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-rw-r--r--engines/sci/console.cpp8
-rw-r--r--engines/sci/engine/features.cpp10
-rw-r--r--engines/sci/engine/kscripts.cpp4
3 files changed, 11 insertions, 11 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp
index d67bd694ab..bc115341b7 100644
--- a/engines/sci/console.cpp
+++ b/engines/sci/console.cpp
@@ -1104,8 +1104,8 @@ bool Console::cmdVerifyScripts(int argc, const char **argv) {
debugPrintf("Error: script and heap %d together are larger than 64KB (%u bytes)\n",
itr->getNumber(), script->size() + heap->size());
} else { // SCI3
- if (script && script->size() > 65535)
- debugPrintf("Error: script %d is larger than 64KB (%u bytes)\n",
+ if (script && script->size() > 0x3FFFF)
+ debugPrintf("Error: script %d is larger than 256KB (%u bytes)\n",
itr->getNumber(), script->size());
}
}
@@ -1922,7 +1922,7 @@ bool Console::cmdSavedBits(int argc, const char **argv) {
Common::Array<reg_t> entries = hunks->listAllDeallocatable(id);
for (uint i = 0; i < entries.size(); ++i) {
- uint16 offset = entries[i].getOffset();
+ uint32 offset = entries[i].getOffset();
const Hunk& h = hunks->at(offset);
if (strcmp(h.type, "SaveBits()") == 0) {
byte* memoryPtr = (byte *)h.mem;
@@ -3556,7 +3556,7 @@ void Console::printKernelCallsFound(int kernelFuncNum, bool showFoundScripts) {
// Now dissassemble each method of the script object
for (uint16 i = 0; i < obj->getMethodCount(); i++) {
reg_t fptr = obj->getFunction(i);
- uint16 offset = fptr.getOffset();
+ uint32 offset = fptr.getOffset();
int16 opparams[4];
byte extOpcode;
byte opcode;
diff --git a/engines/sci/engine/features.cpp b/engines/sci/engine/features.cpp
index 1e8cc6dfb9..9251ac69e1 100644
--- a/engines/sci/engine/features.cpp
+++ b/engines/sci/engine/features.cpp
@@ -77,7 +77,7 @@ bool GameFeatures::autoDetectSoundType() {
if (!addr.getSegment())
return false;
- uint16 offset = addr.getOffset();
+ uint32 offset = addr.getOffset();
Script *script = _segMan->getScript(addr.getSegment());
uint16 intParam = 0xFFFF;
bool foundTarget = false;
@@ -224,7 +224,7 @@ bool GameFeatures::autoDetectLofsType(Common::String gameSuperClassName, int met
if (!addr.getSegment())
return false;
- uint16 offset = addr.getOffset();
+ uint32 offset = addr.getOffset();
Script *script = _segMan->getScript(addr.getSegment());
while (true) {
@@ -323,7 +323,7 @@ bool GameFeatures::autoDetectGfxFunctionsType(int methodNum) {
if (!addr.getSegment())
return false;
- uint16 offset = addr.getOffset();
+ uint32 offset = addr.getOffset();
Script *script = _segMan->getScript(addr.getSegment());
while (true) {
@@ -485,7 +485,7 @@ bool GameFeatures::autoDetectSci21KernelType() {
if (!addr.getSegment())
return false;
- uint16 offset = addr.getOffset();
+ uint32 offset = addr.getOffset();
Script *script = _segMan->getScript(addr.getSegment());
while (true) {
@@ -620,7 +620,7 @@ bool GameFeatures::autoDetectMoveCountType() {
if (!addr.getSegment())
return false;
- uint16 offset = addr.getOffset();
+ uint32 offset = addr.getOffset();
Script *script = _segMan->getScript(addr.getSegment());
bool foundTarget = false;
diff --git a/engines/sci/engine/kscripts.cpp b/engines/sci/engine/kscripts.cpp
index 98c35fcb49..af4b8ff081 100644
--- a/engines/sci/engine/kscripts.cpp
+++ b/engines/sci/engine/kscripts.cpp
@@ -160,7 +160,7 @@ reg_t kClone(EngineState *s, int argc, reg_t *argv) {
debugC(kDebugLevelMemory, "Attempting to clone from %04x:%04x", PRINT_REG(parentAddr));
- uint16 infoSelector = parentObj->getInfoSelector().getOffset();
+ uint16 infoSelector = parentObj->getInfoSelector().toUint16();
cloneObj = s->_segMan->allocateClone(&cloneAddr);
if (!cloneObj) {
@@ -211,7 +211,7 @@ reg_t kDisposeClone(EngineState *s, int argc, reg_t *argv) {
// At least kq4early relies on this behavior. The scripts clone "Sound", then set bit 1 manually
// and call kDisposeClone later. In that case we may not free it, otherwise we will run into issues
// later, because kIsObject would then return false and Sound object wouldn't get checked.
- uint16 infoSelector = object->getInfoSelector().getOffset();
+ uint16 infoSelector = object->getInfoSelector().toUint16();
if ((infoSelector & 3) == kInfoFlagClone)
object->markAsFreed();