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-rw-r--r--engines/sci/engine/kgraphics.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index c605ba29e1..efa34b5f1f 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -671,7 +671,9 @@ reg_t kPaletteAnimate(EngineState *s, int argc, reg_t *argv) {
// palette animation effect slower and visible, and not have the logo screen
// get skipped because the scripts don't wait between animation steps. Fixes
// bug #3537232.
- if (g_sci->getGameId() == GID_SQ4 && !g_sci->isCD() && s->currentRoomNumber() == 1)
+ // This problem also happens in the time pod (room#531)
+ // This problem also happens in the ending cutscene time rip (room#21)
+ if (g_sci->getGameId() == GID_SQ4 && !g_sci->isCD())
g_sci->sleep(10);
return s->r_acc;