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-rw-r--r--engines/sci/graphics/text16.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/graphics/text16.cpp b/engines/sci/graphics/text16.cpp
index ea648c7ad2..db73f507f3 100644
--- a/engines/sci/graphics/text16.cpp
+++ b/engines/sci/graphics/text16.cpp
@@ -179,6 +179,11 @@ int16 GfxText16::GetLongest(const char *text, int16 maxWidth, GuiResourceId orgF
break;
// We need to add 0xD, 0xA and 0xD 0xA to curCharCount and then exit
+ // which means, we split text like
+ // 'Mature, experienced software analyst available.' 0xD 0xA
+ // 'Bug installation a proven speciality. "No version too clean."' (normal game text, this is from lsl2)
+ // and 0xA '-------' 0xA (which is the official sierra subtitle separator)
+ // Sierra did it the same way.
case 0xD:
// Check, if 0xA is following, if so include it as well
if ((*(const unsigned char *)text) == 0xA)