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-rw-r--r--engines/sci/graphics/picture.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/graphics/picture.cpp b/engines/sci/graphics/picture.cpp
index 7cd37b6f46..5c3330ab7a 100644
--- a/engines/sci/graphics/picture.cpp
+++ b/engines/sci/graphics/picture.cpp
@@ -307,6 +307,8 @@ void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos
if (!_addToFlag)
clearColor = _screen->getColorWhite();
+ byte drawMask = priority == 255 ? GFX_SCREEN_MASK_VISUAL : GFX_SCREEN_MASK_VISUAL | GFX_SCREEN_MASK_PRIORITY;
+
ptr = celBitmap;
if (!_mirroredFlag) {
// Draw bitmap to screen
@@ -314,7 +316,7 @@ void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos
while (y < lastY) {
curByte = *ptr++;
if ((curByte != clearColor) && (priority >= _screen->getPriority(x, y)))
- _screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL | GFX_SCREEN_MASK_PRIORITY, curByte, priority, 0);
+ _screen->putPixel(x, y, drawMask, curByte, priority, 0);
x++;
@@ -331,7 +333,7 @@ void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos
while (y < lastY) {
curByte = *ptr++;
if ((curByte != clearColor) && (priority >= _screen->getPriority(x, y)))
- _screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL | GFX_SCREEN_MASK_PRIORITY, curByte, priority, 0);
+ _screen->putPixel(x, y, drawMask, curByte, priority, 0);
if (x == leftX) {
if (width > rightX - leftX) // Skip extra pixels at the end of the row
@@ -658,8 +660,6 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) {
vectorGetAbsCoordsNoMirror(data, curPos, x, y);
size = READ_LE_UINT16(data + curPos); curPos += 2;
_priority = pic_priority; // set global priority so the cel gets drawn using current priority as well
- if (pic_priority == 255)
- _priority = 0; // if priority not set, use priority 0
drawCelData(data, _resource->size, curPos, curPos + 8, 0, x, y);
curPos += size;
break;