aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/detection_tables.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/scumm/detection_tables.h')
-rw-r--r--engines/scumm/detection_tables.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/engines/scumm/detection_tables.h b/engines/scumm/detection_tables.h
index 0b90af4ec4..db6d04b785 100644
--- a/engines/scumm/detection_tables.h
+++ b/engines/scumm/detection_tables.h
@@ -48,6 +48,15 @@ namespace Scumm {
#pragma mark --- Tables ---
#pragma mark -
+/**
+ * This table contains list of directories which could contain game data
+ * and which should be looked into during detection.
+ */
+static const char *directoryGlobs[] = {
+ "rooms *", // Mac version of indy3/loom
+ 0
+};
+
/**
* This table contains all game IDs supported by the SCUMM engine, and maps