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-rw-r--r--engines/sci/engine/static_selectors.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/engines/sci/engine/static_selectors.cpp b/engines/sci/engine/static_selectors.cpp
index 8f3337743d..74d2851024 100644
--- a/engines/sci/engine/static_selectors.cpp
+++ b/engines/sci/engine/static_selectors.cpp
@@ -192,9 +192,6 @@ Common::StringArray Kernel::checkStaticSelectorNames() {
for (int i = count + countSci1; i < count + countSci1 + countSci11; i++)
names[i] = sci11Selectors[i - count - countSci1];
}
-
- findSpecificSelectors(names);
-
#ifdef ENABLE_SCI32
} else {
// SCI2+
@@ -203,6 +200,8 @@ Common::StringArray Kernel::checkStaticSelectorNames() {
#endif
}
+ findSpecificSelectors(names);
+
for (const SelectorRemap *selectorRemap = sciSelectorRemap; selectorRemap->slot; ++selectorRemap) {
if (getSciVersion() >= selectorRemap->minVersion && getSciVersion() <= selectorRemap->maxVersion) {
const uint32 slot = selectorRemap->slot;
@@ -223,13 +222,16 @@ void Kernel::findSpecificSelectors(Common::StringArray &selectorNames) {
// We need to initialize script 0 here, to make sure that it's always
// located at segment 1.
_segMan->instantiateScript(0);
+ uint16 sci2Offset = (getSciVersion() >= SCI_VERSION_2) ? 64000 : 0;
// The Actor class contains the init, xLast and yLast selectors, which
// we reference directly. It's always in script 998, so we need to
// explicitly load it here.
if ((getSciVersion() >= SCI_VERSION_1_EGA_ONLY)) {
- if (_resMan->testResource(ResourceId(kResourceTypeScript, 998))) {
- _segMan->instantiateScript(998);
+ uint16 actorScript = 998;
+
+ if (_resMan->testResource(ResourceId(kResourceTypeScript, actorScript + sci2Offset))) {
+ _segMan->instantiateScript(actorScript + sci2Offset);
const Object *actorClass = _segMan->getObject(_segMan->findObjectByName("Actor"));
@@ -237,9 +239,10 @@ void Kernel::findSpecificSelectors(Common::StringArray &selectorNames) {
// Find the xLast and yLast selectors, used in kDoBresen
const int offset = (getSciVersion() < SCI_VERSION_1_1) ? 3 : 0;
+ const int offset2 = (getSciVersion() >= SCI_VERSION_2) ? 12 : 0;
// xLast and yLast always come between illegalBits and xStep
- int illegalBitsSelectorPos = actorClass->locateVarSelector(_segMan, 15 + offset); // illegalBits
- int xStepSelectorPos = actorClass->locateVarSelector(_segMan, 51 + offset); // xStep
+ int illegalBitsSelectorPos = actorClass->locateVarSelector(_segMan, 15 + offset + offset2); // illegalBits
+ int xStepSelectorPos = actorClass->locateVarSelector(_segMan, 51 + offset + offset2); // xStep
if (xStepSelectorPos - illegalBitsSelectorPos != 3) {
error("illegalBits and xStep selectors aren't found in "
"known locations. illegalBits = %d, xStep = %d",
@@ -263,10 +266,10 @@ void Kernel::findSpecificSelectors(Common::StringArray &selectorNames) {
// Find selectors from specific classes
for (int i = 0; i < ARRAYSIZE(classReferences); i++) {
- if (!_resMan->testResource(ResourceId(kResourceTypeScript, classReferences[i].script)))
+ if (!_resMan->testResource(ResourceId(kResourceTypeScript, classReferences[i].script + sci2Offset)))
continue;
- _segMan->instantiateScript(classReferences[i].script);
+ _segMan->instantiateScript(classReferences[i].script + sci2Offset);
const Object *targetClass = _segMan->getObject(_segMan->findObjectByName(classReferences[i].className));
int targetSelectorPos = 0;