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-rw-r--r--engines/sci/graphics/text32.cpp29
1 files changed, 24 insertions, 5 deletions
diff --git a/engines/sci/graphics/text32.cpp b/engines/sci/graphics/text32.cpp
index c1335b9b4d..d980f529de 100644
--- a/engines/sci/graphics/text32.cpp
+++ b/engines/sci/graphics/text32.cpp
@@ -197,13 +197,32 @@ void GfxText32::drawFrame(const Common::Rect &rect, const int16 size, const uint
Common::Rect targetRect = doScaling ? scaleRect(rect) : rect;
byte *bitmap = _segMan->getHunkPointer(_bitmap);
- byte *pixels = bitmap + READ_SCI11ENDIAN_UINT32(bitmap + 28);
+ byte *pixels = bitmap + READ_SCI11ENDIAN_UINT32(bitmap + 28) + rect.top * _width + rect.left;
// NOTE: Not fully disassembled, but this should be right
- // TODO: Implement variable frame size
- assert(size == 1);
- Buffer buffer(_width, _height, pixels);
- buffer.frameRect(targetRect, color);
+ int16 rectWidth = targetRect.width();
+ int16 sidesHeight = targetRect.height() - size * 2;
+ int16 centerWidth = rectWidth - size * 2;
+ int16 stride = _width - rectWidth;
+
+ for (int16 y = 0; y < size; ++y) {
+ memset(pixels, color, rectWidth);
+ pixels += _width;
+ }
+ for (int16 y = 0; y < sidesHeight; ++y) {
+ for (int16 x = 0; x < size; ++x) {
+ *pixels++ = color;
+ }
+ pixels += centerWidth;
+ for (int16 x = 0; x < size; ++x) {
+ *pixels++ = color;
+ }
+ pixels += stride;
+ }
+ for (int16 y = 0; y < size; ++y) {
+ memset(pixels, color, rectWidth);
+ pixels += _width;
+ }
}
void GfxText32::drawChar(const char charIndex) {