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-rw-r--r--engines/scumm/costume.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/costume.cpp b/engines/scumm/costume.cpp
index 6e7e9ff688..4ebdd00fdc 100644
--- a/engines/scumm/costume.cpp
+++ b/engines/scumm/costume.cpp
@@ -592,7 +592,7 @@ void ClassicCostumeRenderer::proc3_ami(Codec1 &v1) {
} while (1);
}
-void PCESetCostumeData(byte block[16][16], int index, byte value) {
+static void PCESetCostumeData(byte block[16][16], int index, byte value) {
int row = (index % 16);
int plane = (index / 16) % 4;
int colOffset = (index < 64) ? 8 : 0;
@@ -1188,7 +1188,7 @@ byte V0CostumeRenderer::drawLimb(const Actor *a, int limb) {
_draw_top = 200;
_draw_bottom = 0;
}
-
+
// Invalid current position?
if (a->_cost.curpos[limb] == 0xFFFF)
return 0;
@@ -1377,7 +1377,7 @@ byte V0CostumeLoader::increaseAnim(Actor *a, int limb) {
// Reset the comstume command
a0->_costCommandNew = 0xFF;
a0->_costCommand = 0xFF;
-
+
// Set the frame/start to invalid
a0->_cost.frame[limb] = 0xFFFF;
a0->_cost.start[limb] = 0xFFFF;