diff options
Diffstat (limited to 'engines/scumm/debugger.cpp')
-rw-r--r-- | engines/scumm/debugger.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/scumm/debugger.cpp b/engines/scumm/debugger.cpp index b5a4070f0b..a348d9c942 100644 --- a/engines/scumm/debugger.cpp +++ b/engines/scumm/debugger.cpp @@ -35,7 +35,6 @@ #include "scumm/debugger.h" #include "scumm/imuse/imuse.h" #include "scumm/object.h" -#include "scumm/player_v2.h" #include "scumm/scumm.h" #include "scumm/sound.h" @@ -87,7 +86,7 @@ ScummDebugger::ScummDebugger(ScummEngine *s) if (_vm->_game.id == GID_LOOM) DCmd_Register("drafts", WRAP_METHOD(ScummDebugger, Cmd_PrintDraft)); - if (_vm->_game.id == GID_MONKEY && Common::kPlatformSegaCD) + if (_vm->_game.id == GID_MONKEY && _vm->_game.platform == Common::kPlatformSegaCD) DCmd_Register("passcode", WRAP_METHOD(ScummDebugger, Cmd_Passcode)); DCmd_Register("loadgame", WRAP_METHOD(ScummDebugger, Cmd_LoadGame)); @@ -529,7 +528,7 @@ bool ScummDebugger::Cmd_Debug(int argc, const char **argv) { } else { DebugPrintf("Usage: debug [+CHANNEL|-CHANNEL]\n"); DebugPrintf("Enables or disables the given debug channel.\n"); - DebugPrintf("When used without parameters, lists all avaiable debug channels and their status.\n"); + DebugPrintf("When used without parameters, lists all available debug channels and their status.\n"); } return true; |