diff options
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/detection_tables.h | 15 | ||||
-rw-r--r-- | engines/sci/sound/music.cpp | 10 |
2 files changed, 22 insertions, 3 deletions
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h index c1c559c0ee..76631c49dc 100644 --- a/engines/sci/detection_tables.h +++ b/engines/sci/detection_tables.h @@ -1009,6 +1009,21 @@ static const struct ADGameDescription SciGameDescriptions[] = { {NULL, 0, NULL, 0}}, Common::PL_POL, Common::kPlatformPC, 0, GUIO_NOSPEECH }, + // King's Quest 5 - English Macintosh + // VERSION file reports "1.000.055" + {"kq5", "", { + {"resource.map", 0, "4d4bd26ac9f3014f5dae6b21cdcde747", 8598}, + {"resource.000", 0, "e8965601526ce840887b8af3a8593156", 328291}, + {"resource.001", 0, "aa2fae60f67edf2aacd43b92b59c2b3d", 1071492}, + {"resource.002", 0, "14311ed6d0f4ae0af7561470953cc466", 1373044}, + {"resource.003", 0, "aa606e541901b1dd150b49014ace6d11", 1401126}, + {"resource.004", 0, "bb81f49927cdb0ac4d902e64f2bc40ec", 1377139}, + {"resource.005", 0, "432e2a58e4d496d730697db072437337", 1366732}, + {"resource.006", 0, "3d22904a374c192f51e5665b74364133", 1264079}, + {"resource.007", 0, "ffe17e23d5833a79f3695addfc149a56", 1361965}, + {NULL, 0, NULL, 0}}, + Common::EN_ANY, Common::kPlatformMacintosh, 0, GUIO_NOSPEECH }, + // King's Quest 6 - English DOS Non-Interactive Demo // Executable scanning reports "1.001.055", VERSION file reports "1.000.000" // SCI interpreter version 1.001.055 diff --git a/engines/sci/sound/music.cpp b/engines/sci/sound/music.cpp index c28676019b..ed007d0b8a 100644 --- a/engines/sci/sound/music.cpp +++ b/engines/sci/sound/music.cpp @@ -63,11 +63,15 @@ void SciMusic::init() { MidiDriverType midiType; -#ifdef ENABLE_SCI32 - if (getSciVersion() >= SCI_VERSION_2) + // Default to MIDI in SCI32 games, as many don't have AdLib support. + // WORKAROUND: Default to MIDI in Amiga SCI1_EGA+ games as we don't support those patches yet. + // We also don't yet support the 7.pat file of SCI1+ Mac games or SCI0 Mac patches, so we + // default to MIDI in those games to let them run. + Common::Platform platform = ((SciEngine *)g_engine)->getPlatform(); + + if (getSciVersion() >= SCI_VERSION_2 || platform == Common::kPlatformMacintosh || (platform == Common::kPlatformAmiga && getSciVersion() >= SCI_VERSION_1_EGA)) midiType = MidiDriver::detectMusicDriver(MDT_PCSPK | MDT_ADLIB | MDT_MIDI | MDT_PREFER_MIDI); else -#endif midiType = MidiDriver::detectMusicDriver(MDT_PCSPK | MDT_ADLIB | MDT_MIDI); switch (midiType) { |