to look at the
- // GK1 source for its use in drawing algorithms to determine
- // if/how this correlates to ScreenItem members in the
- // SCI2.1mid engine.
-// screenItem->isInList = true;
-
- Plane *plane = _planes.findByObject(showStyle.plane);
- plane->_screenItemList.add(screenItem);
-}
-#endif
-
// NOTE: Different version of SCI engine support different show styles
// SCI2 implements 0, 1/3/5/7/9, 2/4/6/8/10, 11, 12, 13, 14
// SCI2.1 implements 0, 1/2/3/4/5/6/7/8/9/10/11/12/15, 13, 14
@@ -1539,53 +1258,15 @@ void GfxFrameout::processShowStyles() {
case kShowStyleWipeLeft:
case kShowStyleWipeUp:
case kShowStyleIrisOut:
-#if 0
- if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) {
-#endif
- retval = processShowStyleMorph(showStyle);
-#if 0
- } else {
- retval = processShowStyleWipe(-1, showStyle);
- }
-#endif
- break;
case kShowStyleHShutterIn:
case kShowStyleVShutterIn:
case kShowStyleWipeRight:
case kShowStyleWipeDown:
case kShowStyleIrisIn:
-#if 0
- if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) {
-#endif
- retval = processShowStyleMorph(showStyle);
-#if 0
- } else {
- retval = processShowStyleWipe(1, showStyle);
- }
-#endif
- break;
case kShowStyle11:
-#if 0
- if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) {
-#endif
- retval = processShowStyleMorph(showStyle);
-#if 0
- } else {
- retval = processShowStyle11(showStyle);
- }
-#endif
- break;
case kShowStyle12:
case kShowStyleUnknown: {
-#if 0
- if (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) {
-#endif
- retval = processShowStyleMorph(showStyle);
-#if 0
- } else {
- retval = processShowStyle12(showStyle);
- }
-#endif
+ retval = processShowStyleMorph(showStyle);
break;
}
case kShowStyleFadeOut: {
@@ -1679,285 +1360,6 @@ bool GfxFrameout::processShowStyleFade(const int direction, ShowStyleEntry *cons
return false;
}
-// TODO: Rect sizes are wrong, rects in SCI are inclusive of bottom/right but
-// in ScummVM are exclusive so extra ±1 operations here are wrong
-#if 0
-bool GfxFrameout::processShowStyleWipe(const ShowStyleEntry *const style) {
- const int16 divisions = style->divisions;
- Common::Rect rect(divisions, divisions);
-
- const Plane *const plane = _visibleScreen->planeList->findByObject(style->plane);
-
- const int16 planeLeft = plane->field_4C.left;
- const int16 planeTop = plane->field_4C.top;
- const int16 planeRight = plane->field_4C.right;
- const int16 planeBottom = plane->field_4C.bottom;
- const int16 planeWidth = planeRight - planeLeft + 1;
- const int16 planeHeight = planeBottom - planeTop + 1;
-
- const int16 divisionWidth = planeWidth / divisions - 1;
- int16 shutterDivisionWidth = planeWidth / (2 * divisions);
- if (shutterDivisionWidth >= 0) {
- const int16 heightPerDivision = planeHeight / divisions;
- int16 shutterMiddleX = divisions * shutterDivisionWidth;
- for (int16 x = divisionWidth - shutterDivisionWidth; x <= divisionWidth; ++x) {
- int16 divisionTop = 0;
- for (int16 y = 0; y < heightPerDivision; ++y, divisionTop += divisions) {
- rect.top = planeTop + divisionTop;
- rect.bottom = rect.top + divisions - 1;
- rect.left = planeLeft + shutterMiddleX;
- rect.right = rect.left + divisions - 1;
- // _screen->rectList.clear();
- // _screen->rectList.add(rect);
- // showBits();
- }
- // number of divisions does not divide evenly into plane height,
- // draw the remainder
- if (planeHeight % divisions) {
- rect.top = planeTop + divisionTop;
- rect.bottom = rect.top + planeHeight % divisions - 1;
- rect.left = planeLeft + shutterMiddleX;
- rect.right = rect.left + divisions - 1;
- // _screen->rectList.clear();
- // _screen->rectList.add(rect);
- // showBits();
- }
-
- divisionTop = 0;
- for (int16 y = 0; y < heightPerDivision; ++y, divisionTop += divisions) {
- rect.top = planeTop + divisionTop;
- rect.bottom = rect.top + divisions - 1;
- rect.left = planeLeft + divisions * x;
- rect.right = rect.left + divisions - 1;
- // _screen->rectList.clear();
- // _screen->rectList.add(rect);
- // showBits();
- }
- if (planeHeight % divisions) {
- rect.top = planeTop + divisionTop;
- rect.bottom = rect.top + planeHeight % divisions - 1;
- rect.left = planeLeft + divisions * x;
- rect.right = rect.left + divisions - 1;
- // _screen->rectList.clear();
- // _screen->rectList.add(rect);
- // showBits();
- }
-
- shutterMiddleX -= divisions;
- --shutterDivisionWidth;
- }
- }
-
- if (planeWidth % divisions) {
- const int16 roundedPlaneWidth = divisions * divisionWidth;
- int16 divisionTop = 0;
- for (int16 y = 0; y < planeHeight / divisions; ++y, divisionTop += divisions) {
- rect.top = planeTop + divisionTop;
- rect.bottom = rect.top + divisions - 1;
- rect.left = planeLeft + roundedPlaneWidth;
- rect.right = rect.left + planeWidth % divisions + divisions - 1;
- // _screen->rectList.clear();
- // _screen->rectList.add(rect);
- // showBits();
- }
- if (planeHeight % divisions) {
- rect.top = planeTop + divisionTop;
- rect.bottom = rect.top + planeHeight % divisions - 1;
- rect.left = planeLeft + roundedPlaneWidth;
- rect.right = rect.left + planeWidth % divisions + divisions - 1;
- // _screen->rectList.clear();
- // _screen->rectList.add(rect);
- // showBits();
- }
- }
-
- rect.right = planeRight;
- rect.left = planeLeft;
- rect.top = planeTop;
- rect.bottom = planeBottom;
- // _screen->rectList.clear();
- // _screen->rectList.add(rect);
- // showBits();
-}
-#endif
-#if 0
-bool GfxFrameout::processShowStyleWipe(const int direction, ShowStyleEntry *const showStyle) {
- if (showStyle->currentStep < showStyle->divisions) {
- int index;
- if (direction <= 0) {
- index = showStyle->divisions - showStyle->currentStep - 1;
- } else {
- index = showStyle->currentStep;
- }
-
- index *= showStyle->edgeCount;
-
- if (showStyle->edgeCount > 0) {
- for (int i = 0; i < showStyle->edgeCount; ++i) {
- if (showStyle->fadeUp) {
- ScreenItem *screenItem = showStyle->screenItems[index + i];
- if (screenItem != nullptr) {
- // TODO: _screen->deleteScreenItem(screenItem);
- _screenItems.remove(screenItem);
-
- delete screenItem;
- showStyle->screenItems[index + i] = nullptr;
- }
- } else {
- ScreenItem *screenItem = showStyle->screenItems[index + i];
- // TODO: _screen->addScreenItem(screenItem);
- _screenItems.push_back(screenItem);
- }
- }
-
- ++showStyle->currentStep;
- showStyle->nextTick += showStyle->delay;
- }
- }
-
- if (showStyle->currentStep >= showStyle->divisions) {
- if (showStyle->fadeUp) {
- showStyle->processed = true;
- }
-
- return true;
- }
-
- return false;
-}
-
-void fillRect(byte *data, const Common::Rect &rect, const int16 color, const int16 stride) {
-
-}
-
-bool GfxFrameout::processShowStyle11(ShowStyleEntry *const showStyle) {
- int divisions = showStyle->divisions * showStyle->divisions;
-
- byte *bitmapData = _segMan->getHunkPointer(showStyle->bitmapMemId) + sizeof(GfxBitmapHeader);
-
- int ebx;
-
- if (showStyle->currentStep == 0) {
- int ctr = 0;
- int bloot = divisions;
- do {
- bloot >>= 1;
- ++ctr;
- } while (bloot != 1);
-
- showStyle->dissolveSeed = _dissolveSequenceSeeds[ctr];
- ebx = 800;
- showStyle->unknown3A = 800;
- showStyle->dissolveInitial = 800;
- } else {
- int ebx = showStyle->unknown3A;
- do {
- int eax = ebx >> 1;
- if (ebx & 1) {
- ebx = showStyle->dissolveSeed ^ eax;
- } else {
- ebx = eax;
- }
- } while (ebx >= divisions);
-
- if (ebx == showStyle->dissolveInitial) {
- ebx = 0;
- }
- }
-
- Common::Rect rect;
-
- rect.left = (showStyle->width + showStyle->divisions - 1) / showStyle->divisions;
- rect.top = (showStyle->height + showStyle->divisions - 1) / showStyle->divisions;
-
- if (showStyle->currentStep <= showStyle->divisions) {
- int ebp = 0;
- do {
- int ecx = ebx % showStyle->divisions;
-
- Common::Rect drawRect;
- drawRect.left = rect.left * ecx;
- drawRect.right = drawRect.left + rect.left - 1;
- drawRect.top = rect.top * ebx;
- drawRect.bottom = rect.top * ebx + rect.top - 1;
-
- bool doit;
- if (drawRect.right >= 0 && drawRect.bottom >= 0 && drawRect.left <= rect.right && drawRect.top <= rect.bottom) {
- doit = true;
- } else {
- doit = false;
- }
-
- if (doit) {
- if (drawRect.left < 0) {
- drawRect.left = 0;
- }
-
- if (drawRect.top < 0) {
- drawRect.top = 0;
- }
-
- if (drawRect.right > rect.right) {
- drawRect.right = rect.right;
- }
-
- if (drawRect.bottom > rect.bottom) {
- drawRect.bottom = rect.bottom;
- }
- } else {
- drawRect.right = 0;
- drawRect.bottom = 0;
- drawRect.left = 0;
- drawRect.top = 0;
- }
-
- fillRect(bitmapData, drawRect, showStyle->color, showStyle->width);
-
- int eax = ebx;
- do {
- eax >>= 1;
- if (ebx & 1) {
- ebx = showStyle->dissolveSeed;
- ebx ^= eax;
- } else {
- ebx = eax;
- }
- } while (ebx >= divisions);
-
- if (showStyle->currentStep != showStyle->divisions) {
- ebp++;
- } else {
- drawRect.left = 0;
- drawRect.top = 0;
- drawRect.right = showStyle->width - 1;
- drawRect.bottom = showStyle->height - 1;
- fillRect(bitmapData, drawRect, showStyle->color, showStyle->width);
- }
-
- } while (ebp <= showStyle->divisions);
-
- showStyle->unknown3A = ebx;
- ++showStyle->currentStep;
- showStyle->nextTick += showStyle->delay;
- // _screen->updateScreenItem(showStyle->bitmapScreenItem);
- }
-
- if (showStyle->currentStep >= showStyle->divisions) {
- if (showStyle->fadeUp) {
- showStyle->processed = true;
- }
-
- return true;
- }
-
- return false;
-}
-
-bool GfxFrameout::processShowStyle12(ShowStyleEntry *const showStyle) {
- return true;
-}
-#endif
-
void GfxFrameout::kernelFrameOut(const bool shouldShowBits) {
if (_showStyles != nullptr) {
processShowStyles();
diff --git a/engines/sci/graphics/frameout.h b/engines/sci/graphics/frameout.h
index 7cc1adf059..8ed95a00de 100644
--- a/engines/sci/graphics/frameout.h
+++ b/engines/sci/graphics/frameout.h
@@ -130,64 +130,6 @@ struct ShowStyleEntry {
bool processed;
//
- // Engine-specific properties for SCI2 through 2.1early
- //
-
- // TODO: Could union this stuff to save literally
- // several bytes of memory.
-
- /**
- * The width of the plane. Used to determine the correct
- * size of screen items for wipes.
- */
- int width;
-
- /**
- * The height of the plane. Used to determine the correct
- * size of screen items for wipes.
- */
- int height;
-
- /**
- * The number of edges that a transition operates on.
- * Slide wipe: 1 edge
- * Reveal wipe: 2 edges
- * Iris wipe: 4 edges
- */
- // TODO: I have no idea why SCI engine stores this instead
- // of a screenItems count
- int edgeCount;
-
- /**
- * Used by transition types 1 through 10.
- * One screen item per division per edge.
- */
- ScreenItemList screenItems;
-
- /**
- * Used by transition types 11 and 12. A copy of the
- * visible frame buffer.
- */
- // TODO: This is a reg_t in SCI engine; not sure if
- // we can avoid allocation through SegMan or not.
- reg_t bitmapMemId;
-
- /**
- * Used by transition types 11 and 12. A screen item
- * used to display the associated bitmap data.
- */
- ScreenItem *bitmapScreenItem;
-
- /**
- * A number used to pick pixels to dissolve by types
- * 11 and 12.
- */
- int dissolveSeed;
- int unknown3A;
- // max?
- int dissolveInitial;
-
- //
// Engine specific properties for SCI2.1mid through SCI3
//
@@ -326,9 +268,6 @@ private:
bool processShowStyleNone(ShowStyleEntry *showStyle);
bool processShowStyleMorph(ShowStyleEntry *showStyle);
bool processShowStyleFade(const int direction, ShowStyleEntry *showStyle);
-#if 0
- bool processShowStyleWipe(const int direction, ShowStyleEntry *const showStyle);
-#endif
public:
// NOTE: This signature is taken from SCI3 Phantasmagoria 2