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Diffstat (limited to 'engines/scumm/actor.cpp')
-rw-r--r-- | engines/scumm/actor.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index eea1ec070b..f3c8e2ff6b 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -2484,9 +2484,10 @@ void Actor::saveLoadWithSerializer(Serializer *ser) { MKLINE(Actor, _flip, sleByte, VER(32)), MKLINE(Actor, _heSkipLimbs, sleByte, VER(32)), - // Actor palette grew from 64 to 256 bytes + // Actor palette grew from 64 to 256 bytes and switched to uint16 in HE games MKARRAY_OLD(Actor, _palette[0], sleByte, 64, VER(8), VER(9)), - MKARRAY(Actor, _palette[0], sleByte, 256, VER(10)), + MKARRAY_OLD(Actor, _palette[0], sleByte, 256, VER(10), VER(77)), + MKARRAY(Actor, _palette[0], sleUint16, 256, VER(78)), MK_OBSOLETE(Actor, _mask, sleByte, VER(8), VER(9)), MKLINE(Actor, _shadowMode, sleByte, VER(8)), |