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-rw-r--r--engines/scumm/costume.h18
1 files changed, 7 insertions, 11 deletions
diff --git a/engines/scumm/costume.h b/engines/scumm/costume.h
index 3acf2a1f6c..4a21692ddb 100644
--- a/engines/scumm/costume.h
+++ b/engines/scumm/costume.h
@@ -67,20 +67,16 @@ protected:
byte increaseAnim(Actor *a, int slot);
};
-class C64CostumeLoader : public ClassicCostumeLoader {
+class V0CostumeLoader : public ClassicCostumeLoader {
public:
- C64CostumeLoader(ScummEngine *vm) : ClassicCostumeLoader(vm) {}
+ V0CostumeLoader(ScummEngine *vm) : ClassicCostumeLoader(vm) {}
void loadCostume(int id);
void costumeDecodeData(Actor *a, int frame, uint usemask);
byte increaseAnims(Actor *a);
-
- int _maxHeight;
+ byte getFrame(Actor *a, int limb);
protected:
- void actorSpeak(ActorC64 *a, int &cmd);
- int dirToDirStop(int oldDir);
- void frameUpdate(ActorC64 *A, int cmd);
-
+ byte increaseAnim(Actor *a, int limb);
};
class ClassicCostumeRenderer : public BaseCostumeRenderer {
@@ -135,12 +131,12 @@ public:
};
#endif
-class C64CostumeRenderer : public BaseCostumeRenderer {
+class V0CostumeRenderer : public BaseCostumeRenderer {
protected:
- C64CostumeLoader _loaded;
+ V0CostumeLoader _loaded;
public:
- C64CostumeRenderer(ScummEngine *vm) : BaseCostumeRenderer(vm), _loaded(vm) {}
+ V0CostumeRenderer(ScummEngine *vm) : BaseCostumeRenderer(vm), _loaded(vm) {}
void setPalette(uint16 *palette) {}
void setFacing(const Actor *a) {}