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-rw-r--r--engines/sci/console.cpp17
-rw-r--r--engines/sci/detection.cpp7
-rw-r--r--engines/sci/detection_tables.h118
-rw-r--r--engines/sci/engine/file.cpp17
-rw-r--r--engines/sci/engine/kernel.cpp125
-rw-r--r--engines/sci/engine/kernel.h21
-rw-r--r--engines/sci/engine/kernel_tables.h94
-rw-r--r--engines/sci/engine/kfile.cpp20
-rw-r--r--engines/sci/engine/kgraphics.cpp93
-rw-r--r--engines/sci/engine/kgraphics32.cpp219
-rw-r--r--engines/sci/engine/klists.cpp5
-rw-r--r--engines/sci/engine/kmath.cpp11
-rw-r--r--engines/sci/engine/kmisc.cpp12
-rw-r--r--engines/sci/engine/ksound.cpp11
-rw-r--r--engines/sci/engine/kvideo.cpp28
-rw-r--r--engines/sci/engine/message.cpp20
-rw-r--r--engines/sci/engine/script.cpp17
-rw-r--r--engines/sci/engine/script.h4
-rw-r--r--engines/sci/engine/script_patches.cpp23
-rw-r--r--engines/sci/engine/seg_manager.cpp34
-rw-r--r--engines/sci/engine/seg_manager.h8
-rw-r--r--engines/sci/engine/state.cpp3
-rw-r--r--engines/sci/engine/state.h2
-rw-r--r--engines/sci/engine/vm.cpp1
-rw-r--r--engines/sci/engine/vm.h4
-rw-r--r--engines/sci/engine/workarounds.cpp9
-rw-r--r--engines/sci/graphics/font.cpp2
-rw-r--r--engines/sci/graphics/frameout.cpp98
-rw-r--r--engines/sci/graphics/frameout.h4
-rw-r--r--engines/sci/graphics/palette.cpp92
-rw-r--r--engines/sci/graphics/palette.h21
-rw-r--r--engines/sci/graphics/screen.cpp48
-rw-r--r--engines/sci/graphics/screen.h1
-rw-r--r--engines/sci/graphics/view.cpp17
-rw-r--r--engines/sci/sci.cpp2
-rw-r--r--engines/sci/sound/audio.cpp3
-rw-r--r--engines/sci/sound/soundcmd.cpp43
-rw-r--r--engines/sci/video/robot_decoder.cpp377
-rw-r--r--engines/sci/video/robot_decoder.h129
-rw-r--r--engines/sci/video/seq_decoder.cpp61
-rw-r--r--engines/sci/video/seq_decoder.h67
41 files changed, 1207 insertions, 681 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp
index 40a6fd1415..1889d53480 100644
--- a/engines/sci/console.cpp
+++ b/engines/sci/console.cpp
@@ -250,20 +250,18 @@ void Console::postEnter() {
#endif
if (_videoFile.hasSuffix(".seq")) {
- SeqDecoder *seqDecoder = new SeqDecoder();
- seqDecoder->setFrameDelay(_videoFrameDelay);
- videoDecoder = seqDecoder;
+ videoDecoder = new SEQDecoder(_videoFrameDelay);
#ifdef ENABLE_SCI32
} else if (_videoFile.hasSuffix(".vmd")) {
- videoDecoder = new Video::VMDDecoder(g_system->getMixer());
+ videoDecoder = new Video::AdvancedVMDDecoder();
} else if (_videoFile.hasSuffix(".rbt")) {
- videoDecoder = new RobotDecoder(g_system->getMixer(), _engine->getPlatform() == Common::kPlatformMacintosh);
+ videoDecoder = new RobotDecoder(_engine->getPlatform() == Common::kPlatformMacintosh);
} else if (_videoFile.hasSuffix(".duk")) {
duckMode = true;
- videoDecoder = new Video::AviDecoder(g_system->getMixer());
+ videoDecoder = new Video::AVIDecoder();
#endif
} else if (_videoFile.hasSuffix(".avi")) {
- videoDecoder = new Video::AviDecoder(g_system->getMixer());
+ videoDecoder = new Video::AVIDecoder();
} else {
warning("Unrecognized video type");
}
@@ -2987,8 +2985,9 @@ void Console::printKernelCallsFound(int kernelFuncNum, bool showFoundScripts) {
// Ignore specific leftover scripts, which require other non-existing scripts
if ((_engine->getGameId() == GID_HOYLE3 && itr->getNumber() == 995) ||
(_engine->getGameId() == GID_KQ5 && itr->getNumber() == 980) ||
- (_engine->getGameId() == GID_SLATER && itr->getNumber() == 947) ||
- (_engine->getGameId() == GID_MOTHERGOOSE256 && itr->getNumber() == 980)) {
+ (_engine->getGameId() == GID_KQ7 && itr->getNumber() == 111) ||
+ (_engine->getGameId() == GID_MOTHERGOOSE256 && itr->getNumber() == 980) ||
+ (_engine->getGameId() == GID_SLATER && itr->getNumber() == 947)) {
continue;
}
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp
index 78df3065b2..58ac5f1fa6 100644
--- a/engines/sci/detection.cpp
+++ b/engines/sci/detection.cpp
@@ -397,8 +397,8 @@ static const ADExtraGuiOptionsMap optionsList[] = {
{
GAMEOPTION_FB01_MIDI,
{
- _s("Use IMF/Yahama FB-01 for MIDI output"),
- _s("Use an IBM Music Feature card or a Yahama FB-01 FM synth module for MIDI output"),
+ _s("Use IMF/Yamaha FB-01 for MIDI output"),
+ _s("Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI output"),
"native_fb01",
false
}
@@ -762,9 +762,6 @@ SaveStateDescriptor SciMetaEngine::querySaveMetaInfos(const char *target, int sl
Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*in);
desc.setThumbnail(thumbnail);
- desc.setDeletableFlag(true);
- desc.setWriteProtectedFlag(false);
-
int day = (meta.saveDate >> 24) & 0xFF;
int month = (meta.saveDate >> 16) & 0xFF;
int year = meta.saveDate & 0xFFFF;
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h
index 9872973e09..b978f40aba 100644
--- a/engines/sci/detection_tables.h
+++ b/engines/sci/detection_tables.h
@@ -1238,6 +1238,24 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformPC, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // King's Quest 5 - English DOS Floppy
+ // VERSION file reports "0.000.051"
+ // Supplied by misterhands in bug report #3536863.
+ // This is the original English version, which has been externally patched to
+ // Polish in the Polish release below.
+ {"kq5", "", {
+ {"resource.map", 0, "70010c20138541f89013bb5e1b30f16a", 7998},
+ {"resource.000", 0, "a591bd4b879fc832b8095c0b3befe9e2", 276398},
+ {"resource.001", 0, "c0f48d4a7ebeaa6aa074fc98d77423e9", 1018560},
+ {"resource.002", 0, "7f188a95acdb60bbe32a8379ba299393", 1307048},
+ {"resource.003", 0, "0860785af59518b94d54718dddcd6907", 1348500},
+ {"resource.004", 0, "c4745dd1e261c22daa6477961d08bf6c", 1239887},
+ {"resource.005", 0, "6556ff8e7c4d1acf6a78aea154daa76c", 1287869},
+ {"resource.006", 0, "da82e4beb744731d0a151f1d4922fafa", 1170456},
+ {"resource.007", 0, "431def14ca29cdb5e6a5e84d3f38f679", 1240176},
+ AD_LISTEND},
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// King's Quest 5 - English DOS Floppy (supplied by omer_mor in bug report #3036996)
// VERSION file reports "0.000.051"
{"kq5", "", {
@@ -1308,6 +1326,21 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // King's Quest 5 DOS Spanish Floppy 0.000.062 VGA (5 x 3.5" disks)
+ // Supplied by dianiu in bug report #3555646
+ {"kq5", "", {
+ {"resource.map", 0, "c09896a2a30c9b002c5cbbc62f5a5c3a", 8169},
+ {"resource.000", 0, "1f1d03aead44da46362ff40c0074a3ec", 335871},
+ {"resource.001", 0, "d1803ad904127ae091edb274ee8c047f", 1180637},
+ {"resource.002", 0, "d9cd5972016f650cc31fb7c2a2b0953a", 1102207},
+ {"resource.003", 0, "829c8caeff793f3cfcea2cb01aaa4150", 965586},
+ {"resource.004", 0, "0bd9e570ee04b025e43d3075998fae5b", 1117965},
+ {"resource.005", 0, "4aaa2e9a69089b9afbaaccbbf2c4e647", 1202936},
+ {"resource.006", 0, "65b520e60c4217e6a6572d9edf77193b", 1141985},
+ {"resource.007", 0, "f42b0100f0a1c30806814f8648b6bc28", 1145583},
+ AD_LISTEND},
+ Common::ES_ESP, Common::kPlatformPC, ADGF_ADDENGLISH, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// King's Quest 5 - German DOS Floppy (supplied by markcoolio in bug report #2727101, also includes english language)
// SCI interpreter version 1.000.060
{"kq5", "", {
@@ -1354,8 +1387,10 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::IT_ITA, Common::kPlatformPC, ADGF_ADDENGLISH, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
- // King's Quest 5 - Polish DOS Floppy (supplied by jacek909 in bug report #2725722, includes english language?!)
+ // King's Quest 5 - Polish DOS Floppy (supplied by jacek909 in bug report #2725722)
// SCI interpreter version 1.000.060
+ // VERSION file reports "0.000.051".
+ // This is actually an English version with external text resource patches (bug #3536863).
{"kq5", "", {
{"resource.map", 0, "70010c20138541f89013bb5e1b30f16a", 7998},
{"resource.000", 0, "a591bd4b879fc832b8095c0b3befe9e2", 276398},
@@ -1366,6 +1401,7 @@ static const struct ADGameDescription SciGameDescriptions[] = {
{"resource.005", 0, "6556ff8e7c4d1acf6a78aea154daa76c", 1287869},
{"resource.006", 0, "da82e4beb744731d0a151f1d4922fafa", 1170456},
{"resource.007", 0, "431def14ca29cdb5e6a5e84d3f38f679", 1240176},
+ {"text.000", 0, "601aa35a3ddeb558e1280e0963e955a2", 1517},
AD_LISTEND},
Common::PL_POL, Common::kPlatformPC, ADGF_ADDENGLISH, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
@@ -1447,6 +1483,16 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::DE_DEU, Common::kPlatformPC, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // King's Quest 6 - Spanish DOS Floppy (from jvprat)
+ // Executable scanning reports "1.cfs.158", VERSION file reports "1.000.000, July 5, 1994"
+ // SCI interpreter version 1.001.055
+ {"kq6", "", {
+ {"resource.map", 0, "a73a5ab04b8f60c4b75b946a4dccea5a", 8953},
+ {"resource.000", 0, "4da3ad5868a775549a7cc4f72770a58e", 8537260},
+ {"resource.msg", 0, "41eed2d3893e1ca6c3695deba4e9d2e8", 267102},
+ AD_LISTEND},
+ Common::ES_ESP, Common::kPlatformPC, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// King's Quest 6 - English DOS CD (from the King's Quest Collection)
// Executable scanning reports "1.cfs.158", VERSION file reports "1.034 9/11/94 - KQ6 version 1.000.00G"
// SCI interpreter version 1.001.054
@@ -1465,16 +1511,6 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformWindows, ADGF_CD, GUIO5(GUIO_NOASPECT, GAMEOPTION_KQ6_WINDOWS_CURSORS, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
- // King's Quest 6 - Spanish DOS CD (from jvprat)
- // Executable scanning reports "1.cfs.158", VERSION file reports "1.000.000, July 5, 1994"
- // SCI interpreter version 1.001.055
- {"kq6", "CD", {
- {"resource.map", 0, "a73a5ab04b8f60c4b75b946a4dccea5a", 8953},
- {"resource.000", 0, "4da3ad5868a775549a7cc4f72770a58e", 8537260},
- {"resource.msg", 0, "41eed2d3893e1ca6c3695deba4e9d2e8", 267102},
- AD_LISTEND},
- Common::ES_ESP, Common::kPlatformPC, ADGF_CD, GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
-
// King's Quest 6 - English Macintosh Floppy
// VERSION file reports "1.0"
{"kq6", "", {
@@ -2660,6 +2696,13 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::DE_DEU, Common::kPlatformPC, ADGF_ADDENGLISH, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // Police Quest 3 - Spanish DOS v1.000 - Supplied by dianiu in bug report #3555647
+ {"pq3", "", {
+ {"resource.map", 0, "ffa0b4631c4e36d69631256d19ba29e7", 5421},
+ {"resource.000", 0, "5ee460af3d70c06a745cc482b6c783ba", 5410263},
+ AD_LISTEND},
+ Common::ES_ESP, Common::kPlatformPC, ADGF_ADDENGLISH, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// Police Quest 3 EGA
// Reported by musiclyinspired in bug report #3046573
{"pq3", "", {
@@ -2777,6 +2820,31 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // Quest for Glory 1 / Hero's Quest - English DOS 3.5" Floppy v1.102 Int#0.000.629 (suppled by digitoxin1 in bug report #3554611)
+ {"qfg1", "", {
+ {"resource.map", 0, "b162dbd4632250d4d83bed46d0783c10", 6396},
+ {"resource.000", 0, "40332d3ebfc70a4b6a6a0443c2763287", 78800},
+ {"resource.001", 0, "a270012fa74445d74c044d1b65a9ff8c", 459835},
+ {"resource.002", 0, "e64004e020fdf1813be52b639b08be89", 635561},
+ {"resource.003", 0, "f0af87c60ec869946da442833aa5afa8", 640502},
+ {"resource.004", 0, "f0af87c60ec869946da442833aa5afa8", 644575},
+ AD_LISTEND},
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
+ // Quest for Glory 1 / Hero's Quest - English DOS 5.25" Floppy v1.102 Int#0.000.629 (suppled by digitoxin1 in bug report #3554611)
+ {"qfg1", "", {
+ {"resource.map", 0, "5772a2c1bfae46f26582582c9901121e", 6858},
+ {"resource.000", 0, "40332d3ebfc70a4b6a6a0443c2763287", 78800},
+ {"resource.001", 0, "a270012fa74445d74c044d1b65a9ff8c", 75090},
+ {"resource.002", 0, "d22695c53835dfdece056d86f26c251e", 271354},
+ {"resource.003", 0, "3cd085e27078f269b3ece5838812ff41", 258084},
+ {"resource.004", 0, "8927c7a04a78f1e76f342db3ccc9d879", 267835},
+ {"resource.005", 0, "13d16cc9b90b51e2c8643cdf52a62957", 268807},
+ {"resource.006", 0, "48b2b3c964dcbeccb68e984e6d4e97db", 278473},
+ {"resource.007", 0, "f0af87c60ec869946da442833aa5afa8", 269237},
+ AD_LISTEND},
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// Quest for Glory 1 / Hero's Quest - English DOS 5.25" Floppy (supplied by markcoolio in bug report #2723843)
// Executable scanning reports "0.000.566"
{"qfg1", "", {
@@ -2864,17 +2932,6 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformAmiga, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
- // Quest for Glory 1 (from abevi, bug report #2612718)
- {"qfg1", "", {
- {"resource.map", 0, "b162dbd4632250d4d83bed46d0783c10", 6396},
- {"resource.000", 0, "40332d3ebfc70a4b6a6a0443c2763287", 78800},
- {"resource.001", 0, "a270012fa74445d74c044d1b65a9ff8c", 459835},
- {"resource.002", 0, "e64004e020fdf1813be52b639b08be89", 635561},
- {"resource.003", 0, "f0af87c60ec869946da442833aa5afa8", 640502},
- {"resource.004", 0, "f0af87c60ec869946da442833aa5afa8", 644575},
- AD_LISTEND},
- Common::EN_ANY, Common::kPlatformAmiga, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
-
// Quest for Glory 1 - English DOS
// SCI interpreter version 0.000.629
{"qfg1", "", {
@@ -2981,6 +3038,21 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // Quest for Glory 2 - English DOS (supplied by digitoxin1 in bug report #3554614)
+ // v1.102 9x3.5" (label: Int#11.20.90)
+ {"qfg2", "", {
+ {"resource.map", 0, "367023314ea33e3156297402f6c1da49", 8166},
+ {"resource.000", 0, "a17e374c4d33b81208c862bc0ffc1a38", 212119},
+ {"resource.001", 0, "e08d7887e30b12008c40f9570447711a", 331995},
+ {"resource.002", 0, "df137dc7869cab07e1149ba2333c815c", 467461},
+ {"resource.003", 0, "df137dc7869cab07e1149ba2333c815c", 502560},
+ {"resource.004", 0, "df137dc7869cab07e1149ba2333c815c", 488532},
+ {"resource.005", 0, "df137dc7869cab07e1149ba2333c815c", 478574},
+ {"resource.006", 0, "b1944bd664ddbd2859cdaa0c4a0d6281", 507489},
+ {"resource.007", 0, "cd2de58e27665d5853530de93fae7cd6", 490794},
+ AD_LISTEND},
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// Quest for Glory 2 - English DOS Non-Interactive Demo
// Executable scanning reports "1.000.046"
{"qfg2", "Demo", {
@@ -3536,7 +3608,7 @@ static const struct ADGameDescription SciGameDescriptions[] = {
{"resource.map", 0, "ed90a8e3ccc53af6633ff6ab58392bae", 7054},
{"resource.000", 0, "63247e3901ab8963d4eece73747832e0", 5157378},
AD_LISTEND},
- Common::EN_ANY, Common::kPlatformPC, ADGF_CD, GUIO1(GAMEOPTION_SQ4_SILVER_CURSORS) },
+ Common::EN_ANY, Common::kPlatformPC, ADGF_CD, GUIO5(GUIO_MIDIGM, GAMEOPTION_SQ4_SILVER_CURSORS, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
// Space Quest 4 - English Windows CD (from the Space Quest Collection)
// Executable scanning reports "1.001.064", VERSION file reports "1.0"
diff --git a/engines/sci/engine/file.cpp b/engines/sci/engine/file.cpp
index 0d575f97dd..a0f7ebf4a2 100644
--- a/engines/sci/engine/file.cpp
+++ b/engines/sci/engine/file.cpp
@@ -57,11 +57,24 @@ namespace Sci {
reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool unwrapFilename) {
Common::String englishName = g_sci->getSciLanguageString(filename, K_LANG_ENGLISH);
+ englishName.toLowercase();
+
Common::String wrappedName = unwrapFilename ? g_sci->wrapFilename(englishName) : englishName;
Common::SeekableReadStream *inFile = 0;
Common::WriteStream *outFile = 0;
Common::SaveFileManager *saveFileMan = g_sci->getSaveFileManager();
+ bool isCompressed = true;
+ const SciGameId gameId = g_sci->getGameId();
+ if ((gameId == GID_QFG1 || gameId == GID_QFG1VGA || gameId == GID_QFG2 || gameId == GID_QFG3)
+ && englishName.hasSuffix(".sav")) {
+ // QFG Characters are saved via the CharSave object.
+ // We leave them uncompressed so that they can be imported in later QFG
+ // games.
+ // Rooms/Scripts: QFG1: 601, QFG2: 840, QFG3/4: 52
+ isCompressed = false;
+ }
+
if (mode == _K_FILE_MODE_OPEN_OR_FAIL) {
// Try to open file, abort if not possible
inFile = saveFileMan->openForLoading(wrappedName);
@@ -74,12 +87,12 @@ reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool u
debugC(kDebugLevelFile, " -> file_open(_K_FILE_MODE_OPEN_OR_FAIL): failed to open file '%s'", englishName.c_str());
} else if (mode == _K_FILE_MODE_CREATE) {
// Create the file, destroying any content it might have had
- outFile = saveFileMan->openForSaving(wrappedName);
+ outFile = saveFileMan->openForSaving(wrappedName, isCompressed);
if (!outFile)
debugC(kDebugLevelFile, " -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
} else if (mode == _K_FILE_MODE_OPEN_OR_CREATE) {
// Try to open file, create it if it doesn't exist
- outFile = saveFileMan->openForSaving(wrappedName);
+ outFile = saveFileMan->openForSaving(wrappedName, isCompressed);
if (!outFile)
debugC(kDebugLevelFile, " -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp
index c8fe47d9fc..46051ef145 100644
--- a/engines/sci/engine/kernel.cpp
+++ b/engines/sci/engine/kernel.cpp
@@ -757,13 +757,26 @@ bool Kernel::debugSetFunction(const char *kernelName, int logging, int breakpoin
return true;
}
-void Kernel::setDefaultKernelNames(GameFeatures *features) {
- _kernelNames = Common::StringArray(s_defaultKernelNames, ARRAYSIZE(s_defaultKernelNames));
+#ifdef ENABLE_SCI32
+enum {
+ kKernelEntriesSci2 = 0x8b,
+ kKernelEntriesGk2Demo = 0xa0,
+ kKernelEntriesSci21 = 0x9d,
+ kKernelEntriesSci3 = 0xa1
+};
+#endif
+
+void Kernel::loadKernelNames(GameFeatures *features) {
+ _kernelNames.clear();
- // Some (later) SCI versions replaced CanBeHere by CantBeHere
- // If vocab.999 exists, the kernel function is still named CanBeHere
- if (_selectorCache.cantBeHere != -1)
- _kernelNames[0x4d] = "CantBeHere";
+ if (getSciVersion() <= SCI_VERSION_1_1) {
+ _kernelNames = Common::StringArray(s_defaultKernelNames, ARRAYSIZE(s_defaultKernelNames));
+
+ // Some (later) SCI versions replaced CanBeHere by CantBeHere
+ // If vocab.999 exists, the kernel function is still named CanBeHere
+ if (_selectorCache.cantBeHere != -1)
+ _kernelNames[0x4d] = "CantBeHere";
+ }
switch (getSciVersion()) {
case SCI_VERSION_0_EARLY:
@@ -817,66 +830,60 @@ void Kernel::setDefaultKernelNames(GameFeatures *features) {
_kernelNames[0x7c] = "Message";
break;
- default:
- // Use default table for the other versions
- break;
- }
-}
-
#ifdef ENABLE_SCI32
+ case SCI_VERSION_2:
+ _kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesSci2);
+ break;
-enum {
- kKernelEntriesSci2 = 0x8b,
- kKernelEntriesGk2Demo = 0xa0,
- kKernelEntriesSci21 = 0x9d,
- kKernelEntriesSci3 = 0xa1
-};
-
-void Kernel::setKernelNamesSci2() {
- _kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesSci2);
-}
+ case SCI_VERSION_2_1:
+ if (features->detectSci21KernelType() == SCI_VERSION_2) {
+ // Some early SCI2.1 games use a modified SCI2 kernel table instead of
+ // the SCI2.1 kernel table. We detect which version to use based on
+ // how kDoSound is called from Sound::play().
+ // Known games that use this:
+ // GK2 demo
+ // KQ7 1.4
+ // PQ4 SWAT demo
+ // LSL6
+ // PQ4CD
+ // QFG4CD
+
+ // This is interesting because they all have the same interpreter
+ // version (2.100.002), yet they would not be compatible with other
+ // games of the same interpreter.
+
+ _kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesGk2Demo);
+ // OnMe is IsOnMe here, but they should be compatible
+ _kernelNames[0x23] = "Robot"; // Graph in SCI2
+ _kernelNames[0x2e] = "Priority"; // DisposeTextBitmap in SCI2
+ } else {
+ // Normal SCI2.1 kernel table
+ _kernelNames = Common::StringArray(sci21_default_knames, kKernelEntriesSci21);
+ }
+ break;
-void Kernel::setKernelNamesSci21(GameFeatures *features) {
- // Some SCI games use a modified SCI2 kernel table instead of the
- // SCI2.1 kernel table. We detect which version to use based on
- // how kDoSound is called from Sound::play().
- // Known games that use this:
- // GK2 demo
- // KQ7 1.4
- // PQ4 SWAT demo
- // LSL6
- // PQ4CD
- // QFG4CD
-
- // This is interesting because they all have the same interpreter
- // version (2.100.002), yet they would not be compatible with other
- // games of the same interpreter.
-
- if (getSciVersion() != SCI_VERSION_3 && features->detectSci21KernelType() == SCI_VERSION_2) {
- _kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesGk2Demo);
- // OnMe is IsOnMe here, but they should be compatible
- _kernelNames[0x23] = "Robot"; // Graph in SCI2
- _kernelNames[0x2e] = "Priority"; // DisposeTextBitmap in SCI2
- } else if (getSciVersion() != SCI_VERSION_3) {
- _kernelNames = Common::StringArray(sci21_default_knames, kKernelEntriesSci21);
- } else if (getSciVersion() == SCI_VERSION_3) {
+ case SCI_VERSION_3:
_kernelNames = Common::StringArray(sci21_default_knames, kKernelEntriesSci3);
- }
-}
-#endif
-
-void Kernel::loadKernelNames(GameFeatures *features) {
- _kernelNames.clear();
+ // In SCI3, some kernel functions have been removed, and others have been added
+ _kernelNames[0x18] = "Dummy"; // AddMagnify in SCI2.1
+ _kernelNames[0x19] = "Dummy"; // DeleteMagnify in SCI2.1
+ _kernelNames[0x30] = "Dummy"; // SetScroll in SCI2.1
+ _kernelNames[0x39] = "Dummy"; // ShowMovie in SCI2.1
+ _kernelNames[0x4c] = "Dummy"; // ScrollWindow in SCI2.1
+ _kernelNames[0x56] = "Dummy"; // VibrateMouse in SCI2.1 (only used in QFG4 floppy)
+ _kernelNames[0x64] = "Dummy"; // AvoidPath in SCI2.1
+ _kernelNames[0x66] = "Dummy"; // MergePoly in SCI2.1
+ _kernelNames[0x8d] = "MessageBox"; // Dummy in SCI2.1
+ _kernelNames[0x9b] = "Minimize"; // Dummy in SCI2.1
-#ifdef ENABLE_SCI32
- if (getSciVersion() >= SCI_VERSION_2_1)
- setKernelNamesSci21(features);
- else if (getSciVersion() == SCI_VERSION_2)
- setKernelNamesSci2();
- else
+ break;
#endif
- setDefaultKernelNames(features);
+
+ default:
+ // Use default table for the other versions
+ break;
+ }
mapFunctions();
}
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index 677b790f93..f985a69ebc 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -224,23 +224,6 @@ public:
private:
/**
- * Sets the default kernel function names, based on the SCI version used.
- */
- void setDefaultKernelNames(GameFeatures *features);
-
-#ifdef ENABLE_SCI32
- /**
- * Sets the default kernel function names to the SCI2 kernel functions.
- */
- void setKernelNamesSci2();
-
- /**
- * Sets the default kernel function names to the SCI2.1 kernel functions.
- */
- void setKernelNamesSci21(GameFeatures *features);
-#endif
-
- /**
* Loads the kernel selector names.
*/
void loadSelectorNames();
@@ -429,6 +412,7 @@ reg_t kListAt(EngineState *s, int argc, reg_t *argv);
reg_t kString(EngineState *s, int argc, reg_t *argv);
reg_t kMulDiv(EngineState *s, int argc, reg_t *argv);
reg_t kCantBeHere32(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv);
// "Screen items" in SCI32 are views
reg_t kAddScreenItem(EngineState *s, int argc, reg_t *argv);
reg_t kUpdateScreenItem(EngineState *s, int argc, reg_t *argv);
@@ -453,6 +437,8 @@ reg_t kObjectIntersect(EngineState *s, int argc, reg_t *argv);
reg_t kEditText(EngineState *s, int argc, reg_t *argv);
reg_t kMakeSaveCatName(EngineState *s, int argc, reg_t *argv);
reg_t kMakeSaveFileName(EngineState *s, int argc, reg_t *argv);
+reg_t kSetScroll(EngineState *s, int argc, reg_t *argv);
+reg_t kPalCycle(EngineState *s, int argc, reg_t *argv);
// SCI2.1 Kernel Functions
reg_t kText(EngineState *s, int argc, reg_t *argv);
@@ -556,6 +542,7 @@ reg_t kFileIOWriteByte(EngineState *s, int argc, reg_t *argv);
reg_t kFileIOReadWord(EngineState *s, int argc, reg_t *argv);
reg_t kFileIOWriteWord(EngineState *s, int argc, reg_t *argv);
reg_t kFileIOCreateSaveSlot(EngineState *s, int argc, reg_t *argv);
+reg_t kFileIOIsValidDirectory(EngineState *s, int argc, reg_t *argv);
#endif
//@}
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index 6965a5da45..f5f46285be 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -240,7 +240,7 @@ static const SciKernelMapSubEntry kFileIO_subops[] = {
{ SIG_SCI32, 16, MAP_CALL(FileIOWriteWord), "ii", NULL },
{ SIG_SCI32, 17, MAP_CALL(FileIOCreateSaveSlot), "ir", NULL },
{ SIG_SCI32, 18, MAP_EMPTY(FileIOChangeDirectory), "r", NULL }, // for SQ6, when changing the savegame directory in the save/load dialog
- { SIG_SCI32, 19, MAP_CALL(Stub), "r", NULL }, // for Torin / Torin demo
+ { SIG_SCI32, 19, MAP_CALL(FileIOIsValidDirectory), "r", NULL }, // for Torin / Torin demo
#endif
SCI_SUBOPENTRY_TERMINATOR
};
@@ -248,7 +248,7 @@ static const SciKernelMapSubEntry kFileIO_subops[] = {
#ifdef ENABLE_SCI32
static const SciKernelMapSubEntry kSave_subops[] = {
- { SIG_SCI32, 0, MAP_CALL(SaveGame), "[r0]i[r0](r)", NULL },
+ { SIG_SCI32, 0, MAP_CALL(SaveGame), "[r0]i[r0](r0)", NULL },
{ SIG_SCI32, 1, MAP_CALL(RestoreGame), "[r0]i[r0]", NULL },
{ SIG_SCI32, 2, MAP_CALL(GetSaveDir), "(r*)", NULL },
{ SIG_SCI32, 3, MAP_CALL(CheckSaveGame), ".*", NULL },
@@ -419,7 +419,10 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(PriCoord), SIG_EVERYWHERE, "i", NULL, NULL },
{ MAP_CALL(Random), SIG_EVERYWHERE, "i(i)(i)", NULL, NULL },
{ MAP_CALL(ReadNumber), SIG_EVERYWHERE, "r", NULL, NULL },
- { MAP_CALL(RemapColors), SIG_EVERYWHERE, "i(i)(i)(i)(i)(i)", NULL, NULL },
+ { MAP_CALL(RemapColors), SIG_SCI11, SIGFOR_ALL, "i(i)(i)(i)(i)", NULL, NULL },
+#ifdef ENABLE_SCI32
+ { "RemapColors", kRemapColors32, SIG_SCI32, SIGFOR_ALL, "i(i)(i)(i)(i)(i)", NULL, NULL },
+#endif
{ MAP_CALL(ResCheck), SIG_EVERYWHERE, "ii(iiii)", NULL, NULL },
{ MAP_CALL(RespondsTo), SIG_EVERYWHERE, ".i", NULL, NULL },
{ MAP_CALL(RestartGame), SIG_EVERYWHERE, "", NULL, NULL },
@@ -517,11 +520,8 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(EditText), SIG_EVERYWHERE, "o", NULL, NULL },
{ MAP_CALL(MakeSaveCatName), SIG_EVERYWHERE, "rr", NULL, NULL },
{ MAP_CALL(MakeSaveFileName), SIG_EVERYWHERE, "rri", NULL, NULL },
-
- // SCI2 unmapped functions - TODO!
-
- // SetScroll - called by script 64909, Styler::doit()
- // PalCycle - called by Game::newRoom. Related to RemapColors.
+ { MAP_CALL(SetScroll), SIG_EVERYWHERE, "oiiiii(i)", NULL, NULL },
+ { MAP_CALL(PalCycle), SIG_EVERYWHERE, "i(.*)", NULL, NULL },
// SCI2 Empty functions
@@ -561,6 +561,11 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_DUMMY(InputText), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_DUMMY(TextWidth), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_DUMMY(PointSize), SIG_EVERYWHERE, "(.*)", NULL, NULL },
+ // SetScroll is called by script 64909, Styler::doit(), but it doesn't seem to
+ // be used at all (plus, it was then changed to a dummy function in SCI3).
+ // Since this is most likely unused, and we got no test case, error out when
+ // it is called in order to find an actual call to it.
+ { MAP_DUMMY(SetScroll), SIG_EVERYWHERE, "(.*)", NULL, NULL },
// SCI2.1 Kernel Functions
{ MAP_CALL(CD), SIG_EVERYWHERE, "(.*)", NULL, NULL },
@@ -583,8 +588,8 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(Font), SIG_EVERYWHERE, "i(.*)", NULL, NULL },
{ MAP_CALL(Bitmap), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_CALL(AddLine), SIG_EVERYWHERE, "oiiiiiiiii", NULL, NULL },
- { MAP_CALL(UpdateLine), SIG_EVERYWHERE, "roiiiiiiiii", NULL, NULL },
- { MAP_CALL(DeleteLine), SIG_EVERYWHERE, "ro", NULL, NULL },
+ { MAP_CALL(UpdateLine), SIG_EVERYWHERE, "[r0]oiiiiiiiii", NULL, NULL },
+ { MAP_CALL(DeleteLine), SIG_EVERYWHERE, "[r0]o", NULL, NULL },
// SCI2.1 Empty Functions
@@ -629,11 +634,14 @@ static SciKernelMapEntry s_kernelMap[] = {
// SCI2.1 unmapped functions - TODO!
+ // SetHotRectangles - used by Phantasmagoria 1, script 64981 (used in the chase scene)
+ // <lskovlun> The idea, if I understand correctly, is that the engine generates events
+ // of a special HotRect type continuously when the mouse is on that rectangle
+
// MovePlaneItems - used by SQ6 to scroll through the inventory via the up/down buttons
// SetPalStyleRange - 2 integer parameters, start and end. All styles from start-end
// (inclusive) are set to 0
// MorphOn - used by SQ6, script 900, the datacorder reprogramming puzzle (from room 270)
- // SetHotRectangles - used by Phantasmagoria 1
// SCI3 Kernel Functions
{ MAP_CALL(PlayDuck), SIG_EVERYWHERE, "(.*)", NULL, NULL },
@@ -828,7 +836,7 @@ static const char *const sci2_default_knames[] = {
/*0x20*/ "AddMagnify",
/*0x21*/ "DeleteMagnify",
/*0x22*/ "IsHiRes",
- /*0x23*/ "Graph",
+ /*0x23*/ "Graph", // Robot in early SCI2.1 games with a SCI2 kernel table
/*0x24*/ "InvertRect", // only in SCI2, not used in any SCI2 game
/*0x25*/ "TextSize",
/*0x26*/ "Message",
@@ -839,7 +847,7 @@ static const char *const sci2_default_knames[] = {
/*0x2b*/ "EditText",
/*0x2c*/ "InputText", // unused function
/*0x2d*/ "CreateTextBitmap",
- /*0x2e*/ "DisposeTextBitmap",
+ /*0x2e*/ "DisposeTextBitmap", // Priority in early SCI2.1 games with a SCI2 kernel table
/*0x2f*/ "GetEvent",
/*0x30*/ "GlobalToLocal",
/*0x31*/ "LocalToGlobal",
@@ -1099,7 +1107,7 @@ static const char *const sci21_default_knames[] = {
/*0x8a*/ "LoadChunk",
/*0x8b*/ "SetPalStyleRange",
/*0x8c*/ "AddPicAt",
- /*0x8d*/ "MessageBox", // SCI3, was Dummy in SCI2.1
+ /*0x8d*/ "Dummy", // MessageBox in SCI3
/*0x8e*/ "NewRoom", // debug function
/*0x8f*/ "Dummy",
/*0x90*/ "Priority",
@@ -1113,7 +1121,7 @@ static const char *const sci21_default_knames[] = {
/*0x98*/ "GetWindowsOption", // Windows only
/*0x99*/ "WinDLL", // Windows only
/*0x9a*/ "Dummy",
- /*0x9b*/ "Minimize", // SCI3, was Dummy in SCI2.1
+ /*0x9b*/ "Dummy", // Minimize in SCI3
/*0x9c*/ "DeletePic",
// == SCI3 only ===============
/*0x9d*/ "Dummy",
@@ -1127,57 +1135,73 @@ static const char *const sci21_default_knames[] = {
// Base set of opcode formats. They're copied and adjusted slightly in
// script_adjust_opcode_format depending on SCI version.
static const opcode_format g_base_opcode_formats[128][4] = {
- /*00*/
+ // 00 - 03 / bnot, add, sub, mul
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*04*/
+ // 04 - 07 / div, mod, shr, shl
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*08*/
+ // 08 - 0B / xor, and, or, neg
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*0C*/
+ // 0C - 0F / not, eq, ne, gt
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*10*/
+ // 10 - 13 / ge, lt, le, ugt
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*14*/
+ // 14 - 17 / uge, ult, ule, bt
{Script_None}, {Script_None}, {Script_None}, {Script_SRelative},
- /*18*/
+ // 18 - 1B / bnt, jmp, ldi, push
{Script_SRelative}, {Script_SRelative}, {Script_SVariable}, {Script_None},
- /*1C*/
+ // 1C - 1F / pushi, toss, dup, link
{Script_SVariable}, {Script_None}, {Script_None}, {Script_Variable},
- /*20*/
+ // 20 - 23 / call, callk, callb, calle
{Script_SRelative, Script_Byte}, {Script_Variable, Script_Byte}, {Script_Variable, Script_Byte}, {Script_Variable, Script_SVariable, Script_Byte},
- /*24 (24=ret)*/
+ // 24 - 27 / ret, send, dummy, dummy
{Script_End}, {Script_Byte}, {Script_Invalid}, {Script_Invalid},
- /*28*/
+ // 28 - 2B / class, dummy, self, super
{Script_Variable}, {Script_Invalid}, {Script_Byte}, {Script_Variable, Script_Byte},
- /*2C*/
+ // 2C - 2F / rest, lea, selfID, dummy
{Script_SVariable}, {Script_SVariable, Script_Variable}, {Script_None}, {Script_Invalid},
- /*30*/
+ // 30 - 33 / pprev, pToa, aTop, pTos
{Script_None}, {Script_Property}, {Script_Property}, {Script_Property},
- /*34*/
+ // 34 - 37 / sTop, ipToa, dpToa, ipTos
{Script_Property}, {Script_Property}, {Script_Property}, {Script_Property},
- /*38*/
+ // 38 - 3B / dpTos, lofsa, lofss, push0
{Script_Property}, {Script_SRelative}, {Script_SRelative}, {Script_None},
- /*3C*/
+ // 3C - 3F / push1, push2, pushSelf, line
{Script_None}, {Script_None}, {Script_None}, {Script_Word},
- /*40-4F*/
+ // ------------------------------------------------------------------------
+ // 40 - 43 / lag, lal, lat, lap
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 44 - 47 / lsg, lsl, lst, lsp
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 48 - 4B / lagi, lali, lati, lapi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 4C - 4F / lsgi, lsli, lsti, lspi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
- /*50-5F*/
+ // ------------------------------------------------------------------------
+ // 50 - 53 / sag, sal, sat, sap
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 54 - 57 / ssg, ssl, sst, ssp
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 58 - 5B / sagi, sali, sati, sapi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 5C - 5F / ssgi, ssli, ssti, sspi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
- /*60-6F*/
+ // ------------------------------------------------------------------------
+ // 60 - 63 / plusag, plusal, plusat, plusap
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 64 - 67 / plussg, plussl, plusst, plussp
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 68 - 6B / plusagi, plusali, plusati, plusapi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 6C - 6F / plussgi, plussli, plussti, plusspi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
- /*70-7F*/
+ // ------------------------------------------------------------------------
+ // 70 - 73 / minusag, minusal, minusat, minusap
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 74 - 77 / minussg, minussl, minusst, minussp
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 78 - 7B / minusagi, minusali, minusati, minusapi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 7C - 7F / minussgi, minussli, minussti, minusspi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param}
};
#undef END
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index a21e19802d..f7cc4f44b5 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -197,8 +197,15 @@ reg_t kCD(EngineState *s, int argc, reg_t *argv) {
// TODO: Stub
switch (argv[0].toUint16()) {
case 0:
- // Return whether the contents of disc argv[1] is available.
- return TRUE_REG;
+ if (argc == 1) {
+ // Check if a disc is in the drive
+ return TRUE_REG;
+ } else {
+ // Check if the specified disc is in the drive
+ // and return the current disc number. We just
+ // return the requested disc number.
+ return argv[1];
+ }
case 1:
// Return the current CD number
return make_reg(0, 1);
@@ -688,6 +695,13 @@ reg_t kFileIOCreateSaveSlot(EngineState *s, int argc, reg_t *argv) {
return TRUE_REG; // slot creation was successful
}
+reg_t kFileIOIsValidDirectory(EngineState *s, int argc, reg_t *argv) {
+ // Used in Torin's Passage and LSL7 to determine if the directory passed as
+ // a parameter (usually the save directory) is valid. We always return true
+ // here.
+ return TRUE_REG;
+}
+
#endif
// ---- Save operations -------------------------------------------------------
@@ -1002,7 +1016,7 @@ reg_t kAutoSave(EngineState *s, int argc, reg_t *argv) {
// the elapsed time from the timer object)
// This function has to return something other than 0 to proceed
- return s->r_acc;
+ return TRUE_REG;
}
#endif
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index 0ef268f108..da377319c0 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -645,6 +645,20 @@ reg_t kPaletteAnimate(EngineState *s, int argc, reg_t *argv) {
if (paletteChanged)
g_sci->_gfxPalette->kernelAnimateSet();
+ // WORKAROUND: The game scripts in SQ4 floppy count the number of elapsed
+ // cycles in the intro from the number of successive kAnimate calls during
+ // the palette cycling effect, while showing the SQ4 logo. This worked in
+ // older computers because each animate call took awhile to complete.
+ // Normally, such scripts are handled automatically by our speed throttler,
+ // however in this case there are no calls to kGameIsRestarting (where the
+ // speed throttler gets called) between the different palette animation calls.
+ // Thus, we add a small delay between each animate call to make the whole
+ // palette animation effect slower and visible, and not have the logo screen
+ // get skipped because the scripts don't wait between animation steps. Fixes
+ // bug #3537232.
+ if (g_sci->getGameId() == GID_SQ4 && !g_sci->isCD() && s->currentRoomNumber() == 1)
+ g_sci->sleep(10);
+
return s->r_acc;
}
@@ -936,8 +950,9 @@ reg_t kDrawControl(EngineState *s, int argc, reg_t *argv) {
}
}
if (objName == "savedHeros") {
- // Import of QfG character files dialog is shown
- // display additional popup information before letting user use it
+ // Import of QfG character files dialog is shown.
+ // Display additional popup information before letting user use it.
+ // For the SCI32 version of this, check kernelAddPlane().
reg_t changeDirButton = s->_segMan->findObjectByName("changeDirItem");
if (!changeDirButton.isNull()) {
// check if checkDirButton is still enabled, in that case we are called the first time during that room
@@ -950,6 +965,8 @@ reg_t kDrawControl(EngineState *s, int argc, reg_t *argv) {
"for Quest for Glory 2. Example: 'qfg2-thief.sav'.");
}
}
+
+ // For the SCI32 version of this, check kListAt().
s->_chosenQfGImportItem = readSelectorValue(s->_segMan, controlObject, SELECTOR(mark));
}
@@ -1204,73 +1221,27 @@ reg_t kShow(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
+// Early variant of the SCI32 kRemapColors kernel function, used in the demo of QFG4
reg_t kRemapColors(EngineState *s, int argc, reg_t *argv) {
uint16 operation = argv[0].toUint16();
switch (operation) {
- case 0: { // Set remapping to base. 0 turns remapping off.
- int16 base = (argc >= 2) ? argv[1].toSint16() : 0;
- if (base != 0) // 0 is the default behavior when changing rooms in GK1, thus silencing the warning
- warning("kRemapColors: Set remapping to base %d", base);
+ case 0: { // remap by percent
+ uint16 percent = argv[1].toUint16();
+ g_sci->_gfxPalette->resetRemapping();
+ g_sci->_gfxPalette->setRemappingPercent(254, percent);
}
break;
- case 1: { // unknown
- // The demo of QFG4 calls this with 1+3 parameters, thus there are differences here
- //int16 unk1 = argv[1].toSint16();
- //int16 unk2 = argv[2].toSint16();
- //int16 unk3 = argv[3].toSint16();
- //uint16 unk4 = argv[4].toUint16();
- //uint16 unk5 = (argc >= 6) ? argv[5].toUint16() : 0;
- kStub(s, argc, argv);
+ case 1: { // remap by range
+ uint16 from = argv[1].toUint16();
+ uint16 to = argv[2].toUint16();
+ uint16 base = argv[3].toUint16();
+ g_sci->_gfxPalette->resetRemapping();
+ g_sci->_gfxPalette->setRemappingRange(254, from, to, base);
}
break;
- case 2: { // remap by percent
- // This adjusts the alpha value of a specific color, and it operates on
- // an RGBA palette. Since we're operating on an RGB palette, we just
- // modify the color intensity instead
- // TODO: From what I understand, palette remapping should be placed
- // separately, so that it can be reset by case 0 above. Thus, we
- // should adjust the functionality of the Palette class accordingly.
- int16 color = argv[1].toSint16();
- if (color >= 10)
- color -= 10;
- uint16 percent = argv[2].toUint16(); // 0 - 100
- if (argc >= 4)
- warning("RemapByPercent called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
- warning("kRemapColors: RemapByPercent color %d by %d percent", color, percent);
- // TODO: It's not correct to set intensity here
- //g_sci->_gfxPalette->kernelSetIntensity(color, 255, percent, false);
- }
- break;
- case 3: { // remap to gray
- // NOTE: This adjusts the alpha value of a specific color, and it operates on
- // an RGBA palette
- int16 color = argv[1].toSint16(); // this is subtracted from a maximum color value, and can be offset by 10
- int16 percent = argv[2].toSint16(); // 0 - 100
- uint16 unk3 = (argc >= 4) ? argv[3].toUint16() : 0;
- warning("kRemapColors: RemapToGray color %d by %d percent (unk3 = %d)", color, percent, unk3);
- }
- break;
- case 4: { // unknown
- //int16 unk1 = argv[1].toSint16();
- //uint16 unk2 = argv[2].toUint16();
- //uint16 unk3 = argv[3].toUint16();
- //uint16 unk4 = (argc >= 5) ? argv[4].toUint16() : 0;
- kStub(s, argc, argv);
- }
- break;
- case 5: { // set color intensity
- // TODO: This isn't right, it should be setting a mapping table instead.
- // For PQ4, we can emulate this with kernelSetIntensity(). In QFG4, this
- // won't do.
- //int16 mapping = argv[1].toSint16();
- uint16 intensity = argv[2].toUint16();
- // HACK for PQ4
- if (g_sci->getGameId() == GID_PQ4)
- g_sci->_gfxPalette->kernelSetIntensity(0, 255, intensity, true);
-
- kStub(s, argc, argv);
- }
+ case 2: // turn remapping off (unused)
+ error("Unused subop kRemapColors(2) has been called");
break;
default:
break;
diff --git a/engines/sci/engine/kgraphics32.cpp b/engines/sci/engine/kgraphics32.cpp
index 413ad1ecb1..8b3afeef99 100644
--- a/engines/sci/engine/kgraphics32.cpp
+++ b/engines/sci/engine/kgraphics32.cpp
@@ -39,6 +39,7 @@
#include "sci/graphics/cache.h"
#include "sci/graphics/compare.h"
#include "sci/graphics/controls16.h"
+#include "sci/graphics/coordadjuster.h"
#include "sci/graphics/cursor.h"
#include "sci/graphics/palette.h"
#include "sci/graphics/paint16.h"
@@ -171,8 +172,13 @@ reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) {
debugC(kDebugLevelStrings, "kCreateTextBitmap case 0 (%04x:%04x, %04x:%04x, %04x:%04x)",
PRINT_REG(argv[1]), PRINT_REG(argv[2]), PRINT_REG(argv[3]));
debugC(kDebugLevelStrings, "%s", text.c_str());
- uint16 maxWidth = argv[1].toUint16(); // nsRight - nsLeft + 1
- uint16 maxHeight = argv[2].toUint16(); // nsBottom - nsTop + 1
+ int16 maxWidth = argv[1].toUint16();
+ int16 maxHeight = argv[2].toUint16();
+ g_sci->_gfxCoordAdjuster->fromScriptToDisplay(maxHeight, maxWidth);
+ // These values can be larger than the screen in the SQ6 demo, room 100
+ // TODO: Find out why. For now, don't show any text in that room.
+ if (g_sci->getGameId() == GID_SQ6 && g_sci->isDemo() && s->currentRoomNumber() == 100)
+ return NULL_REG;
return g_sci->_gfxText32->createTextBitmap(object, maxWidth, maxHeight);
}
case 1: {
@@ -197,18 +203,6 @@ reg_t kDisposeTextBitmap(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
-reg_t kGetWindowsOption(EngineState *s, int argc, reg_t *argv) {
- uint16 windowsOption = argv[0].toUint16();
- switch (windowsOption) {
- case 0:
- // Title bar on/off in Phantasmagoria, we return 0 (off)
- return NULL_REG;
- default:
- warning("GetWindowsOption: Unknown option %d", windowsOption);
- return NULL_REG;
- }
-}
-
reg_t kWinHelp(EngineState *s, int argc, reg_t *argv) {
switch (argv[0].toUint16()) {
case 1:
@@ -236,12 +230,12 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) {
// tables inside graphics/transitions.cpp
uint16 showStyle = argv[0].toUint16(); // 0 - 15
reg_t planeObj = argv[1]; // the affected plane
- //uint16 seconds = argv[2].toUint16(); // seconds that the transition lasts
- //uint16 backColor = argv[3].toUint16(); // target back color(?). When fading out, it's 0x0000. When fading in, it's 0xffff
- //int16 priority = argv[4].toSint16(); // always 0xc8 (200) when fading in/out
- //uint16 animate = argv[5].toUint16(); // boolean, animate or not while the transition lasts
- //uint16 refFrame = argv[6].toUint16(); // refFrame, always 0 when fading in/out
-#if 0
+ Common::String planeObjName = s->_segMan->getObjectName(planeObj);
+ uint16 seconds = argv[2].toUint16(); // seconds that the transition lasts
+ uint16 backColor = argv[3].toUint16(); // target back color(?). When fading out, it's 0x0000. When fading in, it's 0xffff
+ int16 priority = argv[4].toSint16(); // always 0xc8 (200) when fading in/out
+ uint16 animate = argv[5].toUint16(); // boolean, animate or not while the transition lasts
+ uint16 refFrame = argv[6].toUint16(); // refFrame, always 0 when fading in/out
int16 divisions;
// If the game has the pFadeArray selector, another parameter is used here,
@@ -253,7 +247,7 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) {
} else {
divisions = (argc >= 8) ? argv[7].toSint16() : -1; // divisions (transition steps?)
}
-#endif
+
if (showStyle > 15) {
warning("kSetShowStyle: Illegal style %d for plane %04x:%04x", showStyle, PRINT_REG(planeObj));
return s->r_acc;
@@ -269,18 +263,29 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) {
// TODO: Check if the plane is in the list of planes to draw
+ Common::String effectName = "unknown";
+
switch (showStyle) {
- //case 0: // no transition, perhaps? (like in the previous SCI versions)
+ case 0: // no transition / show
+ effectName = "show";
+ break;
case 13: // fade out
+ effectName = "fade out";
// TODO
+ break;
case 14: // fade in
+ effectName = "fade in";
// TODO
+ break;
default:
- // TODO: This is all a stub/skeleton, thus we're invoking kStub() for now
- kStub(s, argc, argv);
+ // TODO
break;
}
+ warning("kSetShowStyle: effect %d (%s) - plane: %04x:%04x (%s), sec: %d, "
+ "back: %d, prio: %d, animate: %d, ref frame: %d, divisions: %d",
+ showStyle, effectName.c_str(), PRINT_REG(planeObj), planeObjName.c_str(),
+ seconds, backColor, priority, animate, refFrame, divisions);
return s->r_acc;
}
@@ -364,7 +369,8 @@ reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv) {
case 10: // Where, called by ScrollableWindow::where
// TODO
// argv[2] is an unknown integer
- kStub(s, argc, argv);
+ // Silenced the warnings because of the high amount of console spam
+ //kStub(s, argc, argv);
break;
case 11: // Go, called by ScrollableWindow::scrollTo
// 2 extra parameters here
@@ -638,6 +644,169 @@ reg_t kDeleteLine(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
+reg_t kSetScroll(EngineState *s, int argc, reg_t *argv) {
+ // Called in the intro of LSL6 hires (room 110)
+ // The end effect of this is the same as the old screen scroll transition
+
+ // 7 parameters
+ reg_t planeObject = argv[0];
+ //int16 x = argv[1].toSint16();
+ //int16 y = argv[2].toSint16();
+ uint16 pictureId = argv[3].toUint16();
+ // param 4: int (0 in LSL6, probably scroll direction? The picture in LSL6 scrolls down)
+ // param 5: int (first call is 1, then the subsequent one is 0 in LSL6)
+ // param 6: optional int (0 in LSL6)
+
+ // Set the new picture directly for now
+ //writeSelectorValue(s->_segMan, planeObject, SELECTOR(left), x);
+ //writeSelectorValue(s->_segMan, planeObject, SELECTOR(top), y);
+ writeSelectorValue(s->_segMan, planeObject, SELECTOR(picture), pictureId);
+ // and update our draw list
+ g_sci->_gfxFrameout->kernelUpdatePlane(planeObject);
+
+ // TODO
+ return kStub(s, argc, argv);
+}
+
+reg_t kPalCycle(EngineState *s, int argc, reg_t *argv) {
+ // Examples: GK1 room 480 (Bayou ritual), LSL6 room 100 (title screen)
+
+ switch (argv[0].toUint16()) {
+ case 0: { // Palette animation initialization
+ // 3 or 4 extra params
+ // Case 1 sends fromColor and speed again, so we don't need them here.
+ // Only toColor is stored
+ //uint16 fromColor = argv[1].toUint16();
+ s->_palCycleToColor = argv[2].toUint16();
+ //uint16 speed = argv[3].toUint16();
+
+ // Invalidate the picture, so that the palette steps calls (case 1
+ // below) can update its palette without it being overwritten by the
+ // view/picture palettes.
+ g_sci->_gfxScreen->_picNotValid = 1;
+
+ // TODO: The fourth optional parameter is an unknown integer, and is 0 by default
+ if (argc == 5) {
+ // When this variant is used, picNotValid doesn't seem to be set
+ // (e.g. GK1 room 480). In this case, the animation step calls are
+ // not made, so perhaps this signifies the palette cycling steps
+ // to make.
+ // GK1 sets this to 6 (6 palette steps?)
+ g_sci->_gfxScreen->_picNotValid = 0;
+ }
+ kStub(s, argc, argv);
+ }
+ break;
+ case 1: { // Palette animation step
+ // This is the same as the old kPaletteAnimate call, with 1 set of colors.
+ // The end color is set up during initialization in case 0 above.
+
+ // 1 or 2 extra params
+ uint16 fromColor = argv[1].toUint16();
+ uint16 speed = (argc == 2) ? 1 : argv[2].toUint16();
+ // TODO: For some reason, this doesn't set the color correctly
+ // (e.g. LSL6 intro, room 100, Sierra logo)
+ if (g_sci->_gfxPalette->kernelAnimate(fromColor, s->_palCycleToColor, speed))
+ g_sci->_gfxPalette->kernelAnimateSet();
+ }
+ // No kStub() call here, as this gets called loads of times, like kPaletteAnimate
+ break;
+ // case 2 hasn't been encountered
+ // case 3 hasn't been encountered
+ case 4: // reset any palette cycling and make the picture valid again
+ // Gets called when changing rooms and after palette cycling animations finish
+ // 0 or 1 extra params
+ if (argc == 1) {
+ g_sci->_gfxScreen->_picNotValid = 0;
+ // TODO: This also seems to perform more steps
+ } else {
+ // The variant with the 1 extra param resets remapping to base
+ // TODO
+ }
+ kStub(s, argc, argv);
+ break;
+ default:
+ // TODO
+ kStub(s, argc, argv);
+ break;
+ }
+
+ return s->r_acc;
+}
+
+reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv) {
+ uint16 operation = argv[0].toUint16();
+
+ switch (operation) {
+ case 0: { // turn remapping off
+ // WORKAROUND: Game scripts in QFG4 erroneously turn remapping off in room
+ // 140 (the character point allocation screen) and never turn it back on,
+ // even if it's clearly used in that screen.
+ if (g_sci->getGameId() == GID_QFG4 && s->currentRoomNumber() == 140)
+ return s->r_acc;
+
+ int16 base = (argc >= 2) ? argv[1].toSint16() : 0;
+ if (base > 0)
+ warning("kRemapColors(0) called with base %d", base);
+ g_sci->_gfxPalette->resetRemapping();
+ }
+ break;
+ case 1: { // remap by range
+ uint16 color = argv[1].toUint16();
+ uint16 from = argv[2].toUint16();
+ uint16 to = argv[3].toUint16();
+ uint16 base = argv[4].toUint16();
+ uint16 unk5 = (argc >= 6) ? argv[5].toUint16() : 0;
+ if (unk5 > 0)
+ warning("kRemapColors(1) called with 6 parameters, unknown parameter is %d", unk5);
+ g_sci->_gfxPalette->setRemappingRange(color, from, to, base);
+ }
+ break;
+ case 2: { // remap by percent
+ uint16 color = argv[1].toUint16();
+ uint16 percent = argv[2].toUint16(); // 0 - 100
+ if (argc >= 4)
+ warning("RemapByPercent called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
+ g_sci->_gfxPalette->setRemappingPercent(color, percent);
+ }
+ break;
+ case 3: { // remap to gray
+ // Example call: QFG4 room 490 (Baba Yaga's hut) - params are color 253, 75% and 0.
+ // In this room, it's used for the cloud before Baba Yaga appears.
+ int16 color = argv[1].toSint16();
+ int16 percent = argv[2].toSint16(); // 0 - 100
+ if (argc >= 4)
+ warning("RemapToGray called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
+ g_sci->_gfxPalette->setRemappingPercentGray(color, percent);
+ }
+ break;
+ case 4: { // remap to percent gray
+ // Example call: QFG4 rooms 530/535 (swamp) - params are 253, 100%, 200
+ int16 color = argv[1].toSint16();
+ int16 percent = argv[2].toSint16(); // 0 - 100
+ // argv[3] is unknown (a number, e.g. 200) - start color, perhaps?
+ if (argc >= 5)
+ warning("RemapToGrayPercent called with 5 parameters, unknown parameter is %d", argv[4].toUint16());
+ g_sci->_gfxPalette->setRemappingPercentGray(color, percent);
+ }
+ break;
+ case 5: { // don't map to range
+ //int16 mapping = argv[1].toSint16();
+ uint16 intensity = argv[2].toUint16();
+ // HACK for PQ4
+ if (g_sci->getGameId() == GID_PQ4)
+ g_sci->_gfxPalette->kernelSetIntensity(0, 255, intensity, true);
+
+ kStub(s, argc, argv);
+ }
+ break;
+ default:
+ break;
+ }
+
+ return s->r_acc;
+}
+
#endif
} // End of namespace Sci
diff --git a/engines/sci/engine/klists.cpp b/engines/sci/engine/klists.cpp
index 15d18eb4bb..342fa95eda 100644
--- a/engines/sci/engine/klists.cpp
+++ b/engines/sci/engine/klists.cpp
@@ -506,6 +506,11 @@ reg_t kListAt(EngineState *s, int argc, reg_t *argv) {
curIndex++;
}
+ // Update the virtual file selected in the character import screen of QFG4.
+ // For the SCI0-SCI1.1 version of this, check kDrawControl().
+ if (g_sci->inQfGImportRoom() && !strcmp(s->_segMan->getObjectName(curObject), "SelectorDText"))
+ s->_chosenQfGImportItem = listIndex;
+
return curObject;
}
diff --git a/engines/sci/engine/kmath.cpp b/engines/sci/engine/kmath.cpp
index 7570856dff..4b8fadbb84 100644
--- a/engines/sci/engine/kmath.cpp
+++ b/engines/sci/engine/kmath.cpp
@@ -77,7 +77,18 @@ reg_t kSqrt(EngineState *s, int argc, reg_t *argv) {
return make_reg(0, (int16) sqrt((float) ABS(argv[0].toSint16())));
}
+/**
+ * Returns the angle (in degrees) between the two points determined by (x1, y1)
+ * and (x2, y2). The angle ranges from 0 to 359 degrees.
+ * What this function does is pretty simple but apparently the original is not
+ * accurate.
+ */
uint16 kGetAngleWorker(int16 x1, int16 y1, int16 x2, int16 y2) {
+ // SCI1 games (QFG2 and newer) use a simple atan implementation. SCI0 games
+ // use a somewhat less accurate calculation (below).
+ if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY)
+ return (int16)(360 - atan2((double)(x1 - x2), (double)(y1 - y2)) * 57.2958) % 360;
+
int16 xRel = x2 - x1;
int16 yRel = y1 - y2; // y-axis is mirrored.
int16 angle;
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp
index 12c830f622..8b7fc4ffec 100644
--- a/engines/sci/engine/kmisc.cpp
+++ b/engines/sci/engine/kmisc.cpp
@@ -419,6 +419,18 @@ reg_t kGetSierraProfileInt(EngineState *s, int argc, reg_t *argv) {
return argv[2];
}
+reg_t kGetWindowsOption(EngineState *s, int argc, reg_t *argv) {
+ uint16 windowsOption = argv[0].toUint16();
+ switch (windowsOption) {
+ case 0:
+ // Title bar on/off in Phantasmagoria, we return 0 (off)
+ return NULL_REG;
+ default:
+ warning("GetWindowsOption: Unknown option %d", windowsOption);
+ return NULL_REG;
+ }
+}
+
#endif
// kIconBar is really a subop of kMacPlatform for SCI1.1 Mac
diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp
index b378b4d58b..0633267db4 100644
--- a/engines/sci/engine/ksound.cpp
+++ b/engines/sci/engine/ksound.cpp
@@ -140,12 +140,14 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
((argv[3].toUint16() & 0xff) << 16) |
((argv[4].toUint16() & 0xff) << 8) |
(argv[5].toUint16() & 0xff);
- if (argc == 8) {
+ // Removed warning because of the high amount of console spam
+ /*if (argc == 8) {
+ // TODO: Handle the extra 2 SCI21 params
// argv[6] is always 1
// argv[7] is the contents of global 229 (0xE5)
warning("kDoAudio: Play called with SCI2.1 extra parameters: %04x:%04x and %04x:%04x",
PRINT_REG(argv[6]), PRINT_REG(argv[7]));
- }
+ }*/
} else {
warning("kDoAudio: Play called with an unknown number of parameters (%d)", argc);
return NULL_REG;
@@ -244,6 +246,11 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
// Used in Pharkas whenever a speech sample starts (takes no params)
//warning("kDoAudio: Unhandled case 13, %d extra arguments passed", argc - 1);
break;
+ case 17:
+ // Seems to be some sort of audio sync, used in SQ6. Silenced the
+ // warning due to the high level of spam it produces. (takes no params)
+ //warning("kDoAudio: Unhandled case 17, %d extra arguments passed", argc - 1);
+ break;
default:
warning("kDoAudio: Unhandled case %d, %d extra arguments passed", argv[0].toUint16(), argc - 1);
}
diff --git a/engines/sci/engine/kvideo.cpp b/engines/sci/engine/kvideo.cpp
index 2456ba1100..6bf9aff2fe 100644
--- a/engines/sci/engine/kvideo.cpp
+++ b/engines/sci/engine/kvideo.cpp
@@ -50,6 +50,8 @@ void playVideo(Video::VideoDecoder *videoDecoder, VideoState videoState) {
if (!videoDecoder)
return;
+ videoDecoder->start();
+
byte *scaleBuffer = 0;
byte bytesPerPixel = videoDecoder->getPixelFormat().bytesPerPixel;
uint16 width = videoDecoder->getWidth();
@@ -90,7 +92,7 @@ void playVideo(Video::VideoDecoder *videoDecoder, VideoState videoState) {
EngineState *s = g_sci->getEngineState();
if (videoDecoder->hasDirtyPalette()) {
- byte *palette = (byte *)videoDecoder->getPalette() + s->_vmdPalStart * 3;
+ const byte *palette = videoDecoder->getPalette() + s->_vmdPalStart * 3;
g_system->getPaletteManager()->setPalette(palette, s->_vmdPalStart, s->_vmdPalEnd - s->_vmdPalStart);
}
@@ -108,7 +110,7 @@ void playVideo(Video::VideoDecoder *videoDecoder, VideoState videoState) {
}
if (videoDecoder->hasDirtyPalette()) {
- byte *palette = (byte *)videoDecoder->getPalette() + s->_vmdPalStart * 3;
+ const byte *palette = videoDecoder->getPalette() + s->_vmdPalStart * 3;
g_system->getPaletteManager()->setPalette(palette, s->_vmdPalStart, s->_vmdPalEnd - s->_vmdPalStart);
}
@@ -162,9 +164,8 @@ reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) {
} else {
// DOS SEQ
// SEQ's are called with no subops, just the string and delay
- SeqDecoder *seqDecoder = new SeqDecoder();
- seqDecoder->setFrameDelay(argv[1].toUint16()); // Time between frames in ticks
- videoDecoder = seqDecoder;
+ // Time is specified as ticks
+ videoDecoder = new SEQDecoder(argv[1].toUint16());
if (!videoDecoder->loadFile(filename)) {
warning("Failed to open movie file %s", filename.c_str());
@@ -190,7 +191,7 @@ reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) {
switch (argv[0].toUint16()) {
case 0: {
Common::String filename = s->_segMan->getString(argv[1]);
- videoDecoder = new Video::AviDecoder(g_system->getMixer());
+ videoDecoder = new Video::AVIDecoder();
if (filename.equalsIgnoreCase("gk2a.avi")) {
// HACK: Switch to 16bpp graphics for Indeo3.
@@ -209,6 +210,8 @@ reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) {
warning("Failed to open movie file %s", filename.c_str());
delete videoDecoder;
videoDecoder = 0;
+ } else {
+ s->_videoState.fileName = filename;
}
break;
}
@@ -250,6 +253,7 @@ reg_t kRobot(EngineState *s, int argc, reg_t *argv) {
int16 y = argv[5].toUint16();
warning("kRobot(init), id %d, obj %04x:%04x, flag %d, x=%d, y=%d", id, PRINT_REG(obj), flag, x, y);
g_sci->_robotDecoder->load(id);
+ g_sci->_robotDecoder->start();
g_sci->_robotDecoder->setPos(x, y);
}
break;
@@ -265,13 +269,13 @@ reg_t kRobot(EngineState *s, int argc, reg_t *argv) {
warning("kRobot(%d)", subop);
break;
case 8: // sync
- //if (false) { // debug: automatically skip all robot videos
- if ((uint32)g_sci->_robotDecoder->getCurFrame() != g_sci->_robotDecoder->getFrameCount() - 1) {
- writeSelector(s->_segMan, argv[1], SELECTOR(signal), NULL_REG);
- } else {
+ //if (true) { // debug: automatically skip all robot videos
+ if (g_sci->_robotDecoder->endOfVideo()) {
g_sci->_robotDecoder->close();
// Signal the engine scripts that the video is done
writeSelector(s->_segMan, argv[1], SELECTOR(signal), SIGNAL_REG);
+ } else {
+ writeSelector(s->_segMan, argv[1], SELECTOR(signal), NULL_REG);
}
break;
default:
@@ -346,7 +350,7 @@ reg_t kPlayVMD(EngineState *s, int argc, reg_t *argv) {
break;
}
case 6: // Play
- videoDecoder = new Video::VMDDecoder(g_system->getMixer());
+ videoDecoder = new Video::AdvancedVMDDecoder();
if (s->_videoState.fileName.empty()) {
// Happens in Lighthouse
@@ -404,7 +408,7 @@ reg_t kPlayDuck(EngineState *s, int argc, reg_t *argv) {
s->_videoState.reset();
s->_videoState.fileName = Common::String::format("%d.duk", argv[1].toUint16());
- videoDecoder = new Video::AviDecoder(g_system->getMixer());
+ videoDecoder = new Video::AVIDecoder();
if (!videoDecoder->loadFile(s->_videoState.fileName)) {
warning("Could not open Duck %s", s->_videoState.fileName.c_str());
diff --git a/engines/sci/engine/message.cpp b/engines/sci/engine/message.cpp
index cddd01e10c..a92d572d35 100644
--- a/engines/sci/engine/message.cpp
+++ b/engines/sci/engine/message.cpp
@@ -400,11 +400,21 @@ Common::String MessageState::processString(const char *s) {
void MessageState::outputString(reg_t buf, const Common::String &str) {
#ifdef ENABLE_SCI32
if (getSciVersion() >= SCI_VERSION_2) {
- SciString *sciString = _segMan->lookupString(buf);
- sciString->setSize(str.size() + 1);
- for (uint32 i = 0; i < str.size(); i++)
- sciString->setValue(i, str.c_str()[i]);
- sciString->setValue(str.size(), 0);
+ if (_segMan->getSegmentType(buf.getSegment()) == SEG_TYPE_STRING) {
+ SciString *sciString = _segMan->lookupString(buf);
+ sciString->setSize(str.size() + 1);
+ for (uint32 i = 0; i < str.size(); i++)
+ sciString->setValue(i, str.c_str()[i]);
+ sciString->setValue(str.size(), 0);
+ } else if (_segMan->getSegmentType(buf.getSegment()) == SEG_TYPE_ARRAY) {
+ // Happens in the intro of LSL6, we are asked to write the string
+ // into an array
+ SciArray<reg_t> *sciString = _segMan->lookupArray(buf);
+ sciString->setSize(str.size() + 1);
+ for (uint32 i = 0; i < str.size(); i++)
+ sciString->setValue(i, make_reg(0, str.c_str()[i]));
+ sciString->setValue(str.size(), NULL_REG);
+ }
} else {
#endif
SegmentRef buffer_r = _segMan->dereference(buf);
diff --git a/engines/sci/engine/script.cpp b/engines/sci/engine/script.cpp
index 57334b89aa..037f4ab700 100644
--- a/engines/sci/engine/script.cpp
+++ b/engines/sci/engine/script.cpp
@@ -385,7 +385,7 @@ void Script::setLockers(int lockers) {
_lockers = lockers;
}
-uint32 Script::validateExportFunc(int pubfunct, bool relocateSci3) {
+uint32 Script::validateExportFunc(int pubfunct, bool relocSci3) {
bool exportsAreWide = (g_sci->_features->detectLofsType() == SCI_VERSION_1_MIDDLE);
if (_numExports <= pubfunct) {
@@ -401,7 +401,7 @@ uint32 Script::validateExportFunc(int pubfunct, bool relocateSci3) {
if (getSciVersion() != SCI_VERSION_3) {
offset = READ_SCI11ENDIAN_UINT16(_exportTable + pubfunct);
} else {
- if (!relocateSci3)
+ if (!relocSci3)
offset = READ_SCI11ENDIAN_UINT16(_exportTable + pubfunct) + getCodeBlockOffsetSci3();
else
offset = relocateOffsetSci3(pubfunct * 2 + 22);
@@ -422,16 +422,9 @@ uint32 Script::validateExportFunc(int pubfunct, bool relocateSci3) {
}
}
- if (!offset) {
-#ifdef ENABLE_SCI32
- // WORKAROUNDS for invalid (empty) exports
- if (g_sci->getGameId() == GID_TORIN && _nr == 64036) {
- } else if (g_sci->getGameId() == GID_RAMA && _nr == 64908) {
- } else
-#endif
- error("Request for invalid exported function 0x%x of script %d", pubfunct, _nr);
- return NULL;
- }
+ // Note that it's perfectly normal to return a zero offset, especially in
+ // SCI1.1 and newer games. Examples include script 64036 in Torin's Passage,
+ // script 64908 in the demo of RAMA and script 1013 in KQ6 floppy.
if (offset >= _bufSize)
error("Invalid export function pointer");
diff --git a/engines/sci/engine/script.h b/engines/sci/engine/script.h
index 1fc8caf313..0b499203c2 100644
--- a/engines/sci/engine/script.h
+++ b/engines/sci/engine/script.h
@@ -197,11 +197,11 @@ public:
* Validate whether the specified public function is exported by
* the script in the specified segment.
* @param pubfunct Index of the function to validate
- * @param relocateSci3 Decide whether to relocate this SCI3 public function or not
+ * @param relocSci3 Decide whether to relocate this SCI3 public function or not
* @return NULL if the public function is invalid, its
* offset into the script's segment otherwise
*/
- uint32 validateExportFunc(int pubfunct, bool relocateSci3);
+ uint32 validateExportFunc(int pubfunct, bool relocSci3);
/**
* Marks the script as deleted.
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 69eb377684..659c13b13e 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -978,7 +978,27 @@ const uint16 sq4CdPatchTextOptionsButton[] = {
PATCH_END
};
-// Patch 2: Add the ability to toggle among the three available options,
+// Patch 2: Adjust a check in babbleIcon::init, which handles the babble icon
+// (e.g. the two guys from Andromeda) shown when dying/quitting.
+// Fixes bug #3538418.
+const byte sq4CdSignatureBabbleIcon[] = {
+ 7,
+ 0x89, 0x5a, // lsg 5a
+ 0x35, 0x02, // ldi 02
+ 0x1a, // eq?
+ 0x31, 0x26, // bnt 26 [02a7]
+ 0
+};
+
+const uint16 sq4CdPatchBabbleIcon[] = {
+ 0x89, 0x5a, // lsg 5a
+ 0x35, 0x01, // ldi 01
+ 0x1a, // eq?
+ 0x2f, 0x26, // bt 26 [02a7]
+ PATCH_END
+};
+
+// Patch 3: Add the ability to toggle among the three available options,
// when the text options button is clicked: "Speech", "Text" and "Both".
// Refer to the patch above for additional details.
// iconTextSwitch::doit (called when the text options button is clicked)
@@ -1030,6 +1050,7 @@ const SciScriptSignature sq4Signatures[] = {
{ 298, "Floppy: endless flight", 1, PATCH_MAGICDWORD(0x67, 0x08, 0x63, 0x44), -3, sq4FloppySignatureEndlessFlight, sq4FloppyPatchEndlessFlight },
{ 298, "Floppy (German): endless flight", 1, PATCH_MAGICDWORD(0x67, 0x08, 0x63, 0x4c), -3, sq4FloppySignatureEndlessFlightGerman, sq4FloppyPatchEndlessFlight },
{ 818, "CD: Speech and subtitles option", 1, PATCH_MAGICDWORD(0x89, 0x5a, 0x3c, 0x35), 0, sq4CdSignatureTextOptions, sq4CdPatchTextOptions },
+ { 0, "CD: Babble icon speech and subtitles fix", 1, PATCH_MAGICDWORD(0x89, 0x5a, 0x35, 0x02), 0, sq4CdSignatureBabbleIcon, sq4CdPatchBabbleIcon },
{ 818, "CD: Speech and subtitles option button", 1, PATCH_MAGICDWORD(0x35, 0x01, 0xa1, 0x53), 0, sq4CdSignatureTextOptionsButton, sq4CdPatchTextOptionsButton },
SCI_SIGNATUREENTRY_TERMINATOR
};
diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp
index a6c145979f..951fc7c363 100644
--- a/engines/sci/engine/seg_manager.cpp
+++ b/engines/sci/engine/seg_manager.cpp
@@ -143,16 +143,27 @@ Script *SegManager::allocateScript(int script_nr, SegmentId *segid) {
}
void SegManager::deallocate(SegmentId seg) {
- if (!check(seg))
- error("SegManager::deallocate(): invalid segment ID");
+ if (seg < 1 || (uint)seg >= _heap.size())
+ error("Attempt to deallocate an invalid segment ID");
SegmentObj *mobj = _heap[seg];
+ if (!mobj)
+ error("Attempt to deallocate an already freed segment");
if (mobj->getType() == SEG_TYPE_SCRIPT) {
Script *scr = (Script *)mobj;
_scriptSegMap.erase(scr->getScriptNumber());
- if (scr->getLocalsSegment())
- deallocate(scr->getLocalsSegment());
+ if (scr->getLocalsSegment()) {
+ // Check if the locals segment has already been deallocated.
+ // If the locals block has been stored in a segment with an ID
+ // smaller than the segment ID of the script itself, it will be
+ // already freed at this point. This can happen when scripts are
+ // uninstantiated and instantiated again: they retain their own
+ // segment ID, but are allocated a new locals segment, which can
+ // have an ID smaller than the segment of the script itself.
+ if (_heap[scr->getLocalsSegment()])
+ deallocate(scr->getLocalsSegment());
+ }
}
delete mobj;
@@ -307,21 +318,6 @@ reg_t SegManager::findObjectByName(const Common::String &name, int index) {
return result[index];
}
-// validate the seg
-// return:
-// false - invalid seg
-// true - valid seg
-bool SegManager::check(SegmentId seg) {
- if (seg < 1 || (uint)seg >= _heap.size()) {
- return false;
- }
- if (!_heap[seg]) {
- warning("SegManager: seg %x is removed from memory, but not removed from hash_map", seg);
- return false;
- }
- return true;
-}
-
// return the seg if script_id is valid and in the map, else 0
SegmentId SegManager::getScriptSegment(int script_id) const {
return _scriptSegMap.getVal(script_id, 0);
diff --git a/engines/sci/engine/seg_manager.h b/engines/sci/engine/seg_manager.h
index 356a1b04a7..074d3f6b0a 100644
--- a/engines/sci/engine/seg_manager.h
+++ b/engines/sci/engine/seg_manager.h
@@ -471,14 +471,6 @@ private:
void createClassTable();
SegmentId findFreeSegment() const;
-
- /**
- * Check segment validity
- * @param[in] seg The segment to validate
- * @return false if 'seg' is an invalid segment, true if
- * 'seg' is a valid segment
- */
- bool check(SegmentId seg);
};
} // End of namespace Sci
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index 94a3fe3ae5..0f0c8dcd66 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -122,8 +122,11 @@ void EngineState::reset(bool isRestoring) {
_videoState.reset();
_syncedAudioOptions = false;
+
_vmdPalStart = 0;
_vmdPalEnd = 256;
+
+ _palCycleToColor = 255;
}
void EngineState::speedThrottler(uint32 neededSleep) {
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index 9ae6299d83..81090876c7 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -199,6 +199,8 @@ public:
uint16 _vmdPalStart, _vmdPalEnd;
bool _syncedAudioOptions;
+ uint16 _palCycleToColor;
+
/**
* Resets the engine state.
*/
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 5a2a39def2..3f43966976 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -1173,6 +1173,7 @@ void run_vm(EngineState *s) {
case op_line: // 0x3f (63)
// Debug opcode (line number)
+ //debug("Script %d, line %d", scr->getScriptNumber(), opparams[0]);
break;
case op_lag: // 0x40 (64)
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index a0fd6689df..8b38faa013 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -202,6 +202,7 @@ enum SciOpcodes {
op_push2 = 0x3d, // 061
op_pushSelf = 0x3e, // 062
op_line = 0x3f, // 063
+ //
op_lag = 0x40, // 064
op_lal = 0x41, // 065
op_lat = 0x42, // 066
@@ -218,6 +219,7 @@ enum SciOpcodes {
op_lsli = 0x4d, // 077
op_lsti = 0x4e, // 078
op_lspi = 0x4f, // 079
+ //
op_sag = 0x50, // 080
op_sal = 0x51, // 081
op_sat = 0x52, // 082
@@ -234,6 +236,7 @@ enum SciOpcodes {
op_ssli = 0x5d, // 093
op_ssti = 0x5e, // 094
op_sspi = 0x5f, // 095
+ //
op_plusag = 0x60, // 096
op_plusal = 0x61, // 097
op_plusat = 0x62, // 098
@@ -250,6 +253,7 @@ enum SciOpcodes {
op_plussli = 0x6d, // 109
op_plussti = 0x6e, // 110
op_plusspi = 0x6f, // 111
+ //
op_minusag = 0x70, // 112
op_minusal = 0x71, // 113
op_minusat = 0x72, // 114
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index ecb1e4c2d5..9fa0368784 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -36,13 +36,15 @@ const SciWorkaroundEntry arithmeticWorkarounds[] = {
{ GID_ECOQUEST2, 100, 0, 0, "Rain", "points", 0xcc6, 0, { WORKAROUND_FAKE, 0 } }, // op_or: when giving the papers to the customs officer, gets called against a pointer instead of a number - bug #3034464
{ GID_ECOQUEST2, 100, 0, 0, "Rain", "points", 0xce0, 0, { WORKAROUND_FAKE, 0 } }, // Same as above, for the Spanish version - bug #3313962
{ GID_FANMADE, 516, 983, 0, "Wander", "setTarget", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_mul: The Legend of the Lost Jewel Demo (fan made): called with object as second parameter when attacked by insects - bug #3038913
+ { GID_GK1, 800,64992, 0, "Fwd", "doit", -1, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when Mosely finds Gabriel and Grace near the end of the game, compares the Grooper object with 7
{ GID_ICEMAN, 199, 977, 0, "Grooper", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_add: While dancing with the girl
{ GID_MOTHERGOOSE256, -1, 999, 0, "Event", "new", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_and: constantly during the game (SCI1 version)
{ GID_MOTHERGOOSE256, -1, 4, 0, "rm004", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_or: when going north and reaching the castle (rooms 4 and 37) - bug #3038228
{ GID_MOTHERGOOSEHIRES,90, 90, 0, "newGameButton", "select", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_ge: MUMG Deluxe, when selecting "New Game" in the main menu. It tries to compare an integer with a list. Needs to return false for the game to continue.
+ { GID_PHANTASMAGORIA, 902, 0, 0, "", "export 7", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_shr: when starting a chapter in Phantasmagoria
{ GID_QFG1VGA, 301, 928, 0, "Blink", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_div: when entering the inn, gets called with 1 parameter, but 2nd parameter is used for div which happens to be an object
{ GID_QFG2, 200, 200, 0, "astro", "messages", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_lsi: when getting asked for your name by the astrologer bug #3039879
- { GID_GK1, 800,64992, 0, "Fwd", "doit", -1, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when Mosely finds Gabriel and Grace near the end of the game, compares the Grooper object with 7
+ { GID_QFG4, 710,64941, 0, "RandCycle", "doit", -1, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when the tentacle appears in the third room of the caves
SCI_WORKAROUNDENTRY_TERMINATOR
};
@@ -162,10 +164,10 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_SQ1, -1, 703, 0, "", "export 1", -1, 0, { WORKAROUND_FAKE, 0 } }, // sub that's called from several objects while on sarien battle cruiser
{ GID_SQ1, -1, 703, 0, "firePulsar", "changeState", 0x18a, 0, { WORKAROUND_FAKE, 0 } }, // export 1, but called locally (when shooting at aliens)
{ GID_SQ4, -1, 398, 0, "showBox", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // CD: called when rummaging in Software Excess bargain bin
- { GID_SQ4, -1, 928, 0, "Narrator", "startText", -1, 1000, { WORKAROUND_FAKE, 1 } }, // CD: method returns this to the caller
+ { GID_SQ4, -1, 928, -1, "Narrator", "startText", -1, 1000, { WORKAROUND_FAKE, 1 } }, // CD: happens in the options dialog and in-game when speech and subtitles are used simultaneously
{ GID_SQ5, 201, 201, 0, "buttonPanel", "doVerb", -1, 0, { WORKAROUND_FAKE, 1 } }, // when looking at the orange or red button - bug #3038563
{ GID_SQ6, -1, 0, 0, "SQ6", "init", -1, 2, { WORKAROUND_FAKE, 0 } }, // Demo and full version: called when the game starts (demo: room 0, full: room 100)
- { GID_SQ6, 100, 64950, 0, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu
+ { GID_SQ6, -1, 64950, -1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu, when entering the Orion's Belt bar (room 300), and perhaps other places
{ GID_SQ6, -1, 64964, 0, "DPath", "init", -1, 1, { WORKAROUND_FAKE, 0 } }, // during the game
{ GID_TORIN, -1, 64017, 0, "oFlags", "clear", -1, 0, { WORKAROUND_FAKE, 0 } }, // entering Torin's home in the French version
SCI_WORKAROUNDENTRY_TERMINATOR
@@ -397,6 +399,7 @@ const SciWorkaroundEntry kUnLoad_workarounds[] = {
{ GID_LSL6, 740, 740, 0, "showCartoon", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during ending, 4 additional parameters are passed by accident
{ GID_LSL6HIRES, 130, 130, 0, "recruitLarryScr", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during intro, a 3rd parameter is passed by accident
{ GID_SQ1, 43, 303, 0, "slotGuy", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when leaving ulence flats bar, parameter 1 is not passed - script error
+ { GID_QFG4, -1, 110, 0, "dreamer", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during the dream sequence, a 3rd parameter is passed by accident
SCI_WORKAROUNDENTRY_TERMINATOR
};
diff --git a/engines/sci/graphics/font.cpp b/engines/sci/graphics/font.cpp
index fcdd057509..30184cc091 100644
--- a/engines/sci/graphics/font.cpp
+++ b/engines/sci/graphics/font.cpp
@@ -54,7 +54,7 @@ GfxFontFromResource::GfxFontFromResource(ResourceManager *resMan, GfxScreen *scr
}
GfxFontFromResource::~GfxFontFromResource() {
- delete []_chars;
+ delete[] _chars;
_resMan->unlockResource(_resource);
}
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 265a175e66..968014c032 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -28,6 +28,7 @@
#include "common/system.h"
#include "common/textconsole.h"
#include "engines/engine.h"
+#include "graphics/palette.h"
#include "graphics/surface.h"
#include "sci/sci.h"
@@ -117,27 +118,43 @@ void GfxFrameout::showCurrentScrollText() {
}
}
+extern void showScummVMDialog(const Common::String &message);
+
void GfxFrameout::kernelAddPlane(reg_t object) {
PlaneEntry newPlane;
if (_planes.empty()) {
// There has to be another way for sierra sci to do this or maybe script resolution is compiled into
// interpreter (TODO)
- uint16 tmpRunningWidth = readSelectorValue(_segMan, object, SELECTOR(resX));
- uint16 tmpRunningHeight = readSelectorValue(_segMan, object, SELECTOR(resY));
+ uint16 scriptWidth = readSelectorValue(_segMan, object, SELECTOR(resX));
+ uint16 scriptHeight = readSelectorValue(_segMan, object, SELECTOR(resY));
- // The above can be 0 in SCI3 (e.g. Phantasmagoria 2)
- if (tmpRunningWidth == 0 && tmpRunningHeight == 0) {
- tmpRunningWidth = 320;
- tmpRunningHeight = 200;
+ // Phantasmagoria 2 doesn't specify a script width/height
+ if (g_sci->getGameId() == GID_PHANTASMAGORIA2) {
+ scriptWidth = 640;
+ scriptHeight = 480;
}
- _coordAdjuster->setScriptsResolution(tmpRunningWidth, tmpRunningHeight);
+ assert(scriptWidth > 0 && scriptHeight > 0);
+ _coordAdjuster->setScriptsResolution(scriptWidth, scriptHeight);
+ }
+
+ // Import of QfG character files dialog is shown in QFG4.
+ // Display additional popup information before letting user use it.
+ // For the SCI0-SCI1.1 version of this, check kDrawControl().
+ if (g_sci->inQfGImportRoom() && !strcmp(_segMan->getObjectName(object), "DSPlane")) {
+ showScummVMDialog("Characters saved inside ScummVM are shown "
+ "automatically. Character files saved in the original "
+ "interpreter need to be put inside ScummVM's saved games "
+ "directory and a prefix needs to be added depending on which "
+ "game it was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' "
+ "for Quest for Glory 2, 'qfg3-' for Quest for Glory 3. "
+ "Example: 'qfg2-thief.sav'.");
}
newPlane.object = object;
newPlane.priority = readSelectorValue(_segMan, object, SELECTOR(priority));
- newPlane.lastPriority = 0xFFFF; // hidden
+ newPlane.lastPriority = -1; // hidden
newPlane.planeOffsetX = 0;
newPlane.planeOffsetY = 0;
newPlane.pictureId = kPlanePlainColored;
@@ -294,6 +311,10 @@ reg_t GfxFrameout::addPlaneLine(reg_t object, Common::Point startPoint, Common::
}
void GfxFrameout::updatePlaneLine(reg_t object, reg_t hunkId, Common::Point startPoint, Common::Point endPoint, byte color, byte priority, byte control) {
+ // Check if we're asked to update a line that was never added
+ if (hunkId.isNull())
+ return;
+
for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); ++it) {
if (it->object == object) {
for (PlaneLineList::iterator it2 = it->lines.begin(); it2 != it->lines.end(); ++it2) {
@@ -311,6 +332,10 @@ void GfxFrameout::updatePlaneLine(reg_t object, reg_t hunkId, Common::Point star
}
void GfxFrameout::deletePlaneLine(reg_t object, reg_t hunkId) {
+ // Check if we're asked to delete a line that was never added (happens during the intro of LSL6)
+ if (hunkId.isNull())
+ return;
+
for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); ++it) {
if (it->object == object) {
for (PlaneLineList::iterator it2 = it->lines.begin(); it2 != it->lines.end(); ++it2) {
@@ -326,8 +351,10 @@ void GfxFrameout::deletePlaneLine(reg_t object, reg_t hunkId) {
void GfxFrameout::kernelAddScreenItem(reg_t object) {
// Ignore invalid items
- if (!_segMan->isObject(object))
+ if (!_segMan->isObject(object)) {
+ warning("kernelAddScreenItem: Attempt to add an invalid object (%04x:%04x)", PRINT_REG(object));
return;
+ }
FrameoutEntry *itemEntry = new FrameoutEntry();
memset(itemEntry, 0, sizeof(FrameoutEntry));
@@ -341,8 +368,10 @@ void GfxFrameout::kernelAddScreenItem(reg_t object) {
void GfxFrameout::kernelUpdateScreenItem(reg_t object) {
// Ignore invalid items
- if (!_segMan->isObject(object))
+ if (!_segMan->isObject(object)) {
+ warning("kernelUpdateScreenItem: Attempt to update an invalid object (%04x:%04x)", PRINT_REG(object));
return;
+ }
FrameoutEntry *itemEntry = findScreenItem(object);
if (!itemEntry) {
@@ -372,10 +401,9 @@ void GfxFrameout::kernelUpdateScreenItem(reg_t object) {
void GfxFrameout::kernelDeleteScreenItem(reg_t object) {
FrameoutEntry *itemEntry = findScreenItem(object);
- if (!itemEntry) {
- warning("kernelDeleteScreenItem: invalid object %04x:%04x", PRINT_REG(object));
+ // If the item could not be found, it may already have been deleted
+ if (!itemEntry)
return;
- }
_screenItems.remove(itemEntry);
delete itemEntry;
@@ -432,15 +460,10 @@ bool sortHelper(const FrameoutEntry* entry1, const FrameoutEntry* entry2) {
}
bool planeSortHelper(const PlaneEntry &entry1, const PlaneEntry &entry2) {
-// SegManager *segMan = g_sci->getEngineState()->_segMan;
-
-// uint16 plane1Priority = readSelectorValue(segMan, entry1, SELECTOR(priority));
-// uint16 plane2Priority = readSelectorValue(segMan, entry2, SELECTOR(priority));
-
- if (entry1.priority == 0xffff)
+ if (entry1.priority < 0)
return true;
- if (entry2.priority == 0xffff)
+ if (entry2.priority < 0)
return false;
return entry1.priority < entry2.priority;
@@ -466,7 +489,7 @@ void GfxFrameout::showVideo() {
uint16 y = videoDecoder->getPos().y;
if (videoDecoder->hasDirtyPalette())
- videoDecoder->setSystemPalette();
+ g_system->getPaletteManager()->setPalette(videoDecoder->getPalette(), 0, 256);
while (!g_engine->shouldQuit() && !videoDecoder->endOfVideo() && !skipVideo) {
if (videoDecoder->needsUpdate()) {
@@ -475,7 +498,7 @@ void GfxFrameout::showVideo() {
g_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, frame->w, frame->h);
if (videoDecoder->hasDirtyPalette())
- videoDecoder->setSystemPalette();
+ g_system->getPaletteManager()->setPalette(videoDecoder->getPalette(), 0, 256);
g_system->updateScreen();
}
@@ -606,13 +629,13 @@ void GfxFrameout::kernelFrameout() {
_screen->drawLine(startPoint, endPoint, it2->color, it2->priority, it2->control);
}
- uint16 planeLastPriority = it->lastPriority;
+ int16 planeLastPriority = it->lastPriority;
// Update priority here, sq6 sets it w/o UpdatePlane
- uint16 planePriority = it->priority = readSelectorValue(_segMan, planeObject, SELECTOR(priority));
+ int16 planePriority = it->priority = readSelectorValue(_segMan, planeObject, SELECTOR(priority));
it->lastPriority = planePriority;
- if (planePriority == 0xffff) { // Plane currently not meant to be shown
+ if (planePriority < 0) { // Plane currently not meant to be shown
// If plane was shown before, delete plane rect
if (planePriority != planeLastPriority)
_paint32->fillRect(it->planeRect, 0);
@@ -653,7 +676,7 @@ void GfxFrameout::kernelFrameout() {
if (view && view->isSci2Hires()) {
view->adjustToUpscaledCoordinates(itemEntry->y, itemEntry->x);
view->adjustToUpscaledCoordinates(itemEntry->z, dummyX);
- } else if (getSciVersion() == SCI_VERSION_2_1) {
+ } else if (getSciVersion() >= SCI_VERSION_2_1) {
_coordAdjuster->fromScriptToDisplay(itemEntry->y, itemEntry->x);
_coordAdjuster->fromScriptToDisplay(itemEntry->z, dummyX);
}
@@ -676,13 +699,13 @@ void GfxFrameout::kernelFrameout() {
// TODO: maybe we should clip the cels rect with this, i'm not sure
// the only currently known usage is game menu of gk1
} else if (view) {
- if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
- view->getCelRect(itemEntry->loopNo, itemEntry->celNo,
- itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->celRect);
- else
- view->getCelScaledRect(itemEntry->loopNo, itemEntry->celNo,
- itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->scaleX,
- itemEntry->scaleY, itemEntry->celRect);
+ if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
+ view->getCelRect(itemEntry->loopNo, itemEntry->celNo,
+ itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->celRect);
+ else
+ view->getCelScaledRect(itemEntry->loopNo, itemEntry->celNo,
+ itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->scaleX,
+ itemEntry->scaleY, itemEntry->celRect);
Common::Rect nsRect = itemEntry->celRect;
// Translate back to actual coordinate within scrollable plane
@@ -691,7 +714,7 @@ void GfxFrameout::kernelFrameout() {
if (view && view->isSci2Hires()) {
view->adjustBackUpscaledCoordinates(nsRect.top, nsRect.left);
view->adjustBackUpscaledCoordinates(nsRect.bottom, nsRect.right);
- } else if (getSciVersion() == SCI_VERSION_2_1) {
+ } else if (getSciVersion() >= SCI_VERSION_2_1) {
_coordAdjuster->fromDisplayToScript(nsRect.top, nsRect.left);
_coordAdjuster->fromDisplayToScript(nsRect.bottom, nsRect.right);
}
@@ -706,7 +729,9 @@ void GfxFrameout::kernelFrameout() {
g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect);
}
- // FIXME: When does this happen, and why?
+ // Don't attempt to draw sprites that are outside the visible
+ // screen area. An example is the random people walking in
+ // Jackson Square in GK1.
if (itemEntry->celRect.bottom < 0 || itemEntry->celRect.top >= _screen->getDisplayHeight() ||
itemEntry->celRect.right < 0 || itemEntry->celRect.left >= _screen->getDisplayWidth())
continue;
@@ -719,6 +744,9 @@ void GfxFrameout::kernelFrameout() {
translatedClipRect = clipRect;
translatedClipRect.translate(it->upscaledPlaneRect.left, it->upscaledPlaneRect.top);
} else {
+ // QFG4 passes invalid rectangles when a battle is starting
+ if (!clipRect.isValidRect())
+ continue;
clipRect.clip(it->planeClipRect);
translatedClipRect = clipRect;
translatedClipRect.translate(it->planeRect.left, it->planeRect.top);
diff --git a/engines/sci/graphics/frameout.h b/engines/sci/graphics/frameout.h
index ecaf450d89..5fd2824224 100644
--- a/engines/sci/graphics/frameout.h
+++ b/engines/sci/graphics/frameout.h
@@ -40,8 +40,8 @@ typedef Common::List<PlaneLineEntry> PlaneLineList;
struct PlaneEntry {
reg_t object;
- uint16 priority;
- uint16 lastPriority;
+ int16 priority;
+ int16 lastPriority;
int16 planeOffsetX;
int16 planeOffsetY;
GuiResourceId pictureId;
diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp
index ea154c5037..53d69cdcca 100644
--- a/engines/sci/graphics/palette.cpp
+++ b/engines/sci/graphics/palette.cpp
@@ -100,6 +100,9 @@ GfxPalette::GfxPalette(ResourceManager *resMan, GfxScreen *screen)
default:
error("GfxPalette: Unknown view type");
}
+
+ _remapOn = false;
+ resetRemapping();
}
GfxPalette::~GfxPalette() {
@@ -140,8 +143,9 @@ void GfxPalette::createFromData(byte *data, int bytesLeft, Palette *paletteOut)
memset(paletteOut, 0, sizeof(Palette));
// Setup 1:1 mapping
- for (colorNo = 0; colorNo < 256; colorNo++)
+ for (colorNo = 0; colorNo < 256; colorNo++) {
paletteOut->mapping[colorNo] = colorNo;
+ }
if (bytesLeft < 37) {
// This happens when loading palette of picture 0 in sq5 - the resource is broken and doesn't contain a full
@@ -329,6 +333,79 @@ void GfxPalette::set(Palette *newPalette, bool force, bool forceRealMerge) {
}
}
+byte GfxPalette::remapColor(byte remappedColor, byte screenColor) {
+ assert(_remapOn);
+ if (_remappingType[remappedColor] == kRemappingByRange)
+ return _remappingByRange[screenColor];
+ else if (_remappingType[remappedColor] == kRemappingByPercent)
+ return _remappingByPercent[screenColor];
+ else
+ error("remapColor(): Color %d isn't remapped", remappedColor);
+
+ return 0; // should never reach here
+}
+
+void GfxPalette::resetRemapping() {
+ _remapOn = false;
+ _remappingPercentToSet = 0;
+
+ for (int i = 0; i < 256; i++) {
+ _remappingType[i] = kRemappingNone;
+ _remappingByPercent[i] = i;
+ _remappingByRange[i] = i;
+ }
+}
+
+void GfxPalette::setRemappingPercent(byte color, byte percent) {
+ _remapOn = true;
+
+ // We need to defer the setup of the remapping table every time the screen
+ // palette is changed, so that kernelFindColor() can find the correct
+ // colors. Set it once here, in case the palette stays the same and update
+ // it on each palette change by copySysPaletteToScreen().
+ _remappingPercentToSet = percent;
+
+ for (int i = 0; i < 256; i++) {
+ byte r = _sysPalette.colors[i].r * _remappingPercentToSet / 100;
+ byte g = _sysPalette.colors[i].g * _remappingPercentToSet / 100;
+ byte b = _sysPalette.colors[i].b * _remappingPercentToSet / 100;
+ _remappingByPercent[i] = kernelFindColor(r, g, b);
+ }
+
+ _remappingType[color] = kRemappingByPercent;
+}
+
+void GfxPalette::setRemappingPercentGray(byte color, byte percent) {
+ _remapOn = true;
+
+ // We need to defer the setup of the remapping table every time the screen
+ // palette is changed, so that kernelFindColor() can find the correct
+ // colors. Set it once here, in case the palette stays the same and update
+ // it on each palette change by copySysPaletteToScreen().
+ _remappingPercentToSet = percent;
+
+ // Note: This is not what the original does, but the results are the same visually
+ for (int i = 0; i < 256; i++) {
+ byte rComponent = _sysPalette.colors[i].r * _remappingPercentToSet * 0.30 / 100;
+ byte gComponent = _sysPalette.colors[i].g * _remappingPercentToSet * 0.59 / 100;
+ byte bComponent = _sysPalette.colors[i].b * _remappingPercentToSet * 0.11 / 100;
+ byte luminosity = rComponent + gComponent + bComponent;
+ _remappingByPercent[i] = kernelFindColor(luminosity, luminosity, luminosity);
+ }
+
+ _remappingType[color] = kRemappingByPercent;
+}
+
+void GfxPalette::setRemappingRange(byte color, byte from, byte to, byte base) {
+ _remapOn = true;
+
+ for (int i = from; i <= to; i++) {
+ _remappingByRange[i] = i + base;
+ }
+
+ _remappingType[color] = kRemappingByRange;
+}
+
bool GfxPalette::insert(Palette *newPalette, Palette *destPalette) {
bool paletteChanged = false;
@@ -491,6 +568,16 @@ void GfxPalette::copySysPaletteToScreen() {
}
}
+ // Check if we need to reset remapping by percent with the new colors.
+ if (_remappingPercentToSet) {
+ for (int i = 0; i < 256; i++) {
+ byte r = _sysPalette.colors[i].r * _remappingPercentToSet / 100;
+ byte g = _sysPalette.colors[i].g * _remappingPercentToSet / 100;
+ byte b = _sysPalette.colors[i].b * _remappingPercentToSet / 100;
+ _remappingByPercent[i] = kernelFindColor(r, g, b);
+ }
+ }
+
g_system->getPaletteManager()->setPalette(bpal, 0, 256);
}
@@ -999,8 +1086,9 @@ bool GfxPalette::loadClut(uint16 clutId) {
memset(&pal, 0, sizeof(Palette));
// Setup 1:1 mapping
- for (int i = 0; i < 256; i++)
+ for (int i = 0; i < 256; i++) {
pal.mapping[i] = i;
+ }
// Now load in the palette
for (int i = 1; i <= 236; i++) {
diff --git a/engines/sci/graphics/palette.h b/engines/sci/graphics/palette.h
index a9ea1c32de..e974781d49 100644
--- a/engines/sci/graphics/palette.h
+++ b/engines/sci/graphics/palette.h
@@ -31,6 +31,12 @@ namespace Sci {
class ResourceManager;
class GfxScreen;
+enum ColorRemappingType {
+ kRemappingNone = 0,
+ kRemappingByRange = 1,
+ kRemappingByPercent = 2
+};
+
/**
* Palette class, handles palette operations like changing intensity, setting up the palette, merging different palettes
*/
@@ -53,6 +59,15 @@ public:
void getSys(Palette *pal);
uint16 getTotalColorCount() const { return _totalScreenColors; }
+ void resetRemapping();
+ void setRemappingPercent(byte color, byte percent);
+ void setRemappingPercentGray(byte color, byte percent);
+ void setRemappingRange(byte color, byte from, byte to, byte base);
+ bool isRemapped(byte color) const {
+ return _remapOn && (_remappingType[color] != kRemappingNone);
+ }
+ byte remapColor(byte remappedColor, byte screenColor);
+
void setOnScreen();
void copySysPaletteToScreen();
@@ -123,6 +138,12 @@ private:
int _palVarySignal;
uint16 _totalScreenColors;
+ bool _remapOn;
+ ColorRemappingType _remappingType[256];
+ byte _remappingByPercent[256];
+ byte _remappingByRange[256];
+ uint16 _remappingPercentToSet;
+
void loadMacIconBarPalette();
byte *_macClut;
diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp
index 4020518b72..246b6bfff9 100644
--- a/engines/sci/graphics/screen.cpp
+++ b/engines/sci/graphics/screen.cpp
@@ -53,23 +53,35 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
#ifdef ENABLE_SCI32
// GK1 Mac uses a 640x480 resolution too
- if (g_sci->getGameId() == GID_GK1 && g_sci->getPlatform() == Common::kPlatformMacintosh)
- _upscaledHires = GFX_SCREEN_UPSCALED_640x480;
+ if (g_sci->getPlatform() == Common::kPlatformMacintosh) {
+ if (g_sci->getGameId() == GID_GK1)
+ _upscaledHires = GFX_SCREEN_UPSCALED_640x480;
+ }
#endif
if (_resMan->detectHires()) {
_width = 640;
+ _pitch = 640;
_height = 480;
} else {
_width = 320;
+ _pitch = 320;
_height = getLowResScreenHeight();
}
+#ifdef ENABLE_SCI32
+ // Phantasmagoria 1 sets a window area of 630x450
+ if (g_sci->getGameId() == GID_PHANTASMAGORIA) {
+ _width = 630;
+ _height = 450;
+ }
+#endif
+
// Japanese versions of games use hi-res font on upscaled version of the game.
if ((g_sci->getLanguage() == Common::JA_JPN) && (getSciVersion() <= SCI_VERSION_1_1))
_upscaledHires = GFX_SCREEN_UPSCALED_640x400;
- _pixels = _width * _height;
+ _pixels = _pitch * _height;
switch (_upscaledHires) {
case GFX_SCREEN_UPSCALED_640x400:
@@ -91,7 +103,7 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
_upscaledMapping[i] = (i * 12) / 5;
break;
default:
- _displayWidth = _width;
+ _displayWidth = _pitch;
_displayHeight = _height;
memset(&_upscaledMapping, 0, sizeof(_upscaledMapping) );
break;
@@ -207,7 +219,7 @@ byte GfxScreen::getDrawingMask(byte color, byte prio, byte control) {
}
void GfxScreen::putPixel(int x, int y, byte drawMask, byte color, byte priority, byte control) {
- int offset = y * _width + x;
+ int offset = y * _pitch + x;
if (drawMask & GFX_SCREEN_MASK_VISUAL) {
_visualScreen[offset] = color;
@@ -240,7 +252,7 @@ void GfxScreen::putFontPixel(int startingY, int x, int y, byte color) {
// Do not scale ourselves, but put it on the display directly
putPixelOnDisplay(x, y + startingY, color);
} else {
- int offset = (startingY + y) * _width + x;
+ int offset = (startingY + y) * _pitch + x;
_visualScreen[offset] = color;
if (!_upscaledHires) {
@@ -342,19 +354,19 @@ void GfxScreen::putKanjiChar(Graphics::FontSJIS *commonFont, int16 x, int16 y, u
}
byte GfxScreen::getVisual(int x, int y) {
- return _visualScreen[y * _width + x];
+ return _visualScreen[y * _pitch + x];
}
byte GfxScreen::getPriority(int x, int y) {
- return _priorityScreen[y * _width + x];
+ return _priorityScreen[y * _pitch + x];
}
byte GfxScreen::getControl(int x, int y) {
- return _controlScreen[y * _width + x];
+ return _controlScreen[y * _pitch + x];
}
byte GfxScreen::isFillMatch(int16 x, int16 y, byte screenMask, byte t_color, byte t_pri, byte t_con, bool isEGA) {
- int offset = y * _width + x;
+ int offset = y * _pitch + x;
byte match = 0;
if (screenMask & GFX_SCREEN_MASK_VISUAL) {
@@ -415,14 +427,14 @@ void GfxScreen::bitsSave(Common::Rect rect, byte mask, byte *memoryPtr) {
memcpy(memoryPtr, (void *)&mask, sizeof(mask)); memoryPtr += sizeof(mask);
if (mask & GFX_SCREEN_MASK_VISUAL) {
- bitsSaveScreen(rect, _visualScreen, _width, memoryPtr);
+ bitsSaveScreen(rect, _visualScreen, _pitch, memoryPtr);
bitsSaveDisplayScreen(rect, memoryPtr);
}
if (mask & GFX_SCREEN_MASK_PRIORITY) {
- bitsSaveScreen(rect, _priorityScreen, _width, memoryPtr);
+ bitsSaveScreen(rect, _priorityScreen, _pitch, memoryPtr);
}
if (mask & GFX_SCREEN_MASK_CONTROL) {
- bitsSaveScreen(rect, _controlScreen, _width, memoryPtr);
+ bitsSaveScreen(rect, _controlScreen, _pitch, memoryPtr);
}
if (mask & GFX_SCREEN_MASK_DISPLAY) {
if (!_upscaledHires)
@@ -475,14 +487,14 @@ void GfxScreen::bitsRestore(byte *memoryPtr) {
memcpy((void *)&mask, memoryPtr, sizeof(mask)); memoryPtr += sizeof(mask);
if (mask & GFX_SCREEN_MASK_VISUAL) {
- bitsRestoreScreen(rect, memoryPtr, _visualScreen, _width);
+ bitsRestoreScreen(rect, memoryPtr, _visualScreen, _pitch);
bitsRestoreDisplayScreen(rect, memoryPtr);
}
if (mask & GFX_SCREEN_MASK_PRIORITY) {
- bitsRestoreScreen(rect, memoryPtr, _priorityScreen, _width);
+ bitsRestoreScreen(rect, memoryPtr, _priorityScreen, _pitch);
}
if (mask & GFX_SCREEN_MASK_CONTROL) {
- bitsRestoreScreen(rect, memoryPtr, _controlScreen, _width);
+ bitsRestoreScreen(rect, memoryPtr, _controlScreen, _pitch);
}
if (mask & GFX_SCREEN_MASK_DISPLAY) {
if (!_upscaledHires)
@@ -560,7 +572,7 @@ void GfxScreen::dither(bool addToFlag) {
if (!_unditheringEnabled) {
// Do dithering on visual and display-screen
for (y = 0; y < _height; y++) {
- for (x = 0; x < _width; x++) {
+ for (x = 0; x < _pitch; x++) {
color = *visualPtr;
if (color & 0xF0) {
color ^= color << 4;
@@ -585,7 +597,7 @@ void GfxScreen::dither(bool addToFlag) {
memset(&_ditheredPicColors, 0, sizeof(_ditheredPicColors));
// Do dithering on visual screen and put decoded but undithered byte onto display-screen
for (y = 0; y < _height; y++) {
- for (x = 0; x < _width; x++) {
+ for (x = 0; x < _pitch; x++) {
color = *visualPtr;
if (color & 0xF0) {
color ^= color << 4;
diff --git a/engines/sci/graphics/screen.h b/engines/sci/graphics/screen.h
index 73ea596ba1..01fb899edb 100644
--- a/engines/sci/graphics/screen.h
+++ b/engines/sci/graphics/screen.h
@@ -132,6 +132,7 @@ public:
private:
uint16 _width;
+ uint16 _pitch;
uint16 _height;
uint _pixels;
uint16 _displayWidth;
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp
index 4e5c4da8b2..36aaae9232 100644
--- a/engines/sci/graphics/view.cpp
+++ b/engines/sci/graphics/view.cpp
@@ -741,8 +741,14 @@ void GfxView::draw(const Common::Rect &rect, const Common::Rect &clipRect, const
const int x2 = clipRectTranslated.left + x;
const int y2 = clipRectTranslated.top + y;
if (!upscaledHires) {
- if (priority >= _screen->getPriority(x2, y2))
- _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
+ if (priority >= _screen->getPriority(x2, y2)) {
+ if (!_palette->isRemapped(palette->mapping[color])) {
+ _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
+ } else {
+ byte remappedColor = _palette->remapColor(palette->mapping[color], _screen->getVisual(x2, y2));
+ _screen->putPixel(x2, y2, drawMask, remappedColor, priority, 0);
+ }
+ }
} else {
// UpscaledHires means view is hires and is supposed to
// get drawn onto lowres screen.
@@ -851,7 +857,12 @@ void GfxView::drawScaled(const Common::Rect &rect, const Common::Rect &clipRect,
const int x2 = clipRectTranslated.left + x;
const int y2 = clipRectTranslated.top + y;
if (color != clearKey && priority >= _screen->getPriority(x2, y2)) {
- _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
+ if (!_palette->isRemapped(palette->mapping[color])) {
+ _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
+ } else {
+ byte remappedColor = _palette->remapColor(palette->mapping[color], _screen->getVisual(x2, y2));
+ _screen->putPixel(x2, y2, drawMask, remappedColor, priority, 0);
+ }
}
}
}
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index d43a9d06fc..42ae00b525 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -632,7 +632,7 @@ void SciEngine::initGraphics() {
_gfxPaint = _gfxPaint32;
_gfxText32 = new GfxText32(_gamestate->_segMan, _gfxCache, _gfxScreen);
_gfxControls32 = new GfxControls32(_gamestate->_segMan, _gfxCache, _gfxScreen, _gfxText32);
- _robotDecoder = new RobotDecoder(g_system->getMixer(), getPlatform() == Common::kPlatformMacintosh);
+ _robotDecoder = new RobotDecoder(getPlatform() == Common::kPlatformMacintosh);
_gfxFrameout = new GfxFrameout(_gamestate->_segMan, _resMan, _gfxCoordAdjuster, _gfxCache, _gfxScreen, _gfxPalette, _gfxPaint32);
} else {
#endif
diff --git a/engines/sci/sound/audio.cpp b/engines/sci/sound/audio.cpp
index 123dd21894..528bb51393 100644
--- a/engines/sci/sound/audio.cpp
+++ b/engines/sci/sound/audio.cpp
@@ -67,7 +67,8 @@ int AudioPlayer::startAudio(uint16 module, uint32 number) {
if (audioStream) {
_wPlayFlag = false;
- _mixer->playStream(Audio::Mixer::kSpeechSoundType, &_audioHandle, audioStream);
+ Audio::Mixer::SoundType soundType = (module == 65535) ? Audio::Mixer::kSFXSoundType : Audio::Mixer::kSpeechSoundType;
+ _mixer->playStream(soundType, &_audioHandle, audioStream);
return sampleLen;
} else {
// Don't throw a warning in this case. getAudioStream() already has. Some games
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index 989df7c8a1..5d32f40f18 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -96,7 +96,7 @@ void SoundCommandParser::initSoundResource(MusicEntry *newSound) {
if (_useDigitalSFX || !newSound->soundRes) {
int sampleLen;
newSound->pStreamAud = _audio->getAudioStream(newSound->resourceId, 65535, &sampleLen);
- newSound->soundType = Audio::Mixer::kSpeechSoundType;
+ newSound->soundType = Audio::Mixer::kSFXSoundType;
}
}
@@ -367,24 +367,36 @@ reg_t SoundCommandParser::kDoSoundFade(int argc, reg_t *argv, reg_t acc) {
case 4: // SCI01+
case 5: // SCI1+ (SCI1 late sound scheme), with fade and continue
- musicSlot->fadeTo = CLIP<uint16>(argv[1].toUint16(), 0, MUSIC_VOLUME_MAX);
- // sometimes we get objects in that position, fix it up (ffs. workarounds)
- if (!argv[1].getSegment())
- musicSlot->fadeStep = volume > musicSlot->fadeTo ? -argv[3].toUint16() : argv[3].toUint16();
- else
- musicSlot->fadeStep = volume > musicSlot->fadeTo ? -5 : 5;
- musicSlot->fadeTickerStep = argv[2].toUint16() * 16667 / _music->soundGetTempo();
- musicSlot->fadeTicker = 0;
-
if (argc == 5) {
// TODO: We currently treat this argument as a boolean, but may
// have to handle different non-zero values differently. (e.g.,
- // some KQ6 scripts pass 3 here)
- musicSlot->stopAfterFading = (argv[4].toUint16() != 0);
+ // some KQ6 scripts pass 3 here).
+ // There is a script bug in KQ6, room 460 (the room with the flying
+ // books). An object is passed here, which should not be treated as
+ // a true flag. Fixes bugs #3555404 and #3291115.
+ musicSlot->stopAfterFading = (argv[4].isNumber() && argv[4].toUint16() != 0);
} else {
musicSlot->stopAfterFading = false;
}
+ musicSlot->fadeTo = CLIP<uint16>(argv[1].toUint16(), 0, MUSIC_VOLUME_MAX);
+ // Check if the song is already at the requested volume. If it is, don't
+ // perform any fading. Happens for example during the intro of Longbow.
+ if (musicSlot->fadeTo != musicSlot->volume) {
+ // sometimes we get objects in that position, fix it up (ffs. workarounds)
+ if (!argv[1].getSegment())
+ musicSlot->fadeStep = volume > musicSlot->fadeTo ? -argv[3].toUint16() : argv[3].toUint16();
+ else
+ musicSlot->fadeStep = volume > musicSlot->fadeTo ? -5 : 5;
+ musicSlot->fadeTickerStep = argv[2].toUint16() * 16667 / _music->soundGetTempo();
+ } else {
+ // Stop the music, if requested. Fixes bug #3555404.
+ if (musicSlot->stopAfterFading)
+ processStopSound(obj, false);
+ }
+
+ musicSlot->fadeTicker = 0;
+
// WORKAROUND/HACK: In the labyrinth in KQ6, when falling in the pit and
// lighting the lantern, the game scripts perform a fade in of the game
// music, but set it to stop after fading. Remove that flag here. This is
@@ -497,12 +509,7 @@ void SoundCommandParser::processUpdateCues(reg_t obj) {
// fireworks).
// It is also needed in other games, e.g. LSL6 when talking to the
// receptionist (bug #3192166).
- if (g_sci->getGameId() == GID_LONGBOW && g_sci->getEngineState()->currentRoomNumber() == 95) {
- // HACK: Don't set a signal here in the intro of Longbow, as that makes some dialog
- // boxes disappear too soon (bug #3044844).
- } else {
- writeSelectorValue(_segMan, obj, SELECTOR(signal), SIGNAL_OFFSET);
- }
+ writeSelectorValue(_segMan, obj, SELECTOR(signal), SIGNAL_OFFSET);
if (_soundVersion <= SCI_VERSION_0_LATE) {
processStopSound(obj, false);
} else {
diff --git a/engines/sci/video/robot_decoder.cpp b/engines/sci/video/robot_decoder.cpp
index ebcfac6054..608c77136f 100644
--- a/engines/sci/video/robot_decoder.cpp
+++ b/engines/sci/video/robot_decoder.cpp
@@ -22,11 +22,13 @@
#include "common/archive.h"
#include "common/stream.h"
+#include "common/substream.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "graphics/surface.h"
+#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
#include "sci/resource.h"
@@ -63,57 +65,26 @@ namespace Sci {
// our graphics engine, it looks just like a part of the room. A RBT can move
// around the screen and go behind other objects. (...)
-#ifdef ENABLE_SCI32
-
-enum robotPalTypes {
+enum RobotPalTypes {
kRobotPalVariable = 0,
kRobotPalConstant = 1
};
-RobotDecoder::RobotDecoder(Audio::Mixer *mixer, bool isBigEndian) {
- _surface = 0;
- _width = 0;
- _height = 0;
+RobotDecoder::RobotDecoder(bool isBigEndian) {
_fileStream = 0;
- _audioStream = 0;
- _dirtyPalette = false;
_pos = Common::Point(0, 0);
- _mixer = mixer;
_isBigEndian = isBigEndian;
+ _frameTotalSize = 0;
}
RobotDecoder::~RobotDecoder() {
close();
}
-bool RobotDecoder::load(GuiResourceId id) {
- // TODO: RAMA's robot 1003 cannot be played (shown at the menu screen) -
- // its drawn at odd coordinates. SV can't play it either (along with some
- // others), so it must be some new functionality added in RAMA's robot
- // videos. Skip it for now.
- if (g_sci->getGameId() == GID_RAMA && id == 1003)
- return false;
-
- // TODO: The robot video in the Lighthouse demo gets stuck
- if (g_sci->getGameId() == GID_LIGHTHOUSE && id == 16)
- return false;
-
- Common::String fileName = Common::String::format("%d.rbt", id);
- Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(fileName);
-
- if (!stream) {
- warning("Unable to open robot file %s", fileName.c_str());
- return false;
- }
-
- return loadStream(stream);
-}
-
bool RobotDecoder::loadStream(Common::SeekableReadStream *stream) {
close();
_fileStream = new Common::SeekableSubReadStreamEndian(stream, 0, stream->size(), _isBigEndian, DisposeAfterUse::YES);
- _surface = new Graphics::Surface();
readHeaderChunk();
@@ -125,131 +96,60 @@ bool RobotDecoder::loadStream(Common::SeekableReadStream *stream) {
if (_header.version < 4 || _header.version > 6)
error("Unknown robot version: %d", _header.version);
- if (_header.hasSound) {
- _audioStream = Audio::makeQueuingAudioStream(11025, false);
- _mixer->playStream(Audio::Mixer::kMusicSoundType, &_audioHandle, _audioStream, -1, getVolume(), getBalance());
- }
+ RobotVideoTrack *videoTrack = new RobotVideoTrack(_header.frameCount);
+ addTrack(videoTrack);
- readPaletteChunk(_header.paletteDataSize);
- readFrameSizesChunk();
- calculateVideoDimensions();
- _surface->create(_width, _height, Graphics::PixelFormat::createFormatCLUT8());
+ if (_header.hasSound)
+ addTrack(new RobotAudioTrack());
+ videoTrack->readPaletteChunk(_fileStream, _header.paletteDataSize);
+ readFrameSizesChunk();
+ videoTrack->calculateVideoDimensions(_fileStream, _frameTotalSize);
return true;
}
-void RobotDecoder::readHeaderChunk() {
- // Header (60 bytes)
- _fileStream->skip(6);
- _header.version = _fileStream->readUint16();
- _header.audioChunkSize = _fileStream->readUint16();
- _header.audioSilenceSize = _fileStream->readUint16();
- _fileStream->skip(2);
- _header.frameCount = _fileStream->readUint16();
- _header.paletteDataSize = _fileStream->readUint16();
- _header.unkChunkDataSize = _fileStream->readUint16();
- _fileStream->skip(5);
- _header.hasSound = _fileStream->readByte();
- _fileStream->skip(34);
-
- // Some videos (e.g. robot 1305 in Phantasmagoria and
- // robot 184 in Lighthouse) have an unknown chunk before
- // the palette chunk (probably used for sound preloading).
- // Skip it here.
- if (_header.unkChunkDataSize)
- _fileStream->skip(_header.unkChunkDataSize);
-}
-
-void RobotDecoder::readPaletteChunk(uint16 chunkSize) {
- byte *paletteData = new byte[chunkSize];
- _fileStream->read(paletteData, chunkSize);
-
- // SCI1.1 palette
- byte palFormat = paletteData[32];
- uint16 palColorStart = paletteData[25];
- uint16 palColorCount = READ_SCI11ENDIAN_UINT16(paletteData + 29);
+bool RobotDecoder::load(GuiResourceId id) {
+ // TODO: RAMA's robot 1003 cannot be played (shown at the menu screen) -
+ // its drawn at odd coordinates. SV can't play it either (along with some
+ // others), so it must be some new functionality added in RAMA's robot
+ // videos. Skip it for now.
+ if (g_sci->getGameId() == GID_RAMA && id == 1003)
+ return false;
+
+ // TODO: The robot video in the Lighthouse demo gets stuck
+ if (g_sci->getGameId() == GID_LIGHTHOUSE && id == 16)
+ return false;
- int palOffset = 37;
- memset(_palette, 0, 256 * 3);
+ Common::String fileName = Common::String::format("%d.rbt", id);
+ Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(fileName);
- for (uint16 colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) {
- if (palFormat == kRobotPalVariable)
- palOffset++;
- _palette[colorNo * 3 + 0] = paletteData[palOffset++];
- _palette[colorNo * 3 + 1] = paletteData[palOffset++];
- _palette[colorNo * 3 + 2] = paletteData[palOffset++];
+ if (!stream) {
+ warning("Unable to open robot file %s", fileName.c_str());
+ return false;
}
- _dirtyPalette = true;
- delete[] paletteData;
+ return loadStream(stream);
}
+void RobotDecoder::close() {
+ VideoDecoder::close();
-void RobotDecoder::readFrameSizesChunk() {
- // The robot video file contains 2 tables, with one entry for each frame:
- // - A table containing the size of the image in each video frame
- // - A table containing the total size of each video frame.
- // In v5 robots, the tables contain 16-bit integers, whereas in v6 robots,
- // they contain 32-bit integers.
-
- _frameTotalSize = new uint32[_header.frameCount];
-
- // TODO: The table reading code can probably be removed once the
- // audio chunk size is figured out (check the TODO inside processNextFrame())
-#if 0
- // We don't need any of the two tables to play the video, so we ignore
- // both of them.
- uint16 wordSize = _header.version == 6 ? 4 : 2;
- _fileStream->skip(_header.frameCount * wordSize * 2);
-#else
- switch (_header.version) {
- case 4:
- case 5: // sizes are 16-bit integers
- // Skip table with frame image sizes, as we don't need it
- _fileStream->skip(_header.frameCount * 2);
- for (int i = 0; i < _header.frameCount; ++i)
- _frameTotalSize[i] = _fileStream->readUint16();
- break;
- case 6: // sizes are 32-bit integers
- // Skip table with frame image sizes, as we don't need it
- _fileStream->skip(_header.frameCount * 4);
- for (int i = 0; i < _header.frameCount; ++i)
- _frameTotalSize[i] = _fileStream->readUint32();
- break;
- default:
- error("Can't yet handle index table for robot version %d", _header.version);
- }
-#endif
-
- // 2 more unknown tables
- _fileStream->skip(1024 + 512);
+ delete _fileStream;
+ _fileStream = 0;
- // Pad to nearest 2 kilobytes
- uint32 curPos = _fileStream->pos();
- if (curPos & 0x7ff)
- _fileStream->seek((curPos & ~0x7ff) + 2048);
+ delete[] _frameTotalSize;
+ _frameTotalSize = 0;
}
-void RobotDecoder::calculateVideoDimensions() {
- // This is an O(n) operation, as each frame has a different size.
- // We need to know the actual frame size to have a constant video size.
- uint32 pos = _fileStream->pos();
-
- for (uint32 curFrame = 0; curFrame < _header.frameCount; curFrame++) {
- _fileStream->skip(4);
- uint16 frameWidth = _fileStream->readUint16();
- uint16 frameHeight = _fileStream->readUint16();
- if (frameWidth > _width)
- _width = frameWidth;
- if (frameHeight > _height)
- _height = frameHeight;
- _fileStream->skip(_frameTotalSize[curFrame] - 8);
- }
+void RobotDecoder::readNextPacket() {
+ // Get our track
+ RobotVideoTrack *videoTrack = (RobotVideoTrack *)getTrack(0);
+ videoTrack->increaseCurFrame();
+ Graphics::Surface *surface = videoTrack->getSurface();
- _fileStream->seek(pos);
-}
+ if (videoTrack->endOfTrack())
+ return;
-const Graphics::Surface *RobotDecoder::decodeNextFrame() {
// Read frame image header (24 bytes)
_fileStream->skip(3);
byte frameScale = _fileStream->readByte();
@@ -258,23 +158,28 @@ const Graphics::Surface *RobotDecoder::decodeNextFrame() {
_fileStream->skip(4); // unknown, almost always 0
uint16 frameX = _fileStream->readUint16();
uint16 frameY = _fileStream->readUint16();
+
// TODO: In v4 robot files, frameX and frameY have a different meaning.
// Set them both to 0 for v4 for now, so that robots in PQ:SWAT show up
// correctly.
if (_header.version == 4)
frameX = frameY = 0;
+
uint16 compressedSize = _fileStream->readUint16();
uint16 frameFragments = _fileStream->readUint16();
_fileStream->skip(4); // unknown
uint32 decompressedSize = frameWidth * frameHeight * frameScale / 100;
+
// FIXME: A frame's height + position can go off limits... why? With the
// following, we cut the contents to fit the frame
- uint16 scaledHeight = CLIP<uint16>(decompressedSize / frameWidth, 0, _height - frameY);
+ uint16 scaledHeight = CLIP<uint16>(decompressedSize / frameWidth, 0, surface->h - frameY);
+
// FIXME: Same goes for the frame's width + position. In this case, we
// modify the position to fit the contents on screen.
- if (frameWidth + frameX > _width)
- frameX = _width - frameWidth;
- assert (frameWidth + frameX <= _width && scaledHeight + frameY <= _height);
+ if (frameWidth + frameX > surface->w)
+ frameX = surface->w - frameWidth;
+
+ assert(frameWidth + frameX <= surface->w && scaledHeight + frameY <= surface->h);
DecompressorLZS lzs;
byte *decompressedFrame = new byte[decompressedSize];
@@ -305,24 +210,23 @@ const Graphics::Surface *RobotDecoder::decodeNextFrame() {
// Copy over the decompressed frame
byte *inFrame = decompressedFrame;
- byte *outFrame = (byte *)_surface->pixels;
+ byte *outFrame = (byte *)surface->pixels;
// Black out the surface
- memset(outFrame, 0, _width * _height);
+ memset(outFrame, 0, surface->w * surface->h);
// Move to the correct y coordinate
- outFrame += _width * frameY;
+ outFrame += surface->w * frameY;
for (uint16 y = 0; y < scaledHeight; y++) {
memcpy(outFrame + frameX, inFrame, frameWidth);
inFrame += frameWidth;
- outFrame += _width;
+ outFrame += surface->w;
}
delete[] decompressedFrame;
- // +1 because we start with frame number -1
- uint32 audioChunkSize = _frameTotalSize[_curFrame + 1] - (24 + compressedSize);
+ uint32 audioChunkSize = _frameTotalSize[videoTrack->getCurFrame()] - (24 + compressedSize);
// TODO: The audio chunk size below is usually correct, but there are some
// exceptions (e.g. robot 4902 in Phantasmagoria, towards its end)
@@ -337,51 +241,166 @@ const Graphics::Surface *RobotDecoder::decodeNextFrame() {
// Queue the next audio frame
// FIXME: For some reason, there are audio hiccups/gaps
if (_header.hasSound) {
- _fileStream->skip(8); // header
- _audioStream->queueBuffer(g_sci->_audio->getDecodedRobotAudioFrame(_fileStream, audioChunkSize - 8),
- (audioChunkSize - 8) * 2, DisposeAfterUse::NO,
- Audio::FLAG_16BITS | Audio::FLAG_LITTLE_ENDIAN);
+ RobotAudioTrack *audioTrack = (RobotAudioTrack *)getTrack(1);
+ _fileStream->skip(8); // header
+ audioChunkSize -= 8;
+ audioTrack->queueBuffer(g_sci->_audio->getDecodedRobotAudioFrame(_fileStream, audioChunkSize), audioChunkSize * 2);
} else {
_fileStream->skip(audioChunkSize);
- }
-
- if (_curFrame == -1)
- _startTime = g_system->getMillis();
+ }
+}
- _curFrame++;
+void RobotDecoder::readHeaderChunk() {
+ // Header (60 bytes)
+ _fileStream->skip(6);
+ _header.version = _fileStream->readUint16();
+ _header.audioChunkSize = _fileStream->readUint16();
+ _header.audioSilenceSize = _fileStream->readUint16();
+ _fileStream->skip(2);
+ _header.frameCount = _fileStream->readUint16();
+ _header.paletteDataSize = _fileStream->readUint16();
+ _header.unkChunkDataSize = _fileStream->readUint16();
+ _fileStream->skip(5);
+ _header.hasSound = _fileStream->readByte();
+ _fileStream->skip(34);
- return _surface;
+ // Some videos (e.g. robot 1305 in Phantasmagoria and
+ // robot 184 in Lighthouse) have an unknown chunk before
+ // the palette chunk (probably used for sound preloading).
+ // Skip it here.
+ if (_header.unkChunkDataSize)
+ _fileStream->skip(_header.unkChunkDataSize);
}
-void RobotDecoder::close() {
- if (!_fileStream)
- return;
+void RobotDecoder::readFrameSizesChunk() {
+ // The robot video file contains 2 tables, with one entry for each frame:
+ // - A table containing the size of the image in each video frame
+ // - A table containing the total size of each video frame.
+ // In v5 robots, the tables contain 16-bit integers, whereas in v6 robots,
+ // they contain 32-bit integers.
- delete _fileStream;
- _fileStream = 0;
+ _frameTotalSize = new uint32[_header.frameCount];
+ // TODO: The table reading code can probably be removed once the
+ // audio chunk size is figured out (check the TODO inside processNextFrame())
+#if 0
+ // We don't need any of the two tables to play the video, so we ignore
+ // both of them.
+ uint16 wordSize = _header.version == 6 ? 4 : 2;
+ _fileStream->skip(_header.frameCount * wordSize * 2);
+#else
+ switch (_header.version) {
+ case 4:
+ case 5: // sizes are 16-bit integers
+ // Skip table with frame image sizes, as we don't need it
+ _fileStream->skip(_header.frameCount * 2);
+ for (int i = 0; i < _header.frameCount; ++i)
+ _frameTotalSize[i] = _fileStream->readUint16();
+ break;
+ case 6: // sizes are 32-bit integers
+ // Skip table with frame image sizes, as we don't need it
+ _fileStream->skip(_header.frameCount * 4);
+ for (int i = 0; i < _header.frameCount; ++i)
+ _frameTotalSize[i] = _fileStream->readUint32();
+ break;
+ default:
+ error("Can't yet handle index table for robot version %d", _header.version);
+ }
+#endif
+
+ // 2 more unknown tables
+ _fileStream->skip(1024 + 512);
+
+ // Pad to nearest 2 kilobytes
+ uint32 curPos = _fileStream->pos();
+ if (curPos & 0x7ff)
+ _fileStream->seek((curPos & ~0x7ff) + 2048);
+}
+
+RobotDecoder::RobotVideoTrack::RobotVideoTrack(int frameCount) : _frameCount(frameCount) {
+ _surface = new Graphics::Surface();
+ _curFrame = -1;
+ _dirtyPalette = false;
+}
+
+RobotDecoder::RobotVideoTrack::~RobotVideoTrack() {
_surface->free();
delete _surface;
- _surface = 0;
+}
- if (_header.hasSound) {
- _mixer->stopHandle(_audioHandle);
- //delete _audioStream; _audioStream = 0;
+uint16 RobotDecoder::RobotVideoTrack::getWidth() const {
+ return _surface->w;
+}
+
+uint16 RobotDecoder::RobotVideoTrack::getHeight() const {
+ return _surface->h;
+}
+
+Graphics::PixelFormat RobotDecoder::RobotVideoTrack::getPixelFormat() const {
+ return _surface->format;
+}
+
+void RobotDecoder::RobotVideoTrack::readPaletteChunk(Common::SeekableSubReadStreamEndian *stream, uint16 chunkSize) {
+ byte *paletteData = new byte[chunkSize];
+ stream->read(paletteData, chunkSize);
+
+ // SCI1.1 palette
+ byte palFormat = paletteData[32];
+ uint16 palColorStart = paletteData[25];
+ uint16 palColorCount = READ_SCI11ENDIAN_UINT16(paletteData + 29);
+
+ int palOffset = 37;
+ memset(_palette, 0, 256 * 3);
+
+ for (uint16 colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) {
+ if (palFormat == kRobotPalVariable)
+ palOffset++;
+ _palette[colorNo * 3 + 0] = paletteData[palOffset++];
+ _palette[colorNo * 3 + 1] = paletteData[palOffset++];
+ _palette[colorNo * 3 + 2] = paletteData[palOffset++];
}
- reset();
+ _dirtyPalette = true;
+ delete[] paletteData;
}
-void RobotDecoder::updateVolume() {
- if (g_system->getMixer()->isSoundHandleActive(_audioHandle))
- g_system->getMixer()->setChannelVolume(_audioHandle, getVolume());
+void RobotDecoder::RobotVideoTrack::calculateVideoDimensions(Common::SeekableSubReadStreamEndian *stream, uint32 *frameSizes) {
+ // This is an O(n) operation, as each frame has a different size.
+ // We need to know the actual frame size to have a constant video size.
+ uint32 pos = stream->pos();
+
+ uint16 width = 0, height = 0;
+
+ for (int curFrame = 0; curFrame < _frameCount; curFrame++) {
+ stream->skip(4);
+ uint16 frameWidth = stream->readUint16();
+ uint16 frameHeight = stream->readUint16();
+ if (frameWidth > width)
+ width = frameWidth;
+ if (frameHeight > height)
+ height = frameHeight;
+ stream->skip(frameSizes[curFrame] - 8);
+ }
+
+ stream->seek(pos);
+
+ _surface->create(width, height, Graphics::PixelFormat::createFormatCLUT8());
}
-void RobotDecoder::updateBalance() {
- if (g_system->getMixer()->isSoundHandleActive(_audioHandle))
- g_system->getMixer()->setChannelBalance(_audioHandle, getBalance());
+RobotDecoder::RobotAudioTrack::RobotAudioTrack() {
+ _audioStream = Audio::makeQueuingAudioStream(11025, false);
}
-#endif
+RobotDecoder::RobotAudioTrack::~RobotAudioTrack() {
+ delete _audioStream;
+}
+
+void RobotDecoder::RobotAudioTrack::queueBuffer(byte *buffer, int size) {
+ _audioStream->queueBuffer(buffer, size, DisposeAfterUse::YES, Audio::FLAG_16BITS | Audio::FLAG_LITTLE_ENDIAN);
+}
+
+Audio::AudioStream *RobotDecoder::RobotAudioTrack::getAudioStream() const {
+ return _audioStream;
+}
} // End of namespace Sci
diff --git a/engines/sci/video/robot_decoder.h b/engines/sci/video/robot_decoder.h
index e9cefe7d91..ebc3262939 100644
--- a/engines/sci/video/robot_decoder.h
+++ b/engines/sci/video/robot_decoder.h
@@ -25,84 +25,103 @@
#include "common/rational.h"
#include "common/rect.h"
-#include "common/stream.h"
-#include "common/substream.h"
-#include "audio/audiostream.h"
-#include "audio/mixer.h"
-#include "graphics/pixelformat.h"
#include "video/video_decoder.h"
-namespace Sci {
+namespace Audio {
+class QueuingAudioStream;
+}
-#ifdef ENABLE_SCI32
-
-struct RobotHeader {
- // 6 bytes, identifier bytes
- uint16 version;
- uint16 audioChunkSize;
- uint16 audioSilenceSize;
- // 2 bytes, unknown
- uint16 frameCount;
- uint16 paletteDataSize;
- uint16 unkChunkDataSize;
- // 5 bytes, unknown
- byte hasSound;
- // 34 bytes, unknown
-};
+namespace Common {
+class SeekableSubReadStreamEndian;
+}
+
+namespace Sci {
-class RobotDecoder : public Video::FixedRateVideoDecoder {
+class RobotDecoder : public Video::VideoDecoder {
public:
- RobotDecoder(Audio::Mixer *mixer, bool isBigEndian);
+ RobotDecoder(bool isBigEndian);
virtual ~RobotDecoder();
bool loadStream(Common::SeekableReadStream *stream);
bool load(GuiResourceId id);
void close();
-
- bool isVideoLoaded() const { return _fileStream != 0; }
- uint16 getWidth() const { return _width; }
- uint16 getHeight() const { return _height; }
- uint32 getFrameCount() const { return _header.frameCount; }
- const Graphics::Surface *decodeNextFrame();
- Graphics::PixelFormat getPixelFormat() const { return Graphics::PixelFormat::createFormatCLUT8(); }
- const byte *getPalette() { _dirtyPalette = false; return _palette; }
- bool hasDirtyPalette() const { return _dirtyPalette; }
+
void setPos(uint16 x, uint16 y) { _pos = Common::Point(x, y); }
Common::Point getPos() const { return _pos; }
protected:
- // VideoDecoder API
- void updateVolume();
- void updateBalance();
-
- // FixedRateVideoDecoder API
- Common::Rational getFrameRate() const { return Common::Rational(60, 10); }
-
+ void readNextPacket();
+
private:
+ class RobotVideoTrack : public FixedRateVideoTrack {
+ public:
+ RobotVideoTrack(int frameCount);
+ ~RobotVideoTrack();
+
+ uint16 getWidth() const;
+ uint16 getHeight() const;
+ Graphics::PixelFormat getPixelFormat() const;
+ int getCurFrame() const { return _curFrame; }
+ int getFrameCount() const { return _frameCount; }
+ const Graphics::Surface *decodeNextFrame() { return _surface; }
+ const byte *getPalette() const { _dirtyPalette = false; return _palette; }
+ bool hasDirtyPalette() const { return _dirtyPalette; }
+
+ void readPaletteChunk(Common::SeekableSubReadStreamEndian *stream, uint16 chunkSize);
+ void calculateVideoDimensions(Common::SeekableSubReadStreamEndian *stream, uint32 *frameSizes);
+ Graphics::Surface *getSurface() { return _surface; }
+ void increaseCurFrame() { _curFrame++; }
+
+ protected:
+ Common::Rational getFrameRate() const { return Common::Rational(60, 10); }
+
+ private:
+ int _frameCount;
+ int _curFrame;
+ byte _palette[256 * 3];
+ mutable bool _dirtyPalette;
+ Graphics::Surface *_surface;
+ };
+
+ class RobotAudioTrack : public AudioTrack {
+ public:
+ RobotAudioTrack();
+ ~RobotAudioTrack();
+
+ Audio::Mixer::SoundType getSoundType() const { return Audio::Mixer::kMusicSoundType; }
+
+ void queueBuffer(byte *buffer, int size);
+
+ protected:
+ Audio::AudioStream *getAudioStream() const;
+
+ private:
+ Audio::QueuingAudioStream *_audioStream;
+ };
+
+ struct RobotHeader {
+ // 6 bytes, identifier bytes
+ uint16 version;
+ uint16 audioChunkSize;
+ uint16 audioSilenceSize;
+ // 2 bytes, unknown
+ uint16 frameCount;
+ uint16 paletteDataSize;
+ uint16 unkChunkDataSize;
+ // 5 bytes, unknown
+ byte hasSound;
+ // 34 bytes, unknown
+ } _header;
+
void readHeaderChunk();
- void readPaletteChunk(uint16 chunkSize);
void readFrameSizesChunk();
- void calculateVideoDimensions();
-
- void freeData();
- RobotHeader _header;
Common::Point _pos;
bool _isBigEndian;
+ uint32 *_frameTotalSize;
Common::SeekableSubReadStreamEndian *_fileStream;
-
- uint16 _width;
- uint16 _height;
- uint32 *_frameTotalSize;
- byte _palette[256 * 3];
- bool _dirtyPalette;
- Graphics::Surface *_surface;
- Audio::QueuingAudioStream *_audioStream;
- Audio::SoundHandle _audioHandle;
- Audio::Mixer *_mixer;
};
-#endif
} // End of namespace Sci
diff --git a/engines/sci/video/seq_decoder.cpp b/engines/sci/video/seq_decoder.cpp
index abd64911a7..a7b6346eca 100644
--- a/engines/sci/video/seq_decoder.cpp
+++ b/engines/sci/video/seq_decoder.cpp
@@ -41,33 +41,44 @@ enum seqFrameTypes {
kSeqFrameDiff = 1
};
-SeqDecoder::SeqDecoder() {
- _fileStream = 0;
- _surface = 0;
- _dirtyPalette = false;
+SEQDecoder::SEQDecoder(uint frameDelay) : _frameDelay(frameDelay) {
}
-SeqDecoder::~SeqDecoder() {
+SEQDecoder::~SEQDecoder() {
close();
}
-bool SeqDecoder::loadStream(Common::SeekableReadStream *stream) {
+bool SEQDecoder::loadStream(Common::SeekableReadStream *stream) {
close();
+ addTrack(new SEQVideoTrack(stream, _frameDelay));
+
+ return true;
+}
+
+SEQDecoder::SEQVideoTrack::SEQVideoTrack(Common::SeekableReadStream *stream, uint frameDelay) {
+ assert(stream);
+ assert(frameDelay != 0);
_fileStream = stream;
+ _frameDelay = frameDelay;
+ _curFrame = -1;
+
_surface = new Graphics::Surface();
_surface->create(SEQ_SCREEN_WIDTH, SEQ_SCREEN_HEIGHT, Graphics::PixelFormat::createFormatCLUT8());
_frameCount = _fileStream->readUint16LE();
- // Set palette
- int paletteChunkSize = _fileStream->readUint32LE();
- readPaletteChunk(paletteChunkSize);
+ // Set initial palette
+ readPaletteChunk(_fileStream->readUint32LE());
+}
- return true;
+SEQDecoder::SEQVideoTrack::~SEQVideoTrack() {
+ delete _fileStream;
+ _surface->free();
+ delete _surface;
}
-void SeqDecoder::readPaletteChunk(uint16 chunkSize) {
+void SEQDecoder::SEQVideoTrack::readPaletteChunk(uint16 chunkSize) {
byte *paletteData = new byte[chunkSize];
_fileStream->read(paletteData, chunkSize);
@@ -91,23 +102,7 @@ void SeqDecoder::readPaletteChunk(uint16 chunkSize) {
delete[] paletteData;
}
-void SeqDecoder::close() {
- if (!_fileStream)
- return;
-
- _frameDelay = 0;
-
- delete _fileStream;
- _fileStream = 0;
-
- _surface->free();
- delete _surface;
- _surface = 0;
-
- reset();
-}
-
-const Graphics::Surface *SeqDecoder::decodeNextFrame() {
+const Graphics::Surface *SEQDecoder::SEQVideoTrack::decodeNextFrame() {
int16 frameWidth = _fileStream->readUint16LE();
int16 frameHeight = _fileStream->readUint16LE();
int16 frameLeft = _fileStream->readUint16LE();
@@ -142,9 +137,6 @@ const Graphics::Surface *SeqDecoder::decodeNextFrame() {
delete[] buf;
}
- if (_curFrame == -1)
- _startTime = g_system->getMillis();
-
_curFrame++;
return _surface;
}
@@ -159,7 +151,7 @@ const Graphics::Surface *SeqDecoder::decodeNextFrame() {
} \
memcpy(dest + writeRow * SEQ_SCREEN_WIDTH + writeCol, litData + litPos, n);
-bool SeqDecoder::decodeFrame(byte *rleData, int rleSize, byte *litData, int litSize, byte *dest, int left, int width, int height, int colorKey) {
+bool SEQDecoder::SEQVideoTrack::decodeFrame(byte *rleData, int rleSize, byte *litData, int litSize, byte *dest, int left, int width, int height, int colorKey) {
int writeRow = 0;
int writeCol = left;
int litPos = 0;
@@ -237,4 +229,9 @@ bool SeqDecoder::decodeFrame(byte *rleData, int rleSize, byte *litData, int litS
return true;
}
+const byte *SEQDecoder::SEQVideoTrack::getPalette() const {
+ _dirtyPalette = false;
+ return _palette;
+}
+
} // End of namespace Sci
diff --git a/engines/sci/video/seq_decoder.h b/engines/sci/video/seq_decoder.h
index 800a3c9024..890f349feb 100644
--- a/engines/sci/video/seq_decoder.h
+++ b/engines/sci/video/seq_decoder.h
@@ -40,44 +40,49 @@ namespace Sci {
/**
* Implementation of the Sierra SEQ decoder, used in KQ6 DOS floppy/CD and GK1 DOS
*/
-class SeqDecoder : public Video::FixedRateVideoDecoder {
+class SEQDecoder : public Video::VideoDecoder {
public:
- SeqDecoder();
- virtual ~SeqDecoder();
+ SEQDecoder(uint frameDelay);
+ virtual ~SEQDecoder();
bool loadStream(Common::SeekableReadStream *stream);
- void close();
-
- void setFrameDelay(int frameDelay) { _frameDelay = frameDelay; }
-
- bool isVideoLoaded() const { return _fileStream != 0; }
- uint16 getWidth() const { return SEQ_SCREEN_WIDTH; }
- uint16 getHeight() const { return SEQ_SCREEN_HEIGHT; }
- uint32 getFrameCount() const { return _frameCount; }
- const Graphics::Surface *decodeNextFrame();
- Graphics::PixelFormat getPixelFormat() const { return Graphics::PixelFormat::createFormatCLUT8(); }
- const byte *getPalette() { _dirtyPalette = false; return _palette; }
- bool hasDirtyPalette() const { return _dirtyPalette; }
-
-protected:
- Common::Rational getFrameRate() const { assert(_frameDelay); return Common::Rational(60, _frameDelay); }
private:
- enum {
- SEQ_SCREEN_WIDTH = 320,
- SEQ_SCREEN_HEIGHT = 200
+ class SEQVideoTrack : public FixedRateVideoTrack {
+ public:
+ SEQVideoTrack(Common::SeekableReadStream *stream, uint frameDelay);
+ ~SEQVideoTrack();
+
+ uint16 getWidth() const { return SEQ_SCREEN_WIDTH; }
+ uint16 getHeight() const { return SEQ_SCREEN_HEIGHT; }
+ Graphics::PixelFormat getPixelFormat() const { return Graphics::PixelFormat::createFormatCLUT8(); }
+ int getCurFrame() const { return _curFrame; }
+ int getFrameCount() const { return _frameCount; }
+ const Graphics::Surface *decodeNextFrame();
+ const byte *getPalette() const;
+ bool hasDirtyPalette() const { return _dirtyPalette; }
+
+ protected:
+ Common::Rational getFrameRate() const { return Common::Rational(60, _frameDelay); }
+
+ private:
+ enum {
+ SEQ_SCREEN_WIDTH = 320,
+ SEQ_SCREEN_HEIGHT = 200
+ };
+
+ void readPaletteChunk(uint16 chunkSize);
+ bool decodeFrame(byte *rleData, int rleSize, byte *litData, int litSize, byte *dest, int left, int width, int height, int colorKey);
+
+ Common::SeekableReadStream *_fileStream;
+ int _curFrame, _frameCount;
+ byte _palette[256 * 3];
+ mutable bool _dirtyPalette;
+ Graphics::Surface *_surface;
+ uint _frameDelay;
};
- void readPaletteChunk(uint16 chunkSize);
- bool decodeFrame(byte *rleData, int rleSize, byte *litData, int litSize, byte *dest, int left, int width, int height, int colorKey);
-
- uint16 _width, _height;
- uint16 _frameDelay;
- Common::SeekableReadStream *_fileStream;
- byte _palette[256 * 3];
- bool _dirtyPalette;
- uint32 _frameCount;
- Graphics::Surface *_surface;
+ uint _frameDelay;
};
} // End of namespace Sci