diff options
Diffstat (limited to 'engines/scumm/cursor.cpp')
-rw-r--r-- | engines/scumm/cursor.cpp | 24 |
1 files changed, 10 insertions, 14 deletions
diff --git a/engines/scumm/cursor.cpp b/engines/scumm/cursor.cpp index 8676c857ea..a8adb4d5c5 100644 --- a/engines/scumm/cursor.cpp +++ b/engines/scumm/cursor.cpp @@ -114,21 +114,17 @@ void ScummEngine_v6::setCursorTransparency(int a) { void ScummEngine::updateCursor() { int transColor = (_game.heversion >= 80) ? 5 : 255; #ifdef USE_RGB_COLOR - if (_bytesPerPixelOutput == 2) { - Graphics::PixelFormat format = _system->getScreenFormat(); - CursorMan.replaceCursor(_grabbedCursor, _cursor.width, _cursor.height, - _cursor.hotspotX, _cursor.hotspotY, - (_game.platform == Common::kPlatformNES ? _grabbedCursor[63] : transColor), - (_game.heversion == 70 ? 2 : 1), - &format); - } else { -#endif + Graphics::PixelFormat format = _system->getScreenFormat(); + CursorMan.replaceCursor(_grabbedCursor, _cursor.width, _cursor.height, + _cursor.hotspotX, _cursor.hotspotY, + (_game.platform == Common::kPlatformNES ? _grabbedCursor[63] : transColor), + (_game.heversion == 70 ? 2 : 1), + &format); +#else CursorMan.replaceCursor(_grabbedCursor, _cursor.width, _cursor.height, _cursor.hotspotX, _cursor.hotspotY, (_game.platform == Common::kPlatformNES ? _grabbedCursor[63] : transColor), (_game.heversion == 70 ? 2 : 1)); -#ifdef USE_RGB_COLOR - } #endif } @@ -555,7 +551,7 @@ void ScummEngine_v5::setBuiltinCursor(int idx) { uint16 color; const uint16 *src = _cursorImages[_currentCursor]; - if (_bytesPerPixelOutput == 2) { + if (_outputPixelFormat.bytesPerPixel == 2) { if (_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine) { byte r, g, b; colorPCEToRGB(default_pce_cursor_colors[idx], &r, &g, &b); @@ -581,14 +577,14 @@ void ScummEngine_v5::setBuiltinCursor(int idx) { _cursor.width = 16 * _textSurfaceMultiplier; _cursor.height = 16 * _textSurfaceMultiplier; - int scl = _bytesPerPixelOutput * _textSurfaceMultiplier; + int scl = _outputPixelFormat.bytesPerPixel * _textSurfaceMultiplier; for (i = 0; i < 16; i++) { for (j = 0; j < 16; j++) { if (src[i] & (1 << j)) { byte *dst1 = _grabbedCursor + 16 * scl * i * _textSurfaceMultiplier + (15 - j) * scl; byte *dst2 = (_textSurfaceMultiplier == 2) ? dst1 + 16 * scl : dst1; - if (_bytesPerPixelOutput == 2) { + if (_outputPixelFormat.bytesPerPixel == 2) { for (int b = 0; b < scl; b += 2) { *((uint16*)dst1) = *((uint16*)dst2) = color; dst1 += 2; |